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authorDalai Felinto <dfelinto@gmail.com>2018-01-22 17:33:57 +0300
committerDalai Felinto <dfelinto@gmail.com>2018-01-22 17:43:19 +0300
commit76289613910073ab4a2273d96e1b92999ed838b1 (patch)
tree17619426e72b74b097e94b9474f4983c25731658 /source/blender/blenloader/intern/writefile.c
parent8e5f433554150c139ffcf197eec78bb66555aef2 (diff)
Collections/Layer cleanup: Remove all reference to filter objects
This was not implemented yet. So it's a bit pointless to have all this placeholder code around without any functionality coming out of it.
Diffstat (limited to 'source/blender/blenloader/intern/writefile.c')
-rw-r--r--source/blender/blenloader/intern/writefile.c1
1 files changed, 0 insertions, 1 deletions
diff --git a/source/blender/blenloader/intern/writefile.c b/source/blender/blenloader/intern/writefile.c
index dffbb88f708..80d77870614 100644
--- a/source/blender/blenloader/intern/writefile.c
+++ b/source/blender/blenloader/intern/writefile.c
@@ -2594,7 +2594,6 @@ static void write_scene_collection(WriteData *wd, SceneCollection *sc)
writestruct(wd, DATA, SceneCollection, 1, sc);
writelist(wd, DATA, LinkData, &sc->objects);
- writelist(wd, DATA, LinkData, &sc->filter_objects);
for (SceneCollection *nsc = sc->scene_collections.first; nsc; nsc = nsc->next) {
write_scene_collection(wd, nsc);