diff options
author | Campbell Barton <ideasman42@gmail.com> | 2017-10-26 13:40:37 +0300 |
---|---|---|
committer | Campbell Barton <ideasman42@gmail.com> | 2017-10-26 14:02:40 +0300 |
commit | ef96f36ee961e7f11556570da2b9cef0a08159f9 (patch) | |
tree | 2a6943daee3d11baa7f3a92a58eff72d48ea3609 /source/blender/blenloader/intern/writefile.c | |
parent | 654ee398ff0e37f4d5f5c4df96b1d521e4796de4 (diff) |
Move background images into the camera
This moves background images out of the 3D viewport,
to be used only as camera reference images.
For 3D viewport references,
background images can be used, see: D2827
Some work is still needed
(background option isn't working at the moment).
Diffstat (limited to 'source/blender/blenloader/intern/writefile.c')
-rw-r--r-- | source/blender/blenloader/intern/writefile.c | 8 |
1 files changed, 4 insertions, 4 deletions
diff --git a/source/blender/blenloader/intern/writefile.c b/source/blender/blenloader/intern/writefile.c index bfffcbdcae6..da41433f6bc 100644 --- a/source/blender/blenloader/intern/writefile.c +++ b/source/blender/blenloader/intern/writefile.c @@ -1992,6 +1992,10 @@ static void write_camera(WriteData *wd, Camera *cam) if (cam->adt) { write_animdata(wd, cam->adt); } + + for (CameraBGImage *bgpic = cam->bg_images.first; bgpic; bgpic = bgpic->next) { + writestruct(wd, DATA, CameraBGImage, 1, bgpic); + } } } @@ -2992,12 +2996,8 @@ static void write_screen(WriteData *wd, bScreen *sc) if (sl->spacetype == SPACE_VIEW3D) { View3D *v3d = (View3D *)sl; - BGpic *bgpic; writestruct(wd, DATA, View3D, 1, v3d); - for (bgpic = v3d->bgpicbase.first; bgpic; bgpic = bgpic->next) { - writestruct(wd, DATA, BGpic, 1, bgpic); - } if (v3d->localvd) { writestruct(wd, DATA, View3D, 1, v3d->localvd); } |