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authorBrecht Van Lommel <brechtvanlommel@pandora.be>2007-11-29 01:21:12 +0300
committerBrecht Van Lommel <brechtvanlommel@pandora.be>2007-11-29 01:21:12 +0300
commit561319989e6a80fda82bd70f7f9a3c0651536d98 (patch)
tree5b28dd152615e699277c69df36ba0aae7f394eb0 /source/blender/blenloader/intern
parent91dc459bccaa0ea89cf8a65cbb46729763ff6156 (diff)
Render Baking
============= A new "Selected to Active" option in the Bake panel, to (typically) bake a high poly object onto a low poly object. Code based on patch #7339 by Frank Richter (Crystal Space developer), thanks!. Normal Mapping ============== Camera, World, Object and Tangent space is now supported for baking, and for material textures. The "NMap TS" setting is replaced with a dropdown of the four choices in the image texture buttons. http://www.blender.org/development/current-projects/changes-since-244/render-baking/
Diffstat (limited to 'source/blender/blenloader/intern')
-rw-r--r--source/blender/blenloader/intern/readfile.c10
1 files changed, 10 insertions, 0 deletions
diff --git a/source/blender/blenloader/intern/readfile.c b/source/blender/blenloader/intern/readfile.c
index ae6a2749269..ff2a4edab9d 100644
--- a/source/blender/blenloader/intern/readfile.c
+++ b/source/blender/blenloader/intern/readfile.c
@@ -7170,6 +7170,16 @@ static void do_versions(FileData *fd, Library *lib, Main *main)
}
}
}
+ if ((main->versionfile < 245) || (main->versionfile == 245 && main->subversionfile < 9)) {
+ Material *ma;
+ int a;
+
+ for(ma=main->mat.first; ma; ma= ma->id.next)
+ if(ma->mode & MA_NORMAP_TANG)
+ for(a=0; a<MAX_MTEX; a++)
+ if(ma->mtex[a] && ma->mtex[a]->tex)
+ ma->mtex[a]->normapspace = MTEX_NSPACE_TANGENT;
+ }
/* WATCH IT!!!: pointers from libdata have not been converted yet here! */
/* WATCH IT 2!: Userdef struct init has to be in src/usiblender.c! */