diff options
author | Campbell Barton <ideasman42@gmail.com> | 2008-09-21 14:12:33 +0400 |
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committer | Campbell Barton <ideasman42@gmail.com> | 2008-09-21 14:12:33 +0400 |
commit | a9988317c9d9cf312ec5de7f9c6bb3fb1e161847 (patch) | |
tree | aeba0a80b1136614d84214515fc03a1377ae92a7 /source/blender/blenloader/intern | |
parent | e11cd5a962803747ce3c0bddaef73a47d8938b63 (diff) |
Added select grouped property (objects with shared property names will be selected)
(updated select group toolbox and header menu)
Added 2 copy property options - Replace All and Merge All, since there was no way to remove all properties, or set all objects game properties to be the same as the active objects.
Added set_ob_property(ob, prop) to property api.
bugfix in python api, copyAllPropertiesTo, it didnt check for duplicates or that it wasnt copying from/to the same object.
Diffstat (limited to 'source/blender/blenloader/intern')
-rw-r--r-- | source/blender/blenloader/intern/readfile.c | 4 |
1 files changed, 2 insertions, 2 deletions
diff --git a/source/blender/blenloader/intern/readfile.c b/source/blender/blenloader/intern/readfile.c index 80defdbbf9c..b013b51c026 100644 --- a/source/blender/blenloader/intern/readfile.c +++ b/source/blender/blenloader/intern/readfile.c @@ -136,7 +136,7 @@ #include "BKE_object.h" #include "BKE_particle.h" #include "BKE_pointcache.h" -#include "BKE_property.h" // for get_property +#include "BKE_property.h" // for get_ob_property #include "BKE_sca.h" // for init_actuator #include "BKE_scene.h" #include "BKE_softbody.h" // sbNew() @@ -5325,7 +5325,7 @@ static void do_versions(FileData *fd, Library *lib, Main *main) while (act) { if(act->type==ACT_IPO) { ia= act->data; - prop= get_property(ob, ia->name); + prop= get_ob_property(ob, ia->name); if(prop) { ia->type= ACT_IPO_FROM_PROP; } |