diff options
author | Adam Nydahl <Loginer> | 2019-05-27 18:07:17 +0300 |
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committer | Clément Foucault <foucault.clem@gmail.com> | 2019-05-27 18:13:09 +0300 |
commit | 7353e0563ee2aa0c6393112139ea38debdd18b54 (patch) | |
tree | 8d85f0ae6966b4cb3b6499c4dc04da09f7965602 /source/blender/blenloader/intern | |
parent | 7a308e65ef1f85629dc3a766452407924e00f75d (diff) |
Eevee: Fix Aliasing in Light Probes
Differential Revision: https://developer.blender.org/D4869
Diffstat (limited to 'source/blender/blenloader/intern')
-rw-r--r-- | source/blender/blenloader/intern/versioning_defaults.c | 3 |
1 files changed, 3 insertions, 0 deletions
diff --git a/source/blender/blenloader/intern/versioning_defaults.c b/source/blender/blenloader/intern/versioning_defaults.c index 65dc38bd4b9..d22620f9224 100644 --- a/source/blender/blenloader/intern/versioning_defaults.c +++ b/source/blender/blenloader/intern/versioning_defaults.c @@ -458,6 +458,9 @@ void BLO_update_defaults_startup_blend(Main *bmain, const char *app_template) copy_v3_v3(scene->display.light_direction, (float[3]){M_SQRT1_3, M_SQRT1_3, M_SQRT1_3}); copy_v2_fl2(scene->safe_areas.title, 0.1f, 0.05f); copy_v2_fl2(scene->safe_areas.action, 0.035f, 0.035f); + + /* Change default cubemap quality. */ + scene->eevee.gi_filter_quality = 3.0f; } if (app_template == NULL) { |