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authorCampbell Barton <ideasman42@gmail.com>2012-05-05 18:33:36 +0400
committerCampbell Barton <ideasman42@gmail.com>2012-05-05 18:33:36 +0400
commit299ff91ea1fe5623bea1c6775cb8250d5e4ec3a0 (patch)
treef7a61065a76b683ea18caf77475f993486dfa14d /source/blender/blenloader/intern
parenta731e130432a98ab8228112027cd3eaa8ed700b1 (diff)
code cleanup: BKE_scene api naming.
also stop numpy from being found in /usr/include with cmake.
Diffstat (limited to 'source/blender/blenloader/intern')
-rw-r--r--source/blender/blenloader/intern/readfile.c4
-rw-r--r--source/blender/blenloader/intern/versioning_legacy.c2
2 files changed, 3 insertions, 3 deletions
diff --git a/source/blender/blenloader/intern/readfile.c b/source/blender/blenloader/intern/readfile.c
index 475a05339f5..3005837ba7f 100644
--- a/source/blender/blenloader/intern/readfile.c
+++ b/source/blender/blenloader/intern/readfile.c
@@ -8529,7 +8529,7 @@ static int object_in_any_scene(Main *mainvar, Object *ob)
Scene *sce;
for (sce= mainvar->scene.first; sce; sce= sce->id.next)
- if (object_in_scene(ob, sce))
+ if (BKE_scene_base_find(sce, ob))
return 1;
return 0;
}
@@ -8611,7 +8611,7 @@ static void give_base_to_groups(Main *mainvar, Scene *scene)
ob->lay= scene->lay;
/* assign the base */
- base= scene_add_base(scene, ob);
+ base= BKE_scene_base_add(scene, ob);
base->flag |= SELECT;
base->object->flag= base->flag;
ob->recalc |= OB_RECALC_OB|OB_RECALC_DATA|OB_RECALC_TIME;
diff --git a/source/blender/blenloader/intern/versioning_legacy.c b/source/blender/blenloader/intern/versioning_legacy.c
index 7d8905d5902..6b03fab13e4 100644
--- a/source/blender/blenloader/intern/versioning_legacy.c
+++ b/source/blender/blenloader/intern/versioning_legacy.c
@@ -2144,7 +2144,7 @@ void blo_do_versions_pre250(FileData *fd, Library *lib, Main *main)
if (sce->r.yparts<2) sce->r.yparts= 4;
/* adds default layer */
if (sce->r.layers.first==NULL)
- scene_add_render_layer(sce, NULL);
+ BKE_scene_add_render_layer(sce, NULL);
else {
SceneRenderLayer *srl;
/* new layer flag for sky, was default for solid */