diff options
author | Sybren A. Stüvel <sybren@blender.org> | 2020-04-03 12:35:04 +0300 |
---|---|---|
committer | Sybren A. Stüvel <sybren@blender.org> | 2020-04-03 13:13:51 +0300 |
commit | b5253159b6113e1f54297ebe06322191b483996e (patch) | |
tree | 17a0b43f8a4f90a7cdb01e36f5db6117879c8225 /source/blender/blenloader/intern | |
parent | 736f9f5a69c9565bc9b4c645bb2dcfcd22a95aff (diff) |
Cleanup: split `BKE_anim.h` and `anim.c` into smaller pieces
The files are now split up into the following sections:
- `BKE_anim_path.h` and `anim_path.c` for path/curve functions.
- `BKE_anim_visualization.h` and `anim_visualizationanim_path.c` for
animation visualization (mostly motion paths).
- `BKE_duplilist.h` for DupliList function declarations. These were
already implemented in `object_dupli.c`, so they were rather out of
place being declared in `BKE_anim.h` in the first place.
No functional changes.
Diffstat (limited to 'source/blender/blenloader/intern')
-rw-r--r-- | source/blender/blenloader/intern/versioning_250.c | 2 | ||||
-rw-r--r-- | source/blender/blenloader/intern/versioning_260.c | 2 |
2 files changed, 2 insertions, 2 deletions
diff --git a/source/blender/blenloader/intern/versioning_250.c b/source/blender/blenloader/intern/versioning_250.c index fed0cbda466..bb80aaaaa5a 100644 --- a/source/blender/blenloader/intern/versioning_250.c +++ b/source/blender/blenloader/intern/versioning_250.c @@ -61,7 +61,7 @@ #include "BLI_math.h" #include "BLI_utildefines.h" -#include "BKE_anim.h" +#include "BKE_anim_visualization.h" #include "BKE_armature.h" #include "BKE_colortools.h" #include "BKE_global.h" // for G diff --git a/source/blender/blenloader/intern/versioning_260.c b/source/blender/blenloader/intern/versioning_260.c index 26de003dc17..f1dcbba8e90 100644 --- a/source/blender/blenloader/intern/versioning_260.c +++ b/source/blender/blenloader/intern/versioning_260.c @@ -52,7 +52,7 @@ #include "BLT_translation.h" -#include "BKE_anim.h" +#include "BKE_anim_visualization.h" #include "BKE_image.h" #include "BKE_main.h" // for Main #include "BKE_mesh.h" // for ME_ defines (patching) |