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authorJun Mizutani <jmztn>2020-11-13 10:07:07 +0300
committerJeroen Bakker <jeroen@blender.org>2020-11-13 10:14:56 +0300
commitdb7d8281c5a2a56bbc2b7c05ec7160d8819ee191 (patch)
treec92d292c100a1f2dad65c4d4e69296418fb495e1 /source/blender/blenloader
parentf00ebd4dba25f1ddc728a1431a1f81dd03c17457 (diff)
Add An Opacity Slider to Overlay Wireframe
This patch adds an opacity slider to the wireframe overlay. The previous wireframe in dense geometry scenes could be too dark and sometimes the user just wants an impression of the geometry during modelling. Reviewed By: Jeroen Bakker Differential Revision: https://developer.blender.org/D7622
Diffstat (limited to 'source/blender/blenloader')
-rw-r--r--source/blender/blenloader/intern/versioning_290.c13
1 files changed, 13 insertions, 0 deletions
diff --git a/source/blender/blenloader/intern/versioning_290.c b/source/blender/blenloader/intern/versioning_290.c
index fab4ce6727f..1574fe9b548 100644
--- a/source/blender/blenloader/intern/versioning_290.c
+++ b/source/blender/blenloader/intern/versioning_290.c
@@ -1139,5 +1139,18 @@ void blo_do_versions_290(FileData *fd, Library *UNUSED(lib), Main *bmain)
*/
{
/* Keep this block, even when empty. */
+ /* Initialize the opacity of the overlay wireframe */
+ if (!DNA_struct_elem_find(fd->filesdna, "View3DOverlay", "float", "wireframe_opacity")) {
+ for (bScreen *screen = bmain->screens.first; screen; screen = screen->id.next) {
+ LISTBASE_FOREACH (ScrArea *, area, &screen->areabase) {
+ LISTBASE_FOREACH (SpaceLink *, sl, &area->spacedata) {
+ if (sl->spacetype == SPACE_VIEW3D) {
+ View3D *v3d = (View3D *)sl;
+ v3d->overlay.wireframe_opacity = 1.0f;
+ }
+ }
+ }
+ }
+ }
}
}