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authorTon Roosendaal <ton@blender.org>2009-02-20 19:39:39 +0300
committerTon Roosendaal <ton@blender.org>2009-02-20 19:39:39 +0300
commit408e6d54dbad87e8a8cc61416c9f1fb055a55e96 (patch)
treebffe4d7ca46121a56a4dd33e5ef5ab5ad1845072 /source/blender/blenloader
parent236adb4ef3740a7b445c533d53e18213bb0bb345 (diff)
2.5
Animsys bugfix: files didn't read or write all supported animdata structs yet (key was missing for read, crashing). Now it supports all 10 implemented ID types: OB CU KE MA TE NT LA CA WO SCE
Diffstat (limited to 'source/blender/blenloader')
-rw-r--r--source/blender/blenloader/intern/readfile.c298
-rw-r--r--source/blender/blenloader/intern/writefile.c7
2 files changed, 163 insertions, 142 deletions
diff --git a/source/blender/blenloader/intern/readfile.c b/source/blender/blenloader/intern/readfile.c
index 47bf64a5743..023d7c09171 100644
--- a/source/blender/blenloader/intern/readfile.c
+++ b/source/blender/blenloader/intern/readfile.c
@@ -1519,147 +1519,6 @@ static void direct_link_script(FileData *fd, Script *script)
SCRIPT_SET_NULL(script)
}
-/* ************ READ NODE TREE *************** */
-
-/* singe node tree (also used for material/scene trees), ntree is not NULL */
-static void lib_link_ntree(FileData *fd, ID *id, bNodeTree *ntree)
-{
- bNode *node;
-
- for(node= ntree->nodes.first; node; node= node->next)
- node->id= newlibadr_us(fd, id->lib, node->id);
-}
-
-/* library ntree linking after fileread */
-static void lib_link_nodetree(FileData *fd, Main *main)
-{
- bNodeTree *ntree;
-
- /* only link ID pointers */
- for(ntree= main->nodetree.first; ntree; ntree= ntree->id.next) {
- if(ntree->id.flag & LIB_NEEDLINK) {
- ntree->id.flag -= LIB_NEEDLINK;
- lib_link_ntree(fd, &ntree->id, ntree);
- }
- }
-}
-
-/* verify types for nodes and groups, all data has to be read */
-/* open = 0: appending/linking, open = 1: open new file (need to clean out dynamic
- * typedefs*/
-static void lib_verify_nodetree(Main *main, int open)
-{
- Scene *sce;
- Material *ma;
- Tex *tx;
- bNodeTree *ntree;
-
- /* this crashes blender on undo/redo
- if(open==1) {
- reinit_nodesystem();
- }*/
-
- /* now create the own typeinfo structs an verify nodes */
- /* here we still assume no groups in groups */
- for(ntree= main->nodetree.first; ntree; ntree= ntree->id.next) {
- ntreeVerifyTypes(ntree); /* internal nodes, no groups! */
- ntreeMakeOwnType(ntree); /* for group usage */
- }
-
- /* now verify all types in material trees, groups are set OK now */
- for(ma= main->mat.first; ma; ma= ma->id.next) {
- if(ma->nodetree)
- ntreeVerifyTypes(ma->nodetree);
- }
- /* and scene trees */
- for(sce= main->scene.first; sce; sce= sce->id.next) {
- if(sce->nodetree)
- ntreeVerifyTypes(sce->nodetree);
- }
- /* and texture trees */
- for(tx= main->tex.first; tx; tx= tx->id.next) {
- if(tx->nodetree)
- ntreeVerifyTypes(tx->nodetree);
- }
-}
-
-
-
-/* ntree itself has been read! */
-static void direct_link_nodetree(FileData *fd, bNodeTree *ntree)
-{
- /* note: writing and reading goes in sync, for speed */
- bNode *node;
- bNodeSocket *sock;
- bNodeLink *link;
-
- ntree->init= 0; /* to set callbacks and force setting types */
- ntree->owntype= NULL;
- ntree->timecursor= NULL;
-
- link_list(fd, &ntree->nodes);
- for(node= ntree->nodes.first; node; node= node->next) {
- if(node->type == NODE_DYNAMIC) {
- node->custom1= 0;
- node->custom1= BSET(node->custom1, NODE_DYNAMIC_LOADED);
- node->typeinfo= NULL;
- }
-
- node->storage= newdataadr(fd, node->storage);
- if(node->storage) {
-
- /* could be handlerized at some point */
- if(ntree->type==NTREE_SHADER && (node->type==SH_NODE_CURVE_VEC || node->type==SH_NODE_CURVE_RGB))
- direct_link_curvemapping(fd, node->storage);
- else if(ntree->type==NTREE_COMPOSIT) {
- if( ELEM3(node->type, CMP_NODE_TIME, CMP_NODE_CURVE_VEC, CMP_NODE_CURVE_RGB))
- direct_link_curvemapping(fd, node->storage);
- else if(ELEM3(node->type, CMP_NODE_IMAGE, CMP_NODE_VIEWER, CMP_NODE_SPLITVIEWER))
- ((ImageUser *)node->storage)->ok= 1;
- }
- else if( ntree->type==NTREE_TEXTURE && (node->type==TEX_NODE_CURVE_RGB || node->type==TEX_NODE_CURVE_TIME) ) {
- direct_link_curvemapping(fd, node->storage);
- }
- }
- link_list(fd, &node->inputs);
- link_list(fd, &node->outputs);
- }
- link_list(fd, &ntree->links);
-
- /* and we connect the rest */
- for(node= ntree->nodes.first; node; node= node->next) {
- node->preview= newimaadr(fd, node->preview);
- node->lasty= 0;
- for(sock= node->inputs.first; sock; sock= sock->next)
- sock->link= newdataadr(fd, sock->link);
- for(sock= node->outputs.first; sock; sock= sock->next)
- sock->ns.data= NULL;
- }
- for(link= ntree->links.first; link; link= link->next) {
- link->fromnode= newdataadr(fd, link->fromnode);
- link->tonode= newdataadr(fd, link->tonode);
- link->fromsock= newdataadr(fd, link->fromsock);
- link->tosock= newdataadr(fd, link->tosock);
- }
-
- /* set selin and selout */
- for(node= ntree->nodes.first; node; node= node->next) {
- for(sock= node->inputs.first; sock; sock= sock->next) {
- if(sock->flag & SOCK_SEL) {
- ntree->selin= sock;
- break;
- }
- }
- for(sock= node->outputs.first; sock; sock= sock->next) {
- if(sock->flag & SOCK_SEL) {
- ntree->selout= sock;
- break;
- }
- }
- }
-
- /* type verification is in lib-link */
-}
/* ************ READ PACKEDFILE *************** */
@@ -1996,6 +1855,153 @@ static void direct_link_animdata(FileData *fd, AnimData *adt)
// TODO...
}
+/* ************ READ NODE TREE *************** */
+
+/* singe node tree (also used for material/scene trees), ntree is not NULL */
+static void lib_link_ntree(FileData *fd, ID *id, bNodeTree *ntree)
+{
+ bNode *node;
+
+ if(ntree->adt) lib_link_animdata(fd, &ntree->id, ntree->adt);
+
+ for(node= ntree->nodes.first; node; node= node->next)
+ node->id= newlibadr_us(fd, id->lib, node->id);
+}
+
+/* library ntree linking after fileread */
+static void lib_link_nodetree(FileData *fd, Main *main)
+{
+ bNodeTree *ntree;
+
+ /* only link ID pointers */
+ for(ntree= main->nodetree.first; ntree; ntree= ntree->id.next) {
+ if(ntree->id.flag & LIB_NEEDLINK) {
+ ntree->id.flag -= LIB_NEEDLINK;
+ lib_link_ntree(fd, &ntree->id, ntree);
+ }
+ }
+}
+
+/* verify types for nodes and groups, all data has to be read */
+/* open = 0: appending/linking, open = 1: open new file (need to clean out dynamic
+* typedefs*/
+static void lib_verify_nodetree(Main *main, int open)
+{
+ Scene *sce;
+ Material *ma;
+ Tex *tx;
+ bNodeTree *ntree;
+
+ /* this crashes blender on undo/redo
+ if(open==1) {
+ reinit_nodesystem();
+ }*/
+
+ /* now create the own typeinfo structs an verify nodes */
+ /* here we still assume no groups in groups */
+ for(ntree= main->nodetree.first; ntree; ntree= ntree->id.next) {
+ ntreeVerifyTypes(ntree); /* internal nodes, no groups! */
+ ntreeMakeOwnType(ntree); /* for group usage */
+ }
+
+ /* now verify all types in material trees, groups are set OK now */
+ for(ma= main->mat.first; ma; ma= ma->id.next) {
+ if(ma->nodetree)
+ ntreeVerifyTypes(ma->nodetree);
+ }
+ /* and scene trees */
+ for(sce= main->scene.first; sce; sce= sce->id.next) {
+ if(sce->nodetree)
+ ntreeVerifyTypes(sce->nodetree);
+ }
+ /* and texture trees */
+ for(tx= main->tex.first; tx; tx= tx->id.next) {
+ if(tx->nodetree)
+ ntreeVerifyTypes(tx->nodetree);
+ }
+}
+
+
+
+/* ntree itself has been read! */
+static void direct_link_nodetree(FileData *fd, bNodeTree *ntree)
+{
+ /* note: writing and reading goes in sync, for speed */
+ bNode *node;
+ bNodeSocket *sock;
+ bNodeLink *link;
+
+ ntree->init= 0; /* to set callbacks and force setting types */
+ ntree->owntype= NULL;
+ ntree->timecursor= NULL;
+
+ ntree->adt= newdataadr(fd, ntree->adt);
+ direct_link_animdata(fd, ntree->adt);
+
+ link_list(fd, &ntree->nodes);
+ for(node= ntree->nodes.first; node; node= node->next) {
+ if(node->type == NODE_DYNAMIC) {
+ node->custom1= 0;
+ node->custom1= BSET(node->custom1, NODE_DYNAMIC_LOADED);
+ node->typeinfo= NULL;
+ }
+
+ node->storage= newdataadr(fd, node->storage);
+ if(node->storage) {
+
+ /* could be handlerized at some point */
+ if(ntree->type==NTREE_SHADER && (node->type==SH_NODE_CURVE_VEC || node->type==SH_NODE_CURVE_RGB))
+ direct_link_curvemapping(fd, node->storage);
+ else if(ntree->type==NTREE_COMPOSIT) {
+ if( ELEM3(node->type, CMP_NODE_TIME, CMP_NODE_CURVE_VEC, CMP_NODE_CURVE_RGB))
+ direct_link_curvemapping(fd, node->storage);
+ else if(ELEM3(node->type, CMP_NODE_IMAGE, CMP_NODE_VIEWER, CMP_NODE_SPLITVIEWER))
+ ((ImageUser *)node->storage)->ok= 1;
+ }
+ else if( ntree->type==NTREE_TEXTURE && (node->type==TEX_NODE_CURVE_RGB || node->type==TEX_NODE_CURVE_TIME) ) {
+ direct_link_curvemapping(fd, node->storage);
+ }
+ }
+ link_list(fd, &node->inputs);
+ link_list(fd, &node->outputs);
+ }
+ link_list(fd, &ntree->links);
+
+ /* and we connect the rest */
+ for(node= ntree->nodes.first; node; node= node->next) {
+ node->preview= newimaadr(fd, node->preview);
+ node->lasty= 0;
+ for(sock= node->inputs.first; sock; sock= sock->next)
+ sock->link= newdataadr(fd, sock->link);
+ for(sock= node->outputs.first; sock; sock= sock->next)
+ sock->ns.data= NULL;
+ }
+ for(link= ntree->links.first; link; link= link->next) {
+ link->fromnode= newdataadr(fd, link->fromnode);
+ link->tonode= newdataadr(fd, link->tonode);
+ link->fromsock= newdataadr(fd, link->fromsock);
+ link->tosock= newdataadr(fd, link->tosock);
+ }
+
+ /* set selin and selout */
+ for(node= ntree->nodes.first; node; node= node->next) {
+ for(sock= node->inputs.first; sock; sock= sock->next) {
+ if(sock->flag & SOCK_SEL) {
+ ntree->selin= sock;
+ break;
+ }
+ }
+ for(sock= node->outputs.first; sock; sock= sock->next) {
+ if(sock->flag & SOCK_SEL) {
+ ntree->selout= sock;
+ break;
+ }
+ }
+ }
+
+ /* type verification is in lib-link */
+}
+
/* ************ READ ARMATURE ***************** */
static void lib_link_constraints(FileData *fd, ID *id, ListBase *conlist)
@@ -2321,7 +2327,8 @@ static void lib_link_key(FileData *fd, Main *main)
key= main->key.first;
while(key) {
if(key->id.flag & LIB_NEEDLINK) {
-
+ if(key->adt) lib_link_animdata(fd, &key->id, key->adt);
+
key->ipo= newlibadr_us(fd, key->id.lib, key->ipo); // XXX depreceated - old animation system
key->from= newlibadr(fd, key->id.lib, key->from);
@@ -2615,6 +2622,7 @@ static void lib_link_curve(FileData *fd, Main *main)
cu= main->curve.first;
while(cu) {
if(cu->id.flag & LIB_NEEDLINK) {
+ if(cu->adt) lib_link_animdata(fd, &cu->id, cu->adt);
for(a=0; a<cu->totcol; a++) cu->mat[a]= newlibadr_us(fd, cu->id.lib, cu->mat[a]);
@@ -2719,6 +2727,7 @@ static void lib_link_texture(FileData *fd, Main *main)
tex= main->tex.first;
while(tex) {
if(tex->id.flag & LIB_NEEDLINK) {
+ if(tex->adt) lib_link_animdata(fd, &tex->id, tex->adt);
tex->ima= newlibadr_us(fd, tex->id.lib, tex->ima);
tex->ipo= newlibadr_us(fd, tex->id.lib, tex->ipo);
@@ -2778,6 +2787,8 @@ static void lib_link_material(FileData *fd, Main *main)
ma= main->mat.first;
while(ma) {
if(ma->id.flag & LIB_NEEDLINK) {
+ if(ma->adt) lib_link_animdata(fd, &ma->id, ma->adt);
+
/*Link ID Properties -- and copy this comment EXACTLY for easy finding
of library blocks that implement this.*/
if (ma->id.properties) IDP_LibLinkProperty(ma->id.properties, (fd->flags & FD_FLAGS_SWITCH_ENDIAN), fd);
@@ -9223,6 +9234,9 @@ static void expand_nodetree(FileData *fd, Main *mainvar, bNodeTree *ntree)
{
bNode *node;
+ if(ntree->adt)
+ expand_animdata(fd, mainvar, ntree->adt);
+
for(node= ntree->nodes.first; node; node= node->next)
if(node->id && node->type!=CMP_NODE_R_LAYERS)
expand_doit(fd, mainvar, node->id);
diff --git a/source/blender/blenloader/intern/writefile.c b/source/blender/blenloader/intern/writefile.c
index 623d1eebe31..45742b8f020 100644
--- a/source/blender/blenloader/intern/writefile.c
+++ b/source/blender/blenloader/intern/writefile.c
@@ -1418,6 +1418,8 @@ static void write_textures(WriteData *wd, ListBase *idbase)
writestruct(wd, ID_TE, "Tex", 1, tex);
if (tex->id.properties) IDP_WriteProperty(tex->id.properties, wd);
+ if (tex->adt) write_animdata(wd, tex->adt);
+
/* direct data */
if(tex->plugin) writestruct(wd, DATA, "PluginTex", 1, tex->plugin);
if(tex->coba) writestruct(wd, DATA, "ColorBand", 1, tex->coba);
@@ -1454,6 +1456,8 @@ static void write_materials(WriteData *wd, ListBase *idbase)
/*manually set head group property to IDP_GROUP, just in case it hadn't been
set yet :) */
if (ma->id.properties) IDP_WriteProperty(ma->id.properties, wd);
+
+ if (ma->adt) write_animdata(wd, ma->adt);
for(a=0; a<MAX_MTEX; a++) {
if(ma->mtex[a]) writestruct(wd, DATA, "MTex", 1, ma->mtex[a]);
@@ -2084,7 +2088,10 @@ static void write_nodetrees(WriteData *wd, ListBase *idbase)
if (ntree->id.us>0 || wd->current) {
writestruct(wd, ID_NT, "bNodeTree", 1, ntree);
write_nodetree(wd, ntree);
+
if (ntree->id.properties) IDP_WriteProperty(ntree->id.properties, wd);
+
+ if (ntree->adt) write_animdata(wd, ntree->adt);
}
}
}