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author | Dalai Felinto <dfelinto@gmail.com> | 2016-02-08 20:12:11 +0300 |
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committer | Dalai Felinto <dfelinto@gmail.com> | 2016-02-08 20:15:48 +0300 |
commit | 089d2a18d92c3f6637b28ef56f28a455f4f0a910 (patch) | |
tree | 00c77b6094c2a4bb8a172a451315a6d77e3a2ed4 /source/blender/blenloader | |
parent | 6e16becffd5725d2403724ef60d5f5bae30d828f (diff) |
Fix: Empty > Image not working in some hardwares
Basically the default U.glalphaclip was 1.8367099231598242e-40 in some
computers (e.g., OSX 10.11, AMD Radeon HD 6750M) this value would need for bad
gl clipping.
The new default is 0.0. To test this before/after the fix, just run:
$ blender -b --factory-startup --python-expr "import bpy; print(bpy.context.user_preferences.system.gl_clip_alpha)"
Diffstat (limited to 'source/blender/blenloader')
-rw-r--r-- | source/blender/blenloader/intern/versioning_defaults.c | 3 |
1 files changed, 3 insertions, 0 deletions
diff --git a/source/blender/blenloader/intern/versioning_defaults.c b/source/blender/blenloader/intern/versioning_defaults.c index 7ea26ea781b..894d5997451 100644 --- a/source/blender/blenloader/intern/versioning_defaults.c +++ b/source/blender/blenloader/intern/versioning_defaults.c @@ -63,6 +63,9 @@ void BLO_update_defaults_userpref_blend(void) /* default from T47064 */ U.audiorate = 48000; + + /* for some reason U.glalphaclip was 1.8367099231598242e-40 */ + U.glalphaclip = 0.0f; } /** |