diff options
author | Joseph Eagar <joeedh@gmail.com> | 2022-09-29 02:22:34 +0300 |
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committer | Joseph Eagar <joeedh@gmail.com> | 2022-09-29 02:22:34 +0300 |
commit | 0156a677c7d13106a1d049d74fca43b5311eb53e (patch) | |
tree | 9e2c73fc0349cde80555dbe0cbf67e2dfb531011 /source/blender/blenloader | |
parent | 53ac3192ba07c4271c86479186ed0d0b8cd7846f (diff) |
Sculpt: New Cavity Automasking Mode
Add new cavity automasking mode based on local mesh
curvature. Cavity masking is a great way to quickly add
detail in crevices and the like. It's meant to be used
with the Paint brush in color attribute mode. It does
work with other brushes but the results can be unpredictable.
{F13131497}
The old "dirty mask" operator has been replace with a new
"mask from cavity" operator that shares the same code with
cavity automasking.
Differences from the sculpt-dev implementation:
* It uses the word "cavity." When I first implemented
this I wasn't aware
this feature existed in other software (and other
paint modes in Blender),
and for reasons that escape me today I initially
decided to call it a concave or
concavity mask.
* The cavity factor works a bit differently. It's
no longer non-linear and functions as a simple
scale around 0.5f.
* Supports custom curves.
* Supports blurring.
Reviewed By: Julian Kaspar, Jeroen Bakker and Campbell Barton
Differential Revision: https://developer.blender.org/D15122
Ref D15122
Diffstat (limited to 'source/blender/blenloader')
-rw-r--r-- | source/blender/blenloader/intern/versioning_300.cc | 16 |
1 files changed, 16 insertions, 0 deletions
diff --git a/source/blender/blenloader/intern/versioning_300.cc b/source/blender/blenloader/intern/versioning_300.cc index 11c88a5d69b..878a4078295 100644 --- a/source/blender/blenloader/intern/versioning_300.cc +++ b/source/blender/blenloader/intern/versioning_300.cc @@ -3337,6 +3337,14 @@ void blo_do_versions_300(FileData *fd, Library *UNUSED(lib), Main *bmain) } } + if (!DNA_struct_elem_find(fd->filesdna, "Sculpt", "float", "automasking_cavity_factor")) { + LISTBASE_FOREACH (Scene *, scene, &bmain->scenes) { + if (scene->toolsettings && scene->toolsettings->sculpt) { + scene->toolsettings->sculpt->automasking_cavity_factor = 0.5f; + } + } + } + if (!MAIN_VERSION_ATLEAST(bmain, 302, 14)) { /* Compensate for previously wrong squared distance. */ LISTBASE_FOREACH (Scene *, scene, &bmain->scenes) { @@ -3519,6 +3527,7 @@ void blo_do_versions_300(FileData *fd, Library *UNUSED(lib), Main *bmain) BKE_main_namemap_validate_and_fix(bmain); } + if (!MAIN_VERSION_ATLEAST(bmain, 304, 1)) { /* Image generation information transferred to tiles. */ if (!DNA_struct_elem_find(fd->filesdna, "ImageTile", "int", "gen_x")) { @@ -3575,6 +3584,13 @@ void blo_do_versions_300(FileData *fd, Library *UNUSED(lib), Main *bmain) FOREACH_NODETREE_END; } + if (!MAIN_VERSION_ATLEAST(bmain, 304, 2)) { + /* Initialize brush curves sculpt settings. */ + LISTBASE_FOREACH (Brush *, brush, &bmain->brushes) { + brush->automasking_cavity_factor = 0.5f; + } + } + /** * Versioning code until next subversion bump goes here. * |