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author | Mitchell Stokes <mogurijin@gmail.com> | 2012-07-23 05:00:56 +0400 |
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committer | Mitchell Stokes <mogurijin@gmail.com> | 2012-07-23 05:00:56 +0400 |
commit | 02b9ba16bcdd757d3fe98ebcd13dce37869fcf55 (patch) | |
tree | 54eb2d2f329e4d6d6f5186ff356deff32f8be625 /source/blender/blenloader | |
parent | 161f502485513c80a01ade75f946a827b49a1c32 (diff) |
Fix for bug [#26122] "Overlay scene gets transparent when motion blur is enabled" reported by Alberto Torres Ruiz (dithi).
The problem is motion blur was being treated as a per scene operation, but all scenes were trying to use the same accumulation buffer. Now motion blur is done in EndFrame() instead of PostRenderScene().
Diffstat (limited to 'source/blender/blenloader')
0 files changed, 0 insertions, 0 deletions