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author | Campbell Barton <ideasman42@gmail.com> | 2019-02-13 03:00:07 +0300 |
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committer | Campbell Barton <ideasman42@gmail.com> | 2019-02-13 03:00:07 +0300 |
commit | 9a8a5676da82d58fee893c8006ce5c9c2b5c94f3 (patch) | |
tree | 5a5ff8c0139a3732f78113982ca49c6b3b794026 /source/blender/blenloader | |
parent | 61e2e609a168cf12f107dbf9a24d94cca17d4c58 (diff) |
Cleanup: style, duplicate includes
Diffstat (limited to 'source/blender/blenloader')
-rw-r--r-- | source/blender/blenloader/intern/readfile.c | 3 |
1 files changed, 1 insertions, 2 deletions
diff --git a/source/blender/blenloader/intern/readfile.c b/source/blender/blenloader/intern/readfile.c index 55a72e363e9..7d5494b1612 100644 --- a/source/blender/blenloader/intern/readfile.c +++ b/source/blender/blenloader/intern/readfile.c @@ -10409,8 +10409,7 @@ static void add_collections_to_scene( * instantiate its objects in active scene's collection directly. See T61141. * Note that we only check object directly into that collection, not recursively into its children. */ - for (CollectionObject *coll_ob = collection->gobject.first; coll_ob != NULL; coll_ob = coll_ob->next) - { + for (CollectionObject *coll_ob = collection->gobject.first; coll_ob != NULL; coll_ob = coll_ob->next) { Object *ob = coll_ob->ob; if ((ob->id.tag & LIB_TAG_PRE_EXISTING) == 0 && (ob->id.lib == lib) && |