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authorAntony Riakiotakis <kalast@gmail.com>2013-01-16 18:36:13 +0400
committerAntony Riakiotakis <kalast@gmail.com>2013-01-16 18:36:13 +0400
commit1d4524220869e99a0785c47f68f907056304cde5 (patch)
treee1cf3ee45207dad35c0301e5b3ff068aebb06357 /source/blender/blenloader
parentc997f69bf979b6548b2eab17b631495a227c7686 (diff)
Get rid of the BRUSH_FIXED_TEX flag, use mapping modes instead. Version
patched all previous texture paint brushes to use tiled mapping since mappping is now shared between 2d and 3d painting.
Diffstat (limited to 'source/blender/blenloader')
-rw-r--r--source/blender/blenloader/intern/readfile.c9
1 files changed, 9 insertions, 0 deletions
diff --git a/source/blender/blenloader/intern/readfile.c b/source/blender/blenloader/intern/readfile.c
index 029e16969db..09c90f6acb2 100644
--- a/source/blender/blenloader/intern/readfile.c
+++ b/source/blender/blenloader/intern/readfile.c
@@ -8663,6 +8663,15 @@ static void do_versions(FileData *fd, Library *lib, Main *main)
}
}
+ if (!MAIN_VERSION_ATLEAST(main, 265, 9)) {
+ Brush *br;
+ for (br = main->brush.first; br; br = br->id.next) {
+ if (br->ob_mode & OB_MODE_TEXTURE_PAINT) {
+ br->mtex.brush_map_mode = MTEX_MAP_MODE_TILED;
+ }
+ }
+ }
+
// if (main->versionfile < 265 || (main->versionfile == 265 && main->subversionfile < 7)) {
/* WATCH IT!!!: pointers from libdata have not been converted yet here! */