diff options
author | Antony Riakiotakis <kalast@gmail.com> | 2013-04-08 23:56:38 +0400 |
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committer | Antony Riakiotakis <kalast@gmail.com> | 2013-04-08 23:56:38 +0400 |
commit | eaa577dfc928b5ad9e227c5da1377e3bddfbfcd4 (patch) | |
tree | 2a8c8f144917b0cc2612e5e36aba427927a4afd3 /source/blender/blenloader | |
parent | 2b2099cd519d2723dd79af2e1d9035c7cbb12022 (diff) |
Compatibility and robustness:
* Make masking depend on texture mode only if there's an actual texture
present
* New stroke system uses diameter to calculate stroke spacing, while old
texture painting brushes and system used radius. So divide spacing of
brushes in old files to half. Since I expect trunk users to have already
adapted this, I do this for an old subversion of blender.
Diffstat (limited to 'source/blender/blenloader')
-rw-r--r-- | source/blender/blenloader/intern/readfile.c | 4 |
1 files changed, 4 insertions, 0 deletions
diff --git a/source/blender/blenloader/intern/readfile.c b/source/blender/blenloader/intern/readfile.c index bd2fbfe7eda..3723fe54cec 100644 --- a/source/blender/blenloader/intern/readfile.c +++ b/source/blender/blenloader/intern/readfile.c @@ -9266,6 +9266,10 @@ static void do_versions(FileData *fd, Library *lib, Main *main) Brush *brush; for (brush = main->brush.first; brush; brush = brush->id.next) { default_mtex(&brush->mask_mtex); + + if (brush->ob_mode & OB_MODE_TEXTURE_PAINT) { + brush->spacing /= 2; + } } } |