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authorCampbell Barton <ideasman42@gmail.com>2019-01-21 02:43:01 +0300
committerCampbell Barton <ideasman42@gmail.com>2019-01-21 02:43:01 +0300
commit7467049055a7dc75d144d82d6266d0498e9e423a (patch)
treecd864775aa44125e40c4a6ccb78b17bf4ebbbb0f /source/blender/blenloader
parent0d8d26696f48b710ee2a033f04a76c7826641f05 (diff)
3D View: add back initial clipping support
Use clipping for workbench solid mode drawing. Other modes & shading support still needs to be added.
Diffstat (limited to 'source/blender/blenloader')
-rw-r--r--source/blender/blenloader/intern/readfile.c4
1 files changed, 0 insertions, 4 deletions
diff --git a/source/blender/blenloader/intern/readfile.c b/source/blender/blenloader/intern/readfile.c
index b264b457396..3dfb262414b 100644
--- a/source/blender/blenloader/intern/readfile.c
+++ b/source/blender/blenloader/intern/readfile.c
@@ -6675,10 +6675,6 @@ static void direct_link_region(FileData *fd, ARegion *ar, int spacetype)
rv3d->render_engine = NULL;
rv3d->sms = NULL;
rv3d->smooth_timer = NULL;
-
- /* TODO: support clipping in 2.8x,
- * Tools use clipping which is confusing when it isn't displayed, T59580. */
- rv3d->rflag &= ~RV3D_CLIPPING;
}
}
}