diff options
author | Ton Roosendaal <ton@blender.org> | 2004-04-28 22:08:34 +0400 |
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committer | Ton Roosendaal <ton@blender.org> | 2004-04-28 22:08:34 +0400 |
commit | 02ba73aaade72fbef292c59505a5b4e9e01f44f5 (patch) | |
tree | 290d5f39017827a0264ab86542f60cb159b112b2 /source/blender/blenloader | |
parent | 0da09b4299e8af299621ac049dfb94c7bdd9f69e (diff) |
Sneaked in new feature (request samo):
The Image texture repeat options, now allow a "Checker" repeat. With
odd and even tiles set separately, and a size button to set a
'Mortar' inbetween tiles.
http://www.blender3d.org/cms/Render_engine_features.215.0.html
Also fixed bug: using 'CalcAlpha' option for image textures didn't give
antialised edges for image.
Diffstat (limited to 'source/blender/blenloader')
-rw-r--r-- | source/blender/blenloader/intern/readfile.c | 3 |
1 files changed, 3 insertions, 0 deletions
diff --git a/source/blender/blenloader/intern/readfile.c b/source/blender/blenloader/intern/readfile.c index 2a2ca1c7f2b..c5ac1a7bce8 100644 --- a/source/blender/blenloader/intern/readfile.c +++ b/source/blender/blenloader/intern/readfile.c @@ -4155,6 +4155,9 @@ static void do_versions(Main *main) Scene *sce; while(tex) { + if((tex->flag & (TEX_CHECKER_ODD+TEX_CHECKER_EVEN))==0) { + tex->flag |= TEX_CHECKER_ODD; + } /* copied from kernel texture.c */ if(tex->ns_outscale==0.0) { /* musgrave */ |