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authorCampbell Barton <ideasman42@gmail.com>2019-03-15 02:57:48 +0300
committerCampbell Barton <ideasman42@gmail.com>2019-03-15 03:22:42 +0300
commitee3d8cafdd4d90d0694ae4870f5b13d507737dab (patch)
tree93751816ea9722d889df80ed7080ccf98f9dee61 /source/blender/blenloader
parent18e0c5ea5b97effb9f6af28a8b069feb7be6ed86 (diff)
Fix T59155: Can't select light in-front of other objects
Enable depth picking by default. This adds new 'gpu_flag' since it's not so relevant to add GPU drawing options into uiflag & uiflag2. This resets the recently added smooth edge flag.
Diffstat (limited to 'source/blender/blenloader')
-rw-r--r--source/blender/blenloader/intern/versioning_userdef.c4
1 files changed, 0 insertions, 4 deletions
diff --git a/source/blender/blenloader/intern/versioning_userdef.c b/source/blender/blenloader/intern/versioning_userdef.c
index 84722f3a3f7..0f50ec42b01 100644
--- a/source/blender/blenloader/intern/versioning_userdef.c
+++ b/source/blender/blenloader/intern/versioning_userdef.c
@@ -476,10 +476,6 @@ void BLO_version_defaults_userpref_blend(Main *bmain, UserDef *userdef)
GP_PAINT_DEPRECATED_0);
}
- if (!USER_VERSION_ATLEAST(280, 46)) {
- userdef->uiflag2 |= USER_EDIT_MODE_SMOOTH_WIRE;
- }
-
/**
* Include next version bump.
*/