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authorDalai Felinto <dfelinto@gmail.com>2017-11-08 17:16:49 +0300
committerDalai Felinto <dfelinto@gmail.com>2017-11-08 23:39:01 +0300
commit206c94fea98d44ed9667607638c455c7c0e63822 (patch)
treeddc1f6f30c18d10674daaeeaee6b465550447709 /source/blender/blenloader
parent670e6cab4319b94c96c6a61cb76199f1054b935a (diff)
Farewell Scene->base
While getting rid of Scene->base we got the following fixes: * Fix "Convert To" operator * Fix "NLA allowing to selected objects that are not selectable * Fix scene.objects (readonly, no option to link/unlink) Note: Collada needs to use the context SceneLayer for adding objects however I added a placeholder, so Collada maintainers can fix this properly.
Diffstat (limited to 'source/blender/blenloader')
-rw-r--r--source/blender/blenloader/intern/readfile.c9
-rw-r--r--source/blender/blenloader/intern/versioning_250.c2
-rw-r--r--source/blender/blenloader/intern/writefile.c4
3 files changed, 5 insertions, 10 deletions
diff --git a/source/blender/blenloader/intern/readfile.c b/source/blender/blenloader/intern/readfile.c
index c88deeca126..8bdaa1d91bb 100644
--- a/source/blender/blenloader/intern/readfile.c
+++ b/source/blender/blenloader/intern/readfile.c
@@ -5831,7 +5831,7 @@ static void lib_link_scene(FileData *fd, Main *main)
sce->toolsettings->particle.shape_object = newlibadr(fd, sce->id.lib, sce->toolsettings->particle.shape_object);
- for (BaseLegacy *base_legacy_next, *base_legacy = sce->base.first; base_legacy; base_legacy = base_legacy_next) {
+ for (Base *base_legacy_next, *base_legacy = sce->base.first; base_legacy; base_legacy = base_legacy_next) {
base_legacy_next = base_legacy->next;
base_legacy->object = newlibadr_us(fd, sce->id.lib, base_legacy->object);
@@ -9778,13 +9778,12 @@ static void expand_scene_collection(FileData *fd, Main *mainvar, SceneCollection
static void expand_scene(FileData *fd, Main *mainvar, Scene *sce)
{
- BaseLegacy *base;
SceneRenderLayer *srl;
FreestyleModuleConfig *module;
FreestyleLineSet *lineset;
- for (base = sce->base.first; base; base = base->next) {
- expand_doit(fd, mainvar, base->object);
+ for (Base *base_legacy = sce->base.first; base_legacy; base_legacy = base_legacy->next) {
+ expand_doit(fd, mainvar, base_legacy->object);
}
expand_doit(fd, mainvar, sce->camera);
expand_doit(fd, mainvar, sce->world);
@@ -10108,7 +10107,7 @@ static bool object_in_any_scene(Main *mainvar, Object *ob)
Scene *sce;
for (sce = mainvar->scene.first; sce; sce = sce->id.next) {
- if (BKE_scene_base_find(sce, ob)) {
+ if (BKE_scene_object_find(sce, ob)) {
return true;
}
}
diff --git a/source/blender/blenloader/intern/versioning_250.c b/source/blender/blenloader/intern/versioning_250.c
index 0895b956563..3ee6891f17f 100644
--- a/source/blender/blenloader/intern/versioning_250.c
+++ b/source/blender/blenloader/intern/versioning_250.c
@@ -736,7 +736,7 @@ void blo_do_versions_250(FileData *fd, Library *lib, Main *main)
if (main->versionfile < 250) {
bScreen *screen;
Scene *scene;
- BaseLegacy *base;
+ Base *base;
Material *ma;
Camera *cam;
Mesh *me;
diff --git a/source/blender/blenloader/intern/writefile.c b/source/blender/blenloader/intern/writefile.c
index da41433f6bc..2ad996f197d 100644
--- a/source/blender/blenloader/intern/writefile.c
+++ b/source/blender/blenloader/intern/writefile.c
@@ -2604,10 +2604,6 @@ static void write_scene(WriteData *wd, Scene *sce)
write_keyingsets(wd, &sce->keyingsets);
/* direct data */
- for (BaseLegacy *base = sce->base.first; base; base = base->next) {
- writestruct(wd, DATA, BaseLegacy, 1, base);
- }
-
ToolSettings *tos = sce->toolsettings;
writestruct(wd, DATA, ToolSettings, 1, tos);
if (tos->vpaint) {