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authorNicholas Bishop <nicholasbishop@gmail.com>2009-08-15 22:58:01 +0400
committerNicholas Bishop <nicholasbishop@gmail.com>2009-08-15 22:58:01 +0400
commitbe1efd74d120068a9a650feddf512b50e5e6c2b8 (patch)
treee1232b3256b84165f9194fe5287bf620cf174c18 /source/blender/blenloader
parente63d4d2bea06075ef666d613d1136236bb09ae79 (diff)
2.5/Sculpt:
* Made sculpt mode local to object. * This also fixes loading files from 2.4x saved in sculptmode Touched a lot of things here, let me know if anything breaks TODO: * The other paint modes should be converted as well
Diffstat (limited to 'source/blender/blenloader')
-rw-r--r--source/blender/blenloader/intern/readfile.c6
1 files changed, 3 insertions, 3 deletions
diff --git a/source/blender/blenloader/intern/readfile.c b/source/blender/blenloader/intern/readfile.c
index fc9cd47f1c2..a4dd61f82f7 100644
--- a/source/blender/blenloader/intern/readfile.c
+++ b/source/blender/blenloader/intern/readfile.c
@@ -3994,6 +3994,9 @@ static void direct_link_object(FileData *fd, Object *ob)
ob->derivedDeform= NULL;
ob->derivedFinal= NULL;
ob->gpulamp.first= ob->gpulamp.last= NULL;
+
+ if(ob->sculpt)
+ ob->sculpt= MEM_callocN(sizeof(SculptSession), "reload sculpt session");
}
/* ************ READ SCENE ***************** */
@@ -4147,9 +4150,6 @@ static void direct_link_scene(FileData *fd, Scene *sce)
sce->toolsettings->sculpt= newdataadr(fd, sce->toolsettings->sculpt);
sce->toolsettings->imapaint.paintcursor= NULL;
sce->toolsettings->particle.paintcursor= NULL;
-
- if(sce->toolsettings->sculpt)
- sce->toolsettings->sculpt->session= MEM_callocN(sizeof(SculptSession), "reload sculpt session");
}
if(sce->ed) {