diff options
author | Nicholas Bishop <nicholasbishop@gmail.com> | 2012-04-30 00:04:25 +0400 |
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committer | Nicholas Bishop <nicholasbishop@gmail.com> | 2012-04-30 00:04:25 +0400 |
commit | f7ec94cbc6c7dc761f127c50081b3383a58a1c2e (patch) | |
tree | 715ceee7a26b754890954cc38672ae5cfe334a3e /source/blender/blenloader | |
parent | 44d81faa432b3b778da10139b652371cfdc7cbb3 (diff) |
Add per-brush weight field.
Patch from Jaggz H, thanks!
[#31096] Weight-painting: Brush-specific weights
http://projects.blender.org/tracker/?func=detail&atid=127&aid=31096&group_id=9
Each brush's weight can now be set individually, can also enable
unified setting (same as size and strength have.)
Added readfile code to the patch: subversion bumped to 1, brushes get
default weight of 0.5, unified weight enabled by default and value
from old vgroup_weight field.
Diffstat (limited to 'source/blender/blenloader')
-rw-r--r-- | source/blender/blenloader/intern/readfile.c | 21 |
1 files changed, 21 insertions, 0 deletions
diff --git a/source/blender/blenloader/intern/readfile.c b/source/blender/blenloader/intern/readfile.c index b7ffa77a502..79904793715 100644 --- a/source/blender/blenloader/intern/readfile.c +++ b/source/blender/blenloader/intern/readfile.c @@ -13261,6 +13261,27 @@ static void do_versions(FileData *fd, Library *lib, Main *main) part->flag |= PART_ROTATIONS; } + if (main->versionfile <= 263 && main->subversionfile == 0) { + Scene *scene; + Brush *brush; + + /* For weight paint, each brush now gets its own weight; + unified paint settings also have weight. Update unified + paint settings and brushes with a default weight value. */ + + for (scene = main->scene.first; scene; scene = scene->id.next) { + ToolSettings *ts = scene->toolsettings; + if (ts) { + ts->unified_paint_settings.weight = ts->vgroup_weight; + ts->unified_paint_settings.flag |= UNIFIED_PAINT_WEIGHT; + } + } + + for (brush = main->brush.first; brush; brush = brush->id.next) { + brush->weight = 0.5; + } + } + /* WATCH IT!!!: pointers from libdata have not been converted yet here! */ /* WATCH IT 2!: Userdef struct init has to be in editors/interface/resources.c! */ |