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authorCampbell Barton <ideasman42@gmail.com>2016-07-16 10:48:57 +0300
committerCampbell Barton <ideasman42@gmail.com>2016-07-16 10:48:57 +0300
commitc885cea7bbfbbb8f1815cf5bc1f3ecc532c309ad (patch)
tree97dc05e1f4843c52afd9d907724af91962531d01 /source/blender/blenloader
parentf0f9a876141cd4bdc10a753fd8e18a4a1a7e45e5 (diff)
Cleanup: spelling
Diffstat (limited to 'source/blender/blenloader')
-rw-r--r--source/blender/blenloader/intern/writefile.c2
1 files changed, 1 insertions, 1 deletions
diff --git a/source/blender/blenloader/intern/writefile.c b/source/blender/blenloader/intern/writefile.c
index 88f1c4d5e4a..ba783e08b39 100644
--- a/source/blender/blenloader/intern/writefile.c
+++ b/source/blender/blenloader/intern/writefile.c
@@ -2268,7 +2268,7 @@ static void write_meshes(WriteData *wd, ListBase *idbase)
mesh->edit_btmesh = NULL;
/* now fill in polys to mfaces */
- /* XXX This breaks writing desing, by using temp allocated memory, which will likely generate
+ /* XXX This breaks writing design, by using temp allocated memory, which will likely generate
* duplicates in stored 'old' addresses.
* This is very bad, but do not see easy way to avoid this, aside from generating those data
* outside of save process itself.