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authorLukas Tönne <lukas.toenne@gmail.com>2016-10-31 15:38:28 +0300
committerLukas Tönne <lukas.toenne@gmail.com>2016-10-31 15:38:28 +0300
commitd6ecf8efcd2453b55a1961713c67f10565d56ad5 (patch)
treea4fc7b4069eb25968af2e1e3e8d5e524aa315993 /source/blender/blenloader
parent75976a24d7dd7e8463d477de6dd30b9a1a0edb87 (diff)
parentce785868a56a1446750f5af1779f7623ca462ec2 (diff)
Merge branch 'master' into openvdb
Diffstat (limited to 'source/blender/blenloader')
-rw-r--r--source/blender/blenloader/BLO_readfile.h3
-rw-r--r--source/blender/blenloader/CMakeLists.txt14
-rw-r--r--source/blender/blenloader/intern/readblenentry.c9
-rw-r--r--source/blender/blenloader/intern/readfile.c782
-rw-r--r--source/blender/blenloader/intern/readfile.h10
-rw-r--r--source/blender/blenloader/intern/undofile.c16
-rw-r--r--source/blender/blenloader/intern/versioning_250.c2
-rw-r--r--source/blender/blenloader/intern/versioning_270.c306
-rw-r--r--source/blender/blenloader/intern/versioning_defaults.c11
-rw-r--r--source/blender/blenloader/intern/writefile.c3336
10 files changed, 2662 insertions, 1827 deletions
diff --git a/source/blender/blenloader/BLO_readfile.h b/source/blender/blenloader/BLO_readfile.h
index bf47682297d..c85cf128643 100644
--- a/source/blender/blenloader/BLO_readfile.h
+++ b/source/blender/blenloader/BLO_readfile.h
@@ -100,7 +100,8 @@ struct ID *BLO_library_link_named_part(struct Main *mainl, BlendHandle **bh, con
struct ID *BLO_library_link_named_part_ex(
struct Main *mainl, BlendHandle **bh,
const short idcode, const char *name, const short flag,
- struct Scene *scene, struct View3D *v3d);
+ struct Scene *scene, struct View3D *v3d,
+ const bool use_placeholders, const bool force_indirect);
void BLO_library_link_end(struct Main *mainl, BlendHandle **bh, short flag, struct Scene *scene, struct View3D *v3d);
void BLO_library_link_copypaste(struct Main *mainl, BlendHandle *bh);
diff --git a/source/blender/blenloader/CMakeLists.txt b/source/blender/blenloader/CMakeLists.txt
index 8364df38208..8cb9ef837b2 100644
--- a/source/blender/blenloader/CMakeLists.txt
+++ b/source/blender/blenloader/CMakeLists.txt
@@ -35,6 +35,10 @@ set(INC
../nodes
../render/extern/include
../../../intern/guardedalloc
+
+ # for writefile.c: dna_type_offsets.h
+ ${CMAKE_BINARY_DIR}/source/blender/makesdna/intern
+
)
set(INC_SYS
@@ -73,4 +77,14 @@ if(WITH_CODEC_FFMPEG)
add_definitions(-DWITH_FFMPEG)
endif()
+if(WITH_ALEMBIC)
+ list(APPEND INC
+ ../alembic
+ )
+ add_definitions(-DWITH_ALEMBIC)
+endif()
+
blender_add_lib(bf_blenloader "${SRC}" "${INC}" "${INC_SYS}")
+
+# needed so writefile.c can use dna_type_offsets.h
+add_dependencies(bf_blenloader bf_dna)
diff --git a/source/blender/blenloader/intern/readblenentry.c b/source/blender/blenloader/intern/readblenentry.c
index 3cae95d418e..be893177b3b 100644
--- a/source/blender/blenloader/intern/readblenentry.c
+++ b/source/blender/blenloader/intern/readblenentry.c
@@ -411,22 +411,23 @@ BlendFileData *BLO_read_from_memfile(Main *oldmain, const char *filename, MemFil
/* Even though directly used libs have been already moved to new main, indirect ones have not.
* This is a bit annoying, but we have no choice but to keep them all for now - means some now unused
* data may remain in memory, but think we'll have to live with it. */
- Main *libmain;
+ Main *libmain, *libmain_next;
Main *newmain = bfd->main;
ListBase new_mainlist = {newmain, newmain};
- for (libmain = oldmain->next; libmain; libmain = libmain->next) {
+ for (libmain = oldmain->next; libmain; libmain = libmain_next) {
+ libmain_next = libmain->next;
/* Note that LIB_INDIRECT does not work with libraries themselves, so we use non-NULL parent
* to detect indirect-linked ones... */
if (libmain->curlib && (libmain->curlib->parent != NULL)) {
BLI_remlink(&old_mainlist, libmain);
BLI_addtail(&new_mainlist, libmain);
}
-#if 0
else {
+#ifdef PRINT_DEBUG
printf("Dropped Main for lib: %s\n", libmain->curlib->id.name);
- }
#endif
+ }
}
/* In any case, we need to move all lib datablocks themselves - those are 'first level data',
* getting rid of them would imply updating spaces & co to prevent invalid pointers access. */
diff --git a/source/blender/blenloader/intern/readfile.c b/source/blender/blenloader/intern/readfile.c
index e2d3805831a..0de883fe7bf 100644
--- a/source/blender/blenloader/intern/readfile.c
+++ b/source/blender/blenloader/intern/readfile.c
@@ -59,6 +59,7 @@
#include "DNA_actuator_types.h"
#include "DNA_brush_types.h"
#include "DNA_camera_types.h"
+#include "DNA_cachefile_types.h"
#include "DNA_cloth_types.h"
#include "DNA_controller_types.h"
#include "DNA_constraint_types.h"
@@ -114,6 +115,7 @@
#include "BKE_action.h"
#include "BKE_armature.h"
#include "BKE_brush.h"
+#include "BKE_cachefile.h"
#include "BKE_cloth.h"
#include "BKE_constraint.h"
#include "BKE_context.h"
@@ -124,6 +126,7 @@
#include "BKE_global.h" // for G
#include "BKE_group.h"
#include "BKE_library.h" // for which_libbase
+#include "BKE_library_idmap.h"
#include "BKE_library_query.h"
#include "BKE_idcode.h"
#include "BKE_material.h"
@@ -143,7 +146,7 @@
#include "BKE_sequencer.h"
#include "BKE_outliner_treehash.h"
#include "BKE_sound.h"
-
+#include "BKE_colortools.h"
#include "NOD_common.h"
#include "NOD_socket.h"
@@ -159,69 +162,74 @@
#include <errno.h>
-/*
- * Remark: still a weak point is the newaddress() function, that doesnt solve reading from
- * multiple files at the same time
- *
- * (added remark: oh, i thought that was solved? will look at that... (ton)
- *
+/**
* READ
- * - Existing Library (Main) push or free
- * - allocate new Main
+ * ====
+ *
+ * - Existing Library (#Main) push or free
+ * - allocate new #Main
* - load file
- * - read SDNA
+ * - read #SDNA
* - for each LibBlock
- * - read LibBlock
- * - if a Library
- * - make a new Main
- * - attach ID's to it
- * - else
- * - read associated 'direct data'
- * - link direct data (internal and to LibBlock)
- * - read FileGlobal
- * - read USER data, only when indicated (file is ~/X.XX/startup.blend)
+ * - read LibBlock
+ * - if a Library
+ * - make a new #Main
+ * - attach ID's to it
+ * - else
+ * - read associated 'direct data'
+ * - link direct data (internal and to LibBlock)
+ * - read #FileGlobal
+ * - read #USER data, only when indicated (file is ``~/X.XX/startup.blend``)
* - free file
- * - per Library (per Main)
- * - read file
- * - read SDNA
- * - find LibBlocks and attach IDs to Main
- * - if external LibBlock
- * - search all Main's
- * - or it's already read,
- * - or not read yet
- * - or make new Main
- * - per LibBlock
- * - read recursive
- * - read associated direct data
- * - link direct data (internal and to LibBlock)
- * - free file
+ * - per Library (per #Main)
+ * - read file
+ * - read #SDNA
+ * - find LibBlocks and attach #ID's to #Main
+ * - if external LibBlock
+ * - search all #Main's
+ * - or it's already read,
+ * - or not read yet
+ * - or make new #Main
+ * - per LibBlock
+ * - read recursive
+ * - read associated direct data
+ * - link direct data (internal and to LibBlock)
+ * - free file
* - per Library with unread LibBlocks
- * - read file
- * - read SDNA
- * - per LibBlock
- * - read recursive
- * - read associated direct data
- * - link direct data (internal and to LibBlock)
- * - free file
- * - join all Mains
+ * - read file
+ * - read #SDNA
+ * - per LibBlock
+ * - read recursive
+ * - read associated direct data
+ * - link direct data (internal and to LibBlock)
+ * - free file
+ * - join all #Main's
* - link all LibBlocks and indirect pointers to libblocks
- * - initialize FileGlobal and copy pointers to Global
+ * - initialize #FileGlobal and copy pointers to #Global
+ *
+ * \note Still a weak point is the new-address function, that doesnt solve reading from
+ * multiple files at the same time.
+ * (added remark: oh, i thought that was solved? will look at that... (ton).
*/
/* use GHash for BHead name-based lookups (speeds up linking) */
#define USE_GHASH_BHEAD
+/* Use GHash for restoring pointers by name */
+#define USE_GHASH_RESTORE_POINTER
+
/***/
typedef struct OldNew {
- void *old, *newp;
+ const void *old;
+ void *newp;
int nr;
} OldNew;
typedef struct OldNewMap {
OldNew *entries;
int nentries, entriessize;
- int sorted;
+ bool sorted;
int lasthit;
} OldNewMap;
@@ -287,12 +295,13 @@ static int verg_oldnewmap(const void *v1, const void *v2)
static void oldnewmap_sort(FileData *fd)
{
+ BLI_assert(fd->libmap->sorted == false);
qsort(fd->libmap->entries, fd->libmap->nentries, sizeof(OldNew), verg_oldnewmap);
fd->libmap->sorted = 1;
}
/* nr is zero for data, and ID code for libdata */
-static void oldnewmap_insert(OldNewMap *onm, void *oldaddr, void *newaddr, int nr)
+static void oldnewmap_insert(OldNewMap *onm, const void *oldaddr, void *newaddr, int nr)
{
OldNew *entry;
@@ -309,7 +318,7 @@ static void oldnewmap_insert(OldNewMap *onm, void *oldaddr, void *newaddr, int n
entry->nr = nr;
}
-void blo_do_versions_oldnewmap_insert(OldNewMap *onm, void *oldaddr, void *newaddr, int nr)
+void blo_do_versions_oldnewmap_insert(OldNewMap *onm, const void *oldaddr, void *newaddr, int nr)
{
oldnewmap_insert(onm, oldaddr, newaddr, nr);
}
@@ -364,7 +373,7 @@ static int oldnewmap_lookup_entry_full(const OldNewMap *onm, const void *addr, i
return -1;
}
-static void *oldnewmap_lookup_and_inc(OldNewMap *onm, void *addr, bool increase_users)
+static void *oldnewmap_lookup_and_inc(OldNewMap *onm, const void *addr, bool increase_users)
{
int i;
@@ -394,7 +403,7 @@ static void *oldnewmap_lookup_and_inc(OldNewMap *onm, void *addr, bool increase_
}
/* for libdata, nr has ID code, no increment */
-static void *oldnewmap_liblookup(OldNewMap *onm, void *addr, void *lib)
+static void *oldnewmap_liblookup(OldNewMap *onm, const void *addr, const void *lib)
{
if (addr == NULL) {
return NULL;
@@ -402,11 +411,8 @@ static void *oldnewmap_liblookup(OldNewMap *onm, void *addr, void *lib)
/* lasthit works fine for non-libdata, linking there is done in same sequence as writing */
if (onm->sorted) {
- OldNew entry_s, *entry;
-
- entry_s.old = addr;
-
- entry = bsearch(&entry_s, onm->entries, onm->nentries, sizeof(OldNew), verg_oldnewmap);
+ const OldNew entry_s = {.old = addr};
+ OldNew *entry = bsearch(&entry_s, onm->entries, onm->nentries, sizeof(OldNew), verg_oldnewmap);
if (entry) {
ID *id = entry->newp;
@@ -486,53 +492,57 @@ void blo_join_main(ListBase *mainlist)
}
}
-static void split_libdata(ListBase *lb, Main *first)
+static void split_libdata(ListBase *lb_src, Main **lib_main_array, const unsigned int lib_main_array_len)
{
- ListBase *lbn;
- ID *id, *idnext;
- Main *mainvar;
-
- id = lb->first;
- while (id) {
+ for (ID *id = lb_src->first, *idnext; id; id = idnext) {
idnext = id->next;
+
if (id->lib) {
- mainvar = first;
- while (mainvar) {
- if (mainvar->curlib == id->lib) {
- lbn= which_libbase(mainvar, GS(id->name));
- BLI_remlink(lb, id);
- BLI_addtail(lbn, id);
- break;
- }
- mainvar = mainvar->next;
+ if (((unsigned int)id->lib->temp_index < lib_main_array_len) &&
+ /* this check should never fail, just incase 'id->lib' is a dangling pointer. */
+ (lib_main_array[id->lib->temp_index]->curlib == id->lib))
+ {
+ Main *mainvar = lib_main_array[id->lib->temp_index];
+ ListBase *lb_dst = which_libbase(mainvar, GS(id->name));
+ BLI_remlink(lb_src, id);
+ BLI_addtail(lb_dst, id);
+ }
+ else {
+ printf("%s: invalid library for '%s'\n", __func__, id->name);
+ BLI_assert(0);
}
- if (mainvar == NULL) printf("error split_libdata\n");
}
- id = idnext;
}
}
void blo_split_main(ListBase *mainlist, Main *main)
{
- ListBase *lbarray[MAX_LIBARRAY];
- Library *lib;
- int i;
-
mainlist->first = mainlist->last = main;
main->next = NULL;
if (BLI_listbase_is_empty(&main->library))
return;
- for (lib = main->library.first; lib; lib = lib->id.next) {
+ /* (Library.temp_index -> Main), lookup table */
+ const unsigned int lib_main_array_len = BLI_listbase_count(&main->library);
+ Main **lib_main_array = MEM_mallocN(lib_main_array_len * sizeof(*lib_main_array), __func__);
+
+ int i = 0;
+ for (Library *lib = main->library.first; lib; lib = lib->id.next, i++) {
Main *libmain = BKE_main_new();
libmain->curlib = lib;
BLI_addtail(mainlist, libmain);
+ lib->temp_index = i;
+ lib_main_array[i] = libmain;
}
+ ListBase *lbarray[MAX_LIBARRAY];
i = set_listbasepointers(main, lbarray);
- while (i--)
- split_libdata(lbarray[i], main->next);
+ while (i--) {
+ split_libdata(lbarray[i], lib_main_array, lib_main_array_len);
+ }
+
+ MEM_freeN(lib_main_array);
}
static void read_file_version(FileData *fd, Main *main)
@@ -871,8 +881,6 @@ static void decode_blender_header(FileData *fd)
if (readsize == sizeof(header)) {
if (STREQLEN(header, "BLENDER", 7)) {
- int remove_this_endian_test = 1;
-
fd->flags |= FD_FLAGS_FILE_OK;
/* what size are pointers in the file ? */
@@ -891,7 +899,7 @@ static void decode_blender_header(FileData *fd)
/* is the file saved in a different endian
* than we need ?
*/
- if (((((char *)&remove_this_endian_test)[0] == 1) ? L_ENDIAN : B_ENDIAN) != ((header[8] == 'v') ? L_ENDIAN : B_ENDIAN)) {
+ if (((header[8] == 'v') ? L_ENDIAN : B_ENDIAN) != ENDIAN_ORDER) {
fd->flags |= FD_FLAGS_SWITCH_ENDIAN;
}
@@ -903,7 +911,10 @@ static void decode_blender_header(FileData *fd)
}
}
-static int read_file_dna(FileData *fd)
+/**
+ * \return Success if the file is read correctly, else set \a r_error_message.
+ */
+static bool read_file_dna(FileData *fd, const char **r_error_message)
{
BHead *bhead;
@@ -911,20 +922,25 @@ static int read_file_dna(FileData *fd)
if (bhead->code == DNA1) {
const bool do_endian_swap = (fd->flags & FD_FLAGS_SWITCH_ENDIAN) != 0;
- fd->filesdna = DNA_sdna_from_data(&bhead[1], bhead->len, do_endian_swap);
+ fd->filesdna = DNA_sdna_from_data(&bhead[1], bhead->len, do_endian_swap, true, r_error_message);
if (fd->filesdna) {
fd->compflags = DNA_struct_get_compareflags(fd->filesdna, fd->memsdna);
/* used to retrieve ID names from (bhead+1) */
fd->id_name_offs = DNA_elem_offset(fd->filesdna, "ID", "char", "name[]");
+
+ return true;
+ }
+ else {
+ return false;
}
- return 1;
}
else if (bhead->code == ENDB)
break;
}
- return 0;
+ *r_error_message = "Missing DNA block";
+ return false;
}
static int *read_file_thumbnail(FileData *fd)
@@ -1066,13 +1082,9 @@ static FileData *filedata_new(void)
fd->filedes = -1;
fd->gzfiledes = NULL;
-
- /* XXX, this doesn't need to be done all the time,
- * but it keeps us re-entrant, remove once we have
- * a lib that provides a nice lock. - zr
- */
- fd->memsdna = DNA_sdna_from_data(DNAstr, DNAlen, false);
-
+
+ fd->memsdna = DNA_sdna_current_get();
+
fd->datamap = oldnewmap_new();
fd->globmap = oldnewmap_new();
fd->libmap = oldnewmap_new();
@@ -1085,8 +1097,11 @@ static FileData *blo_decode_and_check(FileData *fd, ReportList *reports)
decode_blender_header(fd);
if (fd->flags & FD_FLAGS_FILE_OK) {
- if (!read_file_dna(fd)) {
- BKE_reportf(reports, RPT_ERROR, "Failed to read blend file '%s', incomplete", fd->relabase);
+ const char *error_message = NULL;
+ if (read_file_dna(fd, &error_message) == false) {
+ BKE_reportf(reports, RPT_ERROR,
+ "Failed to read blend file '%s': %s",
+ fd->relabase, error_message);
blo_freefiledata(fd);
fd = NULL;
}
@@ -1251,7 +1266,7 @@ void blo_freefiledata(FileData *fd)
}
if (fd->strm.next_in) {
- if (inflateEnd (&fd->strm) != Z_OK) {
+ if (inflateEnd(&fd->strm) != Z_OK) {
printf("close gzip stream error\n");
}
}
@@ -1263,13 +1278,11 @@ void blo_freefiledata(FileData *fd)
// Free all BHeadN data blocks
BLI_freelistN(&fd->listbase);
-
- if (fd->memsdna)
- DNA_sdna_free(fd->memsdna);
+
if (fd->filesdna)
DNA_sdna_free(fd->filesdna);
if (fd->compflags)
- MEM_freeN(fd->compflags);
+ MEM_freeN((void *)fd->compflags);
if (fd->datamap)
oldnewmap_free(fd->datamap);
@@ -1317,6 +1330,7 @@ bool BLO_has_bfile_extension(const char *str)
*
* \param path the full path to explode.
* \param r_dir the string that'll contain path up to blend file itself ('library' path).
+ * WARNING! Must be FILE_MAX_LIBEXTRA long (it also stores group and name strings)!
* \param r_group the string that'll contain 'group' part of the path, if any. May be NULL.
* \param r_name the string that'll contain data's name part of the path, if any. May be NULL.
* \return true if path contains a blend file.
@@ -1413,7 +1427,7 @@ BlendThumbnail *BLO_thumbnail_from_file(const char *filepath)
/* ************** OLD POINTERS ******************* */
-static void *newdataadr(FileData *fd, void *adr) /* only direct databocks */
+static void *newdataadr(FileData *fd, const void *adr) /* only direct databocks */
{
return oldnewmap_lookup_and_inc(fd->datamap, adr, true);
}
@@ -1430,7 +1444,7 @@ static void *newdataadr(FileData *fd, void *adr) /* only direct databocks */
* fcurve group pointer and keeps lasthit optimal for linking all further
* fcurves.
*/
-static void *newdataadr_ex(FileData *fd, void *adr, bool increase_lasthit) /* only direct databocks */
+static void *newdataadr_ex(FileData *fd, const void *adr, bool increase_lasthit) /* only direct databocks */
{
if (increase_lasthit) {
return newdataadr(fd, adr);
@@ -1443,38 +1457,38 @@ static void *newdataadr_ex(FileData *fd, void *adr, bool increase_lasthit) /* o
}
}
-static void *newdataadr_no_us(FileData *fd, void *adr) /* only direct databocks */
+static void *newdataadr_no_us(FileData *fd, const void *adr) /* only direct databocks */
{
return oldnewmap_lookup_and_inc(fd->datamap, adr, false);
}
-static void *newglobadr(FileData *fd, void *adr) /* direct datablocks with global linking */
+static void *newglobadr(FileData *fd, const void *adr) /* direct datablocks with global linking */
{
return oldnewmap_lookup_and_inc(fd->globmap, adr, true);
}
-static void *newimaadr(FileData *fd, void *adr) /* used to restore image data after undo */
+static void *newimaadr(FileData *fd, const void *adr) /* used to restore image data after undo */
{
if (fd->imamap && adr)
return oldnewmap_lookup_and_inc(fd->imamap, adr, true);
return NULL;
}
-static void *newmclipadr(FileData *fd, void *adr) /* used to restore movie clip data after undo */
+static void *newmclipadr(FileData *fd, const void *adr) /* used to restore movie clip data after undo */
{
if (fd->movieclipmap && adr)
return oldnewmap_lookup_and_inc(fd->movieclipmap, adr, true);
return NULL;
}
-static void *newsoundadr(FileData *fd, void *adr) /* used to restore sound data after undo */
+static void *newsoundadr(FileData *fd, const void *adr) /* used to restore sound data after undo */
{
if (fd->soundmap && adr)
return oldnewmap_lookup_and_inc(fd->soundmap, adr, true);
return NULL;
}
-static void *newpackedadr(FileData *fd, void *adr) /* used to restore packed data after undo */
+static void *newpackedadr(FileData *fd, const void *adr) /* used to restore packed data after undo */
{
if (fd->packedmap && adr)
return oldnewmap_lookup_and_inc(fd->packedmap, adr, true);
@@ -1483,17 +1497,17 @@ static void *newpackedadr(FileData *fd, void *adr) /* used to restore packe
}
-static void *newlibadr(FileData *fd, void *lib, void *adr) /* only lib data */
+static void *newlibadr(FileData *fd, const void *lib, const void *adr) /* only lib data */
{
return oldnewmap_liblookup(fd->libmap, adr, lib);
}
-void *blo_do_versions_newlibadr(FileData *fd, void *lib, void *adr) /* only lib data */
+void *blo_do_versions_newlibadr(FileData *fd, const void *lib, const void *adr) /* only lib data */
{
return newlibadr(fd, lib, adr);
}
-static void *newlibadr_us(FileData *fd, void *lib, void *adr) /* increases user number */
+static void *newlibadr_us(FileData *fd, const void *lib, const void *adr) /* increases user number */
{
ID *id = newlibadr(fd, lib, adr);
@@ -1502,15 +1516,27 @@ static void *newlibadr_us(FileData *fd, void *lib, void *adr) /* increases user
return id;
}
-void *blo_do_versions_newlibadr_us(FileData *fd, void *lib, void *adr) /* increases user number */
+void *blo_do_versions_newlibadr_us(FileData *fd, const void *lib, const void *adr) /* increases user number */
{
return newlibadr_us(fd, lib, adr);
}
-static void change_idid_adr_fd(FileData *fd, void *old, void *new)
+static void *newlibadr_real_us(FileData *fd, const void *lib, const void *adr) /* ensures real user */
+{
+ ID *id = newlibadr(fd, lib, adr);
+
+ id_us_ensure_real(id);
+
+ return id;
+}
+
+static void change_idid_adr_fd(FileData *fd, const void *old, void *new)
{
int i;
+ /* use a binary search if we have a sorted libmap, for now it's not needed. */
+ BLI_assert(fd->libmap->sorted == false);
+
for (i = 0; i < fd->libmap->nentries; i++) {
OldNew *entry = &fd->libmap->entries[i];
@@ -1825,7 +1851,7 @@ void blo_add_library_pointer_map(ListBase *old_mainlist, FileData *fd)
/* ********** END OLD POINTERS ****************** */
/* ********** READ FILE ****************** */
-static void switch_endian_structs(struct SDNA *filesdna, BHead *bhead)
+static void switch_endian_structs(const struct SDNA *filesdna, BHead *bhead)
{
int blocksize, nblocks;
char *data;
@@ -2120,6 +2146,8 @@ static PreviewImage *direct_link_preview_image(FileData *fd, PreviewImage *old_p
}
prv->gputexture[i] = NULL;
}
+ prv->icon_id = 0;
+ prv->tag = 0;
}
return prv;
@@ -2165,9 +2193,10 @@ static void lib_link_brush(FileData *fd, Main *main)
if (brush->id.tag & LIB_TAG_NEED_LINK) {
brush->id.tag &= ~LIB_TAG_NEED_LINK;
+ /* brush->(mask_)mtex.obj is ignored on purpose? */
brush->mtex.tex = newlibadr_us(fd, brush->id.lib, brush->mtex.tex);
brush->mask_mtex.tex = newlibadr_us(fd, brush->id.lib, brush->mask_mtex.tex);
- brush->clone.image = newlibadr_us(fd, brush->id.lib, brush->clone.image);
+ brush->clone.image = newlibadr(fd, brush->id.lib, brush->clone.image);
brush->toggle_brush = newlibadr(fd, brush->id.lib, brush->toggle_brush);
brush->paint_curve = newlibadr_us(fd, brush->id.lib, brush->paint_curve);
}
@@ -2483,6 +2512,12 @@ static void lib_link_action(FileData *fd, Main *main)
// >>> XXX deprecated - old animation system
lib_link_fcurves(fd, &act->id, &act->curves);
+
+ for (TimeMarker *marker = act->markers.first; marker; marker = marker->next) {
+ if (marker->camera) {
+ marker->camera = newlibadr(fd, act->id.lib, marker->camera);
+ }
+ }
}
}
}
@@ -2665,6 +2700,38 @@ static void direct_link_animdata(FileData *fd, AnimData *adt)
adt->actstrip = newdataadr(fd, adt->actstrip);
}
+/* ************ READ CACHEFILES *************** */
+
+static void lib_link_cachefiles(FileData *fd, Main *bmain)
+{
+ CacheFile *cache_file;
+
+ /* only link ID pointers */
+ for (cache_file = bmain->cachefiles.first; cache_file; cache_file = cache_file->id.next) {
+ if (cache_file->id.tag & LIB_TAG_NEED_LINK) {
+ cache_file->id.tag &= ~LIB_TAG_NEED_LINK;
+ }
+
+ BLI_listbase_clear(&cache_file->object_paths);
+ cache_file->handle = NULL;
+ cache_file->handle_mutex = NULL;
+
+ if (cache_file->adt) {
+ lib_link_animdata(fd, &cache_file->id, cache_file->adt);
+ }
+ }
+}
+
+static void direct_link_cachefile(FileData *fd, CacheFile *cache_file)
+{
+ cache_file->handle = NULL;
+ cache_file->handle_mutex = NULL;
+
+ /* relink animdata */
+ cache_file->adt = newdataadr(fd, cache_file->adt);
+ direct_link_animdata(fd, cache_file->adt);
+}
+
/* ************ READ MOTION PATHS *************** */
/* direct data for cache */
@@ -2687,7 +2754,7 @@ static void lib_link_node_socket(FileData *fd, ID *UNUSED(id), bNodeSocket *sock
IDP_LibLinkProperty(sock->prop, (fd->flags & FD_FLAGS_SWITCH_ENDIAN), fd);
}
-/* singe node tree (also used for material/scene trees), ntree is not NULL */
+/* Single node tree (also used for material/scene trees), ntree is not NULL */
static void lib_link_ntree(FileData *fd, ID *id, bNodeTree *ntree)
{
bNode *node;
@@ -2730,22 +2797,6 @@ static void lib_link_nodetree(FileData *fd, Main *main)
}
}
-/* get node tree stored locally in other IDs */
-static bNodeTree *nodetree_from_id(ID *id)
-{
- if (!id)
- return NULL;
- switch (GS(id->name)) {
- case ID_SCE: return ((Scene *)id)->nodetree;
- case ID_MA: return ((Material *)id)->nodetree;
- case ID_WO: return ((World *)id)->nodetree;
- case ID_LA: return ((Lamp *)id)->nodetree;
- case ID_TE: return ((Tex *)id)->nodetree;
- case ID_LS: return ((FreestyleLineStyle *)id)->nodetree;
- }
- return NULL;
-}
-
/* updates group node socket identifier so that
* external links to/from the group node are preserved.
*/
@@ -3801,7 +3852,7 @@ static void lib_link_texture(FileData *fd, Main *main)
lib_link_animdata(fd, &tex->id, tex->adt);
tex->ima = newlibadr_us(fd, tex->id.lib, tex->ima);
- tex->ipo = newlibadr_us(fd, tex->id.lib, tex->ipo);
+ tex->ipo = newlibadr_us(fd, tex->id.lib, tex->ipo); // XXX deprecated - old animation system
if (tex->env)
tex->env->object = newlibadr(fd, tex->id.lib, tex->env->object);
if (tex->pd)
@@ -3885,7 +3936,7 @@ static void lib_link_material(FileData *fd, Main *main)
* of library blocks that implement this.*/
IDP_LibLinkProperty(ma->id.properties, (fd->flags & FD_FLAGS_SWITCH_ENDIAN), fd);
- ma->ipo = newlibadr_us(fd, ma->id.lib, ma->ipo);
+ ma->ipo = newlibadr_us(fd, ma->id.lib, ma->ipo); // XXX deprecated - old animation system
ma->group = newlibadr_us(fd, ma->id.lib, ma->group);
for (a = 0; a < MAX_MTEX; a++) {
@@ -3954,7 +4005,7 @@ static void direct_link_pointcache_cb(FileData *fd, void *data)
/* the cache saves non-struct data without DNA */
if (pm->data[i] && ptcache_data_struct[i][0]=='\0' && (fd->flags & FD_FLAGS_SWITCH_ENDIAN)) {
- int tot = (BKE_ptcache_data_size (i) * pm->totpoint) / sizeof(int); /* data_size returns bytes */
+ int tot = (BKE_ptcache_data_size(i) * pm->totpoint) / sizeof(int); /* data_size returns bytes */
int *poin = pm->data[i];
BLI_endian_switch_int32_array(poin, tot);
@@ -4034,13 +4085,18 @@ static void lib_link_particlesettings(FileData *fd, Main *main)
part->dup_group = newlibadr(fd, part->id.lib, part->dup_group);
part->eff_group = newlibadr(fd, part->id.lib, part->eff_group);
part->bb_ob = newlibadr(fd, part->id.lib, part->bb_ob);
+ part->collision_group = newlibadr(fd, part->id.lib, part->collision_group);
lib_link_partdeflect(fd, &part->id, part->pd);
lib_link_partdeflect(fd, &part->id, part->pd2);
- if (part->effector_weights)
+ if (part->effector_weights) {
part->effector_weights->group = newlibadr(fd, part->id.lib, part->effector_weights->group);
-
+ }
+ else {
+ part->effector_weights = BKE_add_effector_weights(part->eff_group);
+ }
+
if (part->dupliweights.first && part->dup_group) {
int index_ok = 0;
/* check for old files without indices (all indexes 0) */
@@ -4060,8 +4116,14 @@ static void lib_link_particlesettings(FileData *fd, Main *main)
if (index_ok) {
/* if we have indexes, let's use them */
for (dw = part->dupliweights.first; dw; dw = dw->next) {
- GroupObject *go = (GroupObject *)BLI_findlink(&part->dup_group->gobject, dw->index);
- dw->ob = go ? go->ob : NULL;
+ /* Do not try to restore pointer here, we have to search for group objects in another
+ * separated step.
+ * Reason is, the used group may be linked from another library, which has not yet
+ * been 'lib_linked'.
+ * Since dw->ob is not considered as an object user (it does not make objet directly linked),
+ * we may have no valid way to retrieve it yet.
+ * See T49273. */
+ dw->ob = NULL;
}
}
else {
@@ -4220,12 +4282,15 @@ static void direct_link_particlesystems(FileData *fd, ListBase *particles)
psys->flag &= ~PSYS_KEYED;
}
-
+
if (psys->particles && psys->particles->boid) {
pa = psys->particles;
pa->boid = newdataadr(fd, pa->boid);
- for (a=1, pa++; a<psys->totpart; a++, pa++)
- pa->boid = (pa-1)->boid + 1;
+ pa->boid->ground = NULL; /* This is purely runtime data, but still can be an issue if left dangling. */
+ for (a = 1, pa++; a < psys->totpart; a++, pa++) {
+ pa->boid = (pa - 1)->boid + 1;
+ pa->boid->ground = NULL;
+ }
}
else if (psys->particles) {
for (a=0, pa=psys->particles; a<psys->totpart; a++, pa++)
@@ -4288,8 +4353,7 @@ static void lib_link_mtface(FileData *fd, Mesh *me, MTFace *mtface, int totface)
* little bogus; it would be better if each mesh consistently added one ref
* to each image it used. - z0r */
for (i = 0; i < totface; i++, tf++) {
- tf->tpage= newlibadr(fd, me->id.lib, tf->tpage);
- id_us_ensure_real(&tf->tpage->id);
+ tf->tpage = newlibadr_real_us(fd, me->id.lib, tf->tpage);
}
}
@@ -4317,8 +4381,7 @@ static void lib_link_customdata_mtpoly(FileData *fd, Mesh *me, CustomData *pdata
int j;
for (j = 0; j < totface; j++, tf++) {
- tf->tpage = newlibadr(fd, me->id.lib, tf->tpage);
- id_us_ensure_real((ID *)tf->tpage);
+ tf->tpage = newlibadr_real_us(fd, me->id.lib, tf->tpage);
}
}
}
@@ -4733,7 +4796,7 @@ static void lib_link_object(FileData *fd, Main *main)
/* Only expand so as not to loose any object materials that might be set. */
if (totcol_data && (*totcol_data > ob->totcol)) {
/* printf("'%s' %d -> %d\n", ob->id.name, ob->totcol, *totcol_data); */
- BKE_material_resize_object(ob, *totcol_data, false);
+ BKE_material_resize_object(main, ob, *totcol_data, false);
}
}
@@ -4868,7 +4931,7 @@ static void lib_link_object(FileData *fd, Main *main)
FluidsimModifierData *fluidmd = (FluidsimModifierData *)modifiers_findByType(ob, eModifierType_Fluidsim);
if (fluidmd && fluidmd->fss)
- fluidmd->fss->ipo = newlibadr_us(fd, ob->id.lib, fluidmd->fss->ipo);
+ fluidmd->fss->ipo = newlibadr_us(fd, ob->id.lib, fluidmd->fss->ipo); // XXX deprecated - old animation system
}
{
@@ -4883,8 +4946,11 @@ static void lib_link_object(FileData *fd, Main *main)
if (ob->pd)
lib_link_partdeflect(fd, &ob->id, ob->pd);
- if (ob->soft)
+ if (ob->soft) {
+ ob->soft->collision_group = newlibadr(fd, ob->id.lib, ob->soft->collision_group);
+
ob->soft->effector_weights->group = newlibadr(fd, ob->id.lib, ob->soft->effector_weights->group);
+ }
lib_link_particlesystems(fd, ob, &ob->id, &ob->particlesystem);
lib_link_modifiers(fd, ob);
@@ -4930,6 +4996,9 @@ static void direct_link_pose(FileData *fd, bPose *pose)
pchan->child = newdataadr(fd, pchan->child);
pchan->custom_tx = newdataadr(fd, pchan->custom_tx);
+ pchan->bbone_prev = newdataadr(fd, pchan->bbone_prev);
+ pchan->bbone_next = newdataadr(fd, pchan->bbone_next);
+
direct_link_constraints(fd, &pchan->constraints);
pchan->prop = newdataadr(fd, pchan->prop);
@@ -5131,6 +5200,7 @@ static void direct_link_modifiers(FileData *fd, ListBase *lb)
collmd->time_x = collmd->time_xnew = -1000;
collmd->mvert_num = 0;
collmd->tri_num = 0;
+ collmd->is_static = false;
collmd->bvhtree = NULL;
collmd->tri = NULL;
@@ -5254,6 +5324,9 @@ static void direct_link_object(FileData *fd, Object *ob)
*/
ob->recalc = 0;
+ /* XXX This should not be needed - but seems like it can happen in some cases, so for now play safe... */
+ ob->proxy_from = NULL;
+
/* loading saved files with editmode enabled works, but for undo we like
* to stay in object mode during undo presses so keep editmode disabled.
*
@@ -5550,7 +5623,6 @@ static void lib_link_scene(FileData *fd, Main *main)
Base *base, *next;
Sequence *seq;
SceneRenderLayer *srl;
- TimeMarker *marker;
FreestyleModuleConfig *fmc;
FreestyleLineSet *fls;
@@ -5602,7 +5674,6 @@ static void lib_link_scene(FileData *fd, Main *main)
for (base = sce->base.first; base; base = next) {
next = base->next;
- /* base->object= newlibadr_us(fd, sce->id.lib, base->object); */
base->object = newlibadr_us(fd, sce->id.lib, base->object);
if (base->object == NULL) {
@@ -5616,7 +5687,7 @@ static void lib_link_scene(FileData *fd, Main *main)
SEQ_BEGIN (sce->ed, seq)
{
- if (seq->ipo) seq->ipo = newlibadr_us(fd, sce->id.lib, seq->ipo);
+ if (seq->ipo) seq->ipo = newlibadr_us(fd, sce->id.lib, seq->ipo); // XXX deprecated - old animation system
seq->scene_sound = NULL;
if (seq->scene) {
seq->scene = newlibadr(fd, sce->id.lib, seq->scene);
@@ -5652,15 +5723,11 @@ static void lib_link_scene(FileData *fd, Main *main)
}
SEQ_END
-#ifdef DURIAN_CAMERA_SWITCH
- for (marker = sce->markers.first; marker; marker = marker->next) {
+ for (TimeMarker *marker = sce->markers.first; marker; marker = marker->next) {
if (marker->camera) {
marker->camera = newlibadr(fd, sce->id.lib, marker->camera);
}
}
-#else
- (void)marker;
-#endif
BKE_sequencer_update_muting(sce->ed);
BKE_sequencer_update_sound_bounds_all(sce);
@@ -5858,6 +5925,22 @@ static void direct_link_scene(FileData *fd, Scene *sce)
sce->toolsettings->wpaint->wpaint_prev = NULL;
sce->toolsettings->wpaint->tot = 0;
}
+ /* relink grease pencil drawing brushes */
+ link_list(fd, &sce->toolsettings->gp_brushes);
+ for (bGPDbrush *brush = sce->toolsettings->gp_brushes.first; brush; brush = brush->next) {
+ brush->cur_sensitivity = newdataadr(fd, brush->cur_sensitivity);
+ if (brush->cur_sensitivity) {
+ direct_link_curvemapping(fd, brush->cur_sensitivity);
+ }
+ brush->cur_strength = newdataadr(fd, brush->cur_strength);
+ if (brush->cur_strength) {
+ direct_link_curvemapping(fd, brush->cur_strength);
+ }
+ brush->cur_jitter = newdataadr(fd, brush->cur_jitter);
+ if (brush->cur_jitter) {
+ direct_link_curvemapping(fd, brush->cur_jitter);
+ }
+ }
}
if (sce->ed) {
@@ -6140,7 +6223,8 @@ static void direct_link_gpencil(FileData *fd, bGPdata *gpd)
bGPDlayer *gpl;
bGPDframe *gpf;
bGPDstroke *gps;
-
+ bGPDpalette *palette;
+
/* we must firstly have some grease-pencil data to link! */
if (gpd == NULL)
return;
@@ -6148,11 +6232,19 @@ static void direct_link_gpencil(FileData *fd, bGPdata *gpd)
/* relink animdata */
gpd->adt = newdataadr(fd, gpd->adt);
direct_link_animdata(fd, gpd->adt);
-
+
+ /* relink palettes */
+ link_list(fd, &gpd->palettes);
+ for (palette = gpd->palettes.first; palette; palette = palette->next) {
+ link_list(fd, &palette->colors);
+ }
+
/* relink layers */
link_list(fd, &gpd->layers);
for (gpl = gpd->layers.first; gpl; gpl = gpl->next) {
+ /* parent */
+ gpl->parent = newlibadr(fd, gpd->id.lib, gpl->parent);
/* relink frames */
link_list(fd, &gpl->frames);
gpl->actframe = newdataadr(fd, gpl->actframe);
@@ -6165,9 +6257,12 @@ static void direct_link_gpencil(FileData *fd, bGPdata *gpd)
gps->points = newdataadr(fd, gps->points);
/* the triangulation is not saved, so need to be recalculated */
- gps->flag |= GP_STROKE_RECALC_CACHES;
gps->triangles = NULL;
gps->tot_triangles = 0;
+ gps->flag |= GP_STROKE_RECALC_CACHES;
+ /* the color pointer is not saved, so need to be recalculated using the color name */
+ gps->palcolor = NULL;
+ gps->flag |= GP_STROKE_RECALC_COLOR;
}
}
}
@@ -6256,8 +6351,8 @@ static void lib_link_screen(FileData *fd, Main *main)
else if (sl->spacetype == SPACE_IMAGE) {
SpaceImage *sima = (SpaceImage *)sl;
- sima->image = newlibadr_us(fd, sc->id.lib, sima->image);
- sima->mask_info.mask = newlibadr_us(fd, sc->id.lib, sima->mask_info.mask);
+ sima->image = newlibadr_real_us(fd, sc->id.lib, sima->image);
+ sima->mask_info.mask = newlibadr_real_us(fd, sc->id.lib, sima->mask_info.mask);
/* NOTE: pre-2.5, this was local data not lib data, but now we need this as lib data
* so fingers crossed this works fine!
@@ -6324,12 +6419,8 @@ static void lib_link_screen(FileData *fd, Main *main)
snode->id = newlibadr(fd, sc->id.lib, snode->id);
snode->from = newlibadr(fd, sc->id.lib, snode->from);
- ntree = nodetree_from_id(snode->id);
- if (ntree)
- snode->nodetree = ntree;
- else {
- snode->nodetree = newlibadr_us(fd, sc->id.lib, snode->nodetree);
- }
+ ntree = snode->id ? ntreeFromID(snode->id) : NULL;
+ snode->nodetree = ntree ? ntree : newlibadr_us(fd, sc->id.lib, snode->nodetree);
for (path = snode->treepath.first; path; path = path->next) {
if (path == snode->treepath.first) {
@@ -6363,8 +6454,8 @@ static void lib_link_screen(FileData *fd, Main *main)
else if (sl->spacetype == SPACE_CLIP) {
SpaceClip *sclip = (SpaceClip *)sl;
- sclip->clip = newlibadr_us(fd, sc->id.lib, sclip->clip);
- sclip->mask_info.mask = newlibadr_us(fd, sc->id.lib, sclip->mask_info.mask);
+ sclip->clip = newlibadr_real_us(fd, sc->id.lib, sclip->clip);
+ sclip->mask_info.mask = newlibadr_real_us(fd, sc->id.lib, sclip->mask_info.mask);
}
else if (sl->spacetype == SPACE_LOGIC) {
SpaceLogic *slogic = (SpaceLogic *)sl;
@@ -6384,68 +6475,96 @@ typedef enum ePointerUserMode {
USER_REAL = 1, /* ensure at least one real user (fake user ignored) */
} ePointerUserMode;
-static bool restore_pointer(ID *id, ID *newid, ePointerUserMode user)
+static void restore_pointer_user(ID *id, ID *newid, ePointerUserMode user)
{
- if (STREQ(newid->name + 2, id->name + 2)) {
- if (newid->lib == id->lib) {
- if (user == USER_REAL) {
- id_us_ensure_real(newid);
+ BLI_assert(STREQ(newid->name + 2, id->name + 2));
+ BLI_assert(newid->lib == id->lib);
+ UNUSED_VARS_NDEBUG(id);
+
+ if (user == USER_REAL) {
+ id_us_ensure_real(newid);
+ }
+}
+
+#ifndef USE_GHASH_RESTORE_POINTER
+/**
+ * A version of #restore_pointer_by_name that performs a full search (slow!).
+ * Use only for limited lookups, when the overhead of
+ * creating a #IDNameLib_Map for a single lookup isn't worthwhile.
+ */
+static void *restore_pointer_by_name_main(Main *mainp, ID *id, ePointerUserMode user)
+{
+ if (id) {
+ ListBase *lb = which_libbase(mainp, GS(id->name));
+ if (lb) { /* there's still risk of checking corrupt mem (freed Ids in oops) */
+ ID *idn = lb->first;
+ for (; idn; idn = idn->next) {
+ if (STREQ(idn->name + 2, id->name + 2)) {
+ if (idn->lib == id->lib) {
+ restore_pointer_user(id, idn, user);
+ break;
+ }
+ }
}
- return true;
+ return idn;
}
}
- return false;
+ return NULL;
}
+#endif
/**
* Only for undo files, or to restore a screen after reading without UI...
*
- * user
+ * \param user:
* - USER_IGNORE: no usercount change
* - USER_REAL: ensure a real user (even if a fake one is set)
+ * \param id_map: lookup table, use when performing many lookups.
+ * this could be made an optional argument (falling back to a full lookup),
+ * however at the moment it's always available.
*/
-static void *restore_pointer_by_name(Main *mainp, ID *id, ePointerUserMode user)
+static void *restore_pointer_by_name(struct IDNameLib_Map *id_map, ID *id, ePointerUserMode user)
{
+#ifdef USE_GHASH_RESTORE_POINTER
if (id) {
- ListBase *lb = which_libbase(mainp, GS(id->name));
- if (lb) { // there's still risk of checking corrupt mem (freed Ids in oops)
- ID *idn = lb->first;
-
- for (; idn; idn = idn->next) {
- if (restore_pointer(id, idn, user))
- break;
- }
-
- return idn;
+ /* use fast lookup when available */
+ ID *idn = BKE_main_idmap_lookup_id(id_map, id);
+ if (idn) {
+ restore_pointer_user(id, idn, user);
}
+ return idn;
}
return NULL;
+#else
+ Main *mainp = BKE_main_idmap_main_get(id_map);
+ return restore_pointer_by_name_main(mainp, id, user);
+#endif
}
-static void lib_link_seq_clipboard_pt_restore(ID *id, Main *newmain)
+static void lib_link_seq_clipboard_pt_restore(ID *id, struct IDNameLib_Map *id_map)
{
if (id) {
/* clipboard must ensure this */
BLI_assert(id->newid != NULL);
- id->newid = restore_pointer_by_name(newmain, (ID *)id->newid, USER_REAL);
+ id->newid = restore_pointer_by_name(id_map, id->newid, USER_REAL);
}
}
static int lib_link_seq_clipboard_cb(Sequence *seq, void *arg_pt)
{
- Main *newmain = (Main *)arg_pt;
+ struct IDNameLib_Map *id_map = arg_pt;
- lib_link_seq_clipboard_pt_restore((ID *)seq->scene, newmain);
- lib_link_seq_clipboard_pt_restore((ID *)seq->scene_camera, newmain);
- lib_link_seq_clipboard_pt_restore((ID *)seq->clip, newmain);
- lib_link_seq_clipboard_pt_restore((ID *)seq->mask, newmain);
- lib_link_seq_clipboard_pt_restore((ID *)seq->sound, newmain);
+ lib_link_seq_clipboard_pt_restore((ID *)seq->scene, id_map);
+ lib_link_seq_clipboard_pt_restore((ID *)seq->scene_camera, id_map);
+ lib_link_seq_clipboard_pt_restore((ID *)seq->clip, id_map);
+ lib_link_seq_clipboard_pt_restore((ID *)seq->mask, id_map);
+ lib_link_seq_clipboard_pt_restore((ID *)seq->sound, id_map);
return 1;
}
-static void lib_link_clipboard_restore(Main *newmain)
+static void lib_link_clipboard_restore(struct IDNameLib_Map *id_map)
{
/* update IDs stored in sequencer clipboard */
- BKE_sequencer_base_recursive_apply(&seqbase_clipboard, lib_link_seq_clipboard_cb, newmain);
+ BKE_sequencer_base_recursive_apply(&seqbase_clipboard, lib_link_seq_clipboard_cb, id_map);
}
/* called from kernel/blender.c */
@@ -6457,11 +6576,13 @@ void blo_lib_link_screen_restore(Main *newmain, bScreen *curscreen, Scene *cursc
wmWindowManager *wm;
bScreen *sc;
ScrArea *sa;
-
+
+ struct IDNameLib_Map *id_map = BKE_main_idmap_create(newmain);
+
/* first windowmanager */
for (wm = newmain->wm.first; wm; wm = wm->id.next) {
for (win= wm->windows.first; win; win= win->next) {
- win->screen = restore_pointer_by_name(newmain, (ID *)win->screen, USER_REAL);
+ win->screen = restore_pointer_by_name(id_map, (ID *)win->screen, USER_REAL);
if (win->screen == NULL)
win->screen = curscreen;
@@ -6474,7 +6595,7 @@ void blo_lib_link_screen_restore(Main *newmain, bScreen *curscreen, Scene *cursc
for (sc = newmain->screen.first; sc; sc = sc->id.next) {
Scene *oldscene = sc->scene;
- sc->scene= restore_pointer_by_name(newmain, (ID *)sc->scene, USER_REAL);
+ sc->scene= restore_pointer_by_name(id_map, (ID *)sc->scene, USER_REAL);
if (sc->scene == NULL)
sc->scene = curscene;
@@ -6493,16 +6614,16 @@ void blo_lib_link_screen_restore(Main *newmain, bScreen *curscreen, Scene *cursc
if (v3d->scenelock)
v3d->camera = NULL; /* always get from scene */
else
- v3d->camera = restore_pointer_by_name(newmain, (ID *)v3d->camera, USER_REAL);
+ v3d->camera = restore_pointer_by_name(id_map, (ID *)v3d->camera, USER_REAL);
if (v3d->camera == NULL)
v3d->camera = sc->scene->camera;
- v3d->ob_centre = restore_pointer_by_name(newmain, (ID *)v3d->ob_centre, USER_REAL);
+ v3d->ob_centre = restore_pointer_by_name(id_map, (ID *)v3d->ob_centre, USER_REAL);
for (bgpic= v3d->bgpicbase.first; bgpic; bgpic= bgpic->next) {
- if ((bgpic->ima = restore_pointer_by_name(newmain, (ID *)bgpic->ima, USER_IGNORE))) {
+ if ((bgpic->ima = restore_pointer_by_name(id_map, (ID *)bgpic->ima, USER_IGNORE))) {
id_us_plus((ID *)bgpic->ima);
}
- if ((bgpic->clip = restore_pointer_by_name(newmain, (ID *)bgpic->clip, USER_IGNORE))) {
+ if ((bgpic->clip = restore_pointer_by_name(id_map, (ID *)bgpic->clip, USER_IGNORE))) {
id_us_plus((ID *)bgpic->clip);
}
}
@@ -6546,10 +6667,10 @@ void blo_lib_link_screen_restore(Main *newmain, bScreen *curscreen, Scene *cursc
bDopeSheet *ads = sipo->ads;
if (ads) {
- ads->source = restore_pointer_by_name(newmain, (ID *)ads->source, USER_REAL);
+ ads->source = restore_pointer_by_name(id_map, (ID *)ads->source, USER_REAL);
if (ads->filter_grp)
- ads->filter_grp = restore_pointer_by_name(newmain, (ID *)ads->filter_grp, USER_IGNORE);
+ ads->filter_grp = restore_pointer_by_name(id_map, (ID *)ads->filter_grp, USER_IGNORE);
}
/* force recalc of list of channels (i.e. includes calculating F-Curve colors)
@@ -6559,7 +6680,7 @@ void blo_lib_link_screen_restore(Main *newmain, bScreen *curscreen, Scene *cursc
}
else if (sl->spacetype == SPACE_BUTS) {
SpaceButs *sbuts = (SpaceButs *)sl;
- sbuts->pinid = restore_pointer_by_name(newmain, sbuts->pinid, USER_IGNORE);
+ sbuts->pinid = restore_pointer_by_name(id_map, sbuts->pinid, USER_IGNORE);
if (sbuts->pinid == NULL) {
sbuts->flag &= ~SB_PIN_CONTEXT;
}
@@ -6576,11 +6697,11 @@ void blo_lib_link_screen_restore(Main *newmain, bScreen *curscreen, Scene *cursc
else if (sl->spacetype == SPACE_ACTION) {
SpaceAction *saction = (SpaceAction *)sl;
- saction->action = restore_pointer_by_name(newmain, (ID *)saction->action, USER_REAL);
- saction->ads.source = restore_pointer_by_name(newmain, (ID *)saction->ads.source, USER_REAL);
+ saction->action = restore_pointer_by_name(id_map, (ID *)saction->action, USER_REAL);
+ saction->ads.source = restore_pointer_by_name(id_map, (ID *)saction->ads.source, USER_REAL);
if (saction->ads.filter_grp)
- saction->ads.filter_grp = restore_pointer_by_name(newmain, (ID *)saction->ads.filter_grp, USER_IGNORE);
+ saction->ads.filter_grp = restore_pointer_by_name(id_map, (ID *)saction->ads.filter_grp, USER_IGNORE);
/* force recalc of list of channels, potentially updating the active action
@@ -6591,23 +6712,26 @@ void blo_lib_link_screen_restore(Main *newmain, bScreen *curscreen, Scene *cursc
else if (sl->spacetype == SPACE_IMAGE) {
SpaceImage *sima = (SpaceImage *)sl;
- sima->image = restore_pointer_by_name(newmain, (ID *)sima->image, USER_REAL);
+ sima->image = restore_pointer_by_name(id_map, (ID *)sima->image, USER_REAL);
/* this will be freed, not worth attempting to find same scene,
* since it gets initialized later */
sima->iuser.scene = NULL;
- sima->scopes.waveform_1 = NULL;
- sima->scopes.waveform_2 = NULL;
- sima->scopes.waveform_3 = NULL;
- sima->scopes.vecscope = NULL;
+#if 0
+ /* Those are allocated and freed by space code, no need to handle them here. */
+ MEM_SAFE_FREE(sima->scopes.waveform_1);
+ MEM_SAFE_FREE(sima->scopes.waveform_2);
+ MEM_SAFE_FREE(sima->scopes.waveform_3);
+ MEM_SAFE_FREE(sima->scopes.vecscope);
+#endif
sima->scopes.ok = 0;
/* NOTE: pre-2.5, this was local data not lib data, but now we need this as lib data
* so assume that here we're doing for undo only...
*/
- sima->gpd = restore_pointer_by_name(newmain, (ID *)sima->gpd, USER_REAL);
- sima->mask_info.mask = restore_pointer_by_name(newmain, (ID *)sima->mask_info.mask, USER_REAL);
+ sima->gpd = restore_pointer_by_name(id_map, (ID *)sima->gpd, USER_REAL);
+ sima->mask_info.mask = restore_pointer_by_name(id_map, (ID *)sima->mask_info.mask, USER_REAL);
}
else if (sl->spacetype == SPACE_SEQ) {
SpaceSeq *sseq = (SpaceSeq *)sl;
@@ -6615,29 +6739,29 @@ void blo_lib_link_screen_restore(Main *newmain, bScreen *curscreen, Scene *cursc
/* NOTE: pre-2.5, this was local data not lib data, but now we need this as lib data
* so assume that here we're doing for undo only...
*/
- sseq->gpd = restore_pointer_by_name(newmain, (ID *)sseq->gpd, USER_REAL);
+ sseq->gpd = restore_pointer_by_name(id_map, (ID *)sseq->gpd, USER_REAL);
}
else if (sl->spacetype == SPACE_NLA) {
SpaceNla *snla = (SpaceNla *)sl;
bDopeSheet *ads = snla->ads;
if (ads) {
- ads->source = restore_pointer_by_name(newmain, (ID *)ads->source, USER_REAL);
+ ads->source = restore_pointer_by_name(id_map, (ID *)ads->source, USER_REAL);
if (ads->filter_grp)
- ads->filter_grp = restore_pointer_by_name(newmain, (ID *)ads->filter_grp, USER_IGNORE);
+ ads->filter_grp = restore_pointer_by_name(id_map, (ID *)ads->filter_grp, USER_IGNORE);
}
}
else if (sl->spacetype == SPACE_TEXT) {
SpaceText *st = (SpaceText *)sl;
- st->text = restore_pointer_by_name(newmain, (ID *)st->text, USER_REAL);
+ st->text = restore_pointer_by_name(id_map, (ID *)st->text, USER_REAL);
if (st->text == NULL) st->text = newmain->text.first;
}
else if (sl->spacetype == SPACE_SCRIPT) {
SpaceScript *scpt = (SpaceScript *)sl;
- scpt->script = restore_pointer_by_name(newmain, (ID *)scpt->script, USER_REAL);
+ scpt->script = restore_pointer_by_name(id_map, (ID *)scpt->script, USER_REAL);
/*sc->script = NULL; - 2.45 set to null, better re-run the script */
if (scpt->script) {
@@ -6647,7 +6771,7 @@ void blo_lib_link_screen_restore(Main *newmain, bScreen *curscreen, Scene *cursc
else if (sl->spacetype == SPACE_OUTLINER) {
SpaceOops *so= (SpaceOops *)sl;
- so->search_tse.id = restore_pointer_by_name(newmain, so->search_tse.id, USER_IGNORE);
+ so->search_tse.id = restore_pointer_by_name(id_map, so->search_tse.id, USER_IGNORE);
if (so->treestore) {
TreeStoreElem *tselem;
@@ -6657,7 +6781,7 @@ void blo_lib_link_screen_restore(Main *newmain, bScreen *curscreen, Scene *cursc
while ((tselem = BLI_mempool_iterstep(&iter))) {
/* Do not try to restore pointers to drivers/sequence/etc., can crash in undo case! */
if (TSE_IS_REAL_ID(tselem)) {
- tselem->id = restore_pointer_by_name(newmain, tselem->id, USER_IGNORE);
+ tselem->id = restore_pointer_by_name(id_map, tselem->id, USER_IGNORE);
}
else {
tselem->id = NULL;
@@ -6675,14 +6799,11 @@ void blo_lib_link_screen_restore(Main *newmain, bScreen *curscreen, Scene *cursc
bNodeTree *ntree;
/* node tree can be stored locally in id too, link this first */
- snode->id = restore_pointer_by_name(newmain, snode->id, USER_REAL);
- snode->from = restore_pointer_by_name(newmain, snode->from, USER_IGNORE);
+ snode->id = restore_pointer_by_name(id_map, snode->id, USER_REAL);
+ snode->from = restore_pointer_by_name(id_map, snode->from, USER_IGNORE);
- ntree = nodetree_from_id(snode->id);
- if (ntree)
- snode->nodetree = ntree;
- else
- snode->nodetree = restore_pointer_by_name(newmain, (ID*)snode->nodetree, USER_REAL);
+ ntree = snode->id ? ntreeFromID(snode->id) : NULL;
+ snode->nodetree = ntree ? ntree : restore_pointer_by_name(id_map, (ID *)snode->nodetree, USER_REAL);
for (path = snode->treepath.first; path; path = path->next) {
if (path == snode->treepath.first) {
@@ -6690,7 +6811,7 @@ void blo_lib_link_screen_restore(Main *newmain, bScreen *curscreen, Scene *cursc
path->nodetree = snode->nodetree;
}
else
- path->nodetree= restore_pointer_by_name(newmain, (ID*)path->nodetree, USER_REAL);
+ path->nodetree= restore_pointer_by_name(id_map, (ID*)path->nodetree, USER_REAL);
if (!path->nodetree)
break;
@@ -6716,22 +6837,24 @@ void blo_lib_link_screen_restore(Main *newmain, bScreen *curscreen, Scene *cursc
else if (sl->spacetype == SPACE_CLIP) {
SpaceClip *sclip = (SpaceClip *)sl;
- sclip->clip = restore_pointer_by_name(newmain, (ID *)sclip->clip, USER_REAL);
- sclip->mask_info.mask = restore_pointer_by_name(newmain, (ID *)sclip->mask_info.mask, USER_REAL);
+ sclip->clip = restore_pointer_by_name(id_map, (ID *)sclip->clip, USER_REAL);
+ sclip->mask_info.mask = restore_pointer_by_name(id_map, (ID *)sclip->mask_info.mask, USER_REAL);
sclip->scopes.ok = 0;
}
else if (sl->spacetype == SPACE_LOGIC) {
SpaceLogic *slogic = (SpaceLogic *)sl;
- slogic->gpd = restore_pointer_by_name(newmain, (ID *)slogic->gpd, USER_REAL);
+ slogic->gpd = restore_pointer_by_name(id_map, (ID *)slogic->gpd, USER_REAL);
}
}
}
}
/* update IDs stored in all possible clipboards */
- lib_link_clipboard_restore(newmain);
+ lib_link_clipboard_restore(id_map);
+
+ BKE_main_idmap_destroy(id_map);
}
static void direct_link_region(FileData *fd, ARegion *ar, int spacetype)
@@ -6936,6 +7059,7 @@ static bool direct_link_screen(FileData *fd, bScreen *sc)
/* render can be quite heavy, set to solid on load */
if (v3d->drawtype == OB_RENDER)
v3d->drawtype = OB_SOLID;
+ v3d->prev_drawtype = OB_SOLID;
if (v3d->fx_settings.dof)
v3d->fx_settings.dof = newdataadr(fd, v3d->fx_settings.dof);
@@ -6984,11 +7108,7 @@ static bool direct_link_screen(FileData *fd, bScreen *sc)
}
else if (sl->spacetype == SPACE_IMAGE) {
SpaceImage *sima = (SpaceImage *)sl;
-
- sima->cumap = newdataadr(fd, sima->cumap);
- if (sima->cumap)
- direct_link_curvemapping(fd, sima->cumap);
-
+
sima->iuser.scene = NULL;
sima->iuser.ok = 1;
sima->scopes.waveform_1 = NULL;
@@ -7303,12 +7423,11 @@ static void lib_link_group(FileData *fd, Main *main)
add_us = false;
for (go = group->gobject.first; go; go = go->next) {
- go->ob= newlibadr(fd, group->id.lib, go->ob);
+ go->ob = newlibadr_real_us(fd, group->id.lib, go->ob);
if (go->ob) {
go->ob->flag |= OB_FROMGROUP;
/* if group has an object, it increments user... */
add_us = true;
- id_us_ensure_real(&go->ob->id);
}
}
if (add_us) {
@@ -7383,7 +7502,7 @@ static void direct_link_movieclip(FileData *fd, MovieClip *clip)
clip->tracking_context = NULL;
clip->tracking.stats = NULL;
- clip->tracking.stabilization.ok = 0;
+ /* Needed for proper versioning, will be NULL for all newer files anyway. */
clip->tracking.stabilization.rot_track = newdataadr(fd, clip->tracking.stabilization.rot_track);
clip->tracking.dopesheet.ok = 0;
@@ -7435,6 +7554,7 @@ static void lib_link_movieclip(FileData *fd, Main *main)
for (object = tracking->objects.first; object; object = object->next) {
lib_link_movieTracks(fd, clip, &object->tracks);
+ lib_link_moviePlaneTracks(fd, clip, &object->plane_tracks);
}
clip->id.tag &= ~LIB_TAG_NEED_LINK;
@@ -7848,6 +7968,7 @@ static const char *dataname(short id_code)
case ID_MC: return "Data from MC";
case ID_MSK: return "Data from MSK";
case ID_LS: return "Data from LS";
+ case ID_CF: return "Data from CF";
}
return "Data from Lib Block";
@@ -7880,7 +8001,7 @@ static BHead *read_data_into_oldnewmap(FileData *fd, BHead *bhead, const char *a
return bhead;
}
-static BHead *read_libblock(FileData *fd, Main *main, BHead *bhead, int flag, ID **r_id)
+static BHead *read_libblock(FileData *fd, Main *main, BHead *bhead, const short tag, ID **r_id)
{
/* this routine reads a libblock and its direct data. Use link functions to connect it all
*/
@@ -7892,21 +8013,27 @@ static BHead *read_libblock(FileData *fd, Main *main, BHead *bhead, int flag, ID
/* In undo case, most libs and linked data should be kept as is from previous state (see BLO_read_from_memfile).
* However, some needed by the snapshot being read may have been removed in previous one, and would go missing.
* This leads e.g. to desappearing objects in some undo/redo case, see T34446.
- * That means we have to carefully check whether current lib or libdata already exits in old main, if it does
- * we merely copy it over into new main area, otherwise we have to do a full read of that bhead... */
+ * That means we have to carefully check whether current lib or libdata already exits in old main, if it does
+ * we merely copy it over into new main area, otherwise we have to do a full read of that bhead... */
if (fd->memfile && ELEM(bhead->code, ID_LI, ID_ID)) {
const char *idname = bhead_id_name(fd, bhead);
- /* printf("Checking %s...\n", idname); */
+#ifdef PRINT_DEBUG
+ printf("Checking %s...\n", idname);
+#endif
if (bhead->code == ID_LI) {
Main *libmain = fd->old_mainlist->first;
/* Skip oldmain itself... */
for (libmain = libmain->next; libmain; libmain = libmain->next) {
- /* printf("... against %s: ", libmain->curlib ? libmain->curlib->id.name : "<NULL>"); */
+#ifdef PRINT_DEBUG
+ printf("... against %s: ", libmain->curlib ? libmain->curlib->id.name : "<NULL>");
+#endif
if (libmain->curlib && STREQ(idname, libmain->curlib->id.name)) {
Main *oldmain = fd->old_mainlist->first;
- /* printf("FOUND!\n"); */
+#ifdef PRINT_DEBUG
+ printf("FOUND!\n");
+#endif
/* In case of a library, we need to re-add its main to fd->mainlist, because if we have later
* a missing ID_ID, we need to get the correct lib it is linked to!
* Order is crucial, we cannot bulk-add it in BLO_read_from_memfile() like it used to be... */
@@ -7920,13 +8047,19 @@ static BHead *read_libblock(FileData *fd, Main *main, BHead *bhead, int flag, ID
}
return blo_nextbhead(fd, bhead);
}
- /* printf("nothing...\n"); */
+#ifdef PRINT_DEBUG
+ printf("nothing...\n");
+#endif
}
}
else {
- /* printf("... in %s (%s): ", main->curlib ? main->curlib->id.name : "<NULL>", main->curlib ? main->curlib->name : "<NULL>"); */
+#ifdef PRINT_DEBUG
+ printf("... in %s (%s): ", main->curlib ? main->curlib->id.name : "<NULL>", main->curlib ? main->curlib->name : "<NULL>");
+#endif
if ((id = BKE_libblock_find_name_ex(main, GS(idname), idname + 2))) {
- /* printf("FOUND!\n"); */
+#ifdef PRINT_DEBUG
+ printf("FOUND!\n");
+#endif
/* Even though we found our linked ID, there is no guarantee its address is still the same... */
if (id != bhead->old) {
oldnewmap_insert(fd->libmap, bhead->old, id, GS(id->name));
@@ -7938,7 +8071,9 @@ static BHead *read_libblock(FileData *fd, Main *main, BHead *bhead, int flag, ID
}
return blo_nextbhead(fd, bhead);
}
- /* printf("nothing...\n"); */
+#ifdef PRINT_DEBUG
+ printf("nothing...\n");
+#endif
}
}
@@ -7966,7 +8101,7 @@ static BHead *read_libblock(FileData *fd, Main *main, BHead *bhead, int flag, ID
if (!id)
return blo_nextbhead(fd, bhead);
- id->tag = flag | LIB_TAG_NEED_LINK;
+ id->tag = tag | LIB_TAG_NEED_LINK;
id->lib = main->curlib;
id->us = ID_FAKE_USERS(id);
id->icon_id = 0;
@@ -8085,6 +8220,9 @@ static BHead *read_libblock(FileData *fd, Main *main, BHead *bhead, int flag, ID
case ID_PC:
direct_link_paint_curve(fd, (PaintCurve *)id);
break;
+ case ID_CF:
+ direct_link_cachefile(fd, (CacheFile *)id);
+ break;
}
oldnewmap_free_unused(fd->datamap);
@@ -8278,6 +8416,7 @@ static void lib_link_all(FileData *fd, Main *main)
lib_link_mask(fd, main);
lib_link_linestyle(fd, main);
lib_link_gpencil(fd, main);
+ lib_link_cachefiles(fd, main);
lib_link_mesh(fd, main); /* as last: tpage images with users at zero */
@@ -8452,7 +8591,7 @@ BlendFileData *blo_read_file_internal(FileData *fd, const char *filepath)
struct BHeadSort {
BHead *bhead;
- void *old;
+ const void *old;
};
static int verg_bheadsort(const void *v1, const void *v2)
@@ -8731,6 +8870,12 @@ static void expand_action(FileData *fd, Main *mainvar, bAction *act)
/* F-Curves in Action */
expand_fcurves(fd, mainvar, &act->curves);
+
+ for (TimeMarker *marker = act->markers.first; marker; marker = marker->next) {
+ if (marker->camera) {
+ expand_doit(fd, mainvar, marker->camera);
+ }
+ }
}
static void expand_keyingsets(FileData *fd, Main *mainvar, ListBase *list)
@@ -8789,6 +8934,7 @@ static void expand_particlesettings(FileData *fd, Main *mainvar, ParticleSetting
expand_doit(fd, mainvar, part->dup_group);
expand_doit(fd, mainvar, part->eff_group);
expand_doit(fd, mainvar, part->bb_ob);
+ expand_doit(fd, mainvar, part->collision_group);
if (part->adt)
expand_animdata(fd, mainvar, part->adt);
@@ -8799,6 +8945,37 @@ static void expand_particlesettings(FileData *fd, Main *mainvar, ParticleSetting
expand_doit(fd, mainvar, part->mtex[a]->object);
}
}
+
+ if (part->effector_weights) {
+ expand_doit(fd, mainvar, part->effector_weights->group);
+ }
+
+ if (part->pd) {
+ expand_doit(fd, mainvar, part->pd->tex);
+ expand_doit(fd, mainvar, part->pd->f_source);
+ }
+ if (part->pd2) {
+ expand_doit(fd, mainvar, part->pd2->tex);
+ expand_doit(fd, mainvar, part->pd2->f_source);
+ }
+
+ if (part->boids) {
+ BoidState *state;
+ BoidRule *rule;
+
+ for (state = part->boids->states.first; state; state = state->next) {
+ for (rule = state->rules.first; rule; rule = rule->next) {
+ if (rule->type == eBoidRuleType_Avoid) {
+ BoidRuleGoalAvoid *gabr = (BoidRuleGoalAvoid *)rule;
+ expand_doit(fd, mainvar, gabr->ob);
+ }
+ else if (rule->type == eBoidRuleType_FollowLeader) {
+ BoidRuleFollowLeader *flbr = (BoidRuleFollowLeader *)rule;
+ expand_doit(fd, mainvar, flbr->ob);
+ }
+ }
+ }
+ }
}
static void expand_group(FileData *fd, Main *mainvar, Group *group)
@@ -9162,7 +9339,7 @@ static void expand_object(FileData *fd, Main *mainvar, Object *ob)
for (psys = ob->particlesystem.first; psys; psys = psys->next)
expand_doit(fd, mainvar, psys->part);
-
+
for (sens = ob->sensors.first; sens; sens = sens->next) {
if (sens->type == SENS_MESSAGE) {
bMessageSensor *ms = sens->data;
@@ -9241,8 +9418,18 @@ static void expand_object(FileData *fd, Main *mainvar, Object *ob)
}
}
- if (ob->pd && ob->pd->tex)
+ if (ob->pd) {
expand_doit(fd, mainvar, ob->pd->tex);
+ expand_doit(fd, mainvar, ob->pd->f_source);
+ }
+
+ if (ob->soft) {
+ expand_doit(fd, mainvar, ob->soft->collision_group);
+
+ if (ob->soft->effector_weights) {
+ expand_doit(fd, mainvar, ob->soft->effector_weights->group);
+ }
+ }
if (ob->rigidbody_constraint) {
expand_doit(fd, mainvar, ob->rigidbody_constraint->ob1);
@@ -9319,17 +9506,11 @@ static void expand_scene(FileData *fd, Main *mainvar, Scene *sce)
expand_doit(fd, mainvar, sce->rigidbody_world->constraints);
}
-#ifdef DURIAN_CAMERA_SWITCH
- {
- TimeMarker *marker;
-
- for (marker = sce->markers.first; marker; marker = marker->next) {
- if (marker->camera) {
- expand_doit(fd, mainvar, marker->camera);
- }
+ for (TimeMarker *marker = sce->markers.first; marker; marker = marker->next) {
+ if (marker->camera) {
+ expand_doit(fd, mainvar, marker->camera);
}
}
-#endif
expand_doit(fd, mainvar, sce->clip);
}
@@ -9342,6 +9523,13 @@ static void expand_camera(FileData *fd, Main *mainvar, Camera *ca)
expand_animdata(fd, mainvar, ca->adt);
}
+static void expand_cachefile(FileData *fd, Main *mainvar, CacheFile *cache_file)
+{
+ if (cache_file->adt) {
+ expand_animdata(fd, mainvar, cache_file->adt);
+ }
+}
+
static void expand_speaker(FileData *fd, Main *mainvar, Speaker *spk)
{
expand_doit(fd, mainvar, spk->sound);
@@ -9537,6 +9725,9 @@ void BLO_expand_main(void *fdhandle, Main *mainvar)
case ID_GD:
expand_gpencil(fd, mainvar, (bGPdata *)id);
break;
+ case ID_CF:
+ expand_cachefile(fd, mainvar, (CacheFile *)id);
+ break;
}
do_it = true;
@@ -9644,16 +9835,16 @@ static void give_base_to_groups(
}
}
-static ID *create_placeholder(Main *mainvar, const char *idname, const short flag)
+static ID *create_placeholder(Main *mainvar, const short idcode, const char *idname, const short tag)
{
- const short idcode = GS(idname);
ListBase *lb = which_libbase(mainvar, idcode);
ID *ph_id = BKE_libblock_alloc_notest(idcode);
- memcpy(ph_id->name, idname, sizeof(ph_id->name));
+ *((short *)ph_id->name) = idcode;
+ BLI_strncpy(ph_id->name + 2, idname, sizeof(ph_id->name) - 2);
BKE_libblock_init_empty(ph_id);
ph_id->lib = mainvar->curlib;
- ph_id->tag = flag | LIB_TAG_MISSING;
+ ph_id->tag = tag | LIB_TAG_MISSING;
ph_id->us = ID_FAKE_USERS(ph_id);
ph_id->icon_id = 0;
@@ -9665,7 +9856,9 @@ static ID *create_placeholder(Main *mainvar, const char *idname, const short fla
/* returns true if the item was found
* but it may already have already been appended/linked */
-static ID *link_named_part(Main *mainl, FileData *fd, const short idcode, const char *name)
+static ID *link_named_part(
+ Main *mainl, FileData *fd, const short idcode, const char *name,
+ const bool use_placeholders, const bool force_indirect)
{
BHead *bhead = find_bhead_from_code_name(fd, idcode, name);
ID *id;
@@ -9676,7 +9869,7 @@ static ID *link_named_part(Main *mainl, FileData *fd, const short idcode, const
id = is_yet_read(fd, mainl, bhead);
if (id == NULL) {
/* not read yet */
- read_libblock(fd, mainl, bhead, LIB_TAG_TESTEXT, &id);
+ read_libblock(fd, mainl, bhead, force_indirect ? LIB_TAG_TESTIND : LIB_TAG_TESTEXT, &id);
if (id) {
/* sort by name in list */
@@ -9689,18 +9882,22 @@ static ID *link_named_part(Main *mainl, FileData *fd, const short idcode, const
if (G.debug)
printf("append: already linked\n");
oldnewmap_insert(fd->libmap, bhead->old, id, bhead->code);
- if (id->tag & LIB_TAG_INDIRECT) {
+ if (!force_indirect && (id->tag & LIB_TAG_INDIRECT)) {
id->tag &= ~LIB_TAG_INDIRECT;
id->tag |= LIB_TAG_EXTERN;
}
}
}
+ else if (use_placeholders) {
+ /* XXX flag part is weak! */
+ id = create_placeholder(mainl, idcode, name, force_indirect ? LIB_TAG_INDIRECT : LIB_TAG_EXTERN);
+ }
else {
id = NULL;
}
/* if we found the id but the id is NULL, this is really bad */
- BLI_assert((bhead != NULL) == (id != NULL));
+ BLI_assert(!((bhead != NULL) && (id == NULL)));
return id;
}
@@ -9772,9 +9969,9 @@ void BLO_library_link_copypaste(Main *mainl, BlendHandle *bh)
static ID *link_named_part_ex(
Main *mainl, FileData *fd, const short idcode, const char *name, const short flag,
- Scene *scene, View3D *v3d)
+ Scene *scene, View3D *v3d, const bool use_placeholders, const bool force_indirect)
{
- ID *id = link_named_part(mainl, fd, idcode, name);
+ ID *id = link_named_part(mainl, fd, idcode, name, use_placeholders, force_indirect);
if (id && (GS(id->name) == ID_OB)) { /* loose object: give a base */
link_object_postprocess(id, scene, v3d, flag);
@@ -9800,7 +9997,7 @@ static ID *link_named_part_ex(
ID *BLO_library_link_named_part(Main *mainl, BlendHandle **bh, const short idcode, const char *name)
{
FileData *fd = (FileData*)(*bh);
- return link_named_part(mainl, fd, idcode, name);
+ return link_named_part(mainl, fd, idcode, name, false, false);
}
/**
@@ -9814,15 +10011,18 @@ ID *BLO_library_link_named_part(Main *mainl, BlendHandle **bh, const short idcod
* \param flag Options for linking, used for instantiating.
* \param scene The scene in which to instantiate objects/groups (if NULL, no instantiation is done).
* \param v3d The active View3D (only to define active layers for instantiated objects & groups, can be NULL).
+ * \param use_placeholders If true, generate a placeholder (empty ID) if not found in current lib file.
+ * \param force_indirect If true, force loaded ID to be tagged as LIB_TAG_INDIRECT (used in reload context only).
* \return the linked ID when found.
*/
ID *BLO_library_link_named_part_ex(
Main *mainl, BlendHandle **bh,
const short idcode, const char *name, const short flag,
- Scene *scene, View3D *v3d)
+ Scene *scene, View3D *v3d,
+ const bool use_placeholders, const bool force_indirect)
{
FileData *fd = (FileData*)(*bh);
- return link_named_part_ex(mainl, fd, idcode, name, flag, scene, v3d);
+ return link_named_part_ex(mainl, fd, idcode, name, flag, scene, v3d, use_placeholders, force_indirect);
}
static void link_id_part(ReportList *reports, FileData *fd, Main *mainvar, ID *id, ID **r_id)
@@ -9862,7 +10062,7 @@ static void link_id_part(ReportList *reports, FileData *fd, Main *mainvar, ID *i
/* Generate a placeholder for this ID (simplified version of read_libblock actually...). */
if (r_id) {
- *r_id = is_valid ? create_placeholder(mainvar, id->name, id->tag) : NULL;
+ *r_id = is_valid ? create_placeholder(mainvar, GS(id->name), id->name + 2, id->tag) : NULL;
}
}
}
@@ -9992,21 +10192,22 @@ void *BLO_library_read_struct(FileData *fd, BHead *bh, const char *blockname)
/* ************* READ LIBRARY ************** */
-static int mainvar_count_libread_blocks(Main *mainvar)
+static int mainvar_id_tag_any_check(Main *mainvar, const short tag)
{
ListBase *lbarray[MAX_LIBARRAY];
- int a, tot = 0;
+ int a;
a = set_listbasepointers(mainvar, lbarray);
while (a--) {
ID *id;
for (id = lbarray[a]->first; id; id = id->next) {
- if (id->tag & LIB_TAG_READ)
- tot++;
+ if (id->tag & tag) {
+ return true;
+ }
}
}
- return tot;
+ return false;
}
static void read_libraries(FileData *basefd, ListBase *mainlist)
@@ -10026,10 +10227,9 @@ static void read_libraries(FileData *basefd, ListBase *mainlist)
/* test 1: read libdata */
mainptr= mainl->next;
while (mainptr) {
- int tot = mainvar_count_libread_blocks(mainptr);
-
- // printf("found LIB_TAG_READ %s\n", mainptr->curlib->name);
- if (tot) {
+ if (mainvar_id_tag_any_check(mainptr, LIB_TAG_READ)) {
+ // printf("found LIB_TAG_READ %s\n", mainptr->curlib->name);
+
FileData *fd = mainptr->curlib->filedata;
if (fd == NULL) {
diff --git a/source/blender/blenloader/intern/readfile.h b/source/blender/blenloader/intern/readfile.h
index f5c19f5ee22..7719aaa2b0d 100644
--- a/source/blender/blenloader/intern/readfile.h
+++ b/source/blender/blenloader/intern/readfile.h
@@ -74,8 +74,8 @@ typedef struct FileData {
// general reading variables
struct SDNA *filesdna;
- struct SDNA *memsdna;
- char *compflags; /* array of eSDNA_StructCompare */
+ const struct SDNA *memsdna;
+ const char *compflags; /* array of eSDNA_StructCompare */
int fileversion;
int id_name_offs; /* used to retrieve ID names from (bhead+1) */
@@ -156,9 +156,9 @@ const char *bhead_id_name(const FileData *fd, const BHead *bhead);
void blo_reportf_wrap(struct ReportList *reports, ReportType type, const char *format, ...) ATTR_PRINTF_FORMAT(3, 4);
-void blo_do_versions_oldnewmap_insert(struct OldNewMap *onm, void *oldaddr, void *newaddr, int nr);
-void *blo_do_versions_newlibadr(struct FileData *fd, void *lib, void *adr);
-void *blo_do_versions_newlibadr_us(struct FileData *fd, void *lib, void *adr);
+void blo_do_versions_oldnewmap_insert(struct OldNewMap *onm, const void *oldaddr, void *newaddr, int nr);
+void *blo_do_versions_newlibadr(struct FileData *fd, const void *lib, const void *adr);
+void *blo_do_versions_newlibadr_us(struct FileData *fd, const void *lib, const void *adr);
struct PartEff *blo_do_version_give_parteff_245(struct Object *ob);
void blo_do_version_old_trackto_to_constraints(struct Object *ob);
diff --git a/source/blender/blenloader/intern/undofile.c b/source/blender/blenloader/intern/undofile.c
index d0dc9a88cc0..c191e48a143 100644
--- a/source/blender/blenloader/intern/undofile.c
+++ b/source/blender/blenloader/intern/undofile.c
@@ -80,20 +80,6 @@ void BLO_memfile_merge(MemFile *first, MemFile *second)
BLO_memfile_free(first);
}
-static int my_memcmp(const int *mem1, const int *mem2, const int len)
-{
- register int a = len;
- register const int *mema = mem1;
- register const int *memb = mem2;
-
- while (a--) {
- if (*mema != *memb) return 1;
- mema++;
- memb++;
- }
- return 0;
-}
-
void memfile_chunk_add(MemFile *compare, MemFile *current, const char *buf, unsigned int size)
{
static MemFileChunk *compchunk = NULL;
@@ -118,7 +104,7 @@ void memfile_chunk_add(MemFile *compare, MemFile *current, const char *buf, unsi
/* we compare compchunk with buf */
if (compchunk) {
if (compchunk->size == curchunk->size) {
- if (my_memcmp((int *)compchunk->buf, (const int *)buf, size / 4) == 0) {
+ if (memcmp(compchunk->buf, buf, size) == 0) {
curchunk->buf = compchunk->buf;
curchunk->ident = 1;
}
diff --git a/source/blender/blenloader/intern/versioning_250.c b/source/blender/blenloader/intern/versioning_250.c
index 43ebab7856c..1956a17d57b 100644
--- a/source/blender/blenloader/intern/versioning_250.c
+++ b/source/blender/blenloader/intern/versioning_250.c
@@ -1108,6 +1108,8 @@ void blo_do_versions_250(FileData *fd, Library *lib, Main *main)
sce->gm.flag |= GAME_GLSL_NO_NODES;
if (fd->fileflags & G_FILE_GLSL_NO_EXTRA_TEX)
sce->gm.flag |= GAME_GLSL_NO_EXTRA_TEX;
+ if (fd->fileflags & G_FILE_GLSL_NO_ENV_LIGHTING)
+ sce->gm.flag |= GAME_GLSL_NO_ENV_LIGHTING;
if (fd->fileflags & G_FILE_IGNORE_DEPRECATION_WARNINGS)
sce->gm.flag |= GAME_IGNORE_DEPRECATION_WARNINGS;
diff --git a/source/blender/blenloader/intern/versioning_270.c b/source/blender/blenloader/intern/versioning_270.c
index efd167d49d5..14e02c9ffb6 100644
--- a/source/blender/blenloader/intern/versioning_270.c
+++ b/source/blender/blenloader/intern/versioning_270.c
@@ -34,6 +34,7 @@
/* allow readfile to use deprecated functionality */
#define DNA_DEPRECATED_ALLOW
+#include "DNA_armature_types.h"
#include "DNA_brush_types.h"
#include "DNA_camera_types.h"
#include "DNA_cloth_types.h"
@@ -51,6 +52,7 @@
#include "DNA_linestyle_types.h"
#include "DNA_actuator_types.h"
#include "DNA_view3d_types.h"
+#include "DNA_smoke_types.h"
#include "DNA_genfile.h"
@@ -62,6 +64,8 @@
#include "BKE_scene.h"
#include "BKE_sequencer.h"
#include "BKE_screen.h"
+#include "BKE_tracking.h"
+#include "BKE_gpencil.h"
#include "BLI_math.h"
#include "BLI_listbase.h"
@@ -73,6 +77,23 @@
#include "MEM_guardedalloc.h"
+/**
+ * Setup rotation stabilization from ancient single track spec.
+ * Former Version of 2D stabilization used a single tracking marker to determine the rotation
+ * to be compensated. Now several tracks can contribute to rotation detection and this feature
+ * is enabled by the MovieTrackingTrack#flag on a per track base.
+ */
+static void migrate_single_rot_stabilization_track_settings(MovieTrackingStabilization *stab)
+{
+ if (stab->rot_track) {
+ if (!(stab->rot_track->flag & TRACK_USE_2D_STAB_ROT)) {
+ stab->tot_rot_track++;
+ stab->rot_track->flag |= TRACK_USE_2D_STAB_ROT;
+ }
+ }
+ stab->rot_track = NULL; /* this field is now ignored */
+}
+
static void do_version_constraints_radians_degrees_270_1(ListBase *lb)
{
bConstraint *con;
@@ -161,6 +182,16 @@ static void do_version_action_editor_properties_region(ListBase *regionbase)
}
}
+static void do_version_bones_super_bbone(ListBase *lb)
+{
+ for (Bone *bone = lb->first; bone; bone = bone->next) {
+ bone->scaleIn = 1.0f;
+ bone->scaleOut = 1.0f;
+
+ do_version_bones_super_bbone(&bone->childbase);
+ }
+}
+
void blo_do_versions_270(FileData *fd, Library *UNUSED(lib), Main *main)
{
if (!MAIN_VERSION_ATLEAST(main, 270, 0)) {
@@ -1064,15 +1095,6 @@ void blo_do_versions_270(FileData *fd, Library *UNUSED(lib), Main *main)
}
}
- /* init grease pencil smooth level iterations */
- for (bGPdata *gpd = main->gpencil.first; gpd; gpd = gpd->id.next) {
- for (bGPDlayer *gpl = gpd->layers.first; gpl; gpl = gpl->next) {
- if (gpl->draw_smoothlvl == 0) {
- gpl->draw_smoothlvl = 1;
- }
- }
- }
-
for (bScreen *screen = main->screen.first; screen; screen = screen->id.next) {
for (ScrArea *sa = screen->areabase.first; sa; sa = sa->next) {
for (SpaceLink *sl = sa->spacedata.first; sl; sl = sl->next) {
@@ -1151,4 +1173,270 @@ void blo_do_versions_270(FileData *fd, Library *UNUSED(lib), Main *main)
}
}
}
+
+ if (!MAIN_VERSION_ATLEAST(main, 277, 2)) {
+ if (!DNA_struct_elem_find(fd->filesdna, "Bone", "float", "scaleIn")) {
+ for (bArmature *arm = main->armature.first; arm; arm = arm->id.next) {
+ do_version_bones_super_bbone(&arm->bonebase);
+ }
+ }
+ if (!DNA_struct_elem_find(fd->filesdna, "bPoseChannel", "float", "scaleIn")) {
+ for (Object *ob = main->object.first; ob; ob = ob->id.next) {
+ if (ob->pose) {
+ for (bPoseChannel *pchan = ob->pose->chanbase.first; pchan; pchan = pchan->next) {
+ /* see do_version_bones_super_bbone()... */
+ pchan->scaleIn = 1.0f;
+ pchan->scaleOut = 1.0f;
+
+ /* also make sure some legacy (unused for over a decade) flags are unset,
+ * so that we can reuse them for stuff that matters now...
+ * (i.e. POSE_IK_MAT, (unknown/unused x 4), POSE_HAS_IK)
+ *
+ * These seem to have been runtime flags used by the IK solver, but that stuff
+ * should be able to be recalculated automatically anyway, so it should be fine.
+ */
+ pchan->flag &= ~((1 << 3) | (1 << 4) | (1 << 5) | (1 << 6) | (1 << 7) | (1 << 8));
+ }
+ }
+ }
+ }
+
+ for (Camera *camera = main->camera.first; camera != NULL; camera = camera->id.next) {
+ if (camera->stereo.pole_merge_angle_from == 0.0f &&
+ camera->stereo.pole_merge_angle_to == 0.0f)
+ {
+ camera->stereo.pole_merge_angle_from = DEG2RADF(60.0f);
+ camera->stereo.pole_merge_angle_to = DEG2RADF(75.0f);
+ }
+ }
+
+ if (!DNA_struct_elem_find(fd->filesdna, "NormalEditModifierData", "float", "mix_limit")) {
+ Object *ob;
+
+ for (ob = main->object.first; ob; ob = ob->id.next) {
+ ModifierData *md;
+ for (md = ob->modifiers.first; md; md = md->next) {
+ if (md->type == eModifierType_NormalEdit) {
+ NormalEditModifierData *nemd = (NormalEditModifierData *)md;
+ nemd->mix_limit = DEG2RADF(180.0f);
+ }
+ }
+ }
+ }
+
+ if (!DNA_struct_elem_find(fd->filesdna, "BooleanModifierData", "float", "double_threshold")) {
+ Object *ob;
+ for (ob = main->object.first; ob; ob = ob->id.next) {
+ ModifierData *md;
+ for (md = ob->modifiers.first; md; md = md->next) {
+ if (md->type == eModifierType_Boolean) {
+ BooleanModifierData *bmd = (BooleanModifierData *)md;
+ bmd->double_threshold = 1e-6f;
+ }
+ }
+ }
+ }
+
+ for (Brush *br = main->brush.first; br; br = br->id.next) {
+ if (br->sculpt_tool == SCULPT_TOOL_FLATTEN) {
+ br->flag |= BRUSH_ACCUMULATE;
+ }
+ }
+
+ if (!DNA_struct_elem_find(fd->filesdna, "ClothSimSettings", "float", "time_scale")) {
+ Object *ob;
+ ModifierData *md;
+ for (ob = main->object.first; ob; ob = ob->id.next) {
+ for (md = ob->modifiers.first; md; md = md->next) {
+ if (md->type == eModifierType_Cloth) {
+ ClothModifierData *clmd = (ClothModifierData *)md;
+ clmd->sim_parms->time_scale = 1.0f;
+ }
+ else if (md->type == eModifierType_ParticleSystem) {
+ ParticleSystemModifierData *pmd = (ParticleSystemModifierData *)md;
+ if (pmd->psys->clmd) {
+ pmd->psys->clmd->sim_parms->time_scale = 1.0f;
+ }
+ }
+ }
+ }
+ }
+ }
+
+ if (!MAIN_VERSION_ATLEAST(main, 277, 3)) {
+ /* ------- init of grease pencil initialization --------------- */
+ if (!DNA_struct_elem_find(fd->filesdna, "bGPDstroke", "bGPDpalettecolor", "*palcolor")) {
+ for (Scene *scene = main->scene.first; scene; scene = scene->id.next) {
+ ToolSettings *ts = scene->toolsettings;
+ /* initialize use position for sculpt brushes */
+ ts->gp_sculpt.flag |= GP_BRUSHEDIT_FLAG_APPLY_POSITION;
+ /* initialize selected vertices alpha factor */
+ ts->gp_sculpt.alpha = 1.0f;
+
+ /* new strength sculpt brush */
+ if (ts->gp_sculpt.brush[0].size >= 11) {
+ GP_BrushEdit_Settings *gset = &ts->gp_sculpt;
+ GP_EditBrush_Data *brush;
+
+ brush = &gset->brush[GP_EDITBRUSH_TYPE_STRENGTH];
+ brush->size = 25;
+ brush->strength = 0.5f;
+ brush->flag = GP_EDITBRUSH_FLAG_USE_FALLOFF;
+ }
+ }
+ /* create a default grease pencil drawing brushes set */
+ if (!BLI_listbase_is_empty(&main->gpencil)) {
+ for (Scene *scene = main->scene.first; scene; scene = scene->id.next) {
+ ToolSettings *ts = scene->toolsettings;
+ if (BLI_listbase_is_empty(&ts->gp_brushes)) {
+ BKE_gpencil_brush_init_presets(ts);
+ }
+ }
+ }
+ /* Convert Grease Pencil to new palettes/brushes
+ * Loop all strokes and create the palette and all colors
+ */
+ for (bGPdata *gpd = main->gpencil.first; gpd; gpd = gpd->id.next) {
+ if (BLI_listbase_is_empty(&gpd->palettes)) {
+ /* create palette */
+ bGPDpalette *palette = BKE_gpencil_palette_addnew(gpd, "GP_Palette", true);
+ for (bGPDlayer *gpl = gpd->layers.first; gpl; gpl = gpl->next) {
+ /* create color using layer name */
+ bGPDpalettecolor *palcolor = BKE_gpencil_palettecolor_addnew(palette, gpl->info, true);
+ if (palcolor != NULL) {
+ /* set color attributes */
+ copy_v4_v4(palcolor->color, gpl->color);
+ copy_v4_v4(palcolor->fill, gpl->fill);
+
+ if (gpl->flag & GP_LAYER_HIDE) palcolor->flag |= PC_COLOR_HIDE;
+ if (gpl->flag & GP_LAYER_LOCKED) palcolor->flag |= PC_COLOR_LOCKED;
+ if (gpl->flag & GP_LAYER_ONIONSKIN) palcolor->flag |= PC_COLOR_ONIONSKIN;
+ if (gpl->flag & GP_LAYER_VOLUMETRIC) palcolor->flag |= PC_COLOR_VOLUMETRIC;
+ if (gpl->flag & GP_LAYER_HQ_FILL) palcolor->flag |= PC_COLOR_HQ_FILL;
+
+ /* set layer opacity to 1 */
+ gpl->opacity = 1.0f;
+
+ /* set tint color */
+ ARRAY_SET_ITEMS(gpl->tintcolor, 0.0f, 0.0f, 0.0f, 0.0f);
+
+ /* flush relevant layer-settings to strokes */
+ for (bGPDframe *gpf = gpl->frames.first; gpf; gpf = gpf->next) {
+ for (bGPDstroke *gps = gpf->strokes.first; gps; gps = gps->next) {
+ /* set stroke to palette and force recalculation */
+ BLI_strncpy(gps->colorname, gpl->info, sizeof(gps->colorname));
+ gps->palcolor = NULL;
+ gps->flag |= GP_STROKE_RECALC_COLOR;
+ gps->thickness = gpl->thickness;
+
+ /* set alpha strength to 1 */
+ for (int i = 0; i < gps->totpoints; i++) {
+ gps->points[i].strength = 1.0f;
+ }
+ }
+ }
+ }
+
+ /* set thickness to 0 (now it is a factor to override stroke thickness) */
+ gpl->thickness = 0.0f;
+ }
+ /* set first color as active */
+ if (palette->colors.first)
+ BKE_gpencil_palettecolor_setactive(palette, palette->colors.first);
+ }
+ }
+ }
+ /* ------- end of grease pencil initialization --------------- */
+ }
+
+ if (!MAIN_VERSION_ATLEAST(main, 278, 0)) {
+ if (!DNA_struct_elem_find(fd->filesdna, "MovieTrackingTrack", "float", "weight_stab")) {
+ MovieClip *clip;
+ for (clip = main->movieclip.first; clip; clip = clip->id.next) {
+ MovieTracking *tracking = &clip->tracking;
+ MovieTrackingObject *tracking_object;
+ for (tracking_object = tracking->objects.first;
+ tracking_object != NULL;
+ tracking_object = tracking_object->next)
+ {
+ ListBase *tracksbase = BKE_tracking_object_get_tracks(tracking, tracking_object);
+ MovieTrackingTrack *track;
+ for (track = tracksbase->first;
+ track != NULL;
+ track = track->next)
+ {
+ track->weight_stab = track->weight;
+ }
+ }
+ }
+ }
+
+ if (!DNA_struct_elem_find(fd->filesdna, "MovieTrackingStabilization", "int", "tot_rot_track")) {
+ MovieClip *clip;
+ for (clip = main->movieclip.first; clip != NULL; clip = clip->id.next) {
+ if (clip->tracking.stabilization.rot_track) {
+ migrate_single_rot_stabilization_track_settings(&clip->tracking.stabilization);
+ }
+ if (clip->tracking.stabilization.scale == 0.0f) {
+ /* ensure init.
+ * Was previously used for autoscale only,
+ * now used always (as "target scale") */
+ clip->tracking.stabilization.scale = 1.0f;
+ }
+ /* blender prefers 1-based frame counting;
+ * thus using frame 1 as reference typically works best */
+ clip->tracking.stabilization.anchor_frame = 1;
+ /* by default show the track lists expanded, to improve "discoverability" */
+ clip->tracking.stabilization.flag |= TRACKING_SHOW_STAB_TRACKS;
+ /* deprecated, not used anymore */
+ clip->tracking.stabilization.ok = false;
+ }
+ }
+ }
+ if (!MAIN_VERSION_ATLEAST(main, 278, 2)) {
+ if (!DNA_struct_elem_find(fd->filesdna, "FFMpegCodecData", "int", "ffmpeg_preset")) {
+ for (Scene *scene = main->scene.first; scene; scene = scene->id.next) {
+ /* "medium" is the preset FFmpeg uses when no presets are given. */
+ scene->r.ffcodecdata.ffmpeg_preset = FFM_PRESET_MEDIUM;
+ }
+ }
+ if (!DNA_struct_elem_find(fd->filesdna, "FFMpegCodecData", "int", "constant_rate_factor")) {
+ for (Scene *scene = main->scene.first; scene; scene = scene->id.next) {
+ /* fall back to behaviour from before we introduced CRF for old files */
+ scene->r.ffcodecdata.constant_rate_factor = FFM_CRF_NONE;
+ }
+ }
+
+ if (!DNA_struct_elem_find(fd->filesdna, "SmokeModifierData", "float", "slice_per_voxel")) {
+ Object *ob;
+ ModifierData *md;
+
+ for (ob = main->object.first; ob; ob = ob->id.next) {
+ for (md = ob->modifiers.first; md; md = md->next) {
+ if (md->type == eModifierType_Smoke) {
+ SmokeModifierData *smd = (SmokeModifierData *)md;
+ if (smd->domain) {
+ smd->domain->slice_per_voxel = 5.0f;
+ smd->domain->slice_depth = 0.5f;
+ smd->domain->display_thickness = 1.0f;
+ }
+ }
+ }
+ }
+ }
+ }
+
+ {
+ for (Scene *scene = main->scene.first; scene != NULL; scene = scene->id.next) {
+ if (scene->toolsettings != NULL) {
+ ToolSettings *ts = scene->toolsettings;
+ ParticleEditSettings *pset = &ts->particle;
+ for (int a = 0; a < PE_TOT_BRUSH; a++) {
+ if (pset->brush[a].count == 0) {
+ pset->brush[a].count = 10;
+ }
+ }
+ }
+ }
+ }
}
diff --git a/source/blender/blenloader/intern/versioning_defaults.c b/source/blender/blenloader/intern/versioning_defaults.c
index ad7a3c5b9c4..99d9e140481 100644
--- a/source/blender/blenloader/intern/versioning_defaults.c
+++ b/source/blender/blenloader/intern/versioning_defaults.c
@@ -108,6 +108,11 @@ void BLO_update_defaults_startup_blend(Main *bmain)
brush->strength = 0.5f;
brush->flag = GP_EDITBRUSH_FLAG_USE_FALLOFF;
+ brush = &gset->brush[GP_EDITBRUSH_TYPE_STRENGTH];
+ brush->size = 25;
+ brush->strength = 0.5f;
+ brush->flag = GP_EDITBRUSH_FLAG_USE_FALLOFF;
+
brush = &gset->brush[GP_EDITBRUSH_TYPE_GRAB];
brush->size = 50;
brush->strength = 0.3f;
@@ -142,6 +147,7 @@ void BLO_update_defaults_startup_blend(Main *bmain)
ParticleEditSettings *pset = &ts->particle;
for (int a = 0; a < PE_TOT_BRUSH; a++) {
pset->brush[a].strength = 0.5f;
+ pset->brush[a].count = 10;
}
pset->brush[PE_BRUSH_CUT].strength = 1.0f;
}
@@ -256,6 +262,11 @@ void BLO_update_defaults_startup_blend(Main *bmain)
if (br) {
br->alpha = 1.0f;
}
+
+ br = (Brush *)BKE_libblock_find_name_ex(bmain, ID_BR, "Flatten/Contrast");
+ if (br) {
+ br->flag |= BRUSH_ACCUMULATE;
+ }
}
}
diff --git a/source/blender/blenloader/intern/writefile.c b/source/blender/blenloader/intern/writefile.c
index 92371cefb4c..b02b76118a2 100644
--- a/source/blender/blenloader/intern/writefile.c
+++ b/source/blender/blenloader/intern/writefile.c
@@ -29,46 +29,56 @@
*/
-/*
- * FILEFORMAT: IFF-style structure (but not IFF compatible!)
+/**
+ *
+ * FILE FORMAT
+ * ===========
+ *
+ * IFF-style structure (but not IFF compatible!)
*
* start file:
+ * <pre>
* BLENDER_V100 12 bytes (versie 1.00)
* V = big endian, v = little endian
* _ = 4 byte pointer, - = 8 byte pointer
+ * </pre>
*
- * datablocks: also see struct BHead
+ * datablocks: (also see struct #BHead).
+ * <pre>
* <bh.code> 4 chars
* <bh.len> int, len data after BHead
* <bh.old> void, old pointer
* <bh.SDNAnr> int
- * <bh.nr> int, in case of array: amount of structs
+ * <bh.nr> int, in case of array: number of structs
* data
* ...
* ...
+ * </pre>
*
* Almost all data in Blender are structures. Each struct saved
* gets a BHead header. With BHead the struct can be linked again
* and compared with StructDNA .
*
+ *
* WRITE
+ * =====
*
* Preferred writing order: (not really a must, but why would you do it random?)
* Any case: direct data is ALWAYS after the lib block
*
* (Local file data)
* - for each LibBlock
- * - write LibBlock
- * - write associated direct data
+ * - write LibBlock
+ * - write associated direct data
* (External file data)
* - per library
- * - write library block
- * - per LibBlock
- * - write the ID of LibBlock
- * - write TEST (128x128, blend file preview, optional)
- * - write FileGlobal (some global vars)
- * - write SDNA
- * - write USER if filename is ~/X.XX/config/startup.blend
+ * - write library block
+ * - per LibBlock
+ * - write the ID of LibBlock
+ * - write #TEST (#RenderInfo struct. 128x128 blend file preview is optional).
+ * - write #GLOB (#FileGlobal struct) (some global vars).
+ * - write #DNA1 (#SDNA struct)
+ * - write #USER (#UserDef struct) if filename is ``~/X.XX/config/startup.blend``.
*/
@@ -97,6 +107,7 @@
#include "DNA_armature_types.h"
#include "DNA_actuator_types.h"
#include "DNA_brush_types.h"
+#include "DNA_cachefile_types.h"
#include "DNA_camera_types.h"
#include "DNA_cloth_types.h"
#include "DNA_constraint_types.h"
@@ -163,7 +174,7 @@
#include "BKE_mesh.h"
#ifdef USE_NODE_COMPAT_CUSTOMNODES
-#include "NOD_socket.h" /* for sock->default_value data */
+#include "NOD_socket.h" /* for sock->default_value data */
#endif
@@ -174,13 +185,16 @@
#include "readfile.h"
+/* for SDNA_TYPE_FROM_STRUCT() macro */
+#include "dna_type_offsets.h"
+
#include <errno.h>
/* ********* my write, buffered writing with minimum size chunks ************ */
-#define MYWRITE_BUFFER_SIZE 100000
-#define MYWRITE_MAX_CHUNK 32768
-
+/* Use optimal allocation since blocks of this size are kept in memory for undo. */
+#define MYWRITE_BUFFER_SIZE (MEM_SIZE_OPTIMAL(1 << 17)) /* 128kb */
+#define MYWRITE_MAX_CHUNK (MEM_SIZE_OPTIMAL(1 << 15)) /* ~32kb */
/** \name Small API to handle compression.
@@ -290,12 +304,13 @@ static void ww_handle_init(eWriteWrapType ww_type, WriteWrap *r_ww)
typedef struct {
- struct SDNA *sdna;
+ const struct SDNA *sdna;
unsigned char *buf;
MemFile *compare, *current;
-
- int tot, count, error;
+
+ int tot, count;
+ bool error;
/* Wrap writing, so we can use zlib or
* other compression types later, see: G_FILE_COMPRESS
@@ -303,33 +318,32 @@ typedef struct {
WriteWrap *ww;
#ifdef USE_BMESH_SAVE_AS_COMPAT
- char use_mesh_compat; /* option to save with older mesh format */
+ bool use_mesh_compat; /* option to save with older mesh format */
#endif
} WriteData;
static WriteData *writedata_new(WriteWrap *ww)
{
- WriteData *wd= MEM_callocN(sizeof(*wd), "writedata");
-
- /* XXX, see note about this in readfile.c, remove
- * once we have an xp lock - zr
- */
+ WriteData *wd = MEM_callocN(sizeof(*wd), "writedata");
- if (wd == NULL) return NULL;
-
- wd->sdna = DNA_sdna_from_data(DNAstr, DNAlen, false);
+ wd->sdna = DNA_sdna_current_get();
wd->ww = ww;
- wd->buf= MEM_mallocN(MYWRITE_BUFFER_SIZE, "wd->buf");
+ wd->buf = MEM_mallocN(MYWRITE_BUFFER_SIZE, "wd->buf");
return wd;
}
static void writedata_do_write(WriteData *wd, const void *mem, int memlen)
{
- if ((wd == NULL) || wd->error || (mem == NULL) || memlen < 1) return;
- if (wd->error) return;
+ if ((wd == NULL) || wd->error || (mem == NULL) || memlen < 1) {
+ return;
+ }
+
+ if (UNLIKELY(wd->error)) {
+ return;
+ }
/* memory based save */
if (wd->current) {
@@ -337,15 +351,13 @@ static void writedata_do_write(WriteData *wd, const void *mem, int memlen)
}
else {
if (wd->ww->write(wd->ww, mem, memlen) != memlen) {
- wd->error = 1;
+ wd->error = true;
}
}
}
static void writedata_free(WriteData *wd)
{
- DNA_sdna_free(wd->sdna);
-
MEM_freeN(wd->buf);
MEM_freeN(wd);
}
@@ -353,39 +365,46 @@ static void writedata_free(WriteData *wd)
/***/
/**
+ * Flush helps the de-duplicating memory for undo-save by logically segmenting data,
+ * so differences in one part of memory won't cause unrelated data to be duplicated.
+ */
+static void mywrite_flush(WriteData *wd)
+{
+ if (wd->count) {
+ writedata_do_write(wd, wd->buf, wd->count);
+ wd->count = 0;
+ }
+}
+
+/**
* Low level WRITE(2) wrapper that buffers data
* \param adr Pointer to new chunk of data
* \param len Length of new chunk of data
* \warning Talks to other functions with global parameters
*/
-
-#define MYWRITE_FLUSH NULL
-
static void mywrite(WriteData *wd, const void *adr, int len)
{
- if (wd->error) return;
+ if (UNLIKELY(wd->error)) {
+ return;
+ }
- /* flush helps compression for undo-save */
- if (adr==MYWRITE_FLUSH) {
- if (wd->count) {
- writedata_do_write(wd, wd->buf, wd->count);
- wd->count= 0;
- }
+ if (adr == NULL) {
+ BLI_assert(0);
return;
}
- wd->tot+= len;
-
+ wd->tot += len;
+
/* if we have a single big chunk, write existing data in
* buffer and write out big chunk in smaller pieces */
- if (len>MYWRITE_MAX_CHUNK) {
+ if (len > MYWRITE_MAX_CHUNK) {
if (wd->count) {
writedata_do_write(wd, wd->buf, wd->count);
- wd->count= 0;
+ wd->count = 0;
}
do {
- int writelen= MIN2(len, MYWRITE_MAX_CHUNK);
+ int writelen = MIN2(len, MYWRITE_MAX_CHUNK);
writedata_do_write(wd, adr, writelen);
adr = (const char *)adr + writelen;
len -= writelen;
@@ -395,14 +414,14 @@ static void mywrite(WriteData *wd, const void *adr, int len)
}
/* if data would overflow buffer, write out the buffer */
- if (len+wd->count>MYWRITE_BUFFER_SIZE-1) {
+ if (len + wd->count > MYWRITE_BUFFER_SIZE - 1) {
writedata_do_write(wd, wd->buf, wd->count);
- wd->count= 0;
+ wd->count = 0;
}
/* append data at end of buffer */
memcpy(&wd->buf[wd->count], adr, len);
- wd->count+= len;
+ wd->count += len;
}
/**
@@ -414,15 +433,17 @@ static void mywrite(WriteData *wd, const void *adr, int len)
*/
static WriteData *bgnwrite(WriteWrap *ww, MemFile *compare, MemFile *current)
{
- WriteData *wd= writedata_new(ww);
+ WriteData *wd = writedata_new(ww);
- if (wd == NULL) return NULL;
+ if (wd == NULL) {
+ return NULL;
+ }
- wd->compare= compare;
- wd->current= current;
+ wd->compare = compare;
+ wd->current = current;
/* this inits comparing */
memfile_chunk_add(compare, NULL, NULL, 0);
-
+
return wd;
}
@@ -432,16 +453,14 @@ static WriteData *bgnwrite(WriteWrap *ww, MemFile *compare, MemFile *current)
* \return unknown global variable otherwise
* \warning Talks to other functions with global parameters
*/
-static int endwrite(WriteData *wd)
+static bool endwrite(WriteData *wd)
{
- int err;
-
if (wd->count) {
writedata_do_write(wd, wd->buf, wd->count);
- wd->count= 0;
+ wd->count = 0;
}
-
- err= wd->error;
+
+ const bool err = wd->error;
writedata_free(wd);
return err;
@@ -449,51 +468,82 @@ static int endwrite(WriteData *wd)
/* ********** WRITE FILE ****************** */
-static void writestruct_at_address(WriteData *wd, int filecode, const char *structname, int nr, void *adr, void *data)
+static void writestruct_at_address_nr(
+ WriteData *wd, int filecode, const int struct_nr, int nr,
+ const void *adr, const void *data)
{
BHead bh;
const short *sp;
- if (adr==NULL || data==NULL || nr==0) return;
-
- /* init BHead */
- bh.code= filecode;
- bh.old= adr;
- bh.nr= nr;
+ BLI_assert(struct_nr > 0 && struct_nr < SDNA_TYPE_MAX);
- bh.SDNAnr= DNA_struct_find_nr(wd->sdna, structname);
- if (bh.SDNAnr== -1) {
- printf("error: can't find SDNA code <%s>\n", structname);
+ if (adr == NULL || data == NULL || nr == 0) {
return;
}
- sp= wd->sdna->structs[bh.SDNAnr];
- bh.len= nr*wd->sdna->typelens[sp[0]];
+ /* init BHead */
+ bh.code = filecode;
+ bh.old = adr;
+ bh.nr = nr;
+
+ bh.SDNAnr = struct_nr;
+ sp = wd->sdna->structs[bh.SDNAnr];
- if (bh.len==0) return;
+ bh.len = nr * wd->sdna->typelens[sp[0]];
+
+ if (bh.len == 0) {
+ return;
+ }
mywrite(wd, &bh, sizeof(BHead));
mywrite(wd, data, bh.len);
}
-static void writestruct(WriteData *wd, int filecode, const char *structname, int nr, void *adr)
+static void writestruct_at_address_id(
+ WriteData *wd, int filecode, const char *structname, int nr,
+ const void *adr, const void *data)
{
- writestruct_at_address(wd, filecode, structname, nr, adr, adr);
+ if (adr == NULL || data == NULL || nr == 0) {
+ return;
+ }
+
+ const int SDNAnr = DNA_struct_find_nr(wd->sdna, structname);
+ if (UNLIKELY(SDNAnr == -1)) {
+ printf("error: can't find SDNA code <%s>\n", structname);
+ return;
+ }
+
+ writestruct_at_address_nr(wd, filecode, SDNAnr, nr, adr, data);
+}
+
+static void writestruct_nr(
+ WriteData *wd, int filecode, const int struct_nr, int nr,
+ const void *adr)
+{
+ writestruct_at_address_nr(wd, filecode, struct_nr, nr, adr, adr);
+}
+
+static void writestruct_id(
+ WriteData *wd, int filecode, const char *structname, int nr,
+ const void *adr)
+{
+ writestruct_at_address_id(wd, filecode, structname, nr, adr, adr);
}
static void writedata(WriteData *wd, int filecode, int len, const void *adr) /* do not use for structs */
{
BHead bh;
- if (adr==NULL) return;
- if (len==0) return;
+ if (adr == NULL || len == 0) {
+ return;
+ }
/* align to 4 (writes uninitialized bytes in some cases) */
len = (len + 3) & ~3;
/* init BHead */
bh.code = filecode;
- bh.old = (void *)adr; /* this is safe to cast from const */
+ bh.old = adr;
bh.nr = 1;
bh.SDNAnr = 0;
bh.len = len;
@@ -503,68 +553,99 @@ static void writedata(WriteData *wd, int filecode, int len, const void *adr) /*
}
/* use this to force writing of lists in same order as reading (using link_list) */
-static void writelist(WriteData *wd, int filecode, const char *structname, ListBase *lb)
+static void writelist_nr(WriteData *wd, int filecode, const int struct_nr, const ListBase *lb)
{
- Link *link = lb->first;
-
+ const Link *link = lb->first;
+
while (link) {
- writestruct(wd, filecode, structname, 1, link);
+ writestruct_nr(wd, filecode, struct_nr, 1, link);
link = link->next;
}
}
+#if 0
+static void writelist_id(WriteData *wd, int filecode, const char *structname, const ListBase *lb)
+{
+ const Link *link = lb->first;
+ if (link) {
+
+ const int struct_nr = DNA_struct_find_nr(wd->sdna, structname);
+ if (struct_nr == -1) {
+ printf("error: can't find SDNA code <%s>\n", structname);
+ return;
+ }
+
+ while (link) {
+ writestruct_nr(wd, filecode, struct_nr, 1, link);
+ link = link->next;
+ }
+ }
+}
+#endif
+
+#define writestruct_at_address(wd, filecode, struct_id, nr, adr, data) \
+ writestruct_at_address_nr(wd, filecode, SDNA_TYPE_FROM_STRUCT(struct_id), nr, adr, data)
+
+#define writestruct(wd, filecode, struct_id, nr, adr) \
+ writestruct_nr(wd, filecode, SDNA_TYPE_FROM_STRUCT(struct_id), nr, adr)
+
+#define writelist(wd, filecode, struct_id, lb) \
+ writelist_nr(wd, filecode, SDNA_TYPE_FROM_STRUCT(struct_id), lb)
+
/* *************** writing some direct data structs used in more code parts **************** */
/*These functions are used by blender's .blend system for file saving/loading.*/
-void IDP_WriteProperty_OnlyData(IDProperty *prop, void *wd);
-void IDP_WriteProperty(IDProperty *prop, void *wd);
+void IDP_WriteProperty_OnlyData(const IDProperty *prop, void *wd);
+void IDP_WriteProperty(const IDProperty *prop, void *wd);
-static void IDP_WriteArray(IDProperty *prop, void *wd)
+static void IDP_WriteArray(const IDProperty *prop, void *wd)
{
/*REMEMBER to set totalen to len in the linking code!!*/
if (prop->data.pointer) {
writedata(wd, DATA, MEM_allocN_len(prop->data.pointer), prop->data.pointer);
if (prop->subtype == IDP_GROUP) {
- IDProperty **array= prop->data.pointer;
+ IDProperty **array = prop->data.pointer;
int a;
- for (a=0; a<prop->len; a++)
+ for (a = 0; a < prop->len; a++) {
IDP_WriteProperty(array[a], wd);
+ }
}
}
}
-static void IDP_WriteIDPArray(IDProperty *prop, void *wd)
+static void IDP_WriteIDPArray(const IDProperty *prop, void *wd)
{
/*REMEMBER to set totalen to len in the linking code!!*/
if (prop->data.pointer) {
- IDProperty *array = prop->data.pointer;
+ const IDProperty *array = prop->data.pointer;
int a;
- writestruct(wd, DATA, "IDProperty", prop->len, array);
+ writestruct(wd, DATA, IDProperty, prop->len, array);
- for (a=0; a<prop->len; a++)
+ for (a = 0; a < prop->len; a++) {
IDP_WriteProperty_OnlyData(&array[a], wd);
+ }
}
}
-static void IDP_WriteString(IDProperty *prop, void *wd)
+static void IDP_WriteString(const IDProperty *prop, void *wd)
{
/*REMEMBER to set totalen to len in the linking code!!*/
writedata(wd, DATA, prop->len, prop->data.pointer);
}
-static void IDP_WriteGroup(IDProperty *prop, void *wd)
+static void IDP_WriteGroup(const IDProperty *prop, void *wd)
{
IDProperty *loop;
- for (loop=prop->data.group.first; loop; loop=loop->next) {
+ for (loop = prop->data.group.first; loop; loop = loop->next) {
IDP_WriteProperty(loop, wd);
}
}
/* Functions to read/write ID Properties */
-void IDP_WriteProperty_OnlyData(IDProperty *prop, void *wd)
+void IDP_WriteProperty_OnlyData(const IDProperty *prop, void *wd)
{
switch (prop->type) {
case IDP_GROUP:
@@ -582,35 +663,38 @@ void IDP_WriteProperty_OnlyData(IDProperty *prop, void *wd)
}
}
-void IDP_WriteProperty(IDProperty *prop, void *wd)
+void IDP_WriteProperty(const IDProperty *prop, void *wd)
{
- writestruct(wd, DATA, "IDProperty", 1, prop);
+ writestruct(wd, DATA, IDProperty, 1, prop);
IDP_WriteProperty_OnlyData(prop, wd);
}
-static void write_previews(WriteData *wd, PreviewImage *prv)
+static void write_iddata(void *wd, const ID *id)
+{
+ /* ID_WM's id->properties are considered runtime only, and never written in .blend file. */
+ if (id->properties && !ELEM(GS(id->name), ID_WM)) {
+ IDP_WriteProperty(id->properties, wd);
+ }
+}
+
+static void write_previews(WriteData *wd, const PreviewImage *prv_orig)
{
/* Never write previews when doing memsave (i.e. undo/redo)! */
- if (prv && !wd->current) {
- short w = prv->w[1];
- short h = prv->h[1];
- unsigned int *rect = prv->rect[1];
+ if (prv_orig && !wd->current) {
+ PreviewImage prv = *prv_orig;
/* don't write out large previews if not requested */
if (!(U.flag & USER_SAVE_PREVIEWS)) {
- prv->w[1] = 0;
- prv->h[1] = 0;
- prv->rect[1] = NULL;
+ prv.w[1] = 0;
+ prv.h[1] = 0;
+ prv.rect[1] = NULL;
}
- writestruct(wd, DATA, "PreviewImage", 1, prv);
- if (prv->rect[0]) writedata(wd, DATA, prv->w[0] * prv->h[0] * sizeof(unsigned int), prv->rect[0]);
- if (prv->rect[1]) writedata(wd, DATA, prv->w[1] * prv->h[1] * sizeof(unsigned int), prv->rect[1]);
-
- /* restore preview, we still want to keep it in memory even if not saved to file */
- if (!(U.flag & USER_SAVE_PREVIEWS) ) {
- prv->w[1] = w;
- prv->h[1] = h;
- prv->rect[1] = rect;
+ writestruct_at_address(wd, DATA, PreviewImage, 1, prv_orig, &prv);
+ if (prv.rect[0]) {
+ writedata(wd, DATA, prv.w[0] * prv.h[0] * sizeof(unsigned int), prv.rect[0]);
+ }
+ if (prv.rect[1]) {
+ writedata(wd, DATA, prv.w[1] * prv.h[1] * sizeof(unsigned int), prv.rect[1]);
}
}
}
@@ -618,45 +702,47 @@ static void write_previews(WriteData *wd, PreviewImage *prv)
static void write_fmodifiers(WriteData *wd, ListBase *fmodifiers)
{
FModifier *fcm;
-
+
/* Write all modifiers first (for faster reloading) */
- writelist(wd, DATA, "FModifier", fmodifiers);
-
+ writelist(wd, DATA, FModifier, fmodifiers);
+
/* Modifiers */
- for (fcm= fmodifiers->first; fcm; fcm= fcm->next) {
- const FModifierTypeInfo *fmi= fmodifier_get_typeinfo(fcm);
-
+ for (fcm = fmodifiers->first; fcm; fcm = fcm->next) {
+ const FModifierTypeInfo *fmi = fmodifier_get_typeinfo(fcm);
+
/* Write the specific data */
if (fmi && fcm->data) {
/* firstly, just write the plain fmi->data struct */
- writestruct(wd, DATA, fmi->structName, 1, fcm->data);
-
+ writestruct_id(wd, DATA, fmi->structName, 1, fcm->data);
+
/* do any modifier specific stuff */
switch (fcm->type) {
case FMODIFIER_TYPE_GENERATOR:
{
- FMod_Generator *data= (FMod_Generator *)fcm->data;
-
+ FMod_Generator *data = fcm->data;
+
/* write coefficients array */
- if (data->coefficients)
- writedata(wd, DATA, sizeof(float)*(data->arraysize), data->coefficients);
+ if (data->coefficients) {
+ writedata(wd, DATA, sizeof(float) * (data->arraysize), data->coefficients);
+ }
break;
}
case FMODIFIER_TYPE_ENVELOPE:
{
- FMod_Envelope *data= (FMod_Envelope *)fcm->data;
-
+ FMod_Envelope *data = fcm->data;
+
/* write envelope data */
- if (data->data)
- writestruct(wd, DATA, "FCM_EnvelopeData", data->totvert, data->data);
+ if (data->data) {
+ writestruct(wd, DATA, FCM_EnvelopeData, data->totvert, data->data);
+ }
break;
}
case FMODIFIER_TYPE_PYTHON:
{
- FMod_Python *data = (FMod_Python *)fcm->data;
-
+ FMod_Python *data = fcm->data;
+
/* Write ID Properties -- and copy this comment EXACTLY for easy finding
* of library blocks that implement this.*/
IDP_WriteProperty(data->prop, wd);
@@ -671,37 +757,41 @@ static void write_fmodifiers(WriteData *wd, ListBase *fmodifiers)
static void write_fcurves(WriteData *wd, ListBase *fcurves)
{
FCurve *fcu;
-
- writelist(wd, DATA, "FCurve", fcurves);
- for (fcu=fcurves->first; fcu; fcu=fcu->next) {
+
+ writelist(wd, DATA, FCurve, fcurves);
+ for (fcu = fcurves->first; fcu; fcu = fcu->next) {
/* curve data */
- if (fcu->bezt)
- writestruct(wd, DATA, "BezTriple", fcu->totvert, fcu->bezt);
- if (fcu->fpt)
- writestruct(wd, DATA, "FPoint", fcu->totvert, fcu->fpt);
-
- if (fcu->rna_path)
- writedata(wd, DATA, strlen(fcu->rna_path)+1, fcu->rna_path);
-
+ if (fcu->bezt) {
+ writestruct(wd, DATA, BezTriple, fcu->totvert, fcu->bezt);
+ }
+ if (fcu->fpt) {
+ writestruct(wd, DATA, FPoint, fcu->totvert, fcu->fpt);
+ }
+
+ if (fcu->rna_path) {
+ writedata(wd, DATA, strlen(fcu->rna_path) + 1, fcu->rna_path);
+ }
+
/* driver data */
if (fcu->driver) {
- ChannelDriver *driver= fcu->driver;
+ ChannelDriver *driver = fcu->driver;
DriverVar *dvar;
-
- writestruct(wd, DATA, "ChannelDriver", 1, driver);
-
+
+ writestruct(wd, DATA, ChannelDriver, 1, driver);
+
/* variables */
- writelist(wd, DATA, "DriverVar", &driver->variables);
- for (dvar= driver->variables.first; dvar; dvar= dvar->next) {
+ writelist(wd, DATA, DriverVar, &driver->variables);
+ for (dvar = driver->variables.first; dvar; dvar = dvar->next) {
DRIVER_TARGETS_USED_LOOPER(dvar)
{
- if (dtar->rna_path)
- writedata(wd, DATA, strlen(dtar->rna_path)+1, dtar->rna_path);
+ if (dtar->rna_path) {
+ writedata(wd, DATA, strlen(dtar->rna_path) + 1, dtar->rna_path);
+ }
}
DRIVER_TARGETS_LOOPER_END
}
}
-
+
/* write F-Modifiers */
write_fmodifiers(wd, &fcu->modifiers);
}
@@ -709,47 +799,47 @@ static void write_fcurves(WriteData *wd, ListBase *fcurves)
static void write_actions(WriteData *wd, ListBase *idbase)
{
- bAction *act;
+ bAction *act;
bActionGroup *grp;
TimeMarker *marker;
-
- for (act=idbase->first; act; act= act->id.next) {
- if (act->id.us>0 || wd->current) {
- writestruct(wd, ID_AC, "bAction", 1, act);
- if (act->id.properties) IDP_WriteProperty(act->id.properties, wd);
-
+
+ for (act = idbase->first; act; act = act->id.next) {
+ if (act->id.us > 0 || wd->current) {
+ writestruct(wd, ID_AC, bAction, 1, act);
+ write_iddata(wd, &act->id);
+
write_fcurves(wd, &act->curves);
-
- for (grp=act->groups.first; grp; grp=grp->next) {
- writestruct(wd, DATA, "bActionGroup", 1, grp);
+
+ for (grp = act->groups.first; grp; grp = grp->next) {
+ writestruct(wd, DATA, bActionGroup, 1, grp);
}
-
- for (marker=act->markers.first; marker; marker=marker->next) {
- writestruct(wd, DATA, "TimeMarker", 1, marker);
+
+ for (marker = act->markers.first; marker; marker = marker->next) {
+ writestruct(wd, DATA, TimeMarker, 1, marker);
}
}
}
-
- /* flush helps the compression for undo-save */
- mywrite(wd, MYWRITE_FLUSH, 0);
+
+ mywrite_flush(wd);
}
static void write_keyingsets(WriteData *wd, ListBase *list)
{
KeyingSet *ks;
KS_Path *ksp;
-
- for (ks= list->first; ks; ks= ks->next) {
+
+ for (ks = list->first; ks; ks = ks->next) {
/* KeyingSet */
- writestruct(wd, DATA, "KeyingSet", 1, ks);
-
+ writestruct(wd, DATA, KeyingSet, 1, ks);
+
/* Paths */
- for (ksp= ks->paths.first; ksp; ksp= ksp->next) {
+ for (ksp = ks->paths.first; ksp; ksp = ksp->next) {
/* Path */
- writestruct(wd, DATA, "KS_Path", 1, ksp);
-
- if (ksp->rna_path)
- writedata(wd, DATA, strlen(ksp->rna_path)+1, ksp->rna_path);
+ writestruct(wd, DATA, KS_Path, 1, ksp);
+
+ if (ksp->rna_path) {
+ writedata(wd, DATA, strlen(ksp->rna_path) + 1, ksp->rna_path);
+ }
}
}
}
@@ -757,13 +847,13 @@ static void write_keyingsets(WriteData *wd, ListBase *list)
static void write_nlastrips(WriteData *wd, ListBase *strips)
{
NlaStrip *strip;
-
- writelist(wd, DATA, "NlaStrip", strips);
- for (strip= strips->first; strip; strip= strip->next) {
+
+ writelist(wd, DATA, NlaStrip, strips);
+ for (strip = strips->first; strip; strip = strip->next) {
/* write the strip's F-Curves and modifiers */
write_fcurves(wd, &strip->fcurves);
write_fmodifiers(wd, &strip->modifiers);
-
+
/* write the strip's children */
write_nlastrips(wd, &strip->strips);
}
@@ -772,12 +862,12 @@ static void write_nlastrips(WriteData *wd, ListBase *strips)
static void write_nladata(WriteData *wd, ListBase *nlabase)
{
NlaTrack *nlt;
-
+
/* write all the tracks */
- for (nlt= nlabase->first; nlt; nlt= nlt->next) {
+ for (nlt = nlabase->first; nlt; nlt = nlt->next) {
/* write the track first */
- writestruct(wd, DATA, "NlaTrack", 1, nlt);
-
+ writestruct(wd, DATA, NlaTrack, 1, nlt);
+
/* write the track's strips */
write_nlastrips(wd, &nlt->strips);
}
@@ -786,38 +876,37 @@ static void write_nladata(WriteData *wd, ListBase *nlabase)
static void write_animdata(WriteData *wd, AnimData *adt)
{
AnimOverride *aor;
-
+
/* firstly, just write the AnimData block */
- writestruct(wd, DATA, "AnimData", 1, adt);
-
+ writestruct(wd, DATA, AnimData, 1, adt);
+
/* write drivers */
write_fcurves(wd, &adt->drivers);
-
+
/* write overrides */
// FIXME: are these needed?
- for (aor= adt->overrides.first; aor; aor= aor->next) {
+ for (aor = adt->overrides.first; aor; aor = aor->next) {
/* overrides consist of base data + rna_path */
- writestruct(wd, DATA, "AnimOverride", 1, aor);
- writedata(wd, DATA, strlen(aor->rna_path)+1, aor->rna_path);
+ writestruct(wd, DATA, AnimOverride, 1, aor);
+ writedata(wd, DATA, strlen(aor->rna_path) + 1, aor->rna_path);
}
-
+
// TODO write the remaps (if they are needed)
-
+
/* write NLA data */
write_nladata(wd, &adt->nla_tracks);
}
static void write_curvemapping_curves(WriteData *wd, CurveMapping *cumap)
{
- int a;
-
- for (a = 0; a < CM_TOT; a++)
- writestruct(wd, DATA, "CurveMapPoint", cumap->cm[a].totpoint, cumap->cm[a].curve);
+ for (int a = 0; a < CM_TOT; a++) {
+ writestruct(wd, DATA, CurveMapPoint, cumap->cm[a].totpoint, cumap->cm[a].curve);
+ }
}
static void write_curvemapping(WriteData *wd, CurveMapping *cumap)
{
- writestruct(wd, DATA, "CurveMapping", 1, cumap);
+ writestruct(wd, DATA, CurveMapping, 1, cumap);
write_curvemapping_curves(wd, cumap);
}
@@ -827,14 +916,14 @@ static void write_node_socket(WriteData *wd, bNodeTree *UNUSED(ntree), bNode *no
#ifdef USE_NODE_COMPAT_CUSTOMNODES
/* forward compatibility code, so older blenders still open */
sock->stack_type = 1;
-
+
if (node->type == NODE_GROUP) {
bNodeTree *ngroup = (bNodeTree *)node->id;
if (ngroup) {
/* for node groups: look up the deprecated groupsock pointer */
sock->groupsock = ntreeFindSocketInterface(ngroup, sock->in_out, sock->identifier);
BLI_assert(sock->groupsock != NULL);
-
+
/* node group sockets now use the generic identifier string to verify group nodes,
* old blender uses the own_index.
*/
@@ -844,20 +933,22 @@ static void write_node_socket(WriteData *wd, bNodeTree *UNUSED(ntree), bNode *no
#endif
/* actual socket writing */
- writestruct(wd, DATA, "bNodeSocket", 1, sock);
+ writestruct(wd, DATA, bNodeSocket, 1, sock);
- if (sock->prop)
+ if (sock->prop) {
IDP_WriteProperty(sock->prop, wd);
-
- if (sock->default_value)
+ }
+
+ if (sock->default_value) {
writedata(wd, DATA, MEM_allocN_len(sock->default_value), sock->default_value);
+ }
}
static void write_node_socket_interface(WriteData *wd, bNodeTree *UNUSED(ntree), bNodeSocket *sock)
{
#ifdef USE_NODE_COMPAT_CUSTOMNODES
/* forward compatibility code, so older blenders still open */
sock->stack_type = 1;
-
+
/* Reconstruct the deprecated default_value structs in socket interface DNA. */
if (sock->default_value == NULL && sock->typeinfo) {
node_socket_init_default_value(sock);
@@ -865,13 +956,15 @@ static void write_node_socket_interface(WriteData *wd, bNodeTree *UNUSED(ntree),
#endif
/* actual socket writing */
- writestruct(wd, DATA, "bNodeSocket", 1, sock);
+ writestruct(wd, DATA, bNodeSocket, 1, sock);
- if (sock->prop)
+ if (sock->prop) {
IDP_WriteProperty(sock->prop, wd);
-
- if (sock->default_value)
+ }
+
+ if (sock->default_value) {
writedata(wd, DATA, MEM_allocN_len(sock->default_value), sock->default_value);
+ }
}
/* this is only direct data, tree itself should have been written */
static void write_nodetree(WriteData *wd, bNodeTree *ntree)
@@ -879,42 +972,50 @@ static void write_nodetree(WriteData *wd, bNodeTree *ntree)
bNode *node;
bNodeSocket *sock;
bNodeLink *link;
-
+
/* for link_list() speed, we write per list */
-
- if (ntree->adt) write_animdata(wd, ntree->adt);
-
+
+ if (ntree->adt) {
+ write_animdata(wd, ntree->adt);
+ }
+
for (node = ntree->nodes.first; node; node = node->next) {
- writestruct(wd, DATA, "bNode", 1, node);
+ writestruct(wd, DATA, bNode, 1, node);
- if (node->prop)
+ if (node->prop) {
IDP_WriteProperty(node->prop, wd);
+ }
- for (sock= node->inputs.first; sock; sock= sock->next)
+ for (sock = node->inputs.first; sock; sock = sock->next) {
write_node_socket(wd, ntree, node, sock);
- for (sock= node->outputs.first; sock; sock= sock->next)
+ }
+ for (sock = node->outputs.first; sock; sock = sock->next) {
write_node_socket(wd, ntree, node, sock);
-
- for (link = node->internal_links.first; link; link = link->next)
- writestruct(wd, DATA, "bNodeLink", 1, link);
+ }
+
+ for (link = node->internal_links.first; link; link = link->next) {
+ writestruct(wd, DATA, bNodeLink, 1, link);
+ }
+
if (node->storage) {
/* could be handlerized at some point, now only 1 exception still */
if (ntree->type==NTREE_SHADER) {
- if (node->type==SH_NODE_CURVE_VEC || node->type==SH_NODE_CURVE_RGB)
+ if (ELEM(node->type, SH_NODE_CURVE_VEC, SH_NODE_CURVE_RGB)) {
write_curvemapping(wd, node->storage);
+ }
else if (node->type==SH_NODE_SCRIPT) {
NodeShaderScript *nss = (NodeShaderScript *)node->storage;
if (nss->bytecode)
writedata(wd, DATA, strlen(nss->bytecode)+1, nss->bytecode);
- writestruct(wd, DATA, node->typeinfo->storagename, 1, node->storage);
+ writestruct_id(wd, DATA, node->typeinfo->storagename, 1, node->storage);
}
else if (node->type==SH_NODE_OPENVDB) {
NodeShaderOpenVDB *vdb = (NodeShaderOpenVDB *)node->storage;
- writelist(wd, DATA, "OpenVDBGridInfo", &vdb->grid_info);
- writestruct(wd, DATA, node->typeinfo->storagename, 1, node->storage);
+ writelist(wd, DATA, OpenVDBGridInfo, &vdb->grid_info);
+ writestruct_id(wd, DATA, node->typeinfo->storagename, 1, node->storage);
}
else
- writestruct(wd, DATA, node->typeinfo->storagename, 1, node->storage);
+ writestruct_id(wd, DATA, node->typeinfo->storagename, 1, node->storage);
}
else if (ntree->type==NTREE_COMPOSIT) {
if (ELEM(node->type, CMP_NODE_TIME, CMP_NODE_CURVE_VEC, CMP_NODE_CURVE_RGB, CMP_NODE_HUECORRECT))
@@ -923,35 +1024,40 @@ static void write_nodetree(WriteData *wd, bNodeTree *ntree)
/* pass */
}
else
- writestruct(wd, DATA, node->typeinfo->storagename, 1, node->storage);
+ writestruct_id(wd, DATA, node->typeinfo->storagename, 1, node->storage);
}
else if (ntree->type==NTREE_TEXTURE) {
if (node->type==TEX_NODE_CURVE_RGB || node->type==TEX_NODE_CURVE_TIME)
write_curvemapping(wd, node->storage);
else
- writestruct(wd, DATA, node->typeinfo->storagename, 1, node->storage);
+ writestruct_id(wd, DATA, node->typeinfo->storagename, 1, node->storage);
}
}
-
- if (node->type==CMP_NODE_OUTPUT_FILE) {
+
+ if (node->type == CMP_NODE_OUTPUT_FILE) {
/* inputs have own storage data */
- for (sock = node->inputs.first; sock; sock = sock->next)
- writestruct(wd, DATA, "NodeImageMultiFileSocket", 1, sock->storage);
+ for (sock = node->inputs.first; sock; sock = sock->next) {
+ writestruct(wd, DATA, NodeImageMultiFileSocket, 1, sock->storage);
+ }
}
- if (node->type==CMP_NODE_IMAGE) {
+ if (node->type == CMP_NODE_IMAGE) {
/* write extra socket info */
- for (sock = node->outputs.first; sock; sock = sock->next)
- writestruct(wd, DATA, "NodeImageLayer", 1, sock->storage);
+ for (sock = node->outputs.first; sock; sock = sock->next) {
+ writestruct(wd, DATA, NodeImageLayer, 1, sock->storage);
+ }
}
}
-
- for (link= ntree->links.first; link; link= link->next)
- writestruct(wd, DATA, "bNodeLink", 1, link);
-
- for (sock = ntree->inputs.first; sock; sock = sock->next)
+
+ for (link = ntree->links.first; link; link = link->next) {
+ writestruct(wd, DATA, bNodeLink, 1, link);
+ }
+
+ for (sock = ntree->inputs.first; sock; sock = sock->next) {
write_node_socket_interface(wd, ntree, sock);
- for (sock = ntree->outputs.first; sock; sock = sock->next)
+ }
+ for (sock = ntree->outputs.first; sock; sock = sock->next) {
write_node_socket_interface(wd, ntree, sock);
+ }
}
/**
@@ -1006,9 +1112,11 @@ static void write_renderinfo(WriteData *wd, Main *mainvar)
/* XXX in future, handle multiple windows with multiple screens? */
current_screen_compat(mainvar, &curscreen, false);
- if (curscreen) curscene = curscreen->scene;
-
- for (sce= mainvar->scene.first; sce; sce= sce->id.next) {
+ if (curscreen) {
+ curscene = curscreen->scene;
+ }
+
+ for (sce = mainvar->scene.first; sce; sce = sce->id.next) {
if (sce->id.lib == NULL && (sce == curscene || (sce->r.scemode & R_BG_RENDER))) {
data.sfra = sce->r.sfra;
data.efra = sce->r.efra;
@@ -1023,9 +1131,10 @@ static void write_renderinfo(WriteData *wd, Main *mainvar)
static void write_keymapitem(WriteData *wd, wmKeyMapItem *kmi)
{
- writestruct(wd, DATA, "wmKeyMapItem", 1, kmi);
- if (kmi->properties)
+ writestruct(wd, DATA, wmKeyMapItem, 1, kmi);
+ if (kmi->properties) {
IDP_WriteProperty(kmi->properties, wd);
+ }
}
static void write_userdef(WriteData *wd)
@@ -1037,75 +1146,82 @@ static void write_userdef(WriteData *wd)
bAddon *bext;
bPathCompare *path_cmp;
uiStyle *style;
-
- writestruct(wd, USER, "UserDef", 1, &U);
- for (btheme= U.themes.first; btheme; btheme=btheme->next)
- writestruct(wd, DATA, "bTheme", 1, btheme);
+ writestruct(wd, USER, UserDef, 1, &U);
- for (keymap= U.user_keymaps.first; keymap; keymap=keymap->next) {
- writestruct(wd, DATA, "wmKeyMap", 1, keymap);
+ for (btheme = U.themes.first; btheme; btheme = btheme->next) {
+ writestruct(wd, DATA, bTheme, 1, btheme);
+ }
- for (kmdi=keymap->diff_items.first; kmdi; kmdi=kmdi->next) {
- writestruct(wd, DATA, "wmKeyMapDiffItem", 1, kmdi);
- if (kmdi->remove_item)
+ for (keymap = U.user_keymaps.first; keymap; keymap = keymap->next) {
+ writestruct(wd, DATA, wmKeyMap, 1, keymap);
+
+ for (kmdi = keymap->diff_items.first; kmdi; kmdi = kmdi->next) {
+ writestruct(wd, DATA, wmKeyMapDiffItem, 1, kmdi);
+ if (kmdi->remove_item) {
write_keymapitem(wd, kmdi->remove_item);
- if (kmdi->add_item)
+ }
+ if (kmdi->add_item) {
write_keymapitem(wd, kmdi->add_item);
+ }
}
- for (kmi=keymap->items.first; kmi; kmi=kmi->next)
+ for (kmi = keymap->items.first; kmi; kmi = kmi->next) {
write_keymapitem(wd, kmi);
+ }
}
- for (bext= U.addons.first; bext; bext=bext->next) {
- writestruct(wd, DATA, "bAddon", 1, bext);
+ for (bext = U.addons.first; bext; bext = bext->next) {
+ writestruct(wd, DATA, bAddon, 1, bext);
if (bext->prop) {
IDP_WriteProperty(bext->prop, wd);
}
}
for (path_cmp = U.autoexec_paths.first; path_cmp; path_cmp = path_cmp->next) {
- writestruct(wd, DATA, "bPathCompare", 1, path_cmp);
+ writestruct(wd, DATA, bPathCompare, 1, path_cmp);
}
-
- for (style= U.uistyles.first; style; style= style->next) {
- writestruct(wd, DATA, "uiStyle", 1, style);
+
+ for (style = U.uistyles.first; style; style = style->next) {
+ writestruct(wd, DATA, uiStyle, 1, style);
}
}
static void write_boid_state(WriteData *wd, BoidState *state)
{
BoidRule *rule = state->rules.first;
- //BoidCondition *cond = state->conditions.first;
- writestruct(wd, DATA, "BoidState", 1, state);
+ writestruct(wd, DATA, BoidState, 1, state);
- for (; rule; rule=rule->next) {
+ for (; rule; rule = rule->next) {
switch (rule->type) {
case eBoidRuleType_Goal:
case eBoidRuleType_Avoid:
- writestruct(wd, DATA, "BoidRuleGoalAvoid", 1, rule);
+ writestruct(wd, DATA, BoidRuleGoalAvoid, 1, rule);
break;
case eBoidRuleType_AvoidCollision:
- writestruct(wd, DATA, "BoidRuleAvoidCollision", 1, rule);
+ writestruct(wd, DATA, BoidRuleAvoidCollision, 1, rule);
break;
case eBoidRuleType_FollowLeader:
- writestruct(wd, DATA, "BoidRuleFollowLeader", 1, rule);
+ writestruct(wd, DATA, BoidRuleFollowLeader, 1, rule);
break;
case eBoidRuleType_AverageSpeed:
- writestruct(wd, DATA, "BoidRuleAverageSpeed", 1, rule);
+ writestruct(wd, DATA, BoidRuleAverageSpeed, 1, rule);
break;
case eBoidRuleType_Fight:
- writestruct(wd, DATA, "BoidRuleFight", 1, rule);
+ writestruct(wd, DATA, BoidRuleFight, 1, rule);
break;
default:
- writestruct(wd, DATA, "BoidRule", 1, rule);
+ writestruct(wd, DATA, BoidRule, 1, rule);
break;
}
}
- //for (; cond; cond=cond->next)
- // writestruct(wd, DATA, "BoidCondition", 1, cond);
+#if 0
+ BoidCondition *cond = state->conditions.first;
+ for (; cond; cond = cond->next) {
+ writestruct(wd, DATA, BoidCondition, 1, cond);
+ }
+#endif
}
/* update this also to readfile.c */
@@ -1128,31 +1244,34 @@ static void write_pointcaches(WriteData *wd, ListBase *ptcaches)
PointCache *cache = ptcaches->first;
int i;
- for (; cache; cache=cache->next) {
- writestruct(wd, DATA, "PointCache", 1, cache);
+ for (; cache; cache = cache->next) {
+ writestruct(wd, DATA, PointCache, 1, cache);
- if ((cache->flag & PTCACHE_DISK_CACHE)==0) {
+ if ((cache->flag & PTCACHE_DISK_CACHE) == 0) {
PTCacheMem *pm = cache->mem_cache.first;
- for (; pm; pm=pm->next) {
+ for (; pm; pm = pm->next) {
PTCacheExtra *extra = pm->extradata.first;
- writestruct(wd, DATA, "PTCacheMem", 1, pm);
-
- for (i=0; i<BPHYS_TOT_DATA; i++) {
- if (pm->data[i] && pm->data_types & (1<<i)) {
- if (ptcache_data_struct[i][0] == '\0')
+ writestruct(wd, DATA, PTCacheMem, 1, pm);
+
+ for (i = 0; i < BPHYS_TOT_DATA; i++) {
+ if (pm->data[i] && pm->data_types & (1 << i)) {
+ if (ptcache_data_struct[i][0] == '\0') {
writedata(wd, DATA, MEM_allocN_len(pm->data[i]), pm->data[i]);
- else
- writestruct(wd, DATA, ptcache_data_struct[i], pm->totpoint, pm->data[i]);
+ }
+ else {
+ writestruct_id(wd, DATA, ptcache_data_struct[i], pm->totpoint, pm->data[i]);
+ }
}
}
- for (; extra; extra=extra->next) {
- if (ptcache_extra_struct[extra->type][0] == '\0')
+ for (; extra; extra = extra->next) {
+ if (ptcache_extra_struct[extra->type][0] == '\0') {
continue;
- writestruct(wd, DATA, "PTCacheExtra", 1, extra);
- writestruct(wd, DATA, ptcache_extra_struct[extra->type], extra->totdata, extra->data);
+ }
+ writestruct(wd, DATA, PTCacheExtra, 1, extra);
+ writestruct_id(wd, DATA, ptcache_extra_struct[extra->type], extra->totdata, extra->data);
}
}
}
@@ -1165,90 +1284,107 @@ static void write_particlesettings(WriteData *wd, ListBase *idbase)
GroupObject *go;
int a;
- part= idbase->first;
+ part = idbase->first;
while (part) {
- if (part->id.us>0 || wd->current) {
+ if (part->id.us > 0 || wd->current) {
/* write LibData */
- writestruct(wd, ID_PA, "ParticleSettings", 1, part);
- if (part->id.properties) IDP_WriteProperty(part->id.properties, wd);
- if (part->adt) write_animdata(wd, part->adt);
- writestruct(wd, DATA, "PartDeflect", 1, part->pd);
- writestruct(wd, DATA, "PartDeflect", 1, part->pd2);
- writestruct(wd, DATA, "EffectorWeights", 1, part->effector_weights);
-
- if (part->clumpcurve)
+ writestruct(wd, ID_PA, ParticleSettings, 1, part);
+ write_iddata(wd, &part->id);
+
+ if (part->adt) {
+ write_animdata(wd, part->adt);
+ }
+ writestruct(wd, DATA, PartDeflect, 1, part->pd);
+ writestruct(wd, DATA, PartDeflect, 1, part->pd2);
+ writestruct(wd, DATA, EffectorWeights, 1, part->effector_weights);
+
+ if (part->clumpcurve) {
write_curvemapping(wd, part->clumpcurve);
- if (part->roughcurve)
+ }
+ if (part->roughcurve) {
write_curvemapping(wd, part->roughcurve);
-
+ }
+
dw = part->dupliweights.first;
- for (; dw; dw=dw->next) {
- /* update indices */
- dw->index = 0;
- if (part->dup_group) { /* can be NULL if lining fails or set to None */
- go = part->dup_group->gobject.first;
- while (go && go->ob != dw->ob) {
- go=go->next;
- dw->index++;
+ for (; dw; dw = dw->next) {
+ /* update indices, but only if dw->ob is set (can be NULL after loading e.g.) */
+ if (dw->ob != NULL) {
+ dw->index = 0;
+ if (part->dup_group) { /* can be NULL if lining fails or set to None */
+ for (go = part->dup_group->gobject.first; go && go->ob != dw->ob; go = go->next, dw->index++);
}
}
- writestruct(wd, DATA, "ParticleDupliWeight", 1, dw);
+ writestruct(wd, DATA, ParticleDupliWeight, 1, dw);
}
if (part->boids && part->phystype == PART_PHYS_BOIDS) {
BoidState *state = part->boids->states.first;
- writestruct(wd, DATA, "BoidSettings", 1, part->boids);
+ writestruct(wd, DATA, BoidSettings, 1, part->boids);
- for (; state; state=state->next)
+ for (; state; state = state->next) {
write_boid_state(wd, state);
+ }
}
if (part->fluid && part->phystype == PART_PHYS_FLUID) {
- writestruct(wd, DATA, "SPHFluidSettings", 1, part->fluid);
+ writestruct(wd, DATA, SPHFluidSettings, 1, part->fluid);
}
- for (a=0; a<MAX_MTEX; a++) {
- if (part->mtex[a]) writestruct(wd, DATA, "MTex", 1, part->mtex[a]);
+ for (a = 0; a < MAX_MTEX; a++) {
+ if (part->mtex[a]) {
+ writestruct(wd, DATA, MTex, 1, part->mtex[a]);
+ }
}
}
- part= part->id.next;
+ part = part->id.next;
}
}
static void write_particlesystems(WriteData *wd, ListBase *particles)
{
- ParticleSystem *psys= particles->first;
+ ParticleSystem *psys = particles->first;
ParticleTarget *pt;
int a;
- for (; psys; psys=psys->next) {
- writestruct(wd, DATA, "ParticleSystem", 1, psys);
+ for (; psys; psys = psys->next) {
+ writestruct(wd, DATA, ParticleSystem, 1, psys);
if (psys->particles) {
- writestruct(wd, DATA, "ParticleData", psys->totpart, psys->particles);
+ writestruct(wd, DATA, ParticleData, psys->totpart, psys->particles);
if (psys->particles->hair) {
ParticleData *pa = psys->particles;
- for (a=0; a<psys->totpart; a++, pa++)
- writestruct(wd, DATA, "HairKey", pa->totkey, pa->hair);
+ for (a = 0; a < psys->totpart; a++, pa++) {
+ writestruct(wd, DATA, HairKey, pa->totkey, pa->hair);
+ }
}
- if (psys->particles->boid && psys->part->phystype == PART_PHYS_BOIDS)
- writestruct(wd, DATA, "BoidParticle", psys->totpart, psys->particles->boid);
+ if (psys->particles->boid &&
+ (psys->part->phystype == PART_PHYS_BOIDS))
+ {
+ writestruct(wd, DATA, BoidParticle, psys->totpart, psys->particles->boid);
+ }
- if (psys->part->fluid && psys->part->phystype == PART_PHYS_FLUID && (psys->part->fluid->flag & SPH_VISCOELASTIC_SPRINGS))
- writestruct(wd, DATA, "ParticleSpring", psys->tot_fluidsprings, psys->fluid_springs);
+ if (psys->part->fluid &&
+ (psys->part->phystype == PART_PHYS_FLUID) &&
+ (psys->part->fluid->flag & SPH_VISCOELASTIC_SPRINGS))
+ {
+ writestruct(wd, DATA, ParticleSpring, psys->tot_fluidsprings, psys->fluid_springs);
+ }
}
pt = psys->targets.first;
- for (; pt; pt=pt->next)
- writestruct(wd, DATA, "ParticleTarget", 1, pt);
+ for (; pt; pt = pt->next) {
+ writestruct(wd, DATA, ParticleTarget, 1, pt);
+ }
- if (psys->child) writestruct(wd, DATA, "ChildParticle", psys->totchild, psys->child);
+ if (psys->child) {
+ writestruct(wd, DATA, ChildParticle, psys->totchild, psys->child);
+ }
if (psys->clmd) {
- writestruct(wd, DATA, "ClothModifierData", 1, psys->clmd);
- writestruct(wd, DATA, "ClothSimSettings", 1, psys->clmd->sim_parms);
- writestruct(wd, DATA, "ClothCollSettings", 1, psys->clmd->coll_parms);
+ writestruct(wd, DATA, ClothModifierData, 1, psys->clmd);
+ writestruct(wd, DATA, ClothSimSettings, 1, psys->clmd->sim_parms);
+ writestruct(wd, DATA, ClothCollSettings, 1, psys->clmd->coll_parms);
}
write_pointcaches(wd, &psys->ptcaches);
@@ -1259,14 +1395,15 @@ static void write_properties(WriteData *wd, ListBase *lb)
{
bProperty *prop;
- prop= lb->first;
+ prop = lb->first;
while (prop) {
- writestruct(wd, DATA, "bProperty", 1, prop);
+ writestruct(wd, DATA, bProperty, 1, prop);
- if (prop->poin && prop->poin != &prop->data)
+ if (prop->poin && prop->poin != &prop->data) {
writedata(wd, DATA, MEM_allocN_len(prop->poin), prop->poin);
+ }
- prop= prop->next;
+ prop = prop->next;
}
}
@@ -1274,57 +1411,57 @@ static void write_sensors(WriteData *wd, ListBase *lb)
{
bSensor *sens;
- sens= lb->first;
+ sens = lb->first;
while (sens) {
- writestruct(wd, DATA, "bSensor", 1, sens);
+ writestruct(wd, DATA, bSensor, 1, sens);
- writedata(wd, DATA, sizeof(void *)*sens->totlinks, sens->links);
+ writedata(wd, DATA, sizeof(void *) * sens->totlinks, sens->links);
switch (sens->type) {
- case SENS_NEAR:
- writestruct(wd, DATA, "bNearSensor", 1, sens->data);
- break;
- case SENS_MOUSE:
- writestruct(wd, DATA, "bMouseSensor", 1, sens->data);
- break;
- case SENS_KEYBOARD:
- writestruct(wd, DATA, "bKeyboardSensor", 1, sens->data);
- break;
- case SENS_PROPERTY:
- writestruct(wd, DATA, "bPropertySensor", 1, sens->data);
- break;
- case SENS_ARMATURE:
- writestruct(wd, DATA, "bArmatureSensor", 1, sens->data);
- break;
- case SENS_ACTUATOR:
- writestruct(wd, DATA, "bActuatorSensor", 1, sens->data);
- break;
- case SENS_DELAY:
- writestruct(wd, DATA, "bDelaySensor", 1, sens->data);
- break;
- case SENS_COLLISION:
- writestruct(wd, DATA, "bCollisionSensor", 1, sens->data);
- break;
- case SENS_RADAR:
- writestruct(wd, DATA, "bRadarSensor", 1, sens->data);
- break;
- case SENS_RANDOM:
- writestruct(wd, DATA, "bRandomSensor", 1, sens->data);
- break;
- case SENS_RAY:
- writestruct(wd, DATA, "bRaySensor", 1, sens->data);
- break;
- case SENS_MESSAGE:
- writestruct(wd, DATA, "bMessageSensor", 1, sens->data);
- break;
- case SENS_JOYSTICK:
- writestruct(wd, DATA, "bJoystickSensor", 1, sens->data);
- break;
- default:
- ; /* error: don't know how to write this file */
+ case SENS_NEAR:
+ writestruct(wd, DATA, bNearSensor, 1, sens->data);
+ break;
+ case SENS_MOUSE:
+ writestruct(wd, DATA, bMouseSensor, 1, sens->data);
+ break;
+ case SENS_KEYBOARD:
+ writestruct(wd, DATA, bKeyboardSensor, 1, sens->data);
+ break;
+ case SENS_PROPERTY:
+ writestruct(wd, DATA, bPropertySensor, 1, sens->data);
+ break;
+ case SENS_ARMATURE:
+ writestruct(wd, DATA, bArmatureSensor, 1, sens->data);
+ break;
+ case SENS_ACTUATOR:
+ writestruct(wd, DATA, bActuatorSensor, 1, sens->data);
+ break;
+ case SENS_DELAY:
+ writestruct(wd, DATA, bDelaySensor, 1, sens->data);
+ break;
+ case SENS_COLLISION:
+ writestruct(wd, DATA, bCollisionSensor, 1, sens->data);
+ break;
+ case SENS_RADAR:
+ writestruct(wd, DATA, bRadarSensor, 1, sens->data);
+ break;
+ case SENS_RANDOM:
+ writestruct(wd, DATA, bRandomSensor, 1, sens->data);
+ break;
+ case SENS_RAY:
+ writestruct(wd, DATA, bRaySensor, 1, sens->data);
+ break;
+ case SENS_MESSAGE:
+ writestruct(wd, DATA, bMessageSensor, 1, sens->data);
+ break;
+ case SENS_JOYSTICK:
+ writestruct(wd, DATA, bJoystickSensor, 1, sens->data);
+ break;
+ default:
+ ; /* error: don't know how to write this file */
}
- sens= sens->next;
+ sens = sens->next;
}
}
@@ -1332,24 +1469,24 @@ static void write_controllers(WriteData *wd, ListBase *lb)
{
bController *cont;
- cont= lb->first;
+ cont = lb->first;
while (cont) {
- writestruct(wd, DATA, "bController", 1, cont);
+ writestruct(wd, DATA, bController, 1, cont);
- writedata(wd, DATA, sizeof(void *)*cont->totlinks, cont->links);
+ writedata(wd, DATA, sizeof(void *) * cont->totlinks, cont->links);
switch (cont->type) {
- case CONT_EXPRESSION:
- writestruct(wd, DATA, "bExpressionCont", 1, cont->data);
- break;
- case CONT_PYTHON:
- writestruct(wd, DATA, "bPythonCont", 1, cont->data);
- break;
- default:
- ; /* error: don't know how to write this file */
+ case CONT_EXPRESSION:
+ writestruct(wd, DATA, bExpressionCont, 1, cont->data);
+ break;
+ case CONT_PYTHON:
+ writestruct(wd, DATA, bPythonCont, 1, cont->data);
+ break;
+ default:
+ ; /* error: don't know how to write this file */
}
- cont= cont->next;
+ cont = cont->next;
}
}
@@ -1357,133 +1494,135 @@ static void write_actuators(WriteData *wd, ListBase *lb)
{
bActuator *act;
- act= lb->first;
+ act = lb->first;
while (act) {
- writestruct(wd, DATA, "bActuator", 1, act);
+ writestruct(wd, DATA, bActuator, 1, act);
switch (act->type) {
- case ACT_ACTION:
- case ACT_SHAPEACTION:
- writestruct(wd, DATA, "bActionActuator", 1, act->data);
- break;
- case ACT_SOUND:
- writestruct(wd, DATA, "bSoundActuator", 1, act->data);
- break;
- case ACT_OBJECT:
- writestruct(wd, DATA, "bObjectActuator", 1, act->data);
- break;
- case ACT_PROPERTY:
- writestruct(wd, DATA, "bPropertyActuator", 1, act->data);
- break;
- case ACT_CAMERA:
- writestruct(wd, DATA, "bCameraActuator", 1, act->data);
- break;
- case ACT_CONSTRAINT:
- writestruct(wd, DATA, "bConstraintActuator", 1, act->data);
- break;
- case ACT_EDIT_OBJECT:
- writestruct(wd, DATA, "bEditObjectActuator", 1, act->data);
- break;
- case ACT_SCENE:
- writestruct(wd, DATA, "bSceneActuator", 1, act->data);
- break;
- case ACT_GROUP:
- writestruct(wd, DATA, "bGroupActuator", 1, act->data);
- break;
- case ACT_RANDOM:
- writestruct(wd, DATA, "bRandomActuator", 1, act->data);
- break;
- case ACT_MESSAGE:
- writestruct(wd, DATA, "bMessageActuator", 1, act->data);
- break;
- case ACT_GAME:
- writestruct(wd, DATA, "bGameActuator", 1, act->data);
- break;
- case ACT_VISIBILITY:
- writestruct(wd, DATA, "bVisibilityActuator", 1, act->data);
- break;
- case ACT_2DFILTER:
- writestruct(wd, DATA, "bTwoDFilterActuator", 1, act->data);
- break;
- case ACT_PARENT:
- writestruct(wd, DATA, "bParentActuator", 1, act->data);
- break;
- case ACT_STATE:
- writestruct(wd, DATA, "bStateActuator", 1, act->data);
- break;
- case ACT_ARMATURE:
- writestruct(wd, DATA, "bArmatureActuator", 1, act->data);
- break;
- case ACT_STEERING:
- writestruct(wd, DATA, "bSteeringActuator", 1, act->data);
- break;
- case ACT_MOUSE:
- writestruct(wd, DATA, "bMouseActuator", 1, act->data);
- break;
- default:
- ; /* error: don't know how to write this file */
+ case ACT_ACTION:
+ case ACT_SHAPEACTION:
+ writestruct(wd, DATA, bActionActuator, 1, act->data);
+ break;
+ case ACT_SOUND:
+ writestruct(wd, DATA, bSoundActuator, 1, act->data);
+ break;
+ case ACT_OBJECT:
+ writestruct(wd, DATA, bObjectActuator, 1, act->data);
+ break;
+ case ACT_PROPERTY:
+ writestruct(wd, DATA, bPropertyActuator, 1, act->data);
+ break;
+ case ACT_CAMERA:
+ writestruct(wd, DATA, bCameraActuator, 1, act->data);
+ break;
+ case ACT_CONSTRAINT:
+ writestruct(wd, DATA, bConstraintActuator, 1, act->data);
+ break;
+ case ACT_EDIT_OBJECT:
+ writestruct(wd, DATA, bEditObjectActuator, 1, act->data);
+ break;
+ case ACT_SCENE:
+ writestruct(wd, DATA, bSceneActuator, 1, act->data);
+ break;
+ case ACT_GROUP:
+ writestruct(wd, DATA, bGroupActuator, 1, act->data);
+ break;
+ case ACT_RANDOM:
+ writestruct(wd, DATA, bRandomActuator, 1, act->data);
+ break;
+ case ACT_MESSAGE:
+ writestruct(wd, DATA, bMessageActuator, 1, act->data);
+ break;
+ case ACT_GAME:
+ writestruct(wd, DATA, bGameActuator, 1, act->data);
+ break;
+ case ACT_VISIBILITY:
+ writestruct(wd, DATA, bVisibilityActuator, 1, act->data);
+ break;
+ case ACT_2DFILTER:
+ writestruct(wd, DATA, bTwoDFilterActuator, 1, act->data);
+ break;
+ case ACT_PARENT:
+ writestruct(wd, DATA, bParentActuator, 1, act->data);
+ break;
+ case ACT_STATE:
+ writestruct(wd, DATA, bStateActuator, 1, act->data);
+ break;
+ case ACT_ARMATURE:
+ writestruct(wd, DATA, bArmatureActuator, 1, act->data);
+ break;
+ case ACT_STEERING:
+ writestruct(wd, DATA, bSteeringActuator, 1, act->data);
+ break;
+ case ACT_MOUSE:
+ writestruct(wd, DATA, bMouseActuator, 1, act->data);
+ break;
+ default:
+ ; /* error: don't know how to write this file */
}
- act= act->next;
+ act = act->next;
}
}
static void write_motionpath(WriteData *wd, bMotionPath *mpath)
{
/* sanity checks */
- if (mpath == NULL)
+ if (mpath == NULL) {
return;
-
+ }
+
/* firstly, just write the motionpath struct */
- writestruct(wd, DATA, "bMotionPath", 1, mpath);
-
+ writestruct(wd, DATA, bMotionPath, 1, mpath);
+
/* now write the array of data */
- writestruct(wd, DATA, "bMotionPathVert", mpath->length, mpath->points);
+ writestruct(wd, DATA, bMotionPathVert, mpath->length, mpath->points);
}
static void write_constraints(WriteData *wd, ListBase *conlist)
{
bConstraint *con;
- for (con=conlist->first; con; con=con->next) {
- const bConstraintTypeInfo *cti= BKE_constraint_typeinfo_get(con);
-
+ for (con = conlist->first; con; con = con->next) {
+ const bConstraintTypeInfo *cti = BKE_constraint_typeinfo_get(con);
+
/* Write the specific data */
if (cti && con->data) {
/* firstly, just write the plain con->data struct */
- writestruct(wd, DATA, cti->structName, 1, con->data);
-
+ writestruct_id(wd, DATA, cti->structName, 1, con->data);
+
/* do any constraint specific stuff */
switch (con->type) {
case CONSTRAINT_TYPE_PYTHON:
{
- bPythonConstraint *data = (bPythonConstraint *)con->data;
+ bPythonConstraint *data = con->data;
bConstraintTarget *ct;
-
+
/* write targets */
- for (ct= data->targets.first; ct; ct= ct->next)
- writestruct(wd, DATA, "bConstraintTarget", 1, ct);
-
+ for (ct = data->targets.first; ct; ct = ct->next) {
+ writestruct(wd, DATA, bConstraintTarget, 1, ct);
+ }
+
/* Write ID Properties -- and copy this comment EXACTLY for easy finding
* of library blocks that implement this.*/
IDP_WriteProperty(data->prop, wd);
break;
}
- case CONSTRAINT_TYPE_SPLINEIK:
+ case CONSTRAINT_TYPE_SPLINEIK:
{
- bSplineIKConstraint *data = (bSplineIKConstraint *)con->data;
-
+ bSplineIKConstraint *data = con->data;
+
/* write points array */
- writedata(wd, DATA, sizeof(float)*(data->numpoints), data->points);
+ writedata(wd, DATA, sizeof(float) * (data->numpoints), data->points);
break;
}
}
}
-
+
/* Write the constraint */
- writestruct(wd, DATA, "bConstraint", 1, con);
+ writestruct(wd, DATA, bConstraint, 1, con);
}
}
@@ -1493,176 +1632,191 @@ static void write_pose(WriteData *wd, bPose *pose)
bActionGroup *grp;
/* Write each channel */
- if (!pose)
+ if (pose == NULL) {
return;
+ }
/* Write channels */
- for (chan=pose->chanbase.first; chan; chan=chan->next) {
+ for (chan = pose->chanbase.first; chan; chan = chan->next) {
/* Write ID Properties -- and copy this comment EXACTLY for easy finding
* of library blocks that implement this.*/
- if (chan->prop)
+ if (chan->prop) {
IDP_WriteProperty(chan->prop, wd);
-
+ }
+
write_constraints(wd, &chan->constraints);
-
+
write_motionpath(wd, chan->mpath);
-
- /* prevent crashes with autosave, when a bone duplicated in editmode has not yet been assigned to its posechannel */
- if (chan->bone)
- chan->selectflag= chan->bone->flag & BONE_SELECTED; /* gets restored on read, for library armatures */
-
- writestruct(wd, DATA, "bPoseChannel", 1, chan);
+
+ /* prevent crashes with autosave,
+ * when a bone duplicated in editmode has not yet been assigned to its posechannel */
+ if (chan->bone) {
+ /* gets restored on read, for library armatures */
+ chan->selectflag = chan->bone->flag & BONE_SELECTED;
+ }
+
+ writestruct(wd, DATA, bPoseChannel, 1, chan);
}
-
+
/* Write groups */
- for (grp=pose->agroups.first; grp; grp=grp->next)
- writestruct(wd, DATA, "bActionGroup", 1, grp);
+ for (grp = pose->agroups.first; grp; grp = grp->next) {
+ writestruct(wd, DATA, bActionGroup, 1, grp);
+ }
/* write IK param */
if (pose->ikparam) {
const char *structname = BKE_pose_ikparam_get_name(pose);
- if (structname)
- writestruct(wd, DATA, structname, 1, pose->ikparam);
+ if (structname) {
+ writestruct_id(wd, DATA, structname, 1, pose->ikparam);
+ }
}
/* Write this pose */
- writestruct(wd, DATA, "bPose", 1, pose);
+ writestruct(wd, DATA, bPose, 1, pose);
}
static void write_defgroups(WriteData *wd, ListBase *defbase)
{
- bDeformGroup *defgroup;
-
- for (defgroup=defbase->first; defgroup; defgroup=defgroup->next)
- writestruct(wd, DATA, "bDeformGroup", 1, defgroup);
+ for (bDeformGroup *defgroup = defbase->first; defgroup; defgroup = defgroup->next) {
+ writestruct(wd, DATA, bDeformGroup, 1, defgroup);
+ }
}
static void write_modifiers(WriteData *wd, ListBase *modbase)
{
ModifierData *md;
- if (modbase == NULL) return;
- for (md=modbase->first; md; md= md->next) {
+ if (modbase == NULL) {
+ return;
+ }
+
+ for (md = modbase->first; md; md = md->next) {
const ModifierTypeInfo *mti = modifierType_getInfo(md->type);
- if (mti == NULL) return;
-
- writestruct(wd, DATA, mti->structName, 1, md);
-
- if (md->type==eModifierType_Hook) {
- HookModifierData *hmd = (HookModifierData*) md;
-
+ if (mti == NULL) {
+ return;
+ }
+
+ writestruct_id(wd, DATA, mti->structName, 1, md);
+
+ if (md->type == eModifierType_Hook) {
+ HookModifierData *hmd = (HookModifierData *)md;
+
if (hmd->curfalloff) {
write_curvemapping(wd, hmd->curfalloff);
}
- writedata(wd, DATA, sizeof(int)*hmd->totindex, hmd->indexar);
+ writedata(wd, DATA, sizeof(int) * hmd->totindex, hmd->indexar);
}
- else if (md->type==eModifierType_Cloth) {
- ClothModifierData *clmd = (ClothModifierData*) md;
-
- writestruct(wd, DATA, "ClothSimSettings", 1, clmd->sim_parms);
- writestruct(wd, DATA, "ClothCollSettings", 1, clmd->coll_parms);
- writestruct(wd, DATA, "EffectorWeights", 1, clmd->sim_parms->effector_weights);
+ else if (md->type == eModifierType_Cloth) {
+ ClothModifierData *clmd = (ClothModifierData *)md;
+
+ writestruct(wd, DATA, ClothSimSettings, 1, clmd->sim_parms);
+ writestruct(wd, DATA, ClothCollSettings, 1, clmd->coll_parms);
+ writestruct(wd, DATA, EffectorWeights, 1, clmd->sim_parms->effector_weights);
write_pointcaches(wd, &clmd->ptcaches);
}
- else if (md->type==eModifierType_Smoke) {
- SmokeModifierData *smd = (SmokeModifierData*) md;
-
+ else if (md->type == eModifierType_Smoke) {
+ SmokeModifierData *smd = (SmokeModifierData *)md;
+
if (smd->type & MOD_SMOKE_TYPE_DOMAIN) {
if (smd->domain) {
write_pointcaches(wd, &(smd->domain->ptcaches[0]));
/* create fake pointcache so that old blender versions can read it */
smd->domain->point_cache[1] = BKE_ptcache_add(&smd->domain->ptcaches[1]);
- smd->domain->point_cache[1]->flag |= PTCACHE_DISK_CACHE|PTCACHE_FAKE_SMOKE;
+ smd->domain->point_cache[1]->flag |= PTCACHE_DISK_CACHE | PTCACHE_FAKE_SMOKE;
smd->domain->point_cache[1]->step = 1;
write_pointcaches(wd, &(smd->domain->ptcaches[1]));
}
-
- writestruct(wd, DATA, "SmokeDomainSettings", 1, smd->domain);
+
+ writestruct(wd, DATA, SmokeDomainSettings, 1, smd->domain);
if (smd->domain) {
/* cleanup the fake pointcache */
BKE_ptcache_free_list(&smd->domain->ptcaches[1]);
smd->domain->point_cache[1] = NULL;
-
- writestruct(wd, DATA, "EffectorWeights", 1, smd->domain->effector_weights);
+
+ writestruct(wd, DATA, EffectorWeights, 1, smd->domain->effector_weights);
}
}
- else if (smd->type & MOD_SMOKE_TYPE_FLOW)
- writestruct(wd, DATA, "SmokeFlowSettings", 1, smd->flow);
- else if (smd->type & MOD_SMOKE_TYPE_COLL)
- writestruct(wd, DATA, "SmokeCollSettings", 1, smd->coll);
+ else if (smd->type & MOD_SMOKE_TYPE_FLOW) {
+ writestruct(wd, DATA, SmokeFlowSettings, 1, smd->flow);
+ }
+ else if (smd->type & MOD_SMOKE_TYPE_COLL) {
+ writestruct(wd, DATA, SmokeCollSettings, 1, smd->coll);
+ }
}
- else if (md->type==eModifierType_Fluidsim) {
- FluidsimModifierData *fluidmd = (FluidsimModifierData*) md;
-
- writestruct(wd, DATA, "FluidsimSettings", 1, fluidmd->fss);
+ else if (md->type == eModifierType_Fluidsim) {
+ FluidsimModifierData *fluidmd = (FluidsimModifierData *)md;
+
+ writestruct(wd, DATA, FluidsimSettings, 1, fluidmd->fss);
}
- else if (md->type==eModifierType_DynamicPaint) {
- DynamicPaintModifierData *pmd = (DynamicPaintModifierData*) md;
-
+ else if (md->type == eModifierType_DynamicPaint) {
+ DynamicPaintModifierData *pmd = (DynamicPaintModifierData *)md;
+
if (pmd->canvas) {
DynamicPaintSurface *surface;
- writestruct(wd, DATA, "DynamicPaintCanvasSettings", 1, pmd->canvas);
-
+ writestruct(wd, DATA, DynamicPaintCanvasSettings, 1, pmd->canvas);
+
/* write surfaces */
- for (surface=pmd->canvas->surfaces.first; surface; surface=surface->next)
- writestruct(wd, DATA, "DynamicPaintSurface", 1, surface);
+ for (surface = pmd->canvas->surfaces.first; surface; surface = surface->next) {
+ writestruct(wd, DATA, DynamicPaintSurface, 1, surface);
+ }
/* write caches and effector weights */
- for (surface=pmd->canvas->surfaces.first; surface; surface=surface->next) {
+ for (surface = pmd->canvas->surfaces.first; surface; surface = surface->next) {
write_pointcaches(wd, &(surface->ptcaches));
- writestruct(wd, DATA, "EffectorWeights", 1, surface->effector_weights);
+ writestruct(wd, DATA, EffectorWeights, 1, surface->effector_weights);
}
}
if (pmd->brush) {
- writestruct(wd, DATA, "DynamicPaintBrushSettings", 1, pmd->brush);
- writestruct(wd, DATA, "ColorBand", 1, pmd->brush->paint_ramp);
- writestruct(wd, DATA, "ColorBand", 1, pmd->brush->vel_ramp);
+ writestruct(wd, DATA, DynamicPaintBrushSettings, 1, pmd->brush);
+ writestruct(wd, DATA, ColorBand, 1, pmd->brush->paint_ramp);
+ writestruct(wd, DATA, ColorBand, 1, pmd->brush->vel_ramp);
}
}
- else if (md->type==eModifierType_Collision) {
-
+ else if (md->type == eModifierType_Collision) {
+
#if 0
- CollisionModifierData *collmd = (CollisionModifierData*) md;
- // TODO: CollisionModifier should use pointcache
+ CollisionModifierData *collmd = (CollisionModifierData *)md;
+ // TODO: CollisionModifier should use pointcache
// + have proper reset events before enabling this
- writestruct(wd, DATA, "MVert", collmd->numverts, collmd->x);
- writestruct(wd, DATA, "MVert", collmd->numverts, collmd->xnew);
- writestruct(wd, DATA, "MFace", collmd->numfaces, collmd->mfaces);
+ writestruct(wd, DATA, MVert, collmd->numverts, collmd->x);
+ writestruct(wd, DATA, MVert, collmd->numverts, collmd->xnew);
+ writestruct(wd, DATA, MFace, collmd->numfaces, collmd->mfaces);
#endif
}
- else if (md->type==eModifierType_MeshDeform) {
- MeshDeformModifierData *mmd = (MeshDeformModifierData*) md;
+ else if (md->type == eModifierType_MeshDeform) {
+ MeshDeformModifierData *mmd = (MeshDeformModifierData *)md;
int size = mmd->dyngridsize;
- writestruct(wd, DATA, "MDefInfluence", mmd->totinfluence, mmd->bindinfluences);
+ writestruct(wd, DATA, MDefInfluence, mmd->totinfluence, mmd->bindinfluences);
writedata(wd, DATA, sizeof(int) * (mmd->totvert + 1), mmd->bindoffsets);
writedata(wd, DATA, sizeof(float) * 3 * mmd->totcagevert,
- mmd->bindcagecos);
- writestruct(wd, DATA, "MDefCell", size*size*size, mmd->dyngrid);
- writestruct(wd, DATA, "MDefInfluence", mmd->totinfluence, mmd->dyninfluences);
- writedata(wd, DATA, sizeof(int)*mmd->totvert, mmd->dynverts);
+ mmd->bindcagecos);
+ writestruct(wd, DATA, MDefCell, size * size * size, mmd->dyngrid);
+ writestruct(wd, DATA, MDefInfluence, mmd->totinfluence, mmd->dyninfluences);
+ writedata(wd, DATA, sizeof(int) * mmd->totvert, mmd->dynverts);
}
- else if (md->type==eModifierType_Warp) {
- WarpModifierData *tmd = (WarpModifierData*) md;
+ else if (md->type == eModifierType_Warp) {
+ WarpModifierData *tmd = (WarpModifierData *)md;
if (tmd->curfalloff) {
write_curvemapping(wd, tmd->curfalloff);
}
}
- else if (md->type==eModifierType_WeightVGEdit) {
- WeightVGEditModifierData *wmd = (WeightVGEditModifierData*) md;
+ else if (md->type == eModifierType_WeightVGEdit) {
+ WeightVGEditModifierData *wmd = (WeightVGEditModifierData *)md;
- if (wmd->cmap_curve)
+ if (wmd->cmap_curve) {
write_curvemapping(wd, wmd->cmap_curve);
+ }
}
- else if (md->type==eModifierType_LaplacianDeform) {
- LaplacianDeformModifierData *lmd = (LaplacianDeformModifierData*) md;
+ else if (md->type == eModifierType_LaplacianDeform) {
+ LaplacianDeformModifierData *lmd = (LaplacianDeformModifierData *)md;
- writedata(wd, DATA, sizeof(float)*lmd->total_verts * 3, lmd->vertexco);
+ writedata(wd, DATA, sizeof(float) * lmd->total_verts * 3, lmd->vertexco);
}
else if (md->type == eModifierType_CorrectiveSmooth) {
CorrectiveSmoothModifierData *csmd = (CorrectiveSmoothModifierData *)md;
@@ -1677,22 +1831,21 @@ static void write_modifiers(WriteData *wd, ListBase *modbase)
static void write_objects(WriteData *wd, ListBase *idbase)
{
Object *ob;
-
- ob= idbase->first;
+
+ ob = idbase->first;
while (ob) {
- if (ob->id.us>0 || wd->current) {
+ if (ob->id.us > 0 || wd->current) {
/* write LibData */
- writestruct(wd, ID_OB, "Object", 1, ob);
-
- /* Write ID Properties -- and copy this comment EXACTLY for easy finding
- * of library blocks that implement this.*/
- if (ob->id.properties) IDP_WriteProperty(ob->id.properties, wd);
-
- if (ob->adt) write_animdata(wd, ob->adt);
-
+ writestruct(wd, ID_OB, Object, 1, ob);
+ write_iddata(wd, &ob->id);
+
+ if (ob->adt) {
+ write_animdata(wd, ob->adt);
+ }
+
/* direct data */
- writedata(wd, DATA, sizeof(void *)*ob->totcol, ob->mat);
- writedata(wd, DATA, sizeof(char)*ob->totcol, ob->matbits);
+ writedata(wd, DATA, sizeof(void *) * ob->totcol, ob->mat);
+ writedata(wd, DATA, sizeof(char) * ob->totcol, ob->matbits);
/* write_effects(wd, &ob->effect); */ /* not used anymore */
write_properties(wd, &ob->prop);
write_sensors(wd, &ob->sensors);
@@ -1710,67 +1863,68 @@ static void write_objects(WriteData *wd, ListBase *idbase)
write_defgroups(wd, &ob->defbase);
write_constraints(wd, &ob->constraints);
write_motionpath(wd, ob->mpath);
-
- writestruct(wd, DATA, "PartDeflect", 1, ob->pd);
- writestruct(wd, DATA, "SoftBody", 1, ob->soft);
+
+ writestruct(wd, DATA, PartDeflect, 1, ob->pd);
+ writestruct(wd, DATA, SoftBody, 1, ob->soft);
if (ob->soft) {
write_pointcaches(wd, &ob->soft->ptcaches);
- writestruct(wd, DATA, "EffectorWeights", 1, ob->soft->effector_weights);
+ writestruct(wd, DATA, EffectorWeights, 1, ob->soft->effector_weights);
}
- writestruct(wd, DATA, "BulletSoftBody", 1, ob->bsoft);
-
+ writestruct(wd, DATA, BulletSoftBody, 1, ob->bsoft);
+
if (ob->rigidbody_object) {
- // TODO: if any extra data is added to handle duplis, will need separate function then
- writestruct(wd, DATA, "RigidBodyOb", 1, ob->rigidbody_object);
+ /* TODO: if any extra data is added to handle duplis, will need separate function then */
+ writestruct(wd, DATA, RigidBodyOb, 1, ob->rigidbody_object);
}
if (ob->rigidbody_constraint) {
- writestruct(wd, DATA, "RigidBodyCon", 1, ob->rigidbody_constraint);
+ writestruct(wd, DATA, RigidBodyCon, 1, ob->rigidbody_constraint);
}
if (ob->type == OB_EMPTY && ob->empty_drawtype == OB_EMPTY_IMAGE) {
- writestruct(wd, DATA, "ImageUser", 1, ob->iuser);
+ writestruct(wd, DATA, ImageUser, 1, ob->iuser);
}
write_particlesystems(wd, &ob->particlesystem);
write_modifiers(wd, &ob->modifiers);
- writelist(wd, DATA, "LinkData", &ob->pc_ids);
- writelist(wd, DATA, "LodLevel", &ob->lodlevels);
+ writelist(wd, DATA, LinkData, &ob->pc_ids);
+ writelist(wd, DATA, LodLevel, &ob->lodlevels);
}
write_previews(wd, ob->preview);
- ob= ob->id.next;
+ ob = ob->id.next;
}
- /* flush helps the compression for undo-save */
- mywrite(wd, MYWRITE_FLUSH, 0);
+ mywrite_flush(wd);
}
static void write_vfonts(WriteData *wd, ListBase *idbase)
{
VFont *vf;
- PackedFile * pf;
+ PackedFile *pf;
- vf= idbase->first;
+ vf = idbase->first;
while (vf) {
- if (vf->id.us>0 || wd->current) {
+ if (vf->id.us > 0 || wd->current) {
/* write LibData */
- writestruct(wd, ID_VF, "VFont", 1, vf);
- if (vf->id.properties) IDP_WriteProperty(vf->id.properties, wd);
+ writestruct(wd, ID_VF, VFont, 1, vf);
+ write_iddata(wd, &vf->id);
/* direct data */
if (vf->packedfile) {
pf = vf->packedfile;
- writestruct(wd, DATA, "PackedFile", 1, pf);
+ writestruct(wd, DATA, PackedFile, 1, pf);
writedata(wd, DATA, pf->size, pf->data);
}
}
- vf= vf->id.next;
+ vf = vf->id.next;
}
+
+ mywrite_flush(wd);
}
@@ -1779,45 +1933,51 @@ static void write_keys(WriteData *wd, ListBase *idbase)
Key *key;
KeyBlock *kb;
- key= idbase->first;
+ key = idbase->first;
while (key) {
- if (key->id.us>0 || wd->current) {
+ if (key->id.us > 0 || wd->current) {
/* write LibData */
- writestruct(wd, ID_KE, "Key", 1, key);
- if (key->id.properties) IDP_WriteProperty(key->id.properties, wd);
-
- if (key->adt) write_animdata(wd, key->adt);
-
+ writestruct(wd, ID_KE, Key, 1, key);
+ write_iddata(wd, &key->id);
+
+ if (key->adt) {
+ write_animdata(wd, key->adt);
+ }
+
/* direct data */
- kb= key->block.first;
+ kb = key->block.first;
while (kb) {
- writestruct(wd, DATA, "KeyBlock", 1, kb);
- if (kb->data) writedata(wd, DATA, kb->totelem*key->elemsize, kb->data);
- kb= kb->next;
+ writestruct(wd, DATA, KeyBlock, 1, kb);
+ if (kb->data) {
+ writedata(wd, DATA, kb->totelem * key->elemsize, kb->data);
+ }
+ kb = kb->next;
}
}
- key= key->id.next;
+ key = key->id.next;
}
- /* flush helps the compression for undo-save */
- mywrite(wd, MYWRITE_FLUSH, 0);
+
+ mywrite_flush(wd);
}
static void write_cameras(WriteData *wd, ListBase *idbase)
{
Camera *cam;
- cam= idbase->first;
+ cam = idbase->first;
while (cam) {
- if (cam->id.us>0 || wd->current) {
+ if (cam->id.us > 0 || wd->current) {
/* write LibData */
- writestruct(wd, ID_CA, "Camera", 1, cam);
- if (cam->id.properties) IDP_WriteProperty(cam->id.properties, wd);
-
- if (cam->adt) write_animdata(wd, cam->adt);
+ writestruct(wd, ID_CA, Camera, 1, cam);
+ write_iddata(wd, &cam->id);
+
+ if (cam->adt) {
+ write_animdata(wd, cam->adt);
+ }
}
- cam= cam->id.next;
+ cam = cam->id.next;
}
}
@@ -1826,24 +1986,26 @@ static void write_mballs(WriteData *wd, ListBase *idbase)
MetaBall *mb;
MetaElem *ml;
- mb= idbase->first;
+ mb = idbase->first;
while (mb) {
- if (mb->id.us>0 || wd->current) {
+ if (mb->id.us > 0 || wd->current) {
/* write LibData */
- writestruct(wd, ID_MB, "MetaBall", 1, mb);
- if (mb->id.properties) IDP_WriteProperty(mb->id.properties, wd);
+ writestruct(wd, ID_MB, MetaBall, 1, mb);
+ write_iddata(wd, &mb->id);
/* direct data */
- writedata(wd, DATA, sizeof(void *)*mb->totcol, mb->mat);
- if (mb->adt) write_animdata(wd, mb->adt);
+ writedata(wd, DATA, sizeof(void *) * mb->totcol, mb->mat);
+ if (mb->adt) {
+ write_animdata(wd, mb->adt);
+ }
- ml= mb->elems.first;
+ ml = mb->elems.first;
while (ml) {
- writestruct(wd, DATA, "MetaElem", 1, ml);
- ml= ml->next;
+ writestruct(wd, DATA, MetaElem, 1, ml);
+ ml = ml->next;
}
}
- mb= mb->id.next;
+ mb = mb->id.next;
}
}
@@ -1852,61 +2014,67 @@ static void write_curves(WriteData *wd, ListBase *idbase)
Curve *cu;
Nurb *nu;
- cu= idbase->first;
+ cu = idbase->first;
while (cu) {
- if (cu->id.us>0 || wd->current) {
+ if (cu->id.us > 0 || wd->current) {
/* write LibData */
- writestruct(wd, ID_CU, "Curve", 1, cu);
-
+ writestruct(wd, ID_CU, Curve, 1, cu);
+ write_iddata(wd, &cu->id);
+
/* direct data */
- writedata(wd, DATA, sizeof(void *)*cu->totcol, cu->mat);
- if (cu->id.properties) IDP_WriteProperty(cu->id.properties, wd);
- if (cu->adt) write_animdata(wd, cu->adt);
-
+ writedata(wd, DATA, sizeof(void *) * cu->totcol, cu->mat);
+ if (cu->adt) {
+ write_animdata(wd, cu->adt);
+ }
+
if (cu->vfont) {
writedata(wd, DATA, cu->len + 1, cu->str);
- writestruct(wd, DATA, "CharInfo", cu->len_wchar + 1, cu->strinfo);
- writestruct(wd, DATA, "TextBox", cu->totbox, cu->tb);
+ writestruct(wd, DATA, CharInfo, cu->len_wchar + 1, cu->strinfo);
+ writestruct(wd, DATA, TextBox, cu->totbox, cu->tb);
}
else {
/* is also the order of reading */
- nu= cu->nurb.first;
+ nu = cu->nurb.first;
while (nu) {
- writestruct(wd, DATA, "Nurb", 1, nu);
- nu= nu->next;
+ writestruct(wd, DATA, Nurb, 1, nu);
+ nu = nu->next;
}
- nu= cu->nurb.first;
+ nu = cu->nurb.first;
while (nu) {
- if (nu->type == CU_BEZIER)
- writestruct(wd, DATA, "BezTriple", nu->pntsu, nu->bezt);
+ if (nu->type == CU_BEZIER) {
+ writestruct(wd, DATA, BezTriple, nu->pntsu, nu->bezt);
+ }
else {
- writestruct(wd, DATA, "BPoint", nu->pntsu*nu->pntsv, nu->bp);
- if (nu->knotsu) writedata(wd, DATA, KNOTSU(nu)*sizeof(float), nu->knotsu);
- if (nu->knotsv) writedata(wd, DATA, KNOTSV(nu)*sizeof(float), nu->knotsv);
+ writestruct(wd, DATA, BPoint, nu->pntsu * nu->pntsv, nu->bp);
+ if (nu->knotsu) {
+ writedata(wd, DATA, KNOTSU(nu) * sizeof(float), nu->knotsu);
+ }
+ if (nu->knotsv) {
+ writedata(wd, DATA, KNOTSV(nu) * sizeof(float), nu->knotsv);
+ }
}
- nu= nu->next;
+ nu = nu->next;
}
}
}
- cu= cu->id.next;
+ cu = cu->id.next;
}
- /* flush helps the compression for undo-save */
- mywrite(wd, MYWRITE_FLUSH, 0);
+ mywrite_flush(wd);
}
static void write_dverts(WriteData *wd, int count, MDeformVert *dvlist)
{
if (dvlist) {
- int i;
-
+
/* Write the dvert list */
- writestruct(wd, DATA, "MDeformVert", count, dvlist);
-
+ writestruct(wd, DATA, MDeformVert, count, dvlist);
+
/* Write deformation data for each dvert */
- for (i=0; i<count; i++) {
- if (dvlist[i].dw)
- writestruct(wd, DATA, "MDeformWeight", dvlist[i].totweight, dvlist[i].dw);
+ for (int i = 0; i < count; i++) {
+ if (dvlist[i].dw) {
+ writestruct(wd, DATA, MDeformWeight, dvlist[i].totweight, dvlist[i].dw);
+ }
}
}
}
@@ -1915,17 +2083,19 @@ static void write_mdisps(WriteData *wd, int count, MDisps *mdlist, int external)
{
if (mdlist) {
int i;
-
- writestruct(wd, DATA, "MDisps", count, mdlist);
+
+ writestruct(wd, DATA, MDisps, count, mdlist);
for (i = 0; i < count; ++i) {
MDisps *md = &mdlist[i];
if (md->disps) {
- if (!external)
+ if (!external) {
writedata(wd, DATA, sizeof(float) * 3 * md->totdisp, md->disps);
+ }
}
-
- if (md->hidden)
+
+ if (md->hidden) {
writedata(wd, DATA, BLI_BITMAP_SIZE(md->totdisp), md->hidden);
+ }
}
}
}
@@ -1934,8 +2104,8 @@ static void write_grid_paint_mask(WriteData *wd, int count, GridPaintMask *grid_
{
if (grid_paint_mask) {
int i;
-
- writestruct(wd, DATA, "GridPaintMask", count, grid_paint_mask);
+
+ writestruct(wd, DATA, GridPaintMask, count, grid_paint_mask);
for (i = 0; i < count; ++i) {
GridPaintMask *gpm = &grid_paint_mask[i];
if (gpm->data) {
@@ -1955,11 +2125,12 @@ static void write_customdata(
int i;
/* write external customdata (not for undo) */
- if (data->external && !wd->current)
+ if (data->external && !wd->current) {
CustomData_external_write(data, id, CD_MASK_MESH, count, 0);
+ }
+
+ writestruct_at_address(wd, DATA, CustomDataLayer, data->totlayer, data->layers, layers);
- writestruct_at_address(wd, DATA, "CustomDataLayer", data->totlayer, data->layers, layers);
-
for (i = 0; i < data->totlayer; i++) {
CustomDataLayer *layer = &layers[i];
const char *structname;
@@ -1985,10 +2156,14 @@ static void write_customdata(
/* when using partial visibility, the MEdge and MFace layers
* are smaller than the original, so their type and count is
* passed to make this work */
- if (layer->type != partial_type) datasize= structnum*count;
- else datasize= structnum*partial_count;
+ if (layer->type != partial_type) {
+ datasize = structnum * count;
+ }
+ else {
+ datasize = structnum * partial_count;
+ }
- writestruct(wd, DATA, structname, datasize, layer->data);
+ writestruct_id(wd, DATA, structname, datasize, layer->data);
}
else {
printf("%s error: layer '%s':%d - can't be written to file\n",
@@ -1997,20 +2172,21 @@ static void write_customdata(
}
}
- if (data->external)
- writestruct(wd, DATA, "CustomDataExternal", 1, data->external);
+ if (data->external) {
+ writestruct(wd, DATA, CustomDataExternal, 1, data->external);
+ }
}
static void write_meshes(WriteData *wd, ListBase *idbase)
{
Mesh *mesh;
- int save_for_old_blender= 0;
+ bool save_for_old_blender = false;
#ifdef USE_BMESH_SAVE_AS_COMPAT
save_for_old_blender = wd->use_mesh_compat; /* option to save with older mesh format */
#endif
- mesh= idbase->first;
+ mesh = idbase->first;
while (mesh) {
CustomDataLayer *vlayers = NULL, vlayers_buff[CD_TEMP_CHUNK_SIZE];
CustomDataLayer *elayers = NULL, elayers_buff[CD_TEMP_CHUNK_SIZE];
@@ -2018,7 +2194,7 @@ static void write_meshes(WriteData *wd, ListBase *idbase)
CustomDataLayer *llayers = NULL, llayers_buff[CD_TEMP_CHUNK_SIZE];
CustomDataLayer *players = NULL, players_buff[CD_TEMP_CHUNK_SIZE];
- if (mesh->id.us>0 || wd->current) {
+ if (mesh->id.us > 0 || wd->current) {
/* write LibData */
if (!save_for_old_blender) {
/* write a copy of the mesh, don't modify in place because it is
@@ -2051,13 +2227,15 @@ static void write_meshes(WriteData *wd, ListBase *idbase)
CustomData_file_write_prepare(&mesh->ldata, &llayers, llayers_buff, ARRAY_SIZE(llayers_buff));
CustomData_file_write_prepare(&mesh->pdata, &players, players_buff, ARRAY_SIZE(players_buff));
- writestruct_at_address(wd, ID_ME, "Mesh", 1, old_mesh, mesh);
+ writestruct_at_address(wd, ID_ME, Mesh, 1, old_mesh, mesh);
+ write_iddata(wd, &mesh->id);
/* direct data */
- if (mesh->id.properties) IDP_WriteProperty(mesh->id.properties, wd);
- if (mesh->adt) write_animdata(wd, mesh->adt);
+ if (mesh->adt) {
+ write_animdata(wd, mesh->adt);
+ }
- writedata(wd, DATA, sizeof(void *)*mesh->totcol, mesh->mat);
+ writedata(wd, DATA, sizeof(void *) * mesh->totcol, mesh->mat);
writedata(wd, DATA, sizeof(MSelect) * mesh->totselect, mesh->mselect);
write_customdata(wd, &mesh->id, mesh->totvert, &mesh->vdata, vlayers, -1, 0);
@@ -2090,7 +2268,7 @@ static void write_meshes(WriteData *wd, ListBase *idbase)
mesh->edit_btmesh = NULL;
/* now fill in polys to mfaces */
- /* XXX This breaks writing desing, by using temp allocated memory, which will likely generate
+ /* XXX This breaks writing design, by using temp allocated memory, which will likely generate
* duplicates in stored 'old' addresses.
* This is very bad, but do not see easy way to avoid this, aside from generating those data
* outside of save process itself.
@@ -2109,13 +2287,15 @@ static void write_meshes(WriteData *wd, ListBase *idbase)
CustomData_file_write_prepare(&mesh->pdata, &players, players_buff, ARRAY_SIZE(players_buff));
#endif
- writestruct_at_address(wd, ID_ME, "Mesh", 1, old_mesh, mesh);
+ writestruct_at_address(wd, ID_ME, Mesh, 1, old_mesh, mesh);
+ write_iddata(wd, &mesh->id);
/* direct data */
- if (mesh->id.properties) IDP_WriteProperty(mesh->id.properties, wd);
- if (mesh->adt) write_animdata(wd, mesh->adt);
+ if (mesh->adt) {
+ write_animdata(wd, mesh->adt);
+ }
- writedata(wd, DATA, sizeof(void *)*mesh->totcol, mesh->mat);
+ writedata(wd, DATA, sizeof(void *) * mesh->totcol, mesh->mat);
/* writedata(wd, DATA, sizeof(MSelect) * mesh->totselect, mesh->mselect); */ /* pre-bmesh NULL's */
write_customdata(wd, &mesh->id, mesh->totvert, &mesh->vdata, vlayers, -1, 0);
@@ -2152,44 +2332,50 @@ static void write_meshes(WriteData *wd, ListBase *idbase)
MEM_freeN(players);
}
- mesh= mesh->id.next;
+ mesh = mesh->id.next;
}
+
+ mywrite_flush(wd);
}
static void write_lattices(WriteData *wd, ListBase *idbase)
{
Lattice *lt;
-
- lt= idbase->first;
+
+ lt = idbase->first;
while (lt) {
- if (lt->id.us>0 || wd->current) {
+ if (lt->id.us > 0 || wd->current) {
/* write LibData */
- writestruct(wd, ID_LT, "Lattice", 1, lt);
- if (lt->id.properties) IDP_WriteProperty(lt->id.properties, wd);
-
+ writestruct(wd, ID_LT, Lattice, 1, lt);
+ write_iddata(wd, &lt->id);
+
/* write animdata */
- if (lt->adt) write_animdata(wd, lt->adt);
-
+ if (lt->adt) {
+ write_animdata(wd, lt->adt);
+ }
+
/* direct data */
- writestruct(wd, DATA, "BPoint", lt->pntsu*lt->pntsv*lt->pntsw, lt->def);
-
- write_dverts(wd, lt->pntsu*lt->pntsv*lt->pntsw, lt->dvert);
-
+ writestruct(wd, DATA, BPoint, lt->pntsu * lt->pntsv * lt->pntsw, lt->def);
+
+ write_dverts(wd, lt->pntsu * lt->pntsv * lt->pntsw, lt->dvert);
+
}
- lt= lt->id.next;
+ lt = lt->id.next;
}
+
+ mywrite_flush(wd);
}
static void write_images(WriteData *wd, ListBase *idbase)
{
Image *ima;
- PackedFile * pf;
+ PackedFile *pf;
ImageView *iv;
ImagePackedFile *imapf;
- ima= idbase->first;
+ ima = idbase->first;
while (ima) {
- if (ima->id.us>0 || wd->current) {
+ if (ima->id.us > 0 || wd->current) {
/* Some trickery to keep forward compatibility of packed images. */
BLI_assert(ima->packedfile == NULL);
if (ima->packedfiles.first != NULL) {
@@ -2198,69 +2384,83 @@ static void write_images(WriteData *wd, ListBase *idbase)
}
/* write LibData */
- writestruct(wd, ID_IM, "Image", 1, ima);
- if (ima->id.properties) IDP_WriteProperty(ima->id.properties, wd);
+ writestruct(wd, ID_IM, Image, 1, ima);
+ write_iddata(wd, &ima->id);
for (imapf = ima->packedfiles.first; imapf; imapf = imapf->next) {
- writestruct(wd, DATA, "ImagePackedFile", 1, imapf);
+ writestruct(wd, DATA, ImagePackedFile, 1, imapf);
if (imapf->packedfile) {
pf = imapf->packedfile;
- writestruct(wd, DATA, "PackedFile", 1, pf);
+ writestruct(wd, DATA, PackedFile, 1, pf);
writedata(wd, DATA, pf->size, pf->data);
}
}
write_previews(wd, ima->preview);
- for (iv = ima->views.first; iv; iv = iv->next)
- writestruct(wd, DATA, "ImageView", 1, iv);
- writestruct(wd, DATA, "Stereo3dFormat", 1, ima->stereo3d_format);
+ for (iv = ima->views.first; iv; iv = iv->next) {
+ writestruct(wd, DATA, ImageView, 1, iv);
+ }
+ writestruct(wd, DATA, Stereo3dFormat, 1, ima->stereo3d_format);
ima->packedfile = NULL;
}
- ima= ima->id.next;
+ ima = ima->id.next;
}
- /* flush helps the compression for undo-save */
- mywrite(wd, MYWRITE_FLUSH, 0);
+
+ mywrite_flush(wd);
}
static void write_textures(WriteData *wd, ListBase *idbase)
{
Tex *tex;
- tex= idbase->first;
+ tex = idbase->first;
while (tex) {
- if (tex->id.us>0 || wd->current) {
+ if (tex->id.us > 0 || wd->current) {
/* write LibData */
- writestruct(wd, ID_TE, "Tex", 1, tex);
- if (tex->id.properties) IDP_WriteProperty(tex->id.properties, wd);
+ writestruct(wd, ID_TE, Tex, 1, tex);
+ write_iddata(wd, &tex->id);
- if (tex->adt) write_animdata(wd, tex->adt);
+ if (tex->adt) {
+ write_animdata(wd, tex->adt);
+ }
/* direct data */
- if (tex->coba) writestruct(wd, DATA, "ColorBand", 1, tex->coba);
- if (tex->type == TEX_ENVMAP && tex->env) writestruct(wd, DATA, "EnvMap", 1, tex->env);
+ if (tex->coba) {
+ writestruct(wd, DATA, ColorBand, 1, tex->coba);
+ }
+ if (tex->type == TEX_ENVMAP && tex->env) {
+ writestruct(wd, DATA, EnvMap, 1, tex->env);
+ }
if (tex->type == TEX_POINTDENSITY && tex->pd) {
- writestruct(wd, DATA, "PointDensity", 1, tex->pd);
- if (tex->pd->coba) writestruct(wd, DATA, "ColorBand", 1, tex->pd->coba);
- if (tex->pd->falloff_curve) write_curvemapping(wd, tex->pd->falloff_curve);
+ writestruct(wd, DATA, PointDensity, 1, tex->pd);
+ if (tex->pd->coba) {
+ writestruct(wd, DATA, ColorBand, 1, tex->pd->coba);
+ }
+ if (tex->pd->falloff_curve) {
+ write_curvemapping(wd, tex->pd->falloff_curve);
+ }
}
- if (tex->type == TEX_VOXELDATA) writestruct(wd, DATA, "VoxelData", 1, tex->vd);
- if (tex->type == TEX_OCEAN && tex->ot) writestruct(wd, DATA, "OceanTex", 1, tex->ot);
-
+ if (tex->type == TEX_VOXELDATA) {
+ writestruct(wd, DATA, VoxelData, 1, tex->vd);
+ }
+ if (tex->type == TEX_OCEAN && tex->ot) {
+ writestruct(wd, DATA, OceanTex, 1, tex->ot);
+ }
+
/* nodetree is integral part of texture, no libdata */
if (tex->nodetree) {
- writestruct(wd, DATA, "bNodeTree", 1, tex->nodetree);
+ writestruct(wd, DATA, bNodeTree, 1, tex->nodetree);
write_nodetree(wd, tex->nodetree);
}
-
+
write_previews(wd, tex->preview);
}
- tex= tex->id.next;
+ tex = tex->id.next;
}
- /* flush helps the compression for undo-save */
- mywrite(wd, MYWRITE_FLUSH, 0);
+ mywrite_flush(wd);
}
static void write_materials(WriteData *wd, ListBase *idbase)
@@ -2268,36 +2468,39 @@ static void write_materials(WriteData *wd, ListBase *idbase)
Material *ma;
int a;
- ma= idbase->first;
+ ma = idbase->first;
while (ma) {
- if (ma->id.us>0 || wd->current) {
+ if (ma->id.us > 0 || wd->current) {
/* write LibData */
- writestruct(wd, ID_MA, "Material", 1, ma);
-
- /* Write ID Properties -- and copy this comment EXACTLY for easy finding
- * of library blocks that implement this.*/
- /* manually set head group property to IDP_GROUP, just in case it hadn't been
- * set yet :) */
- if (ma->id.properties) IDP_WriteProperty(ma->id.properties, wd);
-
- if (ma->adt) write_animdata(wd, ma->adt);
-
- for (a=0; a<MAX_MTEX; a++) {
- if (ma->mtex[a]) writestruct(wd, DATA, "MTex", 1, ma->mtex[a]);
- }
-
- if (ma->ramp_col) writestruct(wd, DATA, "ColorBand", 1, ma->ramp_col);
- if (ma->ramp_spec) writestruct(wd, DATA, "ColorBand", 1, ma->ramp_spec);
-
+ writestruct(wd, ID_MA, Material, 1, ma);
+ write_iddata(wd, &ma->id);
+
+ if (ma->adt) {
+ write_animdata(wd, ma->adt);
+ }
+
+ for (a = 0; a < MAX_MTEX; a++) {
+ if (ma->mtex[a]) {
+ writestruct(wd, DATA, MTex, 1, ma->mtex[a]);
+ }
+ }
+
+ if (ma->ramp_col) {
+ writestruct(wd, DATA, ColorBand, 1, ma->ramp_col);
+ }
+ if (ma->ramp_spec) {
+ writestruct(wd, DATA, ColorBand, 1, ma->ramp_spec);
+ }
+
/* nodetree is integral part of material, no libdata */
if (ma->nodetree) {
- writestruct(wd, DATA, "bNodeTree", 1, ma->nodetree);
+ writestruct(wd, DATA, bNodeTree, 1, ma->nodetree);
write_nodetree(wd, ma->nodetree);
}
write_previews(wd, ma->preview);
}
- ma= ma->id.next;
+ ma = ma->id.next;
}
}
@@ -2306,28 +2509,32 @@ static void write_worlds(WriteData *wd, ListBase *idbase)
World *wrld;
int a;
- wrld= idbase->first;
+ wrld = idbase->first;
while (wrld) {
- if (wrld->id.us>0 || wd->current) {
+ if (wrld->id.us > 0 || wd->current) {
/* write LibData */
- writestruct(wd, ID_WO, "World", 1, wrld);
- if (wrld->id.properties) IDP_WriteProperty(wrld->id.properties, wd);
-
- if (wrld->adt) write_animdata(wd, wrld->adt);
-
- for (a=0; a<MAX_MTEX; a++) {
- if (wrld->mtex[a]) writestruct(wd, DATA, "MTex", 1, wrld->mtex[a]);
+ writestruct(wd, ID_WO, World, 1, wrld);
+ write_iddata(wd, &wrld->id);
+
+ if (wrld->adt) {
+ write_animdata(wd, wrld->adt);
+ }
+
+ for (a = 0; a < MAX_MTEX; a++) {
+ if (wrld->mtex[a]) {
+ writestruct(wd, DATA, MTex, 1, wrld->mtex[a]);
+ }
}
/* nodetree is integral part of world, no libdata */
if (wrld->nodetree) {
- writestruct(wd, DATA, "bNodeTree", 1, wrld->nodetree);
+ writestruct(wd, DATA, bNodeTree, 1, wrld->nodetree);
write_nodetree(wd, wrld->nodetree);
}
-
+
write_previews(wd, wrld->preview);
}
- wrld= wrld->id.next;
+ wrld = wrld->id.next;
}
}
@@ -2336,34 +2543,41 @@ static void write_lamps(WriteData *wd, ListBase *idbase)
Lamp *la;
int a;
- la= idbase->first;
+ la = idbase->first;
while (la) {
- if (la->id.us>0 || wd->current) {
+ if (la->id.us > 0 || wd->current) {
/* write LibData */
- writestruct(wd, ID_LA, "Lamp", 1, la);
- if (la->id.properties) IDP_WriteProperty(la->id.properties, wd);
-
- if (la->adt) write_animdata(wd, la->adt);
-
+ writestruct(wd, ID_LA, Lamp, 1, la);
+ write_iddata(wd, &la->id);
+
+ if (la->adt) {
+ write_animdata(wd, la->adt);
+ }
+
/* direct data */
- for (a=0; a<MAX_MTEX; a++) {
- if (la->mtex[a]) writestruct(wd, DATA, "MTex", 1, la->mtex[a]);
+ for (a = 0; a < MAX_MTEX; a++) {
+ if (la->mtex[a]) {
+ writestruct(wd, DATA, MTex, 1, la->mtex[a]);
+ }
}
-
- if (la->curfalloff)
+
+ if (la->curfalloff) {
write_curvemapping(wd, la->curfalloff);
-
+ }
+
/* nodetree is integral part of lamps, no libdata */
if (la->nodetree) {
- writestruct(wd, DATA, "bNodeTree", 1, la->nodetree);
+ writestruct(wd, DATA, bNodeTree, 1, la->nodetree);
write_nodetree(wd, la->nodetree);
}
write_previews(wd, la->preview);
-
+
}
- la= la->id.next;
+ la = la->id.next;
}
+
+ mywrite_flush(wd);
}
static void write_sequence_modifiers(WriteData *wd, ListBase *modbase)
@@ -2374,21 +2588,21 @@ static void write_sequence_modifiers(WriteData *wd, ListBase *modbase)
const SequenceModifierTypeInfo *smti = BKE_sequence_modifier_type_info_get(smd->type);
if (smti) {
- writestruct(wd, DATA, smti->struct_name, 1, smd);
+ writestruct_id(wd, DATA, smti->struct_name, 1, smd);
if (smd->type == seqModifierType_Curves) {
- CurvesModifierData *cmd = (CurvesModifierData *) smd;
+ CurvesModifierData *cmd = (CurvesModifierData *)smd;
write_curvemapping(wd, &cmd->curve_mapping);
}
else if (smd->type == seqModifierType_HueCorrect) {
- HueCorrectModifierData *hcmd = (HueCorrectModifierData *) smd;
+ HueCorrectModifierData *hcmd = (HueCorrectModifierData *)smd;
write_curvemapping(wd, &hcmd->curve_mapping);
}
}
else {
- writestruct(wd, DATA, "SequenceModifierData", 1, smd);
+ writestruct(wd, DATA, SequenceModifierData, 1, smd);
}
}
}
@@ -2402,8 +2616,9 @@ static void write_view_settings(WriteData *wd, ColorManagedViewSettings *view_se
static void write_paint(WriteData *wd, Paint *p)
{
- if (p->cavity_curve)
+ if (p->cavity_curve) {
write_curvemapping(wd, p->cavity_curve);
+ }
}
static void write_scenes(WriteData *wd, ListBase *scebase)
@@ -2421,106 +2636,128 @@ static void write_scenes(WriteData *wd, ListBase *scebase)
ToolSettings *tos;
FreestyleModuleConfig *fmc;
FreestyleLineSet *fls;
-
- sce= scebase->first;
+
+ sce = scebase->first;
while (sce) {
/* write LibData */
- writestruct(wd, ID_SCE, "Scene", 1, sce);
- if (sce->id.properties) IDP_WriteProperty(sce->id.properties, wd);
-
- if (sce->adt) write_animdata(wd, sce->adt);
+ writestruct(wd, ID_SCE, Scene, 1, sce);
+ write_iddata(wd, &sce->id);
+
+ if (sce->adt) {
+ write_animdata(wd, sce->adt);
+ }
write_keyingsets(wd, &sce->keyingsets);
-
+
/* direct data */
- base= sce->base.first;
+ base = sce->base.first;
while (base) {
- writestruct(wd, DATA, "Base", 1, base);
- base= base->next;
+ writestruct(wd, DATA, Base, 1, base);
+ base = base->next;
}
-
+
tos = sce->toolsettings;
- writestruct(wd, DATA, "ToolSettings", 1, tos);
+ writestruct(wd, DATA, ToolSettings, 1, tos);
if (tos->vpaint) {
- writestruct(wd, DATA, "VPaint", 1, tos->vpaint);
- write_paint (wd, &tos->vpaint->paint);
+ writestruct(wd, DATA, VPaint, 1, tos->vpaint);
+ write_paint(wd, &tos->vpaint->paint);
}
if (tos->wpaint) {
- writestruct(wd, DATA, "VPaint", 1, tos->wpaint);
- write_paint (wd, &tos->wpaint->paint);
+ writestruct(wd, DATA, VPaint, 1, tos->wpaint);
+ write_paint(wd, &tos->wpaint->paint);
}
if (tos->sculpt) {
- writestruct(wd, DATA, "Sculpt", 1, tos->sculpt);
- write_paint (wd, &tos->sculpt->paint);
+ writestruct(wd, DATA, Sculpt, 1, tos->sculpt);
+ write_paint(wd, &tos->sculpt->paint);
}
if (tos->uvsculpt) {
- writestruct(wd, DATA, "UvSculpt", 1, tos->uvsculpt);
- write_paint (wd, &tos->uvsculpt->paint);
+ writestruct(wd, DATA, UvSculpt, 1, tos->uvsculpt);
+ write_paint(wd, &tos->uvsculpt->paint);
+ }
+ /* write grease-pencil drawing brushes to file */
+ writelist(wd, DATA, bGPDbrush, &tos->gp_brushes);
+ for (bGPDbrush *brush = tos->gp_brushes.first; brush; brush = brush->next) {
+ if (brush->cur_sensitivity) {
+ write_curvemapping(wd, brush->cur_sensitivity);
+ }
+ if (brush->cur_strength) {
+ write_curvemapping(wd, brush->cur_strength);
+ }
+ if (brush->cur_jitter) {
+ write_curvemapping(wd, brush->cur_jitter);
+ }
}
+
write_paint(wd, &tos->imapaint.paint);
- ed= sce->ed;
+ ed = sce->ed;
if (ed) {
- writestruct(wd, DATA, "Editing", 1, ed);
-
+ writestruct(wd, DATA, Editing, 1, ed);
+
/* reset write flags too */
-
- SEQ_BEGIN (ed, seq)
+
+ SEQ_BEGIN(ed, seq)
{
- if (seq->strip) seq->strip->done = false;
- writestruct(wd, DATA, "Sequence", 1, seq);
+ if (seq->strip) {
+ seq->strip->done = false;
+ }
+ writestruct(wd, DATA, Sequence, 1, seq);
}
SEQ_END
-
- SEQ_BEGIN (ed, seq)
+
+ SEQ_BEGIN(ed, seq)
{
- if (seq->strip && seq->strip->done==0) {
+ if (seq->strip && seq->strip->done == 0) {
/* write strip with 'done' at 0 because readfile */
-
+
if (seq->effectdata) {
switch (seq->type) {
- case SEQ_TYPE_COLOR:
- writestruct(wd, DATA, "SolidColorVars", 1, seq->effectdata);
- break;
- case SEQ_TYPE_SPEED:
- writestruct(wd, DATA, "SpeedControlVars", 1, seq->effectdata);
- break;
- case SEQ_TYPE_WIPE:
- writestruct(wd, DATA, "WipeVars", 1, seq->effectdata);
- break;
- case SEQ_TYPE_GLOW:
- writestruct(wd, DATA, "GlowVars", 1, seq->effectdata);
- break;
- case SEQ_TYPE_TRANSFORM:
- writestruct(wd, DATA, "TransformVars", 1, seq->effectdata);
- break;
- case SEQ_TYPE_GAUSSIAN_BLUR:
- writestruct(wd, DATA, "GaussianBlurVars", 1, seq->effectdata);
- break;
- case SEQ_TYPE_TEXT:
- writestruct(wd, DATA, "TextVars", 1, seq->effectdata);
- break;
+ case SEQ_TYPE_COLOR:
+ writestruct(wd, DATA, SolidColorVars, 1, seq->effectdata);
+ break;
+ case SEQ_TYPE_SPEED:
+ writestruct(wd, DATA, SpeedControlVars, 1, seq->effectdata);
+ break;
+ case SEQ_TYPE_WIPE:
+ writestruct(wd, DATA, WipeVars, 1, seq->effectdata);
+ break;
+ case SEQ_TYPE_GLOW:
+ writestruct(wd, DATA, GlowVars, 1, seq->effectdata);
+ break;
+ case SEQ_TYPE_TRANSFORM:
+ writestruct(wd, DATA, TransformVars, 1, seq->effectdata);
+ break;
+ case SEQ_TYPE_GAUSSIAN_BLUR:
+ writestruct(wd, DATA, GaussianBlurVars, 1, seq->effectdata);
+ break;
+ case SEQ_TYPE_TEXT:
+ writestruct(wd, DATA, TextVars, 1, seq->effectdata);
+ break;
}
}
- writestruct(wd, DATA, "Stereo3dFormat", 1, seq->stereo3d_format);
+ writestruct(wd, DATA, Stereo3dFormat, 1, seq->stereo3d_format);
- strip= seq->strip;
- writestruct(wd, DATA, "Strip", 1, strip);
+ strip = seq->strip;
+ writestruct(wd, DATA, Strip, 1, strip);
if (seq->flag & SEQ_USE_CROP && strip->crop) {
- writestruct(wd, DATA, "StripCrop", 1, strip->crop);
+ writestruct(wd, DATA, StripCrop, 1, strip->crop);
}
if (seq->flag & SEQ_USE_TRANSFORM && strip->transform) {
- writestruct(wd, DATA, "StripTransform", 1, strip->transform);
+ writestruct(wd, DATA, StripTransform, 1, strip->transform);
}
if (seq->flag & SEQ_USE_PROXY && strip->proxy) {
- writestruct(wd, DATA, "StripProxy", 1, strip->proxy);
+ writestruct(wd, DATA, StripProxy, 1, strip->proxy);
}
- if (seq->type==SEQ_TYPE_IMAGE)
- writestruct(wd, DATA, "StripElem", MEM_allocN_len(strip->stripdata) / sizeof(struct StripElem), strip->stripdata);
- else if (seq->type==SEQ_TYPE_MOVIE || seq->type==SEQ_TYPE_SOUND_RAM || seq->type == SEQ_TYPE_SOUND_HD)
- writestruct(wd, DATA, "StripElem", 1, strip->stripdata);
-
+ if (seq->type == SEQ_TYPE_IMAGE) {
+ writestruct(wd, DATA, StripElem,
+ MEM_allocN_len(strip->stripdata) / sizeof(struct StripElem),
+ strip->stripdata);
+ }
+ else if (ELEM(seq->type, SEQ_TYPE_MOVIE, SEQ_TYPE_SOUND_RAM, SEQ_TYPE_SOUND_HD)) {
+ writestruct(wd, DATA, StripElem, 1, strip->stripdata);
+ }
+
strip->done = true;
}
@@ -2531,70 +2768,79 @@ static void write_scenes(WriteData *wd, ListBase *scebase)
write_sequence_modifiers(wd, &seq->modifiers);
}
SEQ_END
-
+
/* new; meta stack too, even when its nasty restore code */
- for (ms= ed->metastack.first; ms; ms= ms->next) {
- writestruct(wd, DATA, "MetaStack", 1, ms);
+ for (ms = ed->metastack.first; ms; ms = ms->next) {
+ writestruct(wd, DATA, MetaStack, 1, ms);
}
}
-
+
if (sce->r.avicodecdata) {
- writestruct(wd, DATA, "AviCodecData", 1, sce->r.avicodecdata);
- if (sce->r.avicodecdata->lpFormat) writedata(wd, DATA, sce->r.avicodecdata->cbFormat, sce->r.avicodecdata->lpFormat);
- if (sce->r.avicodecdata->lpParms) writedata(wd, DATA, sce->r.avicodecdata->cbParms, sce->r.avicodecdata->lpParms);
+ writestruct(wd, DATA, AviCodecData, 1, sce->r.avicodecdata);
+ if (sce->r.avicodecdata->lpFormat) {
+ writedata(wd, DATA, sce->r.avicodecdata->cbFormat, sce->r.avicodecdata->lpFormat);
+ }
+ if (sce->r.avicodecdata->lpParms) {
+ writedata(wd, DATA, sce->r.avicodecdata->cbParms, sce->r.avicodecdata->lpParms);
+ }
}
if (sce->r.qtcodecdata) {
- writestruct(wd, DATA, "QuicktimeCodecData", 1, sce->r.qtcodecdata);
- if (sce->r.qtcodecdata->cdParms) writedata(wd, DATA, sce->r.qtcodecdata->cdSize, sce->r.qtcodecdata->cdParms);
+ writestruct(wd, DATA, QuicktimeCodecData, 1, sce->r.qtcodecdata);
+ if (sce->r.qtcodecdata->cdParms) {
+ writedata(wd, DATA, sce->r.qtcodecdata->cdSize, sce->r.qtcodecdata->cdParms);
+ }
}
if (sce->r.ffcodecdata.properties) {
IDP_WriteProperty(sce->r.ffcodecdata.properties, wd);
}
/* writing dynamic list of TimeMarkers to the blend file */
- for (marker= sce->markers.first; marker; marker= marker->next)
- writestruct(wd, DATA, "TimeMarker", 1, marker);
-
+ for (marker = sce->markers.first; marker; marker = marker->next) {
+ writestruct(wd, DATA, TimeMarker, 1, marker);
+ }
+
/* writing dynamic list of TransformOrientations to the blend file */
- for (ts = sce->transform_spaces.first; ts; ts = ts->next)
- writestruct(wd, DATA, "TransformOrientation", 1, ts);
-
+ for (ts = sce->transform_spaces.first; ts; ts = ts->next) {
+ writestruct(wd, DATA, TransformOrientation, 1, ts);
+ }
+
for (srl = sce->r.layers.first; srl; srl = srl->next) {
- writestruct(wd, DATA, "SceneRenderLayer", 1, srl);
+ writestruct(wd, DATA, SceneRenderLayer, 1, srl);
for (fmc = srl->freestyleConfig.modules.first; fmc; fmc = fmc->next) {
- writestruct(wd, DATA, "FreestyleModuleConfig", 1, fmc);
+ writestruct(wd, DATA, FreestyleModuleConfig, 1, fmc);
}
for (fls = srl->freestyleConfig.linesets.first; fls; fls = fls->next) {
- writestruct(wd, DATA, "FreestyleLineSet", 1, fls);
+ writestruct(wd, DATA, FreestyleLineSet, 1, fls);
}
}
/* writing MultiView to the blend file */
- for (srv = sce->r.views.first; srv; srv = srv->next)
- writestruct(wd, DATA, "SceneRenderView", 1, srv);
-
+ for (srv = sce->r.views.first; srv; srv = srv->next) {
+ writestruct(wd, DATA, SceneRenderView, 1, srv);
+ }
+
if (sce->nodetree) {
- writestruct(wd, DATA, "bNodeTree", 1, sce->nodetree);
+ writestruct(wd, DATA, bNodeTree, 1, sce->nodetree);
write_nodetree(wd, sce->nodetree);
}
write_view_settings(wd, &sce->view_settings);
-
+
/* writing RigidBodyWorld data to the blend file */
if (sce->rigidbody_world) {
- writestruct(wd, DATA, "RigidBodyWorld", 1, sce->rigidbody_world);
- writestruct(wd, DATA, "EffectorWeights", 1, sce->rigidbody_world->effector_weights);
+ writestruct(wd, DATA, RigidBodyWorld, 1, sce->rigidbody_world);
+ writestruct(wd, DATA, EffectorWeights, 1, sce->rigidbody_world->effector_weights);
write_pointcaches(wd, &(sce->rigidbody_world->ptcaches));
}
-
+
write_previews(wd, sce->preview);
write_curvemapping_curves(wd, &sce->r.mblur_shutter_curve);
- sce= sce->id.next;
+ sce = sce->id.next;
}
- /* flush helps the compression for undo-save */
- mywrite(wd, MYWRITE_FLUSH, 0);
+
+ mywrite_flush(wd);
}
static void write_gpencils(WriteData *wd, ListBase *lb)
@@ -2603,63 +2849,81 @@ static void write_gpencils(WriteData *wd, ListBase *lb)
bGPDlayer *gpl;
bGPDframe *gpf;
bGPDstroke *gps;
-
- for (gpd= lb->first; gpd; gpd= gpd->id.next) {
- if (gpd->id.us>0 || wd->current) {
+ bGPDpalette *palette;
+
+ for (gpd = lb->first; gpd; gpd = gpd->id.next) {
+ if (gpd->id.us > 0 || wd->current) {
/* write gpd data block to file */
- writestruct(wd, ID_GD, "bGPdata", 1, gpd);
-
- if (gpd->adt) write_animdata(wd, gpd->adt);
-
+ writestruct(wd, ID_GD, bGPdata, 1, gpd);
+ write_iddata(wd, &gpd->id);
+
+ if (gpd->adt) {
+ write_animdata(wd, gpd->adt);
+ }
+
/* write grease-pencil layers to file */
- writelist(wd, DATA, "bGPDlayer", &gpd->layers);
- for (gpl= gpd->layers.first; gpl; gpl= gpl->next) {
-
+ writelist(wd, DATA, bGPDlayer, &gpd->layers);
+ for (gpl = gpd->layers.first; gpl; gpl = gpl->next) {
+
/* write this layer's frames to file */
- writelist(wd, DATA, "bGPDframe", &gpl->frames);
- for (gpf= gpl->frames.first; gpf; gpf= gpf->next) {
-
+ writelist(wd, DATA, bGPDframe, &gpl->frames);
+ for (gpf = gpl->frames.first; gpf; gpf = gpf->next) {
+
/* write strokes */
- writelist(wd, DATA, "bGPDstroke", &gpf->strokes);
- for (gps= gpf->strokes.first; gps; gps= gps->next) {
- writestruct(wd, DATA, "bGPDspoint", gps->totpoints, gps->points);
+ writelist(wd, DATA, bGPDstroke, &gpf->strokes);
+ for (gps = gpf->strokes.first; gps; gps = gps->next) {
+ writestruct(wd, DATA, bGPDspoint, gps->totpoints, gps->points);
}
}
}
+ /* write grease-pencil palettes */
+ writelist(wd, DATA, bGPDpalette, &gpd->palettes);
+ for (palette = gpd->palettes.first; palette; palette = palette->next) {
+ writelist(wd, DATA, bGPDpalettecolor, &palette->colors);
+ }
}
}
+
+ mywrite_flush(wd);
}
static void write_windowmanagers(WriteData *wd, ListBase *lb)
{
wmWindowManager *wm;
wmWindow *win;
-
- for (wm= lb->first; wm; wm= wm->id.next) {
- writestruct(wd, ID_WM, "wmWindowManager", 1, wm);
-
- for (win= wm->windows.first; win; win= win->next) {
- writestruct(wd, DATA, "wmWindow", 1, win);
- writestruct(wd, DATA, "Stereo3dFormat", 1, win->stereo3d_format);
+
+ for (wm = lb->first; wm; wm = wm->id.next) {
+ writestruct(wd, ID_WM, wmWindowManager, 1, wm);
+ write_iddata(wd, &wm->id);
+
+ for (win = wm->windows.first; win; win = win->next) {
+ writestruct(wd, DATA, wmWindow, 1, win);
+ writestruct(wd, DATA, Stereo3dFormat, 1, win->stereo3d_format);
}
}
+
+ /* typically flushing wouldn't be needed however this data _always_ changes,
+ * so flush here for more efficient undo. */
+ mywrite_flush(wd);
}
static void write_region(WriteData *wd, ARegion *ar, int spacetype)
-{
- writestruct(wd, DATA, "ARegion", 1, ar);
-
+{
+ writestruct(wd, DATA, ARegion, 1, ar);
+
if (ar->regiondata) {
switch (spacetype) {
case SPACE_VIEW3D:
- if (ar->regiontype==RGN_TYPE_WINDOW) {
- RegionView3D *rv3d= ar->regiondata;
- writestruct(wd, DATA, "RegionView3D", 1, rv3d);
-
- if (rv3d->localvd)
- writestruct(wd, DATA, "RegionView3D", 1, rv3d->localvd);
- if (rv3d->clipbb)
- writestruct(wd, DATA, "BoundBox", 1, rv3d->clipbb);
+ if (ar->regiontype == RGN_TYPE_WINDOW) {
+ RegionView3D *rv3d = ar->regiondata;
+ writestruct(wd, DATA, RegionView3D, 1, rv3d);
+
+ if (rv3d->localvd) {
+ writestruct(wd, DATA, RegionView3D, 1, rv3d->localvd);
+ }
+ if (rv3d->clipbb) {
+ writestruct(wd, DATA, BoundBox, 1, rv3d->clipbb);
+ }
}
else
@@ -2673,53 +2937,53 @@ static void write_region(WriteData *wd, ARegion *ar, int spacetype)
static void write_uilist(WriteData *wd, uiList *ui_list)
{
- writestruct(wd, DATA, "uiList", 1, ui_list);
+ writestruct(wd, DATA, uiList, 1, ui_list);
if (ui_list->properties) {
IDP_WriteProperty(ui_list->properties, wd);
}
}
-static void write_soops(WriteData *wd, SpaceOops *so, LinkNode **tmp_mem_list)
+static void write_soops(WriteData *wd, SpaceOops *so)
{
BLI_mempool *ts = so->treestore;
-
+
if (ts) {
+ SpaceOops so_flat = *so;
+
int elems = BLI_mempool_count(ts);
/* linearize mempool to array */
TreeStoreElem *data = elems ? BLI_mempool_as_arrayN(ts, "TreeStoreElem") : NULL;
if (data) {
- TreeStore *ts_flat = MEM_callocN(sizeof(TreeStore), "TreeStore");
-
- ts_flat->usedelem = elems;
- ts_flat->totelem = elems;
- ts_flat->data = data;
-
- /* temporarily replace mempool-treestore by flat-treestore */
- so->treestore = (BLI_mempool *)ts_flat;
- writestruct(wd, DATA, "SpaceOops", 1, so);
-
- writestruct(wd, DATA, "TreeStore", 1, ts_flat);
- writestruct(wd, DATA, "TreeStoreElem", elems, data);
-
- /* we do not free the pointers immediately, because if we have multiple
- * outliners in a screen we might get the same address on the next
- * malloc, which makes the address no longer unique and so invalid for
- * lookups on file read, causing crashes or double frees */
- BLI_linklist_prepend(tmp_mem_list, ts_flat);
- BLI_linklist_prepend(tmp_mem_list, data);
+ /* In this block we use the memory location of the treestore
+ * but _not_ its data, the addresses in this case are UUID's,
+ * since we can't rely on malloc giving us different values each time.
+ */
+ TreeStore ts_flat = {0};
+
+ /* we know the treestore is at least as big as a pointer,
+ * so offsetting works to give us a UUID. */
+ void *data_addr = (void *)POINTER_OFFSET(ts, sizeof(void *));
+
+ ts_flat.usedelem = elems;
+ ts_flat.totelem = elems;
+ ts_flat.data = data_addr;
+
+ writestruct(wd, DATA, SpaceOops, 1, so);
+
+ writestruct_at_address(wd, DATA, TreeStore, 1, ts, &ts_flat);
+ writestruct_at_address(wd, DATA, TreeStoreElem, elems, data_addr, data);
+
+ MEM_freeN(data);
}
else {
- so->treestore = NULL;
- writestruct(wd, DATA, "SpaceOops", 1, so);
+ so_flat.treestore = NULL;
+ writestruct_at_address(wd, DATA, SpaceOops, 1, so, &so_flat);
}
-
- /* restore old treestore */
- so->treestore = ts;
}
else {
- writestruct(wd, DATA, "SpaceOops", 1, so);
+ writestruct(wd, DATA, SpaceOops, 1, so);
}
}
@@ -2729,276 +2993,226 @@ static void write_screens(WriteData *wd, ListBase *scrbase)
ScrArea *sa;
ScrVert *sv;
ScrEdge *se;
- LinkNode *tmp_mem_list = NULL;
- sc= scrbase->first;
+ sc = scrbase->first;
while (sc) {
-
+
/* write LibData */
/* in 2.50+ files, the file identifier for screens is patched, forward compatibility */
- writestruct(wd, ID_SCRN, "Screen", 1, sc);
- if (sc->id.properties)
- IDP_WriteProperty(sc->id.properties, wd);
-
+ writestruct(wd, ID_SCRN, bScreen, 1, sc);
+ write_iddata(wd, &sc->id);
+
/* direct data */
- for (sv= sc->vertbase.first; sv; sv= sv->next)
- writestruct(wd, DATA, "ScrVert", 1, sv);
-
- for (se= sc->edgebase.first; se; se= se->next)
- writestruct(wd, DATA, "ScrEdge", 1, se);
-
- for (sa= sc->areabase.first; sa; sa= sa->next) {
+ for (sv = sc->vertbase.first; sv; sv = sv->next) {
+ writestruct(wd, DATA, ScrVert, 1, sv);
+ }
+
+ for (se = sc->edgebase.first; se; se = se->next) {
+ writestruct(wd, DATA, ScrEdge, 1, se);
+ }
+
+ for (sa = sc->areabase.first; sa; sa = sa->next) {
SpaceLink *sl;
Panel *pa;
uiList *ui_list;
uiPreview *ui_preview;
PanelCategoryStack *pc_act;
ARegion *ar;
-
- writestruct(wd, DATA, "ScrArea", 1, sa);
-
- for (ar= sa->regionbase.first; ar; ar= ar->next) {
+
+ writestruct(wd, DATA, ScrArea, 1, sa);
+
+ for (ar = sa->regionbase.first; ar; ar = ar->next) {
write_region(wd, ar, sa->spacetype);
-
- for (pa= ar->panels.first; pa; pa= pa->next)
- writestruct(wd, DATA, "Panel", 1, pa);
-
- for (pc_act = ar->panels_category_active.first; pc_act; pc_act = pc_act->next)
- writestruct(wd, DATA, "PanelCategoryStack", 1, pc_act);
-
- for (ui_list = ar->ui_lists.first; ui_list; ui_list = ui_list->next)
+
+ for (pa = ar->panels.first; pa; pa = pa->next) {
+ writestruct(wd, DATA, Panel, 1, pa);
+ }
+
+ for (pc_act = ar->panels_category_active.first; pc_act; pc_act = pc_act->next) {
+ writestruct(wd, DATA, PanelCategoryStack, 1, pc_act);
+ }
+
+ for (ui_list = ar->ui_lists.first; ui_list; ui_list = ui_list->next) {
write_uilist(wd, ui_list);
+ }
- for (ui_preview = ar->ui_previews.first; ui_preview; ui_preview = ui_preview->next)
- writestruct(wd, DATA, "uiPreview", 1, ui_preview);
+ for (ui_preview = ar->ui_previews.first; ui_preview; ui_preview = ui_preview->next) {
+ writestruct(wd, DATA, uiPreview, 1, ui_preview);
+ }
}
-
- sl= sa->spacedata.first;
+
+ sl = sa->spacedata.first;
while (sl) {
- for (ar= sl->regionbase.first; ar; ar= ar->next)
+ for (ar = sl->regionbase.first; ar; ar = ar->next) {
write_region(wd, ar, sl->spacetype);
-
- if (sl->spacetype==SPACE_VIEW3D) {
- View3D *v3d= (View3D *) sl;
+ }
+
+ if (sl->spacetype == SPACE_VIEW3D) {
+ View3D *v3d = (View3D *)sl;
BGpic *bgpic;
- writestruct(wd, DATA, "View3D", 1, v3d);
- for (bgpic= v3d->bgpicbase.first; bgpic; bgpic= bgpic->next)
- writestruct(wd, DATA, "BGpic", 1, bgpic);
- if (v3d->localvd) writestruct(wd, DATA, "View3D", 1, v3d->localvd);
-
- if (v3d->fx_settings.ssao)
- writestruct(wd, DATA, "GPUSSAOSettings", 1, v3d->fx_settings.ssao);
- if (v3d->fx_settings.dof)
- writestruct(wd, DATA, "GPUDOFSettings", 1, v3d->fx_settings.dof);
- }
- else if (sl->spacetype==SPACE_IPO) {
- SpaceIpo *sipo= (SpaceIpo *)sl;
+ writestruct(wd, DATA, View3D, 1, v3d);
+ for (bgpic = v3d->bgpicbase.first; bgpic; bgpic = bgpic->next) {
+ writestruct(wd, DATA, BGpic, 1, bgpic);
+ }
+ if (v3d->localvd) {
+ writestruct(wd, DATA, View3D, 1, v3d->localvd);
+ }
+
+ if (v3d->fx_settings.ssao) {
+ writestruct(wd, DATA, GPUSSAOSettings, 1, v3d->fx_settings.ssao);
+ }
+ if (v3d->fx_settings.dof) {
+ writestruct(wd, DATA, GPUDOFSettings, 1, v3d->fx_settings.dof);
+ }
+ }
+ else if (sl->spacetype == SPACE_IPO) {
+ SpaceIpo *sipo = (SpaceIpo *)sl;
ListBase tmpGhosts = sipo->ghostCurves;
-
+
/* temporarily disable ghost curves when saving */
- sipo->ghostCurves.first= sipo->ghostCurves.last= NULL;
-
- writestruct(wd, DATA, "SpaceIpo", 1, sl);
- if (sipo->ads) writestruct(wd, DATA, "bDopeSheet", 1, sipo->ads);
-
+ sipo->ghostCurves.first = sipo->ghostCurves.last = NULL;
+
+ writestruct(wd, DATA, SpaceIpo, 1, sl);
+ if (sipo->ads) {
+ writestruct(wd, DATA, bDopeSheet, 1, sipo->ads);
+ }
+
/* reenable ghost curves */
- sipo->ghostCurves= tmpGhosts;
+ sipo->ghostCurves = tmpGhosts;
}
- else if (sl->spacetype==SPACE_BUTS) {
- writestruct(wd, DATA, "SpaceButs", 1, sl);
+ else if (sl->spacetype == SPACE_BUTS) {
+ writestruct(wd, DATA, SpaceButs, 1, sl);
}
- else if (sl->spacetype==SPACE_FILE) {
- SpaceFile *sfile= (SpaceFile *)sl;
+ else if (sl->spacetype == SPACE_FILE) {
+ SpaceFile *sfile = (SpaceFile *)sl;
- writestruct(wd, DATA, "SpaceFile", 1, sl);
- if (sfile->params)
- writestruct(wd, DATA, "FileSelectParams", 1, sfile->params);
+ writestruct(wd, DATA, SpaceFile, 1, sl);
+ if (sfile->params) {
+ writestruct(wd, DATA, FileSelectParams, 1, sfile->params);
+ }
}
- else if (sl->spacetype==SPACE_SEQ) {
- writestruct(wd, DATA, "SpaceSeq", 1, sl);
+ else if (sl->spacetype == SPACE_SEQ) {
+ writestruct(wd, DATA, SpaceSeq, 1, sl);
}
- else if (sl->spacetype==SPACE_OUTLINER) {
- SpaceOops *so= (SpaceOops *)sl;
- write_soops(wd, so, &tmp_mem_list);
+ else if (sl->spacetype == SPACE_OUTLINER) {
+ SpaceOops *so = (SpaceOops *)sl;
+ write_soops(wd, so);
}
- else if (sl->spacetype==SPACE_IMAGE) {
- SpaceImage *sima= (SpaceImage *)sl;
-
- writestruct(wd, DATA, "SpaceImage", 1, sl);
- if (sima->cumap)
- write_curvemapping(wd, sima->cumap);
+ else if (sl->spacetype == SPACE_IMAGE) {
+ writestruct(wd, DATA, SpaceImage, 1, sl);
}
- else if (sl->spacetype==SPACE_TEXT) {
- writestruct(wd, DATA, "SpaceText", 1, sl);
+ else if (sl->spacetype == SPACE_TEXT) {
+ writestruct(wd, DATA, SpaceText, 1, sl);
}
- else if (sl->spacetype==SPACE_SCRIPT) {
- SpaceScript *scr = (SpaceScript*)sl;
+ else if (sl->spacetype == SPACE_SCRIPT) {
+ SpaceScript *scr = (SpaceScript *)sl;
scr->but_refs = NULL;
- writestruct(wd, DATA, "SpaceScript", 1, sl);
+ writestruct(wd, DATA, SpaceScript, 1, sl);
}
- else if (sl->spacetype==SPACE_ACTION) {
- writestruct(wd, DATA, "SpaceAction", 1, sl);
+ else if (sl->spacetype == SPACE_ACTION) {
+ writestruct(wd, DATA, SpaceAction, 1, sl);
}
- else if (sl->spacetype==SPACE_NLA) {
- SpaceNla *snla= (SpaceNla *)sl;
-
- writestruct(wd, DATA, "SpaceNla", 1, snla);
- if (snla->ads) writestruct(wd, DATA, "bDopeSheet", 1, snla->ads);
+ else if (sl->spacetype == SPACE_NLA) {
+ SpaceNla *snla = (SpaceNla *)sl;
+
+ writestruct(wd, DATA, SpaceNla, 1, snla);
+ if (snla->ads) {
+ writestruct(wd, DATA, bDopeSheet, 1, snla->ads);
+ }
}
- else if (sl->spacetype==SPACE_TIME) {
- writestruct(wd, DATA, "SpaceTime", 1, sl);
+ else if (sl->spacetype == SPACE_TIME) {
+ writestruct(wd, DATA, SpaceTime, 1, sl);
}
- else if (sl->spacetype==SPACE_NODE) {
+ else if (sl->spacetype == SPACE_NODE) {
SpaceNode *snode = (SpaceNode *)sl;
bNodeTreePath *path;
- writestruct(wd, DATA, "SpaceNode", 1, snode);
-
- for (path=snode->treepath.first; path; path=path->next)
- writestruct(wd, DATA, "bNodeTreePath", 1, path);
+ writestruct(wd, DATA, SpaceNode, 1, snode);
+
+ for (path = snode->treepath.first; path; path = path->next) {
+ writestruct(wd, DATA, bNodeTreePath, 1, path);
+ }
}
- else if (sl->spacetype==SPACE_LOGIC) {
- writestruct(wd, DATA, "SpaceLogic", 1, sl);
+ else if (sl->spacetype == SPACE_LOGIC) {
+ writestruct(wd, DATA, SpaceLogic, 1, sl);
}
- else if (sl->spacetype==SPACE_CONSOLE) {
- SpaceConsole *con = (SpaceConsole*)sl;
+ else if (sl->spacetype == SPACE_CONSOLE) {
+ SpaceConsole *con = (SpaceConsole *)sl;
ConsoleLine *cl;
- for (cl=con->history.first; cl; cl=cl->next) {
+ for (cl = con->history.first; cl; cl = cl->next) {
/* 'len_alloc' is invalid on write, set from 'len' on read */
- writestruct(wd, DATA, "ConsoleLine", 1, cl);
- writedata(wd, DATA, cl->len+1, cl->line);
+ writestruct(wd, DATA, ConsoleLine, 1, cl);
+ writedata(wd, DATA, cl->len + 1, cl->line);
}
- writestruct(wd, DATA, "SpaceConsole", 1, sl);
+ writestruct(wd, DATA, SpaceConsole, 1, sl);
}
- else if (sl->spacetype==SPACE_USERPREF) {
- writestruct(wd, DATA, "SpaceUserPref", 1, sl);
+ else if (sl->spacetype == SPACE_USERPREF) {
+ writestruct(wd, DATA, SpaceUserPref, 1, sl);
}
- else if (sl->spacetype==SPACE_CLIP) {
- writestruct(wd, DATA, "SpaceClip", 1, sl);
+ else if (sl->spacetype == SPACE_CLIP) {
+ writestruct(wd, DATA, SpaceClip, 1, sl);
}
else if (sl->spacetype == SPACE_INFO) {
- writestruct(wd, DATA, "SpaceInfo", 1, sl);
+ writestruct(wd, DATA, SpaceInfo, 1, sl);
}
- sl= sl->next;
+ sl = sl->next;
}
}
- sc= sc->id.next;
+ sc = sc->id.next;
}
- BLI_linklist_freeN(tmp_mem_list);
-
- /* flush helps the compression for undo-save */
- mywrite(wd, MYWRITE_FLUSH, 0);
-}
-
-static void write_libraries(WriteData *wd, Main *main)
-{
- ListBase *lbarray[MAX_LIBARRAY];
- ID *id;
- int a, tot;
- bool found_one;
-
- for (; main; main= main->next) {
-
- a=tot= set_listbasepointers(main, lbarray);
-
- /* test: is lib being used */
- if (main->curlib && main->curlib->packedfile)
- found_one = true;
- else {
- found_one = false;
- while (tot--) {
- for (id= lbarray[tot]->first; id; id= id->next) {
- if (id->us > 0 && (id->tag & LIB_TAG_EXTERN)) {
- found_one = true;
- break;
- }
- }
- if (found_one) break;
- }
- }
-
- /* to be able to restore quit.blend and temp saves, the packed blend has to be in undo buffers... */
- /* XXX needs rethink, just like save UI in undo files now - would be nice to append things only for the]
- * quit.blend and temp saves */
- if (found_one) {
- writestruct(wd, ID_LI, "Library", 1, main->curlib);
-
- if (main->curlib->packedfile) {
- PackedFile *pf = main->curlib->packedfile;
- writestruct(wd, DATA, "PackedFile", 1, pf);
- writedata(wd, DATA, pf->size, pf->data);
- if (wd->current == NULL)
- printf("write packed .blend: %s\n", main->curlib->name);
- }
-
- while (a--) {
- for (id= lbarray[a]->first; id; id= id->next) {
- if (id->us > 0 && (id->tag & LIB_TAG_EXTERN)) {
- if (!BKE_idcode_is_linkable(GS(id->name))) {
- printf("ERROR: write file: datablock '%s' from lib '%s' is not linkable "
- "but is flagged as directly linked", id->name, main->curlib->filepath);
- BLI_assert(0);
- }
- writestruct(wd, ID_ID, "ID", 1, id);
- }
- }
- }
- }
- }
+ mywrite_flush(wd);
}
static void write_bone(WriteData *wd, Bone *bone)
{
- Bone* cbone;
-
- // PATCH for upward compatibility after 2.37+ armature recode
+ /* PATCH for upward compatibility after 2.37+ armature recode */
bone->size[0] = bone->size[1] = bone->size[2] = 1.0f;
-
- // Write this bone
- writestruct(wd, DATA, "Bone", 1, bone);
+
+ /* Write this bone */
+ writestruct(wd, DATA, Bone, 1, bone);
/* Write ID Properties -- and copy this comment EXACTLY for easy finding
* of library blocks that implement this.*/
- if (bone->prop)
+ if (bone->prop) {
IDP_WriteProperty(bone->prop, wd);
-
- // Write Children
- cbone= bone->childbase.first;
- while (cbone) {
+ }
+
+ /* Write Children */
+ for (Bone *cbone = bone->childbase.first; cbone; cbone = cbone->next) {
write_bone(wd, cbone);
- cbone= cbone->next;
}
}
static void write_armatures(WriteData *wd, ListBase *idbase)
{
- bArmature *arm;
- Bone *bone;
+ bArmature *arm;
+ Bone *bone;
- arm=idbase->first;
+ arm = idbase->first;
while (arm) {
- if (arm->id.us>0 || wd->current) {
- writestruct(wd, ID_AR, "bArmature", 1, arm);
- if (arm->id.properties) IDP_WriteProperty(arm->id.properties, wd);
+ if (arm->id.us > 0 || wd->current) {
+ writestruct(wd, ID_AR, bArmature, 1, arm);
+ write_iddata(wd, &arm->id);
- if (arm->adt) write_animdata(wd, arm->adt);
+ if (arm->adt) {
+ write_animdata(wd, arm->adt);
+ }
/* Direct data */
- bone= arm->bonebase.first;
+ bone = arm->bonebase.first;
while (bone) {
write_bone(wd, bone);
- bone=bone->next;
+ bone = bone->next;
}
}
- arm=arm->id.next;
+ arm = arm->id.next;
}
- /* flush helps the compression for undo-save */
- mywrite(wd, MYWRITE_FLUSH, 0);
+ mywrite_flush(wd);
}
static void write_texts(WriteData *wd, ListBase *idbase)
@@ -3006,52 +3220,58 @@ static void write_texts(WriteData *wd, ListBase *idbase)
Text *text;
TextLine *tmp;
- text= idbase->first;
+ text = idbase->first;
while (text) {
- if ( (text->flags & TXT_ISMEM) && (text->flags & TXT_ISEXT)) text->flags &= ~TXT_ISEXT;
+ if ( (text->flags & TXT_ISMEM) && (text->flags & TXT_ISEXT)) {
+ text->flags &= ~TXT_ISEXT;
+ }
/* write LibData */
- writestruct(wd, ID_TXT, "Text", 1, text);
- if (text->name) writedata(wd, DATA, strlen(text->name)+1, text->name);
- if (text->id.properties) IDP_WriteProperty(text->id.properties, wd);
+ writestruct(wd, ID_TXT, Text, 1, text);
+ write_iddata(wd, &text->id);
+
+ if (text->name) {
+ writedata(wd, DATA, strlen(text->name) + 1, text->name);
+ }
if (!(text->flags & TXT_ISEXT)) {
/* now write the text data, in two steps for optimization in the readfunction */
- tmp= text->lines.first;
+ tmp = text->lines.first;
while (tmp) {
- writestruct(wd, DATA, "TextLine", 1, tmp);
- tmp= tmp->next;
+ writestruct(wd, DATA, TextLine, 1, tmp);
+ tmp = tmp->next;
}
- tmp= text->lines.first;
+ tmp = text->lines.first;
while (tmp) {
- writedata(wd, DATA, tmp->len+1, tmp->line);
- tmp= tmp->next;
+ writedata(wd, DATA, tmp->len + 1, tmp->line);
+ tmp = tmp->next;
}
}
- text= text->id.next;
+ text = text->id.next;
}
- /* flush helps the compression for undo-save */
- mywrite(wd, MYWRITE_FLUSH, 0);
+ mywrite_flush(wd);
}
static void write_speakers(WriteData *wd, ListBase *idbase)
{
Speaker *spk;
- spk= idbase->first;
+ spk = idbase->first;
while (spk) {
- if (spk->id.us>0 || wd->current) {
+ if (spk->id.us > 0 || wd->current) {
/* write LibData */
- writestruct(wd, ID_SPK, "Speaker", 1, spk);
- if (spk->id.properties) IDP_WriteProperty(spk->id.properties, wd);
+ writestruct(wd, ID_SPK, Speaker, 1, spk);
+ write_iddata(wd, &spk->id);
- if (spk->adt) write_animdata(wd, spk->adt);
+ if (spk->adt) {
+ write_animdata(wd, spk->adt);
+ }
}
- spk= spk->id.next;
+ spk = spk->id.next;
}
}
@@ -3059,26 +3279,25 @@ static void write_sounds(WriteData *wd, ListBase *idbase)
{
bSound *sound;
- PackedFile * pf;
+ PackedFile *pf;
- sound= idbase->first;
+ sound = idbase->first;
while (sound) {
- if (sound->id.us>0 || wd->current) {
+ if (sound->id.us > 0 || wd->current) {
/* write LibData */
- writestruct(wd, ID_SO, "bSound", 1, sound);
- if (sound->id.properties) IDP_WriteProperty(sound->id.properties, wd);
+ writestruct(wd, ID_SO, bSound, 1, sound);
+ write_iddata(wd, &sound->id);
if (sound->packedfile) {
pf = sound->packedfile;
- writestruct(wd, DATA, "PackedFile", 1, pf);
+ writestruct(wd, DATA, PackedFile, 1, pf);
writedata(wd, DATA, pf->size, pf->data);
}
}
- sound= sound->id.next;
+ sound = sound->id.next;
}
- /* flush helps the compression for undo-save */
- mywrite(wd, MYWRITE_FLUSH, 0);
+ mywrite_flush(wd);
}
static void write_groups(WriteData *wd, ListBase *idbase)
@@ -3086,35 +3305,37 @@ static void write_groups(WriteData *wd, ListBase *idbase)
Group *group;
GroupObject *go;
- for (group= idbase->first; group; group= group->id.next) {
- if (group->id.us>0 || wd->current) {
+ for (group = idbase->first; group; group = group->id.next) {
+ if (group->id.us > 0 || wd->current) {
/* write LibData */
- writestruct(wd, ID_GR, "Group", 1, group);
- if (group->id.properties) IDP_WriteProperty(group->id.properties, wd);
+ writestruct(wd, ID_GR, Group, 1, group);
+ write_iddata(wd, &group->id);
write_previews(wd, group->preview);
- go= group->gobject.first;
+ go = group->gobject.first;
while (go) {
- writestruct(wd, DATA, "GroupObject", 1, go);
- go= go->next;
+ writestruct(wd, DATA, GroupObject, 1, go);
+ go = go->next;
}
}
}
+
+ mywrite_flush(wd);
}
static void write_nodetrees(WriteData *wd, ListBase *idbase)
{
bNodeTree *ntree;
-
- for (ntree=idbase->first; ntree; ntree= ntree->id.next) {
- if (ntree->id.us>0 || wd->current) {
- writestruct(wd, ID_NT, "bNodeTree", 1, ntree);
+
+ for (ntree = idbase->first; ntree; ntree = ntree->id.next) {
+ if (ntree->id.us > 0 || wd->current) {
+ writestruct(wd, ID_NT, bNodeTree, 1, ntree);
+ /* Note that trees directly used by other IDs (materials etc.) are not 'real' ID, they cannot
+ * be linked, etc., so we write actual id data here only, for 'real' ID trees. */
+ write_iddata(wd, &ntree->id);
+
write_nodetree(wd, ntree);
-
- if (ntree->id.properties) IDP_WriteProperty(ntree->id.properties, wd);
-
- if (ntree->adt) write_animdata(wd, ntree->adt);
}
}
}
@@ -3124,11 +3345,12 @@ static void customnodes_add_deprecated_data(Main *mainvar)
{
FOREACH_NODETREE(mainvar, ntree, id) {
bNodeLink *link, *last_link = ntree->links.last;
-
+
/* only do this for node groups */
- if (id != &ntree->id)
+ if (id != &ntree->id) {
continue;
-
+ }
+
/* Forward compatibility for group nodes: add links to node tree interface sockets.
* These links are invalid by new rules (missing node pointer)!
* They will be removed again in customnodes_free_deprecated_data,
@@ -3139,7 +3361,7 @@ static void customnodes_add_deprecated_data(Main *mainvar)
for (link = ntree->links.first; link; link = link->next) {
bNode *fromnode = link->fromnode, *tonode = link->tonode;
bNodeSocket *fromsock = link->fromsock, *tosock = link->tosock;
-
+
/* check both sides of the link, to handle direct input-to-output links */
if (fromnode->type == NODE_GROUP_INPUT) {
fromnode = NULL;
@@ -3150,22 +3372,23 @@ static void customnodes_add_deprecated_data(Main *mainvar)
tonode = NULL;
tosock = ntreeFindSocketInterface(ntree, SOCK_OUT, tosock->identifier);
}
-
+
if (!fromnode || !tonode) {
/* Note: not using nodeAddLink here, it asserts existing node pointers */
bNodeLink *tlink = MEM_callocN(sizeof(bNodeLink), "group node link");
tlink->fromnode = fromnode;
tlink->fromsock = fromsock;
tlink->tonode = tonode;
- tlink->tosock= tosock;
+ tlink->tosock = tosock;
tosock->link = tlink;
tlink->flag |= NODE_LINK_VALID;
BLI_addtail(&ntree->links, tlink);
}
-
+
/* don't check newly created compatibility links */
- if (link == last_link)
+ if (link == last_link) {
break;
+ }
}
}
FOREACH_NODETREE_END
@@ -3175,11 +3398,12 @@ static void customnodes_free_deprecated_data(Main *mainvar)
{
FOREACH_NODETREE(mainvar, ntree, id) {
bNodeLink *link, *next_link;
-
+
for (link = ntree->links.first; link; link = next_link) {
next_link = link->next;
- if (link->fromnode == NULL || link->tonode == NULL)
+ if (link->fromnode == NULL || link->tonode == NULL) {
nodeRemLink(ntree, link);
+ }
}
}
FOREACH_NODETREE_END
@@ -3189,16 +3413,18 @@ static void customnodes_free_deprecated_data(Main *mainvar)
static void write_brushes(WriteData *wd, ListBase *idbase)
{
Brush *brush;
-
- for (brush=idbase->first; brush; brush= brush->id.next) {
- if (brush->id.us>0 || wd->current) {
- writestruct(wd, ID_BR, "Brush", 1, brush);
- if (brush->id.properties) IDP_WriteProperty(brush->id.properties, wd);
-
- if (brush->curve)
+
+ for (brush = idbase->first; brush; brush = brush->id.next) {
+ if (brush->id.us > 0 || wd->current) {
+ writestruct(wd, ID_BR, Brush, 1, brush);
+ write_iddata(wd, &brush->id);
+
+ if (brush->curve) {
write_curvemapping(wd, brush->curve);
- if (brush->gradient)
- writestruct(wd, DATA, "ColorBand", 1, brush->gradient);
+ }
+ if (brush->gradient) {
+ writestruct(wd, DATA, ColorBand, 1, brush->gradient);
+ }
}
}
}
@@ -3210,11 +3436,12 @@ static void write_palettes(WriteData *wd, ListBase *idbase)
for (palette = idbase->first; palette; palette = palette->id.next) {
if (palette->id.us > 0 || wd->current) {
PaletteColor *color;
- writestruct(wd, ID_PAL, "Palette", 1, palette);
- if (palette->id.properties) IDP_WriteProperty(palette->id.properties, wd);
+ writestruct(wd, ID_PAL, Palette, 1, palette);
+ write_iddata(wd, &palette->id);
- for (color = palette->colors.first; color; color= color->next)
- writestruct(wd, DATA, "PaletteColor", 1, color);
+ for (color = palette->colors.first; color; color = color->next) {
+ writestruct(wd, DATA, PaletteColor, 1, color);
+ }
}
}
}
@@ -3225,10 +3452,10 @@ static void write_paintcurves(WriteData *wd, ListBase *idbase)
for (pc = idbase->first; pc; pc = pc->id.next) {
if (pc->id.us > 0 || wd->current) {
- writestruct(wd, ID_PC, "PaintCurve", 1, pc);
+ writestruct(wd, ID_PC, PaintCurve, 1, pc);
+ write_iddata(wd, &pc->id);
- writestruct(wd, DATA, "PaintCurvePoint", pc->tot_points, pc->points);
- if (pc->id.properties) IDP_WriteProperty(pc->id.properties, wd);
+ writestruct(wd, DATA, PaintCurvePoint, pc->tot_points, pc->points);
}
}
}
@@ -3237,14 +3464,15 @@ static void write_movieTracks(WriteData *wd, ListBase *tracks)
{
MovieTrackingTrack *track;
- track= tracks->first;
+ track = tracks->first;
while (track) {
- writestruct(wd, DATA, "MovieTrackingTrack", 1, track);
+ writestruct(wd, DATA, MovieTrackingTrack, 1, track);
- if (track->markers)
- writestruct(wd, DATA, "MovieTrackingMarker", track->markersnr, track->markers);
+ if (track->markers) {
+ writestruct(wd, DATA, MovieTrackingMarker, track->markersnr, track->markers);
+ }
- track= track->next;
+ track = track->next;
}
}
@@ -3256,57 +3484,57 @@ static void write_moviePlaneTracks(WriteData *wd, ListBase *plane_tracks_base)
plane_track;
plane_track = plane_track->next)
{
- writestruct(wd, DATA, "MovieTrackingPlaneTrack", 1, plane_track);
+ writestruct(wd, DATA, MovieTrackingPlaneTrack, 1, plane_track);
writedata(wd, DATA, sizeof(MovieTrackingTrack *) * plane_track->point_tracksnr, plane_track->point_tracks);
- writestruct(wd, DATA, "MovieTrackingPlaneMarker", plane_track->markersnr, plane_track->markers);
+ writestruct(wd, DATA, MovieTrackingPlaneMarker, plane_track->markersnr, plane_track->markers);
}
}
static void write_movieReconstruction(WriteData *wd, MovieTrackingReconstruction *reconstruction)
{
- if (reconstruction->camnr)
- writestruct(wd, DATA, "MovieReconstructedCamera", reconstruction->camnr, reconstruction->cameras);
+ if (reconstruction->camnr) {
+ writestruct(wd, DATA, MovieReconstructedCamera, reconstruction->camnr, reconstruction->cameras);
+ }
}
static void write_movieclips(WriteData *wd, ListBase *idbase)
{
MovieClip *clip;
- clip= idbase->first;
+ clip = idbase->first;
while (clip) {
- if (clip->id.us>0 || wd->current) {
- MovieTracking *tracking= &clip->tracking;
+ if (clip->id.us > 0 || wd->current) {
+ MovieTracking *tracking = &clip->tracking;
MovieTrackingObject *object;
- writestruct(wd, ID_MC, "MovieClip", 1, clip);
- if (clip->id.properties)
- IDP_WriteProperty(clip->id.properties, wd);
+ writestruct(wd, ID_MC, MovieClip, 1, clip);
+ write_iddata(wd, &clip->id);
- if (clip->adt)
+ if (clip->adt) {
write_animdata(wd, clip->adt);
+ }
write_movieTracks(wd, &tracking->tracks);
write_moviePlaneTracks(wd, &tracking->plane_tracks);
write_movieReconstruction(wd, &tracking->reconstruction);
- object= tracking->objects.first;
+ object = tracking->objects.first;
while (object) {
- writestruct(wd, DATA, "MovieTrackingObject", 1, object);
+ writestruct(wd, DATA, MovieTrackingObject, 1, object);
write_movieTracks(wd, &object->tracks);
write_moviePlaneTracks(wd, &object->plane_tracks);
write_movieReconstruction(wd, &object->reconstruction);
- object= object->next;
+ object = object->next;
}
}
- clip= clip->id.next;
+ clip = clip->id.next;
}
- /* flush helps the compression for undo-save */
- mywrite(wd, MYWRITE_FLUSH, 0);
+ mywrite_flush(wd);
}
static void write_masks(WriteData *wd, ListBase *idbase)
@@ -3318,16 +3546,18 @@ static void write_masks(WriteData *wd, ListBase *idbase)
if (mask->id.us > 0 || wd->current) {
MaskLayer *masklay;
- writestruct(wd, ID_MSK, "Mask", 1, mask);
+ writestruct(wd, ID_MSK, Mask, 1, mask);
+ write_iddata(wd, &mask->id);
- if (mask->adt)
+ if (mask->adt) {
write_animdata(wd, mask->adt);
+ }
for (masklay = mask->masklayers.first; masklay; masklay = masklay->next) {
MaskSpline *spline;
MaskLayerShape *masklay_shape;
- writestruct(wd, DATA, "MaskLayer", 1, masklay);
+ writestruct(wd, DATA, MaskLayer, 1, masklay);
for (spline = masklay->splines.first; spline; spline = spline->next) {
int i;
@@ -3335,22 +3565,28 @@ static void write_masks(WriteData *wd, ListBase *idbase)
void *points_deform = spline->points_deform;
spline->points_deform = NULL;
- writestruct(wd, DATA, "MaskSpline", 1, spline);
- writestruct(wd, DATA, "MaskSplinePoint", spline->tot_point, spline->points);
+ writestruct(wd, DATA, MaskSpline, 1, spline);
+ writestruct(wd, DATA, MaskSplinePoint, spline->tot_point, spline->points);
spline->points_deform = points_deform;
for (i = 0; i < spline->tot_point; i++) {
MaskSplinePoint *point = &spline->points[i];
- if (point->tot_uw)
- writestruct(wd, DATA, "MaskSplinePointUW", point->tot_uw, point->uw);
+ if (point->tot_uw) {
+ writestruct(wd, DATA, MaskSplinePointUW, point->tot_uw, point->uw);
+ }
}
}
- for (masklay_shape = masklay->splines_shapes.first; masklay_shape; masklay_shape = masklay_shape->next) {
- writestruct(wd, DATA, "MaskLayerShape", 1, masklay_shape);
- writedata(wd, DATA, masklay_shape->tot_vert * sizeof(float) * MASK_OBJECT_SHAPE_ELEM_SIZE, masklay_shape->data);
+ for (masklay_shape = masklay->splines_shapes.first;
+ masklay_shape;
+ masklay_shape = masklay_shape->next)
+ {
+ writestruct(wd, DATA, MaskLayerShape, 1, masklay_shape);
+ writedata(wd, DATA,
+ masklay_shape->tot_vert * sizeof(float) * MASK_OBJECT_SHAPE_ELEM_SIZE,
+ masklay_shape->data);
}
}
}
@@ -3358,72 +3594,71 @@ static void write_masks(WriteData *wd, ListBase *idbase)
mask = mask->id.next;
}
- /* flush helps the compression for undo-save */
- mywrite(wd, MYWRITE_FLUSH, 0);
+ mywrite_flush(wd);
}
static void write_linestyle_color_modifiers(WriteData *wd, ListBase *modifiers)
{
LineStyleModifier *m;
- const char *struct_name;
for (m = modifiers->first; m; m = m->next) {
+ int struct_nr;
switch (m->type) {
- case LS_MODIFIER_ALONG_STROKE:
- struct_name = "LineStyleColorModifier_AlongStroke";
- break;
- case LS_MODIFIER_DISTANCE_FROM_CAMERA:
- struct_name = "LineStyleColorModifier_DistanceFromCamera";
- break;
- case LS_MODIFIER_DISTANCE_FROM_OBJECT:
- struct_name = "LineStyleColorModifier_DistanceFromObject";
- break;
- case LS_MODIFIER_MATERIAL:
- struct_name = "LineStyleColorModifier_Material";
- break;
- case LS_MODIFIER_TANGENT:
- struct_name = "LineStyleColorModifier_Tangent";
- break;
- case LS_MODIFIER_NOISE:
- struct_name = "LineStyleColorModifier_Noise";
- break;
- case LS_MODIFIER_CREASE_ANGLE:
- struct_name = "LineStyleColorModifier_CreaseAngle";
- break;
- case LS_MODIFIER_CURVATURE_3D:
- struct_name = "LineStyleColorModifier_Curvature_3D";
- break;
- default:
- struct_name = "LineStyleColorModifier"; /* this should not happen */
+ case LS_MODIFIER_ALONG_STROKE:
+ struct_nr = SDNA_TYPE_FROM_STRUCT(LineStyleColorModifier_AlongStroke);
+ break;
+ case LS_MODIFIER_DISTANCE_FROM_CAMERA:
+ struct_nr = SDNA_TYPE_FROM_STRUCT(LineStyleColorModifier_DistanceFromCamera);
+ break;
+ case LS_MODIFIER_DISTANCE_FROM_OBJECT:
+ struct_nr = SDNA_TYPE_FROM_STRUCT(LineStyleColorModifier_DistanceFromObject);
+ break;
+ case LS_MODIFIER_MATERIAL:
+ struct_nr = SDNA_TYPE_FROM_STRUCT(LineStyleColorModifier_Material);
+ break;
+ case LS_MODIFIER_TANGENT:
+ struct_nr = SDNA_TYPE_FROM_STRUCT(LineStyleColorModifier_Tangent);
+ break;
+ case LS_MODIFIER_NOISE:
+ struct_nr = SDNA_TYPE_FROM_STRUCT(LineStyleColorModifier_Noise);
+ break;
+ case LS_MODIFIER_CREASE_ANGLE:
+ struct_nr = SDNA_TYPE_FROM_STRUCT(LineStyleColorModifier_CreaseAngle);
+ break;
+ case LS_MODIFIER_CURVATURE_3D:
+ struct_nr = SDNA_TYPE_FROM_STRUCT(LineStyleColorModifier_Curvature_3D);
+ break;
+ default:
+ struct_nr = SDNA_TYPE_FROM_STRUCT(LineStyleModifier); /* this should not happen */
}
- writestruct(wd, DATA, struct_name, 1, m);
+ writestruct_nr(wd, DATA, struct_nr, 1, m);
}
for (m = modifiers->first; m; m = m->next) {
switch (m->type) {
- case LS_MODIFIER_ALONG_STROKE:
- writestruct(wd, DATA, "ColorBand", 1, ((LineStyleColorModifier_AlongStroke *)m)->color_ramp);
- break;
- case LS_MODIFIER_DISTANCE_FROM_CAMERA:
- writestruct(wd, DATA, "ColorBand", 1, ((LineStyleColorModifier_DistanceFromCamera *)m)->color_ramp);
- break;
- case LS_MODIFIER_DISTANCE_FROM_OBJECT:
- writestruct(wd, DATA, "ColorBand", 1, ((LineStyleColorModifier_DistanceFromObject *)m)->color_ramp);
- break;
- case LS_MODIFIER_MATERIAL:
- writestruct(wd, DATA, "ColorBand", 1, ((LineStyleColorModifier_Material *)m)->color_ramp);
- break;
- case LS_MODIFIER_TANGENT:
- writestruct(wd, DATA, "ColorBand", 1, ((LineStyleColorModifier_Tangent *)m)->color_ramp);
- break;
- case LS_MODIFIER_NOISE:
- writestruct(wd, DATA, "ColorBand", 1, ((LineStyleColorModifier_Noise *)m)->color_ramp);
- break;
- case LS_MODIFIER_CREASE_ANGLE:
- writestruct(wd, DATA, "ColorBand", 1, ((LineStyleColorModifier_CreaseAngle *)m)->color_ramp);
- break;
- case LS_MODIFIER_CURVATURE_3D:
- writestruct(wd, DATA, "ColorBand", 1, ((LineStyleColorModifier_Curvature_3D *)m)->color_ramp);
- break;
+ case LS_MODIFIER_ALONG_STROKE:
+ writestruct(wd, DATA, ColorBand, 1, ((LineStyleColorModifier_AlongStroke *)m)->color_ramp);
+ break;
+ case LS_MODIFIER_DISTANCE_FROM_CAMERA:
+ writestruct(wd, DATA, ColorBand, 1, ((LineStyleColorModifier_DistanceFromCamera *)m)->color_ramp);
+ break;
+ case LS_MODIFIER_DISTANCE_FROM_OBJECT:
+ writestruct(wd, DATA, ColorBand, 1, ((LineStyleColorModifier_DistanceFromObject *)m)->color_ramp);
+ break;
+ case LS_MODIFIER_MATERIAL:
+ writestruct(wd, DATA, ColorBand, 1, ((LineStyleColorModifier_Material *)m)->color_ramp);
+ break;
+ case LS_MODIFIER_TANGENT:
+ writestruct(wd, DATA, ColorBand, 1, ((LineStyleColorModifier_Tangent *)m)->color_ramp);
+ break;
+ case LS_MODIFIER_NOISE:
+ writestruct(wd, DATA, ColorBand, 1, ((LineStyleColorModifier_Noise *)m)->color_ramp);
+ break;
+ case LS_MODIFIER_CREASE_ANGLE:
+ writestruct(wd, DATA, ColorBand, 1, ((LineStyleColorModifier_CreaseAngle *)m)->color_ramp);
+ break;
+ case LS_MODIFIER_CURVATURE_3D:
+ writestruct(wd, DATA, ColorBand, 1, ((LineStyleColorModifier_Curvature_3D *)m)->color_ramp);
+ break;
}
}
}
@@ -3431,65 +3666,65 @@ static void write_linestyle_color_modifiers(WriteData *wd, ListBase *modifiers)
static void write_linestyle_alpha_modifiers(WriteData *wd, ListBase *modifiers)
{
LineStyleModifier *m;
- const char *struct_name;
for (m = modifiers->first; m; m = m->next) {
+ int struct_nr;
switch (m->type) {
- case LS_MODIFIER_ALONG_STROKE:
- struct_name = "LineStyleAlphaModifier_AlongStroke";
- break;
- case LS_MODIFIER_DISTANCE_FROM_CAMERA:
- struct_name = "LineStyleAlphaModifier_DistanceFromCamera";
- break;
- case LS_MODIFIER_DISTANCE_FROM_OBJECT:
- struct_name = "LineStyleAlphaModifier_DistanceFromObject";
- break;
- case LS_MODIFIER_MATERIAL:
- struct_name = "LineStyleAlphaModifier_Material";
- break;
- case LS_MODIFIER_TANGENT:
- struct_name = "LineStyleAlphaModifier_Tangent";
- break;
- case LS_MODIFIER_NOISE:
- struct_name = "LineStyleAlphaModifier_Noise";
- break;
- case LS_MODIFIER_CREASE_ANGLE:
- struct_name = "LineStyleAlphaModifier_CreaseAngle";
- break;
- case LS_MODIFIER_CURVATURE_3D:
- struct_name = "LineStyleAlphaModifier_Curvature_3D";
- break;
- default:
- struct_name = "LineStyleAlphaModifier"; /* this should not happen */
+ case LS_MODIFIER_ALONG_STROKE:
+ struct_nr = SDNA_TYPE_FROM_STRUCT(LineStyleAlphaModifier_AlongStroke);
+ break;
+ case LS_MODIFIER_DISTANCE_FROM_CAMERA:
+ struct_nr = SDNA_TYPE_FROM_STRUCT(LineStyleAlphaModifier_DistanceFromCamera);
+ break;
+ case LS_MODIFIER_DISTANCE_FROM_OBJECT:
+ struct_nr = SDNA_TYPE_FROM_STRUCT(LineStyleAlphaModifier_DistanceFromObject);
+ break;
+ case LS_MODIFIER_MATERIAL:
+ struct_nr = SDNA_TYPE_FROM_STRUCT(LineStyleAlphaModifier_Material);
+ break;
+ case LS_MODIFIER_TANGENT:
+ struct_nr = SDNA_TYPE_FROM_STRUCT(LineStyleAlphaModifier_Tangent);
+ break;
+ case LS_MODIFIER_NOISE:
+ struct_nr = SDNA_TYPE_FROM_STRUCT(LineStyleAlphaModifier_Noise);
+ break;
+ case LS_MODIFIER_CREASE_ANGLE:
+ struct_nr = SDNA_TYPE_FROM_STRUCT(LineStyleAlphaModifier_CreaseAngle);
+ break;
+ case LS_MODIFIER_CURVATURE_3D:
+ struct_nr = SDNA_TYPE_FROM_STRUCT(LineStyleAlphaModifier_Curvature_3D);
+ break;
+ default:
+ struct_nr = SDNA_TYPE_FROM_STRUCT(LineStyleModifier); /* this should not happen */
}
- writestruct(wd, DATA, struct_name, 1, m);
+ writestruct_nr(wd, DATA, struct_nr, 1, m);
}
for (m = modifiers->first; m; m = m->next) {
switch (m->type) {
- case LS_MODIFIER_ALONG_STROKE:
- write_curvemapping(wd, ((LineStyleAlphaModifier_AlongStroke *)m)->curve);
- break;
- case LS_MODIFIER_DISTANCE_FROM_CAMERA:
- write_curvemapping(wd, ((LineStyleAlphaModifier_DistanceFromCamera *)m)->curve);
- break;
- case LS_MODIFIER_DISTANCE_FROM_OBJECT:
- write_curvemapping(wd, ((LineStyleAlphaModifier_DistanceFromObject *)m)->curve);
- break;
- case LS_MODIFIER_MATERIAL:
- write_curvemapping(wd, ((LineStyleAlphaModifier_Material *)m)->curve);
- break;
- case LS_MODIFIER_TANGENT:
- write_curvemapping(wd, ((LineStyleAlphaModifier_Tangent *)m)->curve);
- break;
- case LS_MODIFIER_NOISE:
- write_curvemapping(wd, ((LineStyleAlphaModifier_Noise *)m)->curve);
- break;
- case LS_MODIFIER_CREASE_ANGLE:
- write_curvemapping(wd, ((LineStyleAlphaModifier_CreaseAngle *)m)->curve);
- break;
- case LS_MODIFIER_CURVATURE_3D:
- write_curvemapping(wd, ((LineStyleAlphaModifier_Curvature_3D *)m)->curve);
- break;
+ case LS_MODIFIER_ALONG_STROKE:
+ write_curvemapping(wd, ((LineStyleAlphaModifier_AlongStroke *)m)->curve);
+ break;
+ case LS_MODIFIER_DISTANCE_FROM_CAMERA:
+ write_curvemapping(wd, ((LineStyleAlphaModifier_DistanceFromCamera *)m)->curve);
+ break;
+ case LS_MODIFIER_DISTANCE_FROM_OBJECT:
+ write_curvemapping(wd, ((LineStyleAlphaModifier_DistanceFromObject *)m)->curve);
+ break;
+ case LS_MODIFIER_MATERIAL:
+ write_curvemapping(wd, ((LineStyleAlphaModifier_Material *)m)->curve);
+ break;
+ case LS_MODIFIER_TANGENT:
+ write_curvemapping(wd, ((LineStyleAlphaModifier_Tangent *)m)->curve);
+ break;
+ case LS_MODIFIER_NOISE:
+ write_curvemapping(wd, ((LineStyleAlphaModifier_Noise *)m)->curve);
+ break;
+ case LS_MODIFIER_CREASE_ANGLE:
+ write_curvemapping(wd, ((LineStyleAlphaModifier_CreaseAngle *)m)->curve);
+ break;
+ case LS_MODIFIER_CURVATURE_3D:
+ write_curvemapping(wd, ((LineStyleAlphaModifier_Curvature_3D *)m)->curve);
+ break;
}
}
}
@@ -3497,65 +3732,65 @@ static void write_linestyle_alpha_modifiers(WriteData *wd, ListBase *modifiers)
static void write_linestyle_thickness_modifiers(WriteData *wd, ListBase *modifiers)
{
LineStyleModifier *m;
- const char *struct_name;
for (m = modifiers->first; m; m = m->next) {
+ int struct_nr;
switch (m->type) {
- case LS_MODIFIER_ALONG_STROKE:
- struct_name = "LineStyleThicknessModifier_AlongStroke";
- break;
- case LS_MODIFIER_DISTANCE_FROM_CAMERA:
- struct_name = "LineStyleThicknessModifier_DistanceFromCamera";
- break;
- case LS_MODIFIER_DISTANCE_FROM_OBJECT:
- struct_name = "LineStyleThicknessModifier_DistanceFromObject";
- break;
- case LS_MODIFIER_MATERIAL:
- struct_name = "LineStyleThicknessModifier_Material";
- break;
- case LS_MODIFIER_CALLIGRAPHY:
- struct_name = "LineStyleThicknessModifier_Calligraphy";
- break;
- case LS_MODIFIER_TANGENT:
- struct_name = "LineStyleThicknessModifier_Tangent";
- break;
- case LS_MODIFIER_NOISE:
- struct_name = "LineStyleThicknessModifier_Noise";
- break;
- case LS_MODIFIER_CREASE_ANGLE:
- struct_name = "LineStyleThicknessModifier_CreaseAngle";
- break;
- case LS_MODIFIER_CURVATURE_3D:
- struct_name = "LineStyleThicknessModifier_Curvature_3D";
- break;
- default:
- struct_name = "LineStyleThicknessModifier"; /* this should not happen */
+ case LS_MODIFIER_ALONG_STROKE:
+ struct_nr = SDNA_TYPE_FROM_STRUCT(LineStyleThicknessModifier_AlongStroke);
+ break;
+ case LS_MODIFIER_DISTANCE_FROM_CAMERA:
+ struct_nr = SDNA_TYPE_FROM_STRUCT(LineStyleThicknessModifier_DistanceFromCamera);
+ break;
+ case LS_MODIFIER_DISTANCE_FROM_OBJECT:
+ struct_nr = SDNA_TYPE_FROM_STRUCT(LineStyleThicknessModifier_DistanceFromObject);
+ break;
+ case LS_MODIFIER_MATERIAL:
+ struct_nr = SDNA_TYPE_FROM_STRUCT(LineStyleThicknessModifier_Material);
+ break;
+ case LS_MODIFIER_CALLIGRAPHY:
+ struct_nr = SDNA_TYPE_FROM_STRUCT(LineStyleThicknessModifier_Calligraphy);
+ break;
+ case LS_MODIFIER_TANGENT:
+ struct_nr = SDNA_TYPE_FROM_STRUCT(LineStyleThicknessModifier_Tangent);
+ break;
+ case LS_MODIFIER_NOISE:
+ struct_nr = SDNA_TYPE_FROM_STRUCT(LineStyleThicknessModifier_Noise);
+ break;
+ case LS_MODIFIER_CREASE_ANGLE:
+ struct_nr = SDNA_TYPE_FROM_STRUCT(LineStyleThicknessModifier_CreaseAngle);
+ break;
+ case LS_MODIFIER_CURVATURE_3D:
+ struct_nr = SDNA_TYPE_FROM_STRUCT(LineStyleThicknessModifier_Curvature_3D);
+ break;
+ default:
+ struct_nr = SDNA_TYPE_FROM_STRUCT(LineStyleModifier); /* this should not happen */
}
- writestruct(wd, DATA, struct_name, 1, m);
+ writestruct_nr(wd, DATA, struct_nr, 1, m);
}
for (m = modifiers->first; m; m = m->next) {
switch (m->type) {
- case LS_MODIFIER_ALONG_STROKE:
- write_curvemapping(wd, ((LineStyleThicknessModifier_AlongStroke *)m)->curve);
- break;
- case LS_MODIFIER_DISTANCE_FROM_CAMERA:
- write_curvemapping(wd, ((LineStyleThicknessModifier_DistanceFromCamera *)m)->curve);
- break;
- case LS_MODIFIER_DISTANCE_FROM_OBJECT:
- write_curvemapping(wd, ((LineStyleThicknessModifier_DistanceFromObject *)m)->curve);
- break;
- case LS_MODIFIER_MATERIAL:
- write_curvemapping(wd, ((LineStyleThicknessModifier_Material *)m)->curve);
- break;
- case LS_MODIFIER_TANGENT:
- write_curvemapping(wd, ((LineStyleThicknessModifier_Tangent *)m)->curve);
- break;
- case LS_MODIFIER_CREASE_ANGLE:
- write_curvemapping(wd, ((LineStyleThicknessModifier_CreaseAngle *)m)->curve);
- break;
- case LS_MODIFIER_CURVATURE_3D:
- write_curvemapping(wd, ((LineStyleThicknessModifier_Curvature_3D *)m)->curve);
- break;
+ case LS_MODIFIER_ALONG_STROKE:
+ write_curvemapping(wd, ((LineStyleThicknessModifier_AlongStroke *)m)->curve);
+ break;
+ case LS_MODIFIER_DISTANCE_FROM_CAMERA:
+ write_curvemapping(wd, ((LineStyleThicknessModifier_DistanceFromCamera *)m)->curve);
+ break;
+ case LS_MODIFIER_DISTANCE_FROM_OBJECT:
+ write_curvemapping(wd, ((LineStyleThicknessModifier_DistanceFromObject *)m)->curve);
+ break;
+ case LS_MODIFIER_MATERIAL:
+ write_curvemapping(wd, ((LineStyleThicknessModifier_Material *)m)->curve);
+ break;
+ case LS_MODIFIER_TANGENT:
+ write_curvemapping(wd, ((LineStyleThicknessModifier_Tangent *)m)->curve);
+ break;
+ case LS_MODIFIER_CREASE_ANGLE:
+ write_curvemapping(wd, ((LineStyleThicknessModifier_CreaseAngle *)m)->curve);
+ break;
+ case LS_MODIFIER_CURVATURE_3D:
+ write_curvemapping(wd, ((LineStyleThicknessModifier_Curvature_3D *)m)->curve);
+ break;
}
}
}
@@ -3563,56 +3798,56 @@ static void write_linestyle_thickness_modifiers(WriteData *wd, ListBase *modifie
static void write_linestyle_geometry_modifiers(WriteData *wd, ListBase *modifiers)
{
LineStyleModifier *m;
- const char *struct_name;
for (m = modifiers->first; m; m = m->next) {
+ int struct_nr;
switch (m->type) {
- case LS_MODIFIER_SAMPLING:
- struct_name = "LineStyleGeometryModifier_Sampling";
- break;
- case LS_MODIFIER_BEZIER_CURVE:
- struct_name = "LineStyleGeometryModifier_BezierCurve";
- break;
- case LS_MODIFIER_SINUS_DISPLACEMENT:
- struct_name = "LineStyleGeometryModifier_SinusDisplacement";
- break;
- case LS_MODIFIER_SPATIAL_NOISE:
- struct_name = "LineStyleGeometryModifier_SpatialNoise";
- break;
- case LS_MODIFIER_PERLIN_NOISE_1D:
- struct_name = "LineStyleGeometryModifier_PerlinNoise1D";
- break;
- case LS_MODIFIER_PERLIN_NOISE_2D:
- struct_name = "LineStyleGeometryModifier_PerlinNoise2D";
- break;
- case LS_MODIFIER_BACKBONE_STRETCHER:
- struct_name = "LineStyleGeometryModifier_BackboneStretcher";
- break;
- case LS_MODIFIER_TIP_REMOVER:
- struct_name = "LineStyleGeometryModifier_TipRemover";
- break;
- case LS_MODIFIER_POLYGONIZATION:
- struct_name = "LineStyleGeometryModifier_Polygonalization";
- break;
- case LS_MODIFIER_GUIDING_LINES:
- struct_name = "LineStyleGeometryModifier_GuidingLines";
- break;
- case LS_MODIFIER_BLUEPRINT:
- struct_name = "LineStyleGeometryModifier_Blueprint";
- break;
- case LS_MODIFIER_2D_OFFSET:
- struct_name = "LineStyleGeometryModifier_2DOffset";
- break;
- case LS_MODIFIER_2D_TRANSFORM:
- struct_name = "LineStyleGeometryModifier_2DTransform";
- break;
- case LS_MODIFIER_SIMPLIFICATION:
- struct_name = "LineStyleGeometryModifier_Simplification";
- break;
- default:
- struct_name = "LineStyleGeometryModifier"; /* this should not happen */
+ case LS_MODIFIER_SAMPLING:
+ struct_nr = SDNA_TYPE_FROM_STRUCT(LineStyleGeometryModifier_Sampling);
+ break;
+ case LS_MODIFIER_BEZIER_CURVE:
+ struct_nr = SDNA_TYPE_FROM_STRUCT(LineStyleGeometryModifier_BezierCurve);
+ break;
+ case LS_MODIFIER_SINUS_DISPLACEMENT:
+ struct_nr = SDNA_TYPE_FROM_STRUCT(LineStyleGeometryModifier_SinusDisplacement);
+ break;
+ case LS_MODIFIER_SPATIAL_NOISE:
+ struct_nr = SDNA_TYPE_FROM_STRUCT(LineStyleGeometryModifier_SpatialNoise);
+ break;
+ case LS_MODIFIER_PERLIN_NOISE_1D:
+ struct_nr = SDNA_TYPE_FROM_STRUCT(LineStyleGeometryModifier_PerlinNoise1D);
+ break;
+ case LS_MODIFIER_PERLIN_NOISE_2D:
+ struct_nr = SDNA_TYPE_FROM_STRUCT(LineStyleGeometryModifier_PerlinNoise2D);
+ break;
+ case LS_MODIFIER_BACKBONE_STRETCHER:
+ struct_nr = SDNA_TYPE_FROM_STRUCT(LineStyleGeometryModifier_BackboneStretcher);
+ break;
+ case LS_MODIFIER_TIP_REMOVER:
+ struct_nr = SDNA_TYPE_FROM_STRUCT(LineStyleGeometryModifier_TipRemover);
+ break;
+ case LS_MODIFIER_POLYGONIZATION:
+ struct_nr = SDNA_TYPE_FROM_STRUCT(LineStyleGeometryModifier_Polygonalization);
+ break;
+ case LS_MODIFIER_GUIDING_LINES:
+ struct_nr = SDNA_TYPE_FROM_STRUCT(LineStyleGeometryModifier_GuidingLines);
+ break;
+ case LS_MODIFIER_BLUEPRINT:
+ struct_nr = SDNA_TYPE_FROM_STRUCT(LineStyleGeometryModifier_Blueprint);
+ break;
+ case LS_MODIFIER_2D_OFFSET:
+ struct_nr = SDNA_TYPE_FROM_STRUCT(LineStyleGeometryModifier_2DOffset);
+ break;
+ case LS_MODIFIER_2D_TRANSFORM:
+ struct_nr = SDNA_TYPE_FROM_STRUCT(LineStyleGeometryModifier_2DTransform);
+ break;
+ case LS_MODIFIER_SIMPLIFICATION:
+ struct_nr = SDNA_TYPE_FROM_STRUCT(LineStyleGeometryModifier_Simplification);
+ break;
+ default:
+ struct_nr = SDNA_TYPE_FROM_STRUCT(LineStyleModifier); /* this should not happen */
}
- writestruct(wd, DATA, struct_name, 1, m);
+ writestruct_nr(wd, DATA, struct_nr, 1, m);
}
}
@@ -3622,27 +3857,111 @@ static void write_linestyles(WriteData *wd, ListBase *idbase)
int a;
for (linestyle = idbase->first; linestyle; linestyle = linestyle->id.next) {
- if (linestyle->id.us>0 || wd->current) {
- writestruct(wd, ID_LS, "FreestyleLineStyle", 1, linestyle);
- if (linestyle->id.properties)
- IDP_WriteProperty(linestyle->id.properties, wd);
- if (linestyle->adt)
+ if (linestyle->id.us > 0 || wd->current) {
+ writestruct(wd, ID_LS, FreestyleLineStyle, 1, linestyle);
+ write_iddata(wd, &linestyle->id);
+
+ if (linestyle->adt) {
write_animdata(wd, linestyle->adt);
+ }
+
write_linestyle_color_modifiers(wd, &linestyle->color_modifiers);
write_linestyle_alpha_modifiers(wd, &linestyle->alpha_modifiers);
write_linestyle_thickness_modifiers(wd, &linestyle->thickness_modifiers);
write_linestyle_geometry_modifiers(wd, &linestyle->geometry_modifiers);
- for (a=0; a<MAX_MTEX; a++) {
- if (linestyle->mtex[a]) writestruct(wd, DATA, "MTex", 1, linestyle->mtex[a]);
+ for (a = 0; a < MAX_MTEX; a++) {
+ if (linestyle->mtex[a]) {
+ writestruct(wd, DATA, MTex, 1, linestyle->mtex[a]);
+ }
}
if (linestyle->nodetree) {
- writestruct(wd, DATA, "bNodeTree", 1, linestyle->nodetree);
+ writestruct(wd, DATA, bNodeTree, 1, linestyle->nodetree);
write_nodetree(wd, linestyle->nodetree);
}
}
}
}
+static void write_cachefiles(WriteData *wd, ListBase *idbase)
+{
+ CacheFile *cache_file;
+
+ for (cache_file = idbase->first; cache_file; cache_file = cache_file->id.next) {
+ if (cache_file->id.us > 0 || wd->current) {
+ writestruct(wd, ID_CF, CacheFile, 1, cache_file);
+
+ if (cache_file->adt) {
+ write_animdata(wd, cache_file->adt);
+ }
+ }
+ }
+}
+
+/* Keep it last of write_foodata functions. */
+static void write_libraries(WriteData *wd, Main *main)
+{
+ ListBase *lbarray[MAX_LIBARRAY];
+ ID *id;
+ int a, tot;
+ bool found_one;
+
+ for (; main; main = main->next) {
+
+ a = tot = set_listbasepointers(main, lbarray);
+
+ /* test: is lib being used */
+ if (main->curlib && main->curlib->packedfile) {
+ found_one = true;
+ }
+ else {
+ found_one = false;
+ while (tot--) {
+ for (id = lbarray[tot]->first; id; id = id->next) {
+ if (id->us > 0 && (id->tag & LIB_TAG_EXTERN)) {
+ found_one = true;
+ break;
+ }
+ }
+ if (found_one) {
+ break;
+ }
+ }
+ }
+
+ /* to be able to restore quit.blend and temp saves, the packed blend has to be in undo buffers... */
+ /* XXX needs rethink, just like save UI in undo files now - would be nice to append things only for the]
+ * quit.blend and temp saves */
+ if (found_one) {
+ writestruct(wd, ID_LI, Library, 1, main->curlib);
+ write_iddata(wd, &main->curlib->id);
+
+ if (main->curlib->packedfile) {
+ PackedFile *pf = main->curlib->packedfile;
+ writestruct(wd, DATA, PackedFile, 1, pf);
+ writedata(wd, DATA, pf->size, pf->data);
+ if (wd->current == NULL) {
+ printf("write packed .blend: %s\n", main->curlib->name);
+ }
+ }
+
+ while (a--) {
+ for (id = lbarray[a]->first; id; id = id->next) {
+ if (id->us > 0 && (id->tag & LIB_TAG_EXTERN)) {
+ if (!BKE_idcode_is_linkable(GS(id->name))) {
+ printf("ERROR: write file: data-block '%s' from lib '%s' is not linkable "
+ "but is flagged as directly linked", id->name, main->curlib->filepath);
+ BLI_assert(0);
+ }
+ writestruct(wd, ID_ID, ID, 1, id);
+ }
+ }
+ }
+ }
+ }
+
+ mywrite_flush(wd);
+}
+
/* context is usually defined by WM, two cases where no WM is available:
* - for forward compatibility, curscreen has to be saved
* - for undofile, curscene needs to be saved */
@@ -3652,7 +3971,7 @@ static void write_global(WriteData *wd, int fileflags, Main *mainvar)
FileGlobal fg;
bScreen *screen;
char subvstr[8];
-
+
/* prevent mem checkers from complaining */
memset(fg.pad, 0, sizeof(fg.pad));
memset(fg.filename, 0, sizeof(fg.filename));
@@ -3661,20 +3980,20 @@ static void write_global(WriteData *wd, int fileflags, Main *mainvar)
current_screen_compat(mainvar, &screen, is_undo);
/* XXX still remap G */
- fg.curscreen= screen;
- fg.curscene= screen ? screen->scene : NULL;
+ fg.curscreen = screen;
+ fg.curscene = screen ? screen->scene : NULL;
/* prevent to save this, is not good convention, and feature with concerns... */
- fg.fileflags= (fileflags & ~G_FILE_FLAGS_RUNTIME);
+ fg.fileflags = (fileflags & ~G_FILE_FLAGS_RUNTIME);
- fg.globalf= G.f;
+ fg.globalf = G.f;
BLI_strncpy(fg.filename, mainvar->name, sizeof(fg.filename));
sprintf(subvstr, "%4d", BLENDER_SUBVERSION);
memcpy(fg.subvstr, subvstr, 4);
-
- fg.subversion= BLENDER_SUBVERSION;
- fg.minversion= BLENDER_MINVERSION;
- fg.minsubversion= BLENDER_MINSUBVERSION;
+
+ fg.subversion = BLENDER_SUBVERSION;
+ fg.minversion = BLENDER_MINVERSION;
+ fg.minsubversion = BLENDER_MINSUBVERSION;
#ifdef WITH_BUILDINFO
{
extern unsigned long build_commit_timestamp;
@@ -3687,7 +4006,7 @@ static void write_global(WriteData *wd, int fileflags, Main *mainvar)
fg.build_commit_timestamp = 0;
BLI_strncpy(fg.build_hash, "unknown", sizeof(fg.build_hash));
#endif
- writestruct(wd, GLOB, "FileGlobal", 1, &fg);
+ writestruct(wd, GLOB, FileGlobal, 1, &fg);
}
/* preview image, first 2 values are width and height
@@ -3702,11 +4021,11 @@ static void write_thumb(WriteData *wd, const BlendThumbnail *thumb)
}
/* if MemFile * there's filesave to memory */
-static int write_file_handle(
+static bool write_file_handle(
Main *mainvar,
WriteWrap *ww,
MemFile *compare, MemFile *current,
- int write_user_block, int write_flags, const BlendThumbnail *thumb)
+ int write_flags, const BlendThumbnail *thumb)
{
BHead bhead;
ListBase mainlist;
@@ -3740,44 +4059,55 @@ static int write_file_handle(
write_thumb(wd, thumb);
write_global(wd, write_flags, mainvar);
+ /* The windowmanager and screen often change,
+ * avoid thumbnail detecting changes because of this. */
+ mywrite_flush(wd);
+
write_windowmanagers(wd, &mainvar->wm);
- write_screens (wd, &mainvar->screen);
- write_movieclips (wd, &mainvar->movieclip);
- write_masks (wd, &mainvar->mask);
- write_scenes (wd, &mainvar->scene);
- write_curves (wd, &mainvar->curve);
- write_mballs (wd, &mainvar->mball);
- write_images (wd, &mainvar->image);
- write_cameras (wd, &mainvar->camera);
- write_lamps (wd, &mainvar->lamp);
- write_lattices (wd, &mainvar->latt);
- write_vfonts (wd, &mainvar->vfont);
- write_keys (wd, &mainvar->key);
- write_worlds (wd, &mainvar->world);
- write_texts (wd, &mainvar->text);
- write_speakers (wd, &mainvar->speaker);
- write_sounds (wd, &mainvar->sound);
- write_groups (wd, &mainvar->group);
+ write_screens(wd, &mainvar->screen);
+ write_movieclips(wd, &mainvar->movieclip);
+ write_masks(wd, &mainvar->mask);
+ write_scenes(wd, &mainvar->scene);
+ write_curves(wd, &mainvar->curve);
+ write_mballs(wd, &mainvar->mball);
+ write_images(wd, &mainvar->image);
+ write_cameras(wd, &mainvar->camera);
+ write_lamps(wd, &mainvar->lamp);
+ write_lattices(wd, &mainvar->latt);
+ write_vfonts(wd, &mainvar->vfont);
+ write_keys(wd, &mainvar->key);
+ write_worlds(wd, &mainvar->world);
+ write_texts(wd, &mainvar->text);
+ write_speakers(wd, &mainvar->speaker);
+ write_sounds(wd, &mainvar->sound);
+ write_groups(wd, &mainvar->group);
write_armatures(wd, &mainvar->armature);
- write_actions (wd, &mainvar->action);
- write_objects (wd, &mainvar->object);
+ write_actions(wd, &mainvar->action);
+ write_objects(wd, &mainvar->object);
write_materials(wd, &mainvar->mat);
- write_textures (wd, &mainvar->tex);
- write_meshes (wd, &mainvar->mesh);
+ write_textures(wd, &mainvar->tex);
+ write_meshes(wd, &mainvar->mesh);
write_particlesettings(wd, &mainvar->particle);
write_nodetrees(wd, &mainvar->nodetree);
- write_brushes (wd, &mainvar->brush);
- write_palettes (wd, &mainvar->palettes);
- write_paintcurves (wd, &mainvar->paintcurves);
- write_gpencils (wd, &mainvar->gpencil);
+ write_brushes(wd, &mainvar->brush);
+ write_palettes(wd, &mainvar->palettes);
+ write_paintcurves(wd, &mainvar->paintcurves);
+ write_gpencils(wd, &mainvar->gpencil);
write_linestyles(wd, &mainvar->linestyle);
+ write_cachefiles(wd, &mainvar->cachefiles);
write_libraries(wd, mainvar->next);
- if (write_user_block) {
+ /* So changes above don't cause a 'DNA1' to be detected as changed on undo. */
+ mywrite_flush(wd);
+
+ if (write_flags & G_FILE_USERPREFS) {
write_userdef(wd);
}
-
- /* dna as last, because (to be implemented) test for which structs are written */
+
+ /* Write DNA last, because (to be implemented) test for which structs are written.
+ *
+ * Note that we *borrow* the pointer to 'DNAstr',
+ * so writing each time uses the same address and doesn't cause unnecessary undo overhead. */
writedata(wd, DNA1, wd->sdna->datalen, wd->sdna->data);
#ifdef USE_NODE_COMPAT_CUSTOMNODES
@@ -3793,7 +4123,7 @@ static int write_file_handle(
/* end of file */
memset(&bhead, 0, sizeof(BHead));
- bhead.code= ENDB;
+ bhead.code = ENDB;
mywrite(wd, &bhead, sizeof(BHead));
blo_join_main(&mainlist);
@@ -3806,16 +4136,19 @@ static int write_file_handle(
static bool do_history(const char *name, ReportList *reports)
{
char tempname1[FILE_MAX], tempname2[FILE_MAX];
- int hisnr= U.versions;
-
- if (U.versions==0) return 0;
- if (strlen(name)<2) {
+ int hisnr = U.versions;
+
+ if (U.versions == 0) {
+ return 0;
+ }
+
+ if (strlen(name) < 2) {
BKE_report(reports, RPT_ERROR, "Unable to make version backup: filename too short");
return 1;
}
while (hisnr > 1) {
- BLI_snprintf(tempname1, sizeof(tempname1), "%s%d", name, hisnr-1);
+ BLI_snprintf(tempname1, sizeof(tempname1), "%s%d", name, hisnr - 1);
if (BLI_exists(tempname1)) {
BLI_snprintf(tempname2, sizeof(tempname2), "%s%d", name, hisnr);
@@ -3847,8 +4180,7 @@ bool BLO_write_file(
Main *mainvar, const char *filepath, int write_flags,
ReportList *reports, const BlendThumbnail *thumb)
{
- char tempname[FILE_MAX+1];
- int err, write_user_block;
+ char tempname[FILE_MAX + 1];
eWriteWrapType ww_type;
WriteWrap ww;
@@ -3903,13 +4235,13 @@ bool BLO_write_file(
}
}
- write_user_block= write_flags & G_FILE_USERPREFS;
-
- if (write_flags & G_FILE_RELATIVE_REMAP)
- BKE_bpath_relative_convert(mainvar, filepath, NULL); /* note, making relative to something OTHER then G.main->name */
+ if (write_flags & G_FILE_RELATIVE_REMAP) {
+ /* note, making relative to something OTHER then G.main->name */
+ BKE_bpath_relative_convert(mainvar, filepath, NULL);
+ }
/* actual file writing */
- err = write_file_handle(mainvar, &ww, NULL, NULL, write_user_block, write_flags, thumb);
+ const bool err = write_file_handle(mainvar, &ww, NULL, NULL, write_flags, thumb);
ww.close(&ww);
@@ -3948,9 +4280,9 @@ bool BLO_write_file(
*/
bool BLO_write_file_mem(Main *mainvar, MemFile *compare, MemFile *current, int write_flags)
{
- int err;
+ write_flags &= ~G_FILE_USERPREFS;
- err = write_file_handle(mainvar, NULL, compare, current, 0, write_flags, NULL);
+ const bool err = write_file_handle(mainvar, NULL, compare, current, write_flags, NULL);
return (err == 0);
}