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authorCampbell Barton <ideasman42@gmail.com>2016-07-19 01:39:38 +0300
committerCampbell Barton <ideasman42@gmail.com>2016-07-19 02:16:38 +0300
commitbd59206b5c28674a757746a64aaf31abc107cedb (patch)
tree3abffb44cc3d873b969ea9dc1f01b459affff2a3 /source/blender/blenloader
parent5234e9ddd3ecefcf3a48d1f41e4dc18b89627f72 (diff)
Cleanup: style, spelling
Diffstat (limited to 'source/blender/blenloader')
-rw-r--r--source/blender/blenloader/intern/writefile.c2
1 files changed, 1 insertions, 1 deletions
diff --git a/source/blender/blenloader/intern/writefile.c b/source/blender/blenloader/intern/writefile.c
index ba783e08b39..88f1c4d5e4a 100644
--- a/source/blender/blenloader/intern/writefile.c
+++ b/source/blender/blenloader/intern/writefile.c
@@ -2268,7 +2268,7 @@ static void write_meshes(WriteData *wd, ListBase *idbase)
mesh->edit_btmesh = NULL;
/* now fill in polys to mfaces */
- /* XXX This breaks writing design, by using temp allocated memory, which will likely generate
+ /* XXX This breaks writing desing, by using temp allocated memory, which will likely generate
* duplicates in stored 'old' addresses.
* This is very bad, but do not see easy way to avoid this, aside from generating those data
* outside of save process itself.