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authorTon Roosendaal <ton@blender.org>2009-01-09 16:55:45 +0300
committerTon Roosendaal <ton@blender.org>2009-01-09 16:55:45 +0300
commitc7fa55eebdd74812c5bd993e8ec54ec5b04197f2 (patch)
tree823862dd9602abdc6329fa2385f3384db8e0f933 /source/blender/blenloader
parenta93e253103a222063d71c1628d0ac7729de813ca (diff)
2.5
Vertex Paint back! Added WM level "paint cursor" system, which manages a custom painting cursor for tools or modes. - Activate it with WM_paint_cursor_activate(). That function wants two callbacks, a poll(C) to check whether there's a cursor in given context and ARegion, and a draw(C, x, y) which gets called when appropriate. - While paintcursor is active, the WM handles necessary redrawing events for all regions, also to nicely clear the cursor on region exit. - WM_paint_cursor_activate returns a handle, which you have to use to end the paint cursor. This handle also means you can register as many custom cursors as you want. At the moment, vertex paint mode registers only a mousemove handler, all other events are still normally handled. This is stuff for the future todo.
Diffstat (limited to 'source/blender/blenloader')
-rw-r--r--source/blender/blenloader/intern/readfile.c2
1 files changed, 1 insertions, 1 deletions
diff --git a/source/blender/blenloader/intern/readfile.c b/source/blender/blenloader/intern/readfile.c
index 042516e518e..ac0b819aa6b 100644
--- a/source/blender/blenloader/intern/readfile.c
+++ b/source/blender/blenloader/intern/readfile.c
@@ -3828,7 +3828,7 @@ static void direct_link_windowmanager(FileData *fd, wmWindowManager *wm)
wm->operators.first= wm->operators.last= NULL;
wm->keymaps.first= wm->keymaps.last= NULL;
-
+ wm->paintcursors.first= wm->paintcursors.last= NULL;
wm->queue.first= wm->queue.last= NULL;
wm->reports.first= wm->reports.last= NULL;