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authorMartin Poirier <theeth@yahoo.com>2009-07-19 06:26:01 +0400
committerMartin Poirier <theeth@yahoo.com>2009-07-19 06:26:01 +0400
commit880c3756e96c4ffcd9238abd3ae9f49415d270a9 (patch)
treefee5a0dbcefba653191aea83061e55bb3c87c548 /source/blender/blenloader
parent036c0012e613d4874fd29fa9f16f76f4be2b9f9c (diff)
Store sketch in armature instead of ugly global.
Like edit data, this isn't saved, just a temp pointer used during work session. Also bring back sketching panel for 3d view.
Diffstat (limited to 'source/blender/blenloader')
-rw-r--r--source/blender/blenloader/intern/readfile.c1
1 files changed, 1 insertions, 0 deletions
diff --git a/source/blender/blenloader/intern/readfile.c b/source/blender/blenloader/intern/readfile.c
index fbe7a07c7be..8a5f915c849 100644
--- a/source/blender/blenloader/intern/readfile.c
+++ b/source/blender/blenloader/intern/readfile.c
@@ -2342,6 +2342,7 @@ static void direct_link_armature(FileData *fd, bArmature *arm)
link_list(fd, &arm->bonebase);
arm->edbo= NULL;
+ arm->sketch = NULL;
bone=arm->bonebase.first;
while (bone) {