diff options
author | Joshua Leung <aligorith@gmail.com> | 2009-07-02 07:32:57 +0400 |
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committer | Joshua Leung <aligorith@gmail.com> | 2009-07-02 07:32:57 +0400 |
commit | b1a106dd49a8653977cdfd722b1d30abf827fa28 (patch) | |
tree | 8e222aadcd1b2bfd92a8ceb42f0cbd0333466b93 /source/blender/blenloader | |
parent | 78939898c735d6f2048e9fc2aa64a3188ff5732f (diff) |
NLA SoC: Merge from 2.5
21210 to 21300
Note to self: the next merge will be messy again, since 2 commits occurred this one was complete
Diffstat (limited to 'source/blender/blenloader')
-rw-r--r-- | source/blender/blenloader/intern/readfile.c | 21 |
1 files changed, 4 insertions, 17 deletions
diff --git a/source/blender/blenloader/intern/readfile.c b/source/blender/blenloader/intern/readfile.c index 6df907fe132..0c1ba32c543 100644 --- a/source/blender/blenloader/intern/readfile.c +++ b/source/blender/blenloader/intern/readfile.c @@ -5658,21 +5658,6 @@ static void area_add_window_regions(ScrArea *sa, SpaceLink *sl, ListBase *lb) /* temporarily hide it */ ar->flag = RGN_FLAG_HIDDEN; break; - - case SPACE_FILE: - /* channel (bookmarks/directories) region */ - ar= MEM_callocN(sizeof(ARegion), "area region from do_versions"); - BLI_addtail(lb, ar); - ar->regiontype= RGN_TYPE_CHANNELS; - ar->alignment= RGN_ALIGN_LEFT; - ar->v2d.scroll= V2D_SCROLL_RIGHT; - /* button UI region */ - ar= MEM_callocN(sizeof(ARegion), "area region from do_versions"); - BLI_addtail(lb, ar); - ar->regiontype= RGN_TYPE_UI; - ar->alignment= RGN_ALIGN_TOP; - break; - #if 0 case SPACE_BUTS: /* context UI region */ @@ -9089,12 +9074,14 @@ static void do_versions(FileData *fd, Library *lib, Main *main) */ //do_versions_ipos_to_animato(main); - /* struct audio data moved to renderdata */ + /* toolsettings */ for(scene= main->scene.first; scene; scene= scene->id.next) { scene->r.audio = scene->audio; - if(!scene->toolsettings->uv_selectmode) + if(!scene->toolsettings->uv_selectmode) { scene->toolsettings->uv_selectmode= UV_SELECT_VERTEX; + scene->toolsettings->vgroup_weight= 1.0f; + } } /* shader, composit and texture node trees have id.name empty, put something in |