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authorJoshua Leung <aligorith@gmail.com>2009-01-02 09:03:53 +0300
committerJoshua Leung <aligorith@gmail.com>2009-01-02 09:03:53 +0300
commit95753c04f5265d9da375366038ed7e64cb40e9df (patch)
tree6c8f3a67b9ce72ad37bd3d654d5821a50d15f397 /source/blender/blenloader
parent983282175084607242ba36d9e17dfcd398bce642 (diff)
2.5 - Silencing more MSVC warnings
Diffstat (limited to 'source/blender/blenloader')
-rw-r--r--source/blender/blenloader/intern/readfile.c58
1 files changed, 29 insertions, 29 deletions
diff --git a/source/blender/blenloader/intern/readfile.c b/source/blender/blenloader/intern/readfile.c
index 5ac9804a47d..41267738cf5 100644
--- a/source/blender/blenloader/intern/readfile.c
+++ b/source/blender/blenloader/intern/readfile.c
@@ -846,7 +846,7 @@ static int fd_read_from_memory(FileData *filedata, void *buffer, int size)
return (readsize);
}
-static int fd_read_from_memfile(FileData *filedata, void *buffer, int size)
+static int fd_read_from_memfile(FileData *filedata, void *buffer, unsigned int size)
{
static unsigned int seek= 1<<30; /* the current position */
static unsigned int offset= 0; /* size of previous chunks */
@@ -2889,7 +2889,7 @@ static void direct_link_mesh(FileData *fd, Mesh *mesh)
if((fd->flags & FD_FLAGS_SWITCH_ENDIAN) && mesh->tface) {
TFace *tf= mesh->tface;
- int i;
+ unsigned int i;
for (i=0; i< (mesh->pv ? mesh->pv->totface : mesh->totface); i++, tf++) {
SWITCH_INT(tf->col[0]);
@@ -7372,7 +7372,7 @@ static void do_versions(FileData *fd, Library *lib, Main *main)
Material *ma;
for(; cam; cam= cam->id.next) {
- cam->angle= 360.0f * atan(16.0f/cam->lens) / M_PI;
+ cam->angle= 360.0f * (float)atan(16.0f/cam->lens) / (float)M_PI;
}
for(ma=main->mat.first; ma; ma= ma->id.next) {
@@ -7497,7 +7497,7 @@ static void do_versions(FileData *fd, Library *lib, Main *main)
else
la->ray_samp_method = LA_SAMP_HALTON;
- la->adapt_thresh = 0.001;
+ la->adapt_thresh = 0.001f;
}
}
}
@@ -7604,14 +7604,14 @@ static void do_versions(FileData *fd, Library *lib, Main *main)
for (sl= sa->spacedata.first; sl; sl= sl->next) {
if(sl->spacetype==SPACE_IMASEL) {
SpaceImaSel *simasel= (SpaceImaSel*) sl;
- simasel->blockscale= 0.7;
+ simasel->blockscale= 0.7f;
/* view 2D */
- simasel->v2d.tot.xmin= -10.0;
- simasel->v2d.tot.ymin= -10.0;
+ simasel->v2d.tot.xmin= -10.0f;
+ simasel->v2d.tot.ymin= -10.0f;
simasel->v2d.tot.xmax= (float)sa->winx + 10.0f;
simasel->v2d.tot.ymax= (float)sa->winy + 10.0f;
- simasel->v2d.cur.xmin= 0.0;
- simasel->v2d.cur.ymin= 0.0;
+ simasel->v2d.cur.xmin= 0.0f;
+ simasel->v2d.cur.ymin= 0.0f;
simasel->v2d.cur.xmax= (float)sa->winx;
simasel->v2d.cur.ymax= (float)sa->winy;
simasel->v2d.min[0]= 1.0;
@@ -7690,11 +7690,11 @@ static void do_versions(FileData *fd, Library *lib, Main *main)
for(ma=main->mat.first; ma; ma= ma->id.next) {
if(ma->samp_gloss_mir == 0) {
- ma->gloss_mir = ma->gloss_tra= 1.0;
- ma->aniso_gloss_mir = 1.0;
+ ma->gloss_mir = ma->gloss_tra= 1.0f;
+ ma->aniso_gloss_mir = 1.0f;
ma->samp_gloss_mir = ma->samp_gloss_tra= 18;
- ma->adapt_thresh_mir = ma->adapt_thresh_tra = 0.005;
- ma->dist_mir = 0.0;
+ ma->adapt_thresh_mir = ma->adapt_thresh_tra = 0.005f;
+ ma->dist_mir = 0.0f;
ma->fadeto_mir = MA_RAYMIR_FADETOSKY;
}
@@ -7833,9 +7833,9 @@ static void do_versions(FileData *fd, Library *lib, Main *main)
/* foreground color needs to be somthing other then black */
Scene *sce;
for(sce= main->scene.first; sce; sce=sce->id.next) {
- sce->r.fg_stamp[0] = sce->r.fg_stamp[1] = sce->r.fg_stamp[2] = 0.8;
- sce->r.fg_stamp[3] = 1.0; /* dont use text alpha yet */
- sce->r.bg_stamp[3] = 0.25; /* make sure the background has full alpha */
+ sce->r.fg_stamp[0] = sce->r.fg_stamp[1] = sce->r.fg_stamp[2] = 0.8f;
+ sce->r.fg_stamp[3] = 1.0f; /* dont use text alpha yet */
+ sce->r.bg_stamp[3] = 0.25f; /* make sure the background has full alpha */
}
}
@@ -8150,7 +8150,7 @@ static void do_versions(FileData *fd, Library *lib, Main *main)
for(sce=main->scene.first; sce; sce=sce->id.next) {
SEQ_BEGIN(sce->ed, seq) {
if (seq->blend_mode == 0)
- seq->blend_opacity = 100.0;
+ seq->blend_opacity = 100.0f;
}
SEQ_END
}
@@ -8240,7 +8240,7 @@ static void do_versions(FileData *fd, Library *lib, Main *main)
Object *ob;
for(ob = main->object.first; ob; ob= ob->id.next) {
if(ob->pd && (ob->pd->forcefield == PFIELD_WIND))
- ob->pd->f_noise = 0.0;
+ ob->pd->f_noise = 0.0f;
}
}
@@ -8248,7 +8248,7 @@ static void do_versions(FileData *fd, Library *lib, Main *main)
Object *ob;
for(ob = main->object.first; ob; ob= ob->id.next) {
ob->gameflag |= OB_COLLISION;
- ob->margin = 0.06;
+ ob->margin = 0.06f;
}
}
@@ -8361,16 +8361,16 @@ static void do_versions(FileData *fd, Library *lib, Main *main)
for(la=main->lamp.first; la; la= la->id.next) {
if(la->atm_turbidity == 0.0) {
la->sun_effect_type = 0;
- la->horizon_brightness = 1.0;
- la->spread = 1.0;
- la->sun_brightness = 1.0;
- la->sun_size = 1.0;
- la->backscattered_light = 1.0;
- la->atm_turbidity = 2.0;
- la->atm_inscattering_factor = 1.0;
- la->atm_extinction_factor = 1.0;
- la->atm_distance_factor = 1.0;
- la->sun_intensity = 1.0;
+ la->horizon_brightness = 1.0f;
+ la->spread = 1.0f;
+ la->sun_brightness = 1.0f;
+ la->sun_size = 1.0f;
+ la->backscattered_light = 1.0f;
+ la->atm_turbidity = 2.0f;
+ la->atm_inscattering_factor = 1.0f;
+ la->atm_extinction_factor = 1.0f;
+ la->atm_distance_factor = 1.0f;
+ la->sun_intensity = 1.0f;
}
}
}