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author | Joerg Mueller <nexyon@gmail.com> | 2011-07-26 17:56:31 +0400 |
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committer | Joerg Mueller <nexyon@gmail.com> | 2011-07-26 17:56:31 +0400 |
commit | 9077b8bffc6731062bbd6997379b4bf6badd13e2 (patch) | |
tree | 641b4fdb97c201727107c398517233ca313d1f38 /source/blender/blenloader | |
parent | c0373fb7ea2b6d36b57a7c43706626aa254c70b3 (diff) |
3D Audio GSoC:
Main: Complete rewrite of the sequencer related audio code to support 3D Audio objects later and especially adressing the animation system problems (see mailing list if interested).
Note: Animation is not working yet, so with this commit volume animation doesn't work anymore, that's the next step.
Minor things:
* Changed AUD_Reference behaviour a little to be more usage safe.
* Fixed bug in AUD_I3DHandle: Missing virtual destructor
* Fixed enmus in AUD_Space.h
* Fixed a warning in rna_scene.c
* Removed an unneeded call in rna_sound.c
Diffstat (limited to 'source/blender/blenloader')
-rw-r--r-- | source/blender/blenloader/intern/readfile.c | 2 |
1 files changed, 1 insertions, 1 deletions
diff --git a/source/blender/blenloader/intern/readfile.c b/source/blender/blenloader/intern/readfile.c index 8cfae0d9c7e..87f2a72cfe0 100644 --- a/source/blender/blenloader/intern/readfile.c +++ b/source/blender/blenloader/intern/readfile.c @@ -5590,7 +5590,7 @@ static void lib_link_sound(FileData *fd, Main *main) sound_load(main, sound); if(sound->cache) - sound_cache(sound, 1); + sound_cache_notifying(main, sound, 1); } sound= sound->id.next; } |