Welcome to mirror list, hosted at ThFree Co, Russian Federation.

git.blender.org/blender.git - Unnamed repository; edit this file 'description' to name the repository.
summaryrefslogtreecommitdiff
diff options
context:
space:
mode:
authorCampbell Barton <ideasman42@gmail.com>2012-03-24 11:52:14 +0400
committerCampbell Barton <ideasman42@gmail.com>2012-03-24 11:52:14 +0400
commitb8a71efeba70d6c3ebc579f5043daa4162da86e8 (patch)
treed2d89da2a59f8955583f4968a35e48c578fd4d4c /source/blender/blenloader
parent81d8f17843f92c6d6abbacb652ca22917910f4bc (diff)
style cleanup: follow style guide for/with/if spacing
Diffstat (limited to 'source/blender/blenloader')
-rw-r--r--source/blender/blenloader/intern/readfile.c316
-rw-r--r--source/blender/blenloader/intern/writefile.c82
2 files changed, 199 insertions, 199 deletions
diff --git a/source/blender/blenloader/intern/readfile.c b/source/blender/blenloader/intern/readfile.c
index 0026f3fa74d..6f4ceb78157 100644
--- a/source/blender/blenloader/intern/readfile.c
+++ b/source/blender/blenloader/intern/readfile.c
@@ -432,7 +432,7 @@ static void add_main_to_main(Main *mainvar, Main *from)
set_listbasepointers(mainvar, lbarray);
a= set_listbasepointers(from, fromarray);
- while(a--) {
+ while (a--) {
BLI_movelisttolist(lbarray[a], fromarray[a]);
}
}
@@ -457,11 +457,11 @@ static void split_libdata(ListBase *lb, Main *first)
Main *mainvar;
id= lb->first;
- while(id) {
+ while (id) {
idnext= id->next;
if (id->lib) {
mainvar= first;
- while(mainvar) {
+ while (mainvar) {
if (mainvar->curlib==id->lib) {
lbn= which_libbase(mainvar, GS(id->name));
BLI_remlink(lb, id);
@@ -495,7 +495,7 @@ void blo_split_main(ListBase *mainlist, Main *main)
}
i= set_listbasepointers(main, lbarray);
- while(i--)
+ while (i--)
split_libdata(lbarray[i], main->next);
}
@@ -908,7 +908,7 @@ static int fd_read_from_memfile(FileData *filedata, void *buffer, unsigned int s
chunk= filedata->memfile->chunks.first;
seek= 0;
- while(chunk) {
+ while (chunk) {
if (seek + chunk->size > (unsigned) filedata->seek) break;
seek+= chunk->size;
chunk= chunk->next;
@@ -946,7 +946,7 @@ static int fd_read_from_memfile(FileData *filedata, void *buffer, unsigned int s
totread += readsize;
filedata->seek += readsize;
seek += readsize;
- } while(totread < size);
+ } while (totread < size);
return totread;
}
@@ -1363,7 +1363,7 @@ void blo_add_library_pointer_map(ListBase *mainlist, FileData *fd)
for (ptr= ptr->next; ptr; ptr= ptr->next) {
int i= set_listbasepointers(ptr, lbarray);
- while(i--) {
+ while (i--) {
ID *id;
for (id= lbarray[i]->first; id; id= id->next)
oldnewmap_insert(fd->libmap, id, id, GS(id->name));
@@ -1384,7 +1384,7 @@ static void switch_endian_structs(struct SDNA *filesdna, BHead *bhead)
blocksize= filesdna->typelens[ filesdna->structs[bhead->SDNAnr][0] ];
nblocks= bhead->nr;
- while(nblocks--) {
+ while (nblocks--) {
DNA_struct_switch_endian(filesdna, bhead->SDNAnr, data);
data+= blocksize;
@@ -1423,7 +1423,7 @@ static void link_list(FileData *fd, ListBase *lb) /* only direct data */
lb->first= newdataadr(fd, lb->first);
ln= lb->first;
prev= NULL;
- while(ln) {
+ while (ln) {
ln->next= newdataadr(fd, ln->next);
ln->prev= prev;
prev= ln;
@@ -1446,7 +1446,7 @@ static void link_glob_list(FileData *fd, ListBase *lb) /* for glob data */
ln= lb->first;
prev= NULL;
- while(ln) {
+ while (ln) {
poin= newdataadr(fd, ln->next);
if (ln->next) {
oldnewmap_insert(fd->globmap, ln->next, poin, 0);
@@ -1480,7 +1480,7 @@ static void test_pointer_array(FileData *fd, void **mat)
ipoin=imat= MEM_mallocN( len*4, "newmatar");
lpoin= *mat;
- while(len-- > 0) {
+ while (len-- > 0) {
if ((fd->flags & FD_FLAGS_SWITCH_ENDIAN))
SWITCH_LONGINT(*lpoin);
*ipoin= (int) ((*lpoin) >> 3);
@@ -1495,7 +1495,7 @@ static void test_pointer_array(FileData *fd, void **mat)
lpoin=lmat= MEM_mallocN( len*8, "newmatar");
ipoin= *mat;
- while(len-- > 0) {
+ while (len-- > 0) {
*lpoin= *ipoin;
ipoin++;
lpoin++;
@@ -1724,7 +1724,7 @@ static void lib_link_ipo(FileData *fd, Main *main)
Ipo *ipo;
ipo= main->ipo.first;
- while(ipo) {
+ while (ipo) {
if (ipo->id.flag & LIB_NEEDLINK) {
IpoCurve *icu;
for (icu= ipo->curve.first; icu; icu= icu->next) {
@@ -1744,7 +1744,7 @@ static void direct_link_ipo(FileData *fd, Ipo *ipo)
link_list(fd, &(ipo->curve));
icu= ipo->curve.first;
- while(icu) {
+ while (icu) {
icu->bezt= newdataadr(fd, icu->bezt);
icu->bp= newdataadr(fd, icu->bp);
icu->driver= newdataadr(fd, icu->driver);
@@ -2582,7 +2582,7 @@ static void lib_link_armature(FileData *fd, Main *main)
arm= main->armature.first;
- while(arm) {
+ while (arm) {
if (arm->id.flag & LIB_NEEDLINK) {
if (arm->adt) lib_link_animdata(fd, &arm->id, arm->adt);
arm->id.flag -= LIB_NEEDLINK;
@@ -2636,7 +2636,7 @@ static void lib_link_camera(FileData *fd, Main *main)
Camera *ca;
ca= main->camera.first;
- while(ca) {
+ while (ca) {
if (ca->id.flag & LIB_NEEDLINK) {
if (ca->adt) lib_link_animdata(fd, &ca->id, ca->adt);
@@ -2666,7 +2666,7 @@ static void lib_link_lamp(FileData *fd, Main *main)
int a;
la= main->lamp.first;
- while(la) {
+ while (la) {
if (la->id.flag & LIB_NEEDLINK) {
if (la->adt) lib_link_animdata(fd, &la->id, la->adt);
@@ -2718,7 +2718,7 @@ static void lib_link_key(FileData *fd, Main *main)
Key *key;
key= main->key.first;
- while(key) {
+ while (key) {
/*check if we need to generate unique ids for the shapekeys*/
if (!key->uidgen) {
KeyBlock *block;
@@ -2754,14 +2754,14 @@ static void switch_endian_keyblock(Key *key, KeyBlock *kb)
cp= key->elemstr;
poin= data;
- while( cp[0] ) { /* cp[0]==amount */
+ while ( cp[0] ) { /* cp[0]==amount */
switch(cp[1]) { /* cp[1]= type */
case IPO_FLOAT:
case IPO_BPOINT:
case IPO_BEZTRIPLE:
b= cp[0];
- while(b--) {
+ while (b--) {
SWITCH_INT((*poin));
poin+= 4;
}
@@ -2787,7 +2787,7 @@ static void direct_link_key(FileData *fd, Key *key)
key->refkey= newdataadr(fd, key->refkey);
kb= key->block.first;
- while(kb) {
+ while (kb) {
kb->data= newdataadr(fd, kb->data);
@@ -2806,7 +2806,7 @@ static void lib_link_mball(FileData *fd, Main *main)
int a;
mb= main->mball.first;
- while(mb) {
+ while (mb) {
if (mb->id.flag & LIB_NEEDLINK) {
if (mb->adt) lib_link_animdata(fd, &mb->id, mb->adt);
@@ -2846,7 +2846,7 @@ static void lib_link_world(FileData *fd, Main *main)
int a;
wrld= main->world.first;
- while(wrld) {
+ while (wrld) {
if (wrld->id.flag & LIB_NEEDLINK) {
if (wrld->adt) lib_link_animdata(fd, &wrld->id, wrld->adt);
@@ -2895,7 +2895,7 @@ static void lib_link_vfont(FileData *UNUSED(fd), Main *main)
VFont *vf;
vf= main->vfont.first;
- while(vf) {
+ while (vf) {
if (vf->id.flag & LIB_NEEDLINK) {
vf->id.flag -= LIB_NEEDLINK;
}
@@ -2916,7 +2916,7 @@ static void lib_link_text(FileData *UNUSED(fd), Main *main)
Text *text;
text= main->text.first;
- while(text) {
+ while (text) {
if (text->id.flag & LIB_NEEDLINK) {
text->id.flag -= LIB_NEEDLINK;
}
@@ -2950,7 +2950,7 @@ static void direct_link_text(FileData *fd, Text *text)
text->sell= newdataadr(fd, text->sell);
ln= text->lines.first;
- while(ln) {
+ while (ln) {
ln->line= newdataadr(fd, ln->line);
ln->format= NULL;
@@ -2993,7 +2993,7 @@ static void link_ibuf_list(FileData *fd, ListBase *lb)
lb->first= newimaadr(fd, lb->first);
ln= lb->first;
prev= NULL;
- while(ln) {
+ while (ln) {
ln->next= newimaadr(fd, ln->next);
ln->prev= prev;
prev= ln;
@@ -3046,7 +3046,7 @@ static void lib_link_curve(FileData *fd, Main *main)
int a;
cu= main->curve.first;
- while(cu) {
+ while (cu) {
if (cu->id.flag & LIB_NEEDLINK) {
if (cu->adt) lib_link_animdata(fd, &cu->id, cu->adt);
@@ -3076,13 +3076,13 @@ static void switch_endian_knots(Nurb *nu)
if (nu->knotsu) {
len= KNOTSU(nu);
- while(len--) {
+ while (len--) {
SWITCH_INT(nu->knotsu[len]);
}
}
if (nu->knotsv) {
len= KNOTSV(nu);
- while(len--) {
+ while (len--) {
SWITCH_INT(nu->knotsv[len]);
}
}
@@ -3129,7 +3129,7 @@ static void direct_link_curve(FileData *fd, Curve *cu)
cu->editfont= NULL;
nu= cu->nurb.first;
- while(nu) {
+ while (nu) {
nu->bezt= newdataadr(fd, nu->bezt);
nu->bp= newdataadr(fd, nu->bp);
nu->knotsu= newdataadr(fd, nu->knotsu);
@@ -3152,7 +3152,7 @@ static void lib_link_texture(FileData *fd, Main *main)
Tex *tex;
tex= main->tex.first;
- while(tex) {
+ while (tex) {
if (tex->id.flag & LIB_NEEDLINK) {
if (tex->adt) lib_link_animdata(fd, &tex->id, tex->adt);
@@ -3238,7 +3238,7 @@ static void lib_link_material(FileData *fd, Main *main)
int a;
ma= main->mat.first;
- while(ma) {
+ while (ma) {
if (ma->id.flag & LIB_NEEDLINK) {
if (ma->adt) lib_link_animdata(fd, &ma->id, ma->adt);
@@ -3383,7 +3383,7 @@ static void lib_link_particlesettings(FileData *fd, Main *main)
int a;
part= main->particle.first;
- while(part) {
+ while (part) {
if (part->id.flag & LIB_NEEDLINK) {
if (part->adt) lib_link_animdata(fd, &part->id, part->adt);
part->ipo= newlibadr_us(fd, part->id.lib, part->ipo); // XXX depreceated - old animation system
@@ -3679,7 +3679,7 @@ static void lib_link_mesh(FileData *fd, Main *main)
Mesh *me;
me= main->mesh.first;
- while(me) {
+ while (me) {
if (me->id.flag & LIB_NEEDLINK) {
int i;
@@ -3951,7 +3951,7 @@ static void lib_link_latt(FileData *fd, Main *main)
Lattice *lt;
lt= main->latt.first;
- while(lt) {
+ while (lt) {
if (lt->id.flag & LIB_NEEDLINK) {
if (lt->adt) lib_link_animdata(fd, &lt->id, lt->adt);
@@ -4006,7 +4006,7 @@ static void lib_link_object(FileData *fd, Main *main)
int warn=0, a;
ob= main->object.first;
- while(ob) {
+ while (ob) {
if (ob->id.flag & LIB_NEEDLINK) {
if (ob->id.properties) IDP_LibLinkProperty(ob->id.properties, (fd->flags & FD_FLAGS_SWITCH_ENDIAN), fd);
if (ob->adt) lib_link_animdata(fd, &ob->id, ob->adt);
@@ -4095,7 +4095,7 @@ static void lib_link_object(FileData *fd, Main *main)
}
sens= ob->sensors.first;
- while(sens) {
+ while (sens) {
for (a=0; a<sens->totlinks; a++)
sens->links[a]= newglobadr(fd, sens->links[a]);
@@ -4112,7 +4112,7 @@ static void lib_link_object(FileData *fd, Main *main)
}
cont= ob->controllers.first;
- while(cont) {
+ while (cont) {
for (a=0; a<cont->totlinks; a++)
cont->links[a]= newglobadr(fd, cont->links[a]);
@@ -4127,7 +4127,7 @@ static void lib_link_object(FileData *fd, Main *main)
}
act= ob->actuators.first;
- while(act) {
+ while (act) {
if (act->type==ACT_SOUND) {
bSoundActuator *sa= act->data;
sa->sound= newlibadr_us(fd, ob->id.lib, sa->sound);
@@ -4591,7 +4591,7 @@ static void direct_link_object(FileData *fd, Object *ob)
link_list(fd, &ob->effect);
paf= ob->effect.first;
- while(paf) {
+ while (paf) {
if (paf->type==EFF_PARTICLE) {
paf->keys= NULL;
}
@@ -4674,7 +4674,7 @@ static void direct_link_object(FileData *fd, Object *ob)
link_list(fd, &ob->prop);
prop= ob->prop.first;
- while(prop) {
+ while (prop) {
prop->poin= newdataadr(fd, prop->poin);
if (prop->poin==NULL) prop->poin= &prop->data;
prop= prop->next;
@@ -4682,7 +4682,7 @@ static void direct_link_object(FileData *fd, Object *ob)
link_list(fd, &ob->sensors);
sens= ob->sensors.first;
- while(sens) {
+ while (sens) {
sens->data= newdataadr(fd, sens->data);
sens->links= newdataadr(fd, sens->links);
test_pointer_array(fd, (void **)&sens->links);
@@ -4700,7 +4700,7 @@ static void direct_link_object(FileData *fd, Object *ob)
ob->state = 1;
}
cont= ob->controllers.first;
- while(cont) {
+ while (cont) {
cont->data= newdataadr(fd, cont->data);
cont->links= newdataadr(fd, cont->links);
test_pointer_array(fd, (void **)&cont->links);
@@ -4711,7 +4711,7 @@ static void direct_link_object(FileData *fd, Object *ob)
link_glob_list(fd, &ob->actuators);
act= ob->actuators.first;
- while(act) {
+ while (act) {
act->data= newdataadr(fd, act->data);
act= act->next;
}
@@ -4793,7 +4793,7 @@ static void lib_link_scene(FileData *fd, Main *main)
TimeMarker *marker;
sce= main->scene.first;
- while(sce) {
+ while (sce) {
if (sce->id.flag & LIB_NEEDLINK) {
/*Link ID Properties -- and copy this comment EXACTLY for easy finding
of library blocks that implement this.*/
@@ -5227,7 +5227,7 @@ static void lib_link_screen(FileData *fd, Main *main)
sc->animtimer= NULL; /* saved in rare cases */
sa= sc->areabase.first;
- while(sa) {
+ while (sa) {
SpaceLink *sl;
sa->full= newlibadr(fd, sc->id.lib, sa->full);
@@ -5398,7 +5398,7 @@ static void *restore_pointer_by_name(Main *mainp, ID *id, int user)
ID *idn= lb->first;
char *name= id->name+2;
- while(idn) {
+ while (idn) {
if (idn->name[2]==name[0] && strcmp(idn->name+2, name)==0) {
if (idn->lib==id->lib) {
if (user && idn->us==0) idn->us++;
@@ -5471,7 +5471,7 @@ void lib_link_screen_restore(Main *newmain, bScreen *curscreen, Scene *curscene)
copy_v3_v3(sc->scene->cursor, oldscene->cursor);
sa= sc->areabase.first;
- while(sa) {
+ while (sa) {
SpaceLink *sl;
for (sl= sa->spacedata.first; sl; sl= sl->next) {
@@ -5906,7 +5906,7 @@ static void direct_link_screen(FileData *fd, bScreen *sc)
link_list(fd, &sconsole->scrollback);
link_list(fd, &sconsole->history);
- //for(cl= sconsole->scrollback.first; cl; cl= cl->next)
+ //for (cl= sconsole->scrollback.first; cl; cl= cl->next)
// cl->line= newdataadr(fd, cl->line);
/*comma expressions, (e.g. expr1, expr2, expr3) evalutate each expression,
@@ -6032,7 +6032,7 @@ static void lib_link_speaker(FileData *fd, Main *main)
Speaker *spk;
spk= main->speaker.first;
- while(spk) {
+ while (spk) {
if (spk->id.flag & LIB_NEEDLINK) {
if (spk->adt) lib_link_animdata(fd, &spk->id, spk->adt);
@@ -6080,7 +6080,7 @@ static void lib_link_sound(FileData *fd, Main *main)
bSound *sound;
sound= main->sound.first;
- while(sound) {
+ while (sound) {
if (sound->id.flag & LIB_NEEDLINK) {
sound->id.flag -= LIB_NEEDLINK;
sound->ipo= newlibadr_us(fd, sound->id.lib, sound->ipo); // XXX depreceated - old animation system
@@ -6103,14 +6103,14 @@ static void lib_link_group(FileData *fd, Main *main)
GroupObject *go;
int add_us;
- while(group) {
+ while (group) {
if (group->id.flag & LIB_NEEDLINK) {
group->id.flag -= LIB_NEEDLINK;
add_us= 0;
go= group->gobject.first;
- while(go) {
+ while (go) {
go->ob= newlibadr(fd, group->id.lib, go->ob);
if (go->ob) {
go->ob->flag |= OB_FROMGROUP;
@@ -6142,7 +6142,7 @@ static void direct_link_movieTracks(FileData *fd, ListBase *tracksbase)
link_list(fd, tracksbase);
track= tracksbase->first;
- while(track) {
+ while (track) {
track->markers= newdataadr(fd, track->markers);
track= track->next;
@@ -6178,7 +6178,7 @@ static void direct_link_movieclip(FileData *fd, MovieClip *clip)
link_list(fd, &tracking->objects);
object= tracking->objects.first;
- while(object) {
+ while (object) {
direct_link_movieTracks(fd, &object->tracks);
direct_link_movieReconstruction(fd, &object->reconstruction);
@@ -6191,7 +6191,7 @@ static void lib_link_movieclip(FileData *fd, Main *main)
MovieClip *clip;
clip= main->movieclip.first;
- while(clip) {
+ while (clip) {
if (clip->id.flag & LIB_NEEDLINK) {
if (clip->adt)
lib_link_animdata(fd, &clip->id, clip->adt);
@@ -6248,7 +6248,7 @@ static BHead *read_data_into_oldnewmap(FileData *fd, BHead *bhead, const char *a
{
bhead = blo_nextbhead(fd, bhead);
- while(bhead && bhead->code==DATA) {
+ while (bhead && bhead->code==DATA) {
void *data;
#if 0
/* XXX DUMB DEBUGGING OPTION TO GIVE NAMES for guarded malloc errors */
@@ -6615,7 +6615,7 @@ static void sort_shape_fix(Main *main)
KeyBlock *kb;
int sorted= 0;
- while(sorted==0) {
+ while (sorted==0) {
sorted= 1;
for (key= main->key.first; key; key= key->id.next) {
for (kb= key->block.first; kb; kb= kb->next) {
@@ -7303,7 +7303,7 @@ static PartEff *do_version_give_parteff_245(Object *ob)
PartEff *paf;
paf= ob->effect.first;
- while(paf) {
+ while (paf) {
if (paf->type==EFF_PARTICLE) return paf;
paf= paf->next;
}
@@ -7324,7 +7324,7 @@ static void do_version_free_effects_245(ListBase *lb)
Effect *eff;
eff= lb->first;
- while(eff) {
+ while (eff) {
BLI_remlink(lb, eff);
do_version_free_effect_245(eff);
eff= lb->first;
@@ -7471,7 +7471,7 @@ static void do_versions_seq_unique_name_all_strips(
{
Sequence * seq = seqbasep->first;
- while(seq) {
+ while (seq) {
seqbase_unique_name_recursive(&sce->ed->seqbase, seq);
if (seq->seqbase.first) {
do_versions_seq_unique_name_all_strips(
@@ -7812,7 +7812,7 @@ static void do_versions(FileData *fd, Library *lib, Main *main)
if (main->versionfile == 100) {
/* tex->extend and tex->imageflag have changed: */
Tex *tex = main->tex.first;
- while(tex) {
+ while (tex) {
if (tex->id.flag & LIB_NEEDLINK) {
if (tex->extend==0) {
@@ -7830,7 +7830,7 @@ static void do_versions(FileData *fd, Library *lib, Main *main)
if (main->versionfile <= 101) {
/* frame mapping */
Scene *sce = main->scene.first;
- while(sce) {
+ while (sce) {
sce->r.framapto= 100;
sce->r.images= 100;
sce->r.framelen= 1.0;
@@ -7840,7 +7840,7 @@ static void do_versions(FileData *fd, Library *lib, Main *main)
if (main->versionfile <= 102) {
/* init halo's at 1.0 */
Material *ma = main->mat.first;
- while(ma) {
+ while (ma) {
ma->add= 1.0;
ma= ma->id.next;
}
@@ -7849,7 +7849,7 @@ static void do_versions(FileData *fd, Library *lib, Main *main)
/* new variable in object: colbits */
Object *ob = main->object.first;
int a;
- while(ob) {
+ while (ob) {
ob->colbits= 0;
if (ob->totcol) {
for (a=0; a<ob->totcol; a++) {
@@ -7862,7 +7862,7 @@ static void do_versions(FileData *fd, Library *lib, Main *main)
if (main->versionfile <= 104) {
/* timeoffs moved */
Object *ob = main->object.first;
- while(ob) {
+ while (ob) {
if (ob->transflag & 1) {
ob->transflag -= 1;
//ob->ipoflag |= OB_OFFS_OB;
@@ -7872,7 +7872,7 @@ static void do_versions(FileData *fd, Library *lib, Main *main)
}
if (main->versionfile <= 105) {
Object *ob = main->object.first;
- while(ob) {
+ while (ob) {
ob->dupon= 1; ob->dupoff= 0;
ob->dupsta= 1; ob->dupend= 100;
ob= ob->id.next;
@@ -7881,7 +7881,7 @@ static void do_versions(FileData *fd, Library *lib, Main *main)
if (main->versionfile <= 106) {
/* mcol changed */
Mesh *me = main->mesh.first;
- while(me) {
+ while (me) {
if (me->mcol) vcol_to_fcol(me);
me= me->id.next;
}
@@ -7890,12 +7890,12 @@ static void do_versions(FileData *fd, Library *lib, Main *main)
if (main->versionfile <= 107) {
Object *ob;
Scene *sce = main->scene.first;
- while(sce) {
+ while (sce) {
sce->r.mode |= R_GAMMA;
sce= sce->id.next;
}
ob= main->object.first;
- while(ob) {
+ while (ob) {
//ob->ipoflag |= OB_OFFS_PARENT;
if (ob->dt==0) ob->dt= OB_SOLID;
ob= ob->id.next;
@@ -7905,9 +7905,9 @@ static void do_versions(FileData *fd, Library *lib, Main *main)
if (main->versionfile <= 109) {
/* new variable: gridlines */
bScreen *sc = main->screen.first;
- while(sc) {
+ while (sc) {
ScrArea *sa= sc->areabase.first;
- while(sa) {
+ while (sa) {
SpaceLink *sl= sa->spacedata.first;
while (sl) {
if (sl->spacetype==SPACE_VIEW3D) {
@@ -7924,7 +7924,7 @@ static void do_versions(FileData *fd, Library *lib, Main *main)
}
if (main->versionfile <= 113) {
Material *ma = main->mat.first;
- while(ma) {
+ while (ma) {
if (ma->flaresize==0.0f) ma->flaresize= 1.0f;
ma->subsize= 1.0f;
ma->flareboost= 1.0f;
@@ -7963,21 +7963,21 @@ static void do_versions(FileData *fd, Library *lib, Main *main)
}
if (main->versionfile <= 153) {
Scene *sce = main->scene.first;
- while(sce) {
+ while (sce) {
if (sce->r.blurfac==0.0f) sce->r.blurfac= 1.0f;
sce= sce->id.next;
}
}
if (main->versionfile <= 163) {
Scene *sce = main->scene.first;
- while(sce) {
+ while (sce) {
if (sce->r.frs_sec==0) sce->r.frs_sec= 25;
sce= sce->id.next;
}
}
if (main->versionfile <= 164) {
Mesh *me= main->mesh.first;
- while(me) {
+ while (me) {
me->smoothresh= 30;
me= me->id.next;
}
@@ -7988,11 +7988,11 @@ static void do_versions(FileData *fd, Library *lib, Main *main)
int nr;
char *cp;
- while(me) {
+ while (me) {
if (me->tface) {
nr= me->totface;
tface= me->tface;
- while(nr--) {
+ while (nr--) {
cp= (char *)&tface->col[0];
if (cp[1]>126) cp[1]= 255; else cp[1]*=2;
if (cp[2]>126) cp[2]= 255; else cp[2]*=2;
@@ -8019,7 +8019,7 @@ static void do_versions(FileData *fd, Library *lib, Main *main)
if (main->versionfile <= 169) {
Mesh *me= main->mesh.first;
- while(me) {
+ while (me) {
if (me->subdiv==0) me->subdiv= 1;
me= me->id.next;
}
@@ -8027,11 +8027,11 @@ static void do_versions(FileData *fd, Library *lib, Main *main)
if (main->versionfile <= 169) {
bScreen *sc= main->screen.first;
- while(sc) {
+ while (sc) {
ScrArea *sa= sc->areabase.first;
- while(sa) {
+ while (sa) {
SpaceLink *sl= sa->spacedata.first;
- while(sl) {
+ while (sl) {
if (sl->spacetype==SPACE_IPO) {
SpaceIpo *sipo= (SpaceIpo*) sl;
sipo->v2d.max[0]= 15000.0;
@@ -8060,11 +8060,11 @@ static void do_versions(FileData *fd, Library *lib, Main *main)
if (main->versionfile <= 171) {
bScreen *sc= main->screen.first;
- while(sc) {
+ while (sc) {
ScrArea *sa= sc->areabase.first;
- while(sa) {
+ while (sa) {
SpaceLink *sl= sa->spacedata.first;
- while(sl) {
+ while (sl) {
if (sl->spacetype==SPACE_TEXT) {
SpaceText *st= (SpaceText*) sl;
st->lheight= 12;
@@ -8080,7 +8080,7 @@ static void do_versions(FileData *fd, Library *lib, Main *main)
if (main->versionfile <= 173) {
int a, b;
Mesh *me= main->mesh.first;
- while(me) {
+ while (me) {
if (me->tface) {
TFace *tface= me->tface;
for (a=0; a<me->totface; a++, tface++) {
@@ -8099,12 +8099,12 @@ static void do_versions(FileData *fd, Library *lib, Main *main)
Material *ma = main->mat.first;
/* let faces have default add factor of 0.0 */
- while(ma) {
+ while (ma) {
if (!(ma->mode & MA_HALO)) ma->add = 0.0;
ma = ma->id.next;
}
- while(ob) {
+ while (ob) {
ob->mass= 1.0f;
ob->damping= 0.1f;
/*ob->quat[1]= 1.0f;*/ /* quats arnt used yet */
@@ -8114,7 +8114,7 @@ static void do_versions(FileData *fd, Library *lib, Main *main)
if (main->versionfile <= 193) {
Object *ob= main->object.first;
- while(ob) {
+ while (ob) {
ob->inertia= 1.0f;
ob->rdamping= 0.1f;
ob= ob->id.next;
@@ -8124,7 +8124,7 @@ static void do_versions(FileData *fd, Library *lib, Main *main)
if (main->versionfile <= 196) {
Mesh *me= main->mesh.first;
int a, b;
- while(me) {
+ while (me) {
if (me->tface) {
TFace *tface= me->tface;
for (a=0; a<me->totface; a++, tface++) {
@@ -8140,7 +8140,7 @@ static void do_versions(FileData *fd, Library *lib, Main *main)
if (main->versionfile <= 200) {
Object *ob= main->object.first;
- while(ob) {
+ while (ob) {
ob->scaflag = ob->gameflag & (OB_DO_FH|OB_ROT_FH|OB_ANISOTROPIC_FRICTION|OB_GHOST|OB_RIGID_BODY|OB_BOUNDS);
/* 64 is do_fh */
ob->gameflag &= ~(OB_ROT_FH|OB_ANISOTROPIC_FRICTION|OB_GHOST|OB_RIGID_BODY|OB_BOUNDS);
@@ -8194,9 +8194,9 @@ static void do_versions(FileData *fd, Library *lib, Main *main)
Object *ob= main->object.first;
bActuator *act;
bObjectActuator *oa;
- while(ob) {
+ while (ob) {
act= ob->actuators.first;
- while(act) {
+ while (act) {
if (act->type==ACT_OBJECT) {
oa= act->data;
oa->flag &= ~(ACT_TORQUE_LOCAL|ACT_DROT_LOCAL); /* this actuator didn't do local/glob rot before */
@@ -8213,13 +8213,13 @@ static void do_versions(FileData *fd, Library *lib, Main *main)
bActuator *act;
bObjectActuator *oa;
bSound *sound;
- while(ob) {
+ while (ob) {
/* please check this for demo20 files like
* original Egypt levels etc. converted
* rotation factor of 50 is not workable */
act= ob->actuators.first;
- while(act) {
+ while (act) {
if (act->type==ACT_OBJECT) {
oa= act->data;
@@ -8253,7 +8253,7 @@ static void do_versions(FileData *fd, Library *lib, Main *main)
bEditObjectActuator *oa;
bRaySensor *rs;
bCollisionSensor *cs;
- while(ob) {
+ while (ob) {
/* Set anisotropic friction off for old objects,
* values to 1.0. */
ob->gameflag &= ~OB_ANISOTROPIC_FRICTION;
@@ -8262,7 +8262,7 @@ static void do_versions(FileData *fd, Library *lib, Main *main)
ob->anisotropicFriction[2] = 1.0;
act= ob->actuators.first;
- while(act) {
+ while (act) {
if (act->type==ACT_EDIT_OBJECT) {
/* Zero initial velocity for newly
* added objects */
@@ -8323,16 +8323,16 @@ static void do_versions(FileData *fd, Library *lib, Main *main)
/* added alpha in obcolor */
ob= main->object.first;
- while(ob) {
+ while (ob) {
ob->col[3]= 1.0;
ob= ob->id.next;
}
/* added alpha in obcolor */
ob= main->object.first;
- while(ob) {
+ while (ob) {
act= ob->actuators.first;
- while(act) {
+ while (act) {
if (act->type==ACT_OBJECT) {
/* multiply velocity with 50 in old files */
oa= act->data;
@@ -8381,7 +8381,7 @@ static void do_versions(FileData *fd, Library *lib, Main *main)
while (ob) {
prop= ob->prop.first;
- while(prop) {
+ while (prop) {
if (prop->type == GPROP_TIME) {
// convert old GPROP_TIME values from int to float
*((float *)&prop->data) = (float) prop->data;
@@ -8466,7 +8466,7 @@ static void do_versions(FileData *fd, Library *lib, Main *main)
Scene *sce= main->scene.first;
// new variables for std-alone player and runtime
- while(sce) {
+ while (sce) {
sce->r.xplay= 640;
sce->r.yplay= 480;
@@ -8480,7 +8480,7 @@ static void do_versions(FileData *fd, Library *lib, Main *main)
Scene *sce= main->scene.first;
// new variables for std-alone player and runtime
- while(sce) {
+ while (sce) {
sce->r.depth= 32;
@@ -8803,9 +8803,9 @@ static void do_versions(FileData *fd, Library *lib, Main *main)
if (main->versionfile <= 231) {
/* new bit flags for showing/hiding grid floor and axes */
bScreen *sc = main->screen.first;
- while(sc) {
+ while (sc) {
ScrArea *sa= sc->areabase.first;
- while(sa) {
+ while (sa) {
SpaceLink *sl= sa->spacedata.first;
while (sl) {
if (sl->spacetype==SPACE_VIEW3D) {
@@ -8833,7 +8833,7 @@ static void do_versions(FileData *fd, Library *lib, Main *main)
World *wrld;
/* introduction of raytrace */
- while(ma) {
+ while (ma) {
if (ma->fresnel_tra_i==0.0f) ma->fresnel_tra_i= 1.25f;
if (ma->fresnel_mir_i==0.0f) ma->fresnel_mir_i= 1.25f;
@@ -8846,12 +8846,12 @@ static void do_versions(FileData *fd, Library *lib, Main *main)
ma= ma->id.next;
}
sce= main->scene.first;
- while(sce) {
+ while (sce) {
if (sce->r.gauss==0.0f) sce->r.gauss= 1.0f;
sce= sce->id.next;
}
la= main->lamp.first;
- while(la) {
+ while (la) {
if (la->k==0.0f) la->k= 1.0;
if (la->ray_samp==0) la->ray_samp= 1;
if (la->ray_sampy==0) la->ray_sampy= 1;
@@ -8862,7 +8862,7 @@ static void do_versions(FileData *fd, Library *lib, Main *main)
la= la->id.next;
}
wrld= main->world.first;
- while(wrld) {
+ while (wrld) {
if (wrld->range==0.0f) {
wrld->range= 1.0f/wrld->exposure;
}
@@ -8871,9 +8871,9 @@ static void do_versions(FileData *fd, Library *lib, Main *main)
/* new bit flags for showing/hiding grid floor and axes */
- while(sc) {
+ while (sc) {
ScrArea *sa= sc->areabase.first;
- while(sa) {
+ while (sa) {
SpaceLink *sl= sa->spacedata.first;
while (sl) {
if (sl->spacetype==SPACE_VIEW3D) {
@@ -8899,7 +8899,7 @@ static void do_versions(FileData *fd, Library *lib, Main *main)
bScreen *sc;
Scene *sce;
- while(tex) {
+ while (tex) {
if ((tex->flag & (TEX_CHECKER_ODD+TEX_CHECKER_EVEN))==0) {
tex->flag |= TEX_CHECKER_ODD;
}
@@ -8921,7 +8921,7 @@ static void do_versions(FileData *fd, Library *lib, Main *main)
tex= tex->id.next;
}
- while(wrld) {
+ while (wrld) {
if (wrld->aodist==0.0f) {
wrld->aodist= 10.0f;
wrld->aobias= 0.05f;
@@ -8950,7 +8950,7 @@ static void do_versions(FileData *fd, Library *lib, Main *main)
}
}
sce= main->scene.first;
- while(sce) {
+ while (sce) {
if (sce->r.ocres==0) sce->r.ocres= 64;
sce= sce->id.next;
}
@@ -8961,7 +8961,7 @@ static void do_versions(FileData *fd, Library *lib, Main *main)
Material *ma= main->mat.first;
/* Object *ob= main->object.first; */
- while(ma) {
+ while (ma) {
if (ma->rampfac_col==0.0f) ma->rampfac_col= 1.0;
if (ma->rampfac_spec==0.0f) ma->rampfac_spec= 1.0;
if (ma->pr_lamp==0) ma->pr_lamp= 3;
@@ -8970,7 +8970,7 @@ static void do_versions(FileData *fd, Library *lib, Main *main)
/* this should have been done loooong before! */
#if 0 /* deprecated in 2.5+ */
- while(ob) {
+ while (ob) {
if (ob->ipowin==0) ob->ipowin= ID_OB;
ob= ob->id.next;
}
@@ -9024,11 +9024,11 @@ static void do_versions(FileData *fd, Library *lib, Main *main)
Sequence *seq;
Editing *ed;
- while(tex) {
+ while (tex) {
if (tex->nabla==0.0f) tex->nabla= 0.025f;
tex= tex->id.next;
}
- while(sce) {
+ while (sce) {
ed= sce->ed;
if (ed) {
SEQ_BEGIN(sce->ed, seq) {
@@ -9047,7 +9047,7 @@ static void do_versions(FileData *fd, Library *lib, Main *main)
Material *ma;
bScreen *sc;
- while(cam) {
+ while (cam) {
if (cam->ortho_scale==0.0f) {
cam->ortho_scale= 256.0f/cam->lens;
if (cam->type==CAM_ORTHO) printf("NOTE: ortho render has changed, tweak new Camera 'scale' value.\n");
@@ -9176,7 +9176,7 @@ static void do_versions(FileData *fd, Library *lib, Main *main)
Key *key;
Scene *sce= main->scene.first;
- while(sce) {
+ while (sce) {
if (sce->toolsettings == NULL) {
sce->toolsettings = MEM_callocN(sizeof(struct ToolSettings),"Tool Settings Struct");
sce->toolsettings->cornertype=0;
@@ -9506,7 +9506,7 @@ static void do_versions(FileData *fd, Library *lib, Main *main)
for (sc= main->screen.first; sc; sc= sc->id.next) {
ScrArea *sa;
sa= sc->areabase.first;
- while(sa) {
+ while (sa) {
SpaceLink *sl;
for (sl= sa->spacedata.first; sl; sl= sl->next) {
@@ -9832,7 +9832,7 @@ static void do_versions(FileData *fd, Library *lib, Main *main)
for (sc= main->screen.first; sc; sc= sc->id.next) {
ScrArea *sa;
sa= sc->areabase.first;
- while(sa) {
+ while (sa) {
SpaceLink *sl;
for (sl= sa->spacedata.first; sl; sl= sl->next) {
@@ -10810,7 +10810,7 @@ static void do_versions(FileData *fd, Library *lib, Main *main)
Sequence *seq;
Editing *ed;
- while(sce) {
+ while (sce) {
ed= sce->ed;
if (ed) {
SEQP_BEGIN(ed, seq) {
@@ -10994,7 +10994,7 @@ static void do_versions(FileData *fd, Library *lib, Main *main)
//BKE_ptcache_ids_from_object(&pidlist, ob);
- //for(pid=pidlist.first; pid; pid=pid->next)
+ //for (pid=pidlist.first; pid; pid=pid->next)
// pid->cache->flag |= PTCACHE_DISK_CACHE;
//BLI_freelistN(&pidlist);
@@ -11023,7 +11023,7 @@ static void do_versions(FileData *fd, Library *lib, Main *main)
for (ob = main->object.first; ob; ob = ob->id.next) {
//BKE_ptcache_ids_from_object(&pidlist, ob);
- //for(pid=pidlist.first; pid; pid=pid->next) {
+ //for (pid=pidlist.first; pid; pid=pid->next) {
// if (pid->ptcaches->first == NULL)
// pid->ptcaches->first = pid->ptcaches->last = pid->cache;
//}
@@ -11290,7 +11290,7 @@ static void do_versions(FileData *fd, Library *lib, Main *main)
}
/* Assign proper global gravity weights for dynamics (only z-coordinate is taken into account) */
- if (do_gravity) for(part= main->particle.first; part; part= part->id.next)
+ if (do_gravity) for (part= main->particle.first; part; part= part->id.next)
part->effector_weights->global_gravity = part->acc[2]/-9.81f;
for (ob = main->object.first; ob; ob = ob->id.next) {
@@ -11412,7 +11412,7 @@ static void do_versions(FileData *fd, Library *lib, Main *main)
{
{
Scene *sce= main->scene.first;
- while(sce) {
+ while (sce) {
if (sce->r.frame_step==0)
sce->r.frame_step= 1;
if (sce->r.mblur_samples==0)
@@ -11429,10 +11429,10 @@ static void do_versions(FileData *fd, Library *lib, Main *main)
{
/* ensure all nodes have unique names */
bNodeTree *ntree= main->nodetree.first;
- while(ntree) {
+ while (ntree) {
bNode *node=ntree->nodes.first;
- while(node) {
+ while (node) {
nodeUniqueName(ntree, node);
node= node->next;
}
@@ -11487,7 +11487,7 @@ static void do_versions(FileData *fd, Library *lib, Main *main)
}
if (convert) {
- while(ma) {
+ while (ma) {
if (ma->ramp_col) {
ColorBand *band = (ColorBand *)ma->ramp_col;
for (i=0; i<band->tot; i++) {
@@ -11510,7 +11510,7 @@ static void do_versions(FileData *fd, Library *lib, Main *main)
ma=ma->id.next;
}
- while(tex) {
+ while (tex) {
if (tex->coba) {
ColorBand *band = (ColorBand *)tex->coba;
for (i=0; i<band->tot; i++) {
@@ -11521,7 +11521,7 @@ static void do_versions(FileData *fd, Library *lib, Main *main)
tex=tex->id.next;
}
- while(wo) {
+ while (wo) {
srgb_to_linearrgb_v3_v3(&wo->ambr, &wo->ambr);
srgb_to_linearrgb_v3_v3(&wo->horr, &wo->horr);
srgb_to_linearrgb_v3_v3(&wo->zenr, &wo->zenr);
@@ -11967,7 +11967,7 @@ static void do_versions(FileData *fd, Library *lib, Main *main)
if (scene->nodetree) {
bNode *node=scene->nodetree->nodes.first;
- while(node) {
+ while (node) {
if (node->type == CMP_NODE_COLORBALANCE) {
NodeColorBalance *n= (NodeColorBalance *)node->storage;
n->lift[0] += 1.f;
@@ -11982,7 +11982,7 @@ static void do_versions(FileData *fd, Library *lib, Main *main)
for (ntree= main->nodetree.first; ntree; ntree=ntree->id.next) {
bNode *node=ntree->nodes.first;
- while(node) {
+ while (node) {
if (node->type == CMP_NODE_COLORBALANCE) {
NodeColorBalance *n= (NodeColorBalance *)node->storage;
n->lift[0] += 1.f;
@@ -12331,7 +12331,7 @@ static void do_versions(FileData *fd, Library *lib, Main *main)
* since before blender went opensource this strange scalar was used: (1 / 0.02) * 2 * math.pi/360 */
for (ob= main->object.first; ob; ob= ob->id.next) {
bActuator *act= ob->actuators.first;
- while(act) {
+ while (act) {
if (act->type==ACT_OBJECT) {
/* multiply velocity with 50 in old files */
bObjectActuator *oa= act->data;
@@ -12383,7 +12383,7 @@ static void do_versions(FileData *fd, Library *lib, Main *main)
/* Fix for sample line scope initializing with no height */
for (sc= main->screen.first; sc; sc= sc->id.next) {
sa= sc->areabase.first;
- while(sa) {
+ while (sa) {
SpaceLink *sl;
for (sl= sa->spacedata.first; sl; sl= sl->next) {
if (sl->spacetype==SPACE_IMAGE) {
@@ -12954,7 +12954,7 @@ static void do_versions(FileData *fd, Library *lib, Main *main)
clip->tracking.camera.pixel_aspect= 1.f;
track= clip->tracking.tracks.first;
- while(track) {
+ while (track) {
if (track->pyramid_levels==0)
track->pyramid_levels= 2;
@@ -13100,7 +13100,7 @@ static void do_versions(FileData *fd, Library *lib, Main *main)
if (tracking->objects.first == NULL)
BKE_tracking_new_object(tracking, "Camera");
- while(tracking_object) {
+ while (tracking_object) {
if (!tracking_object->scale)
tracking_object->scale= 1.0f;
@@ -13472,7 +13472,7 @@ BlendFileData *blo_read_file_internal(FileData *fd, const char *filepath)
bfd->type= BLENFILETYPE_BLEND;
BLI_strncpy(bfd->main->name, filepath, sizeof(bfd->main->name));
- while(bhead) {
+ while (bhead) {
switch(bhead->code) {
case DATA:
case DNA1:
@@ -13651,7 +13651,7 @@ static void expand_doit(FileData *fd, Main *mainvar, void *old)
if (id==NULL) {
read_libblock(fd, ptr, bhead, LIB_READ+LIB_INDIRECT, NULL);
// commented because this can print way too much
- // if(G.f & G_DEBUG) printf("expand_doit: other lib %s\n", lib->name);
+ // if (G.f & G_DEBUG) printf("expand_doit: other lib %s\n", lib->name);
/* for outliner dependency only */
ptr->curlib->parent= mainvar->curlib;
@@ -13671,7 +13671,7 @@ static void expand_doit(FileData *fd, Main *mainvar, void *old)
change_idid_adr_fd(fd, bhead->old, id);
// commented because this can print way too much
- // if(G.f & G_DEBUG) printf("expand_doit: already linked: %s lib: %s\n", id->name, lib->name);
+ // if (G.f & G_DEBUG) printf("expand_doit: already linked: %s lib: %s\n", id->name, lib->name);
}
MEM_freeN(lib);
@@ -13687,7 +13687,7 @@ static void expand_doit(FileData *fd, Main *mainvar, void *old)
happens which invokes same ID... in that case the lookup table needs this entry */
oldnewmap_insert(fd->libmap, bhead->old, id, 1);
// commented because this can print way too much
- // if(G.f & G_DEBUG) printf("expand: already read %s\n", id->name);
+ // if (G.f & G_DEBUG) printf("expand: already read %s\n", id->name);
}
}
}
@@ -14174,7 +14174,7 @@ static void expand_object(FileData *fd, Main *mainvar, Object *ob)
expand_doit(fd, mainvar, psys->part);
sens= ob->sensors.first;
- while(sens) {
+ while (sens) {
if (sens->type==SENS_TOUCH) {
bTouchSensor *ts= sens->data;
expand_doit(fd, mainvar, ts->ma);
@@ -14187,7 +14187,7 @@ static void expand_object(FileData *fd, Main *mainvar, Object *ob)
}
cont= ob->controllers.first;
- while(cont) {
+ while (cont) {
if (cont->type==CONT_PYTHON) {
bPythonCont *pc= cont->data;
expand_doit(fd, mainvar, pc->text);
@@ -14196,7 +14196,7 @@ static void expand_object(FileData *fd, Main *mainvar, Object *ob)
}
act= ob->actuators.first;
- while(act) {
+ while (act) {
if (act->type==ACT_SOUND) {
bSoundActuator *sa= act->data;
expand_doit(fd, mainvar, sa->sound);
@@ -14357,14 +14357,14 @@ static void expand_main(FileData *fd, Main *mainvar)
if (fd==NULL) return;
- while(doit) {
+ while (doit) {
doit= 0;
a= set_listbasepointers(mainvar, lbarray);
- while(a--) {
+ while (a--) {
id= lbarray[a]->first;
- while(id) {
+ while (id) {
if (id->flag & LIB_TEST) {
switch(GS(id->name)) {
@@ -14770,7 +14770,7 @@ static int mainvar_count_libread_blocks(Main *mainvar)
int a, tot= 0;
a= set_listbasepointers(mainvar, lbarray);
- while(a--) {
+ while (a--) {
ID *id;
for (id= lbarray[a]->first; id; id= id->next)
@@ -14787,12 +14787,12 @@ static void read_libraries(FileData *basefd, ListBase *mainlist)
ListBase *lbarray[MAX_LIBARRAY];
int a, doit= 1;
- while(doit) {
+ while (doit) {
doit= 0;
/* test 1: read libdata */
mainptr= mainl->next;
- while(mainptr) {
+ while (mainptr) {
int tot= mainvar_count_libread_blocks(mainptr);
// printf("found LIB_READ %s\n", mainptr->curlib->name);
@@ -14810,7 +14810,7 @@ static void read_libraries(FileData *basefd, ListBase *mainlist)
/* allow typing in a new lib path */
if (G.rt==-666) {
- while(fd==NULL) {
+ while (fd==NULL) {
char newlib_path[FILE_MAX] = { 0 };
printf("Missing library...'\n");
printf(" current file: %s\n", G.main->name);
@@ -14857,10 +14857,10 @@ static void read_libraries(FileData *basefd, ListBase *mainlist)
if (fd) {
doit= 1;
a= set_listbasepointers(mainptr, lbarray);
- while(a--) {
+ while (a--) {
ID *id= lbarray[a]->first;
- while(id) {
+ while (id) {
ID *idn= id->next;
if (id->flag & LIB_READ) {
ID *realid= NULL;
@@ -14886,7 +14886,7 @@ static void read_libraries(FileData *basefd, ListBase *mainlist)
/* dang FileData... now new libraries need to be appended to original filedata,
* it is not a good replacement for the old global (ton) */
- while( fd->mainlist.first ) {
+ while ( fd->mainlist.first ) {
Main *mp= fd->mainlist.first;
BLI_remlink(&fd->mainlist, mp);
BLI_addtail(&basefd->mainlist, mp);
@@ -14901,9 +14901,9 @@ static void read_libraries(FileData *basefd, ListBase *mainlist)
/* test if there are unread libblocks */
for (mainptr= mainl->next; mainptr; mainptr= mainptr->next) {
a= set_listbasepointers(mainptr, lbarray);
- while(a--) {
+ while (a--) {
ID *id= lbarray[a]->first;
- while(id) {
+ while (id) {
ID *idn= id->next;
if (id->flag & LIB_READ) {
BLI_remlink(lbarray[a], id);
diff --git a/source/blender/blenloader/intern/writefile.c b/source/blender/blenloader/intern/writefile.c
index bb66fa2d92c..32af95c3a84 100644
--- a/source/blender/blenloader/intern/writefile.c
+++ b/source/blender/blenloader/intern/writefile.c
@@ -267,7 +267,7 @@ static void mywrite( WriteData *wd, void *adr, int len)
writedata_do_write(wd, adr, writelen);
adr = (char*)adr + writelen;
len -= writelen;
- } while(len > 0);
+ } while (len > 0);
return;
}
@@ -853,7 +853,7 @@ static void write_boid_state(WriteData *wd, BoidState *state)
break;
}
}
- //for(; cond; cond=cond->next)
+ //for (; cond; cond=cond->next)
// writestruct(wd, DATA, "BoidCondition", 1, cond);
}
@@ -915,7 +915,7 @@ static void write_particlesettings(WriteData *wd, ListBase *idbase)
int a;
part= idbase->first;
- while(part) {
+ while (part) {
if (part->id.us>0 || wd->current) {
/* write LibData */
writestruct(wd, ID_PA, "ParticleSettings", 1, part);
@@ -931,7 +931,7 @@ static void write_particlesettings(WriteData *wd, ListBase *idbase)
dw->index = 0;
if (part->dup_group) { /* can be NULL if lining fails or set to None */
go = part->dup_group->gobject.first;
- while(go && go->ob != dw->ob) {
+ while (go && go->ob != dw->ob) {
go=go->next;
dw->index++;
}
@@ -1004,7 +1004,7 @@ static void write_properties(WriteData *wd, ListBase *lb)
bProperty *prop;
prop= lb->first;
- while(prop) {
+ while (prop) {
writestruct(wd, DATA, "bProperty", 1, prop);
if (prop->poin && prop->poin != &prop->data)
@@ -1019,7 +1019,7 @@ static void write_sensors(WriteData *wd, ListBase *lb)
bSensor *sens;
sens= lb->first;
- while(sens) {
+ while (sens) {
writestruct(wd, DATA, "bSensor", 1, sens);
writedata(wd, DATA, sizeof(void *)*sens->totlinks, sens->links);
@@ -1080,7 +1080,7 @@ static void write_controllers(WriteData *wd, ListBase *lb)
bController *cont;
cont= lb->first;
- while(cont) {
+ while (cont) {
writestruct(wd, DATA, "bController", 1, cont);
writedata(wd, DATA, sizeof(void *)*cont->totlinks, cont->links);
@@ -1105,7 +1105,7 @@ static void write_actuators(WriteData *wd, ListBase *lb)
bActuator *act;
act= lb->first;
- while(act) {
+ while (act) {
writestruct(wd, DATA, "bActuator", 1, act);
switch(act->type) {
@@ -1412,7 +1412,7 @@ static void write_objects(WriteData *wd, ListBase *idbase)
Object *ob;
ob= idbase->first;
- while(ob) {
+ while (ob) {
if (ob->id.us>0 || wd->current) {
/* write LibData */
writestruct(wd, ID_OB, "Object", 1, ob);
@@ -1469,7 +1469,7 @@ static void write_vfonts(WriteData *wd, ListBase *idbase)
PackedFile * pf;
vf= idbase->first;
- while(vf) {
+ while (vf) {
if (vf->id.us>0 || wd->current) {
/* write LibData */
writestruct(wd, ID_VF, "VFont", 1, vf);
@@ -1495,7 +1495,7 @@ static void write_keys(WriteData *wd, ListBase *idbase)
KeyBlock *kb;
key= idbase->first;
- while(key) {
+ while (key) {
if (key->id.us>0 || wd->current) {
/* write LibData */
writestruct(wd, ID_KE, "Key", 1, key);
@@ -1505,7 +1505,7 @@ static void write_keys(WriteData *wd, ListBase *idbase)
/* direct data */
kb= key->block.first;
- while(kb) {
+ while (kb) {
writestruct(wd, DATA, "KeyBlock", 1, kb);
if (kb->data) writedata(wd, DATA, kb->totelem*key->elemsize, kb->data);
kb= kb->next;
@@ -1523,7 +1523,7 @@ static void write_cameras(WriteData *wd, ListBase *idbase)
Camera *cam;
cam= idbase->first;
- while(cam) {
+ while (cam) {
if (cam->id.us>0 || wd->current) {
/* write LibData */
writestruct(wd, ID_CA, "Camera", 1, cam);
@@ -1542,7 +1542,7 @@ static void write_mballs(WriteData *wd, ListBase *idbase)
MetaElem *ml;
mb= idbase->first;
- while(mb) {
+ while (mb) {
if (mb->id.us>0 || wd->current) {
/* write LibData */
writestruct(wd, ID_MB, "MetaBall", 1, mb);
@@ -1553,7 +1553,7 @@ static void write_mballs(WriteData *wd, ListBase *idbase)
if (mb->adt) write_animdata(wd, mb->adt);
ml= mb->elems.first;
- while(ml) {
+ while (ml) {
writestruct(wd, DATA, "MetaElem", 1, ml);
ml= ml->next;
}
@@ -1575,7 +1575,7 @@ static void write_curves(WriteData *wd, ListBase *idbase)
Nurb *nu;
cu= idbase->first;
- while(cu) {
+ while (cu) {
if (cu->id.us>0 || wd->current) {
/* write LibData */
writestruct(wd, ID_CU, "Curve", 1, cu);
@@ -1593,12 +1593,12 @@ static void write_curves(WriteData *wd, ListBase *idbase)
else {
/* is also the order of reading */
nu= cu->nurb.first;
- while(nu) {
+ while (nu) {
writestruct(wd, DATA, "Nurb", 1, nu);
nu= nu->next;
}
nu= cu->nurb.first;
- while(nu) {
+ while (nu) {
if (nu->type == CU_BEZIER)
writestruct(wd, DATA, "BezTriple", nu->pntsu, nu->bezt);
else {
@@ -1705,7 +1705,7 @@ static void write_meshs(WriteData *wd, ListBase *idbase)
#endif
mesh= idbase->first;
- while(mesh) {
+ while (mesh) {
if (mesh->id.us>0 || wd->current) {
/* write LibData */
if (!save_for_old_blender) {
@@ -1837,7 +1837,7 @@ static void write_lattices(WriteData *wd, ListBase *idbase)
Lattice *lt;
lt= idbase->first;
- while(lt) {
+ while (lt) {
if (lt->id.us>0 || wd->current) {
/* write LibData */
writestruct(wd, ID_LT, "Lattice", 1, lt);
@@ -1888,7 +1888,7 @@ static void write_images(WriteData *wd, ListBase *idbase)
ima= idbase->first;
- while(ima) {
+ while (ima) {
if (ima->id.us>0 || wd->current) {
/* write LibData */
writestruct(wd, ID_IM, "Image", 1, ima);
@@ -1913,7 +1913,7 @@ static void write_textures(WriteData *wd, ListBase *idbase)
Tex *tex;
tex= idbase->first;
- while(tex) {
+ while (tex) {
if (tex->id.us>0 || wd->current) {
/* write LibData */
writestruct(wd, ID_TE, "Tex", 1, tex);
@@ -1954,7 +1954,7 @@ static void write_materials(WriteData *wd, ListBase *idbase)
int a;
ma= idbase->first;
- while(ma) {
+ while (ma) {
if (ma->id.us>0 || wd->current) {
/* write LibData */
writestruct(wd, ID_MA, "Material", 1, ma);
@@ -1992,7 +1992,7 @@ static void write_worlds(WriteData *wd, ListBase *idbase)
int a;
wrld= idbase->first;
- while(wrld) {
+ while (wrld) {
if (wrld->id.us>0 || wd->current) {
/* write LibData */
writestruct(wd, ID_WO, "World", 1, wrld);
@@ -2022,7 +2022,7 @@ static void write_lamps(WriteData *wd, ListBase *idbase)
int a;
la= idbase->first;
- while(la) {
+ while (la) {
if (la->id.us>0 || wd->current) {
/* write LibData */
writestruct(wd, ID_LA, "Lamp", 1, la);
@@ -2066,7 +2066,7 @@ static void write_scenes(WriteData *wd, ListBase *scebase)
ToolSettings *tos;
sce= scebase->first;
- while(sce) {
+ while (sce) {
/* write LibData */
writestruct(wd, ID_SCE, "Scene", 1, sce);
if (sce->id.properties) IDP_WriteProperty(sce->id.properties, wd);
@@ -2076,7 +2076,7 @@ static void write_scenes(WriteData *wd, ListBase *scebase)
/* direct data */
base= sce->base.first;
- while(base) {
+ while (base) {
writestruct(wd, DATA, "Base", 1, base);
base= base->next;
}
@@ -2279,7 +2279,7 @@ static void write_screens(WriteData *wd, ListBase *scrbase)
ScrEdge *se;
sc= scrbase->first;
- while(sc) {
+ while (sc) {
/* write LibData */
/* in 2.50+ files, the file identifier for screens is patched, forward compatibility */
@@ -2309,7 +2309,7 @@ static void write_screens(WriteData *wd, ListBase *scrbase)
}
sl= sa->spacedata.first;
- while(sl) {
+ while (sl) {
for (ar= sl->regionbase.first; ar; ar= ar->next)
write_region(wd, ar, sl->spacetype);
@@ -2431,7 +2431,7 @@ static void write_libraries(WriteData *wd, Main *main)
/* test: is lib being used */
foundone= 0;
- while(tot--) {
+ while (tot--) {
for (id= lbarray[tot]->first; id; id= id->next) {
if (id->us>0 && (id->flag & LIB_EXTERN)) {
foundone= 1;
@@ -2444,7 +2444,7 @@ static void write_libraries(WriteData *wd, Main *main)
if (foundone) {
writestruct(wd, ID_LI, "Library", 1, main->curlib);
- while(a--) {
+ while (a--) {
for (id= lbarray[a]->first; id; id= id->next) {
if (id->us>0 && (id->flag & LIB_EXTERN)) {
writestruct(wd, ID_ID, "ID", 1, id);
@@ -2472,7 +2472,7 @@ static void write_bone(WriteData *wd, Bone* bone)
// Write Children
cbone= bone->childbase.first;
- while(cbone) {
+ while (cbone) {
write_bone(wd, cbone);
cbone= cbone->next;
}
@@ -2493,7 +2493,7 @@ static void write_armatures(WriteData *wd, ListBase *idbase)
/* Direct data */
bone= arm->bonebase.first;
- while(bone) {
+ while (bone) {
write_bone(wd, bone);
bone=bone->next;
}
@@ -2512,7 +2512,7 @@ static void write_texts(WriteData *wd, ListBase *idbase)
TextMarker *mrk;
text= idbase->first;
- while(text) {
+ while (text) {
if ( (text->flags & TXT_ISMEM) && (text->flags & TXT_ISEXT)) text->flags &= ~TXT_ISEXT;
/* write LibData */
@@ -2555,7 +2555,7 @@ static void write_speakers(WriteData *wd, ListBase *idbase)
Speaker *spk;
spk= idbase->first;
- while(spk) {
+ while (spk) {
if (spk->id.us>0 || wd->current) {
/* write LibData */
writestruct(wd, ID_SPK, "Speaker", 1, spk);
@@ -2574,7 +2574,7 @@ static void write_sounds(WriteData *wd, ListBase *idbase)
PackedFile * pf;
sound= idbase->first;
- while(sound) {
+ while (sound) {
if (sound->id.us>0 || wd->current) {
/* write LibData */
writestruct(wd, ID_SO, "bSound", 1, sound);
@@ -2605,7 +2605,7 @@ static void write_groups(WriteData *wd, ListBase *idbase)
if (group->id.properties) IDP_WriteProperty(group->id.properties, wd);
go= group->gobject.first;
- while(go) {
+ while (go) {
writestruct(wd, DATA, "GroupObject", 1, go);
go= go->next;
}
@@ -2663,7 +2663,7 @@ static void write_movieTracks(WriteData *wd, ListBase *tracks)
MovieTrackingTrack *track;
track= tracks->first;
- while(track) {
+ while (track) {
writestruct(wd, DATA, "MovieTrackingTrack", 1, track);
if (track->markers)
@@ -2684,7 +2684,7 @@ static void write_movieclips(WriteData *wd, ListBase *idbase)
MovieClip *clip;
clip= idbase->first;
- while(clip) {
+ while (clip) {
if (clip->id.us>0 || wd->current) {
MovieTracking *tracking= &clip->tracking;
MovieTrackingObject *object;
@@ -2697,7 +2697,7 @@ static void write_movieclips(WriteData *wd, ListBase *idbase)
write_movieReconstruction(wd, &tracking->reconstruction);
object= tracking->objects.first;
- while(object) {
+ while (object) {
writestruct(wd, DATA, "MovieTrackingObject", 1, object);
write_movieTracks(wd, &object->tracks);
@@ -2855,7 +2855,7 @@ static int do_history(const char *name, ReportList *reports)
return 1;
}
- while(hisnr > 1) {
+ while (hisnr > 1) {
BLI_snprintf(tempname1, sizeof(tempname1), "%s%d", name, hisnr-1);
BLI_snprintf(tempname2, sizeof(tempname2), "%s%d", name, hisnr);