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authorSergey Sharybin <sergey.vfx@gmail.com>2012-06-06 22:58:30 +0400
committerSergey Sharybin <sergey.vfx@gmail.com>2012-06-06 22:58:30 +0400
commitf43a733f591377f2cdce0555443dba003c05fd30 (patch)
tree6574507d07111ea418e5c09ce1adb4feac32561d /source/blender/blenloader
parent3e3e5b2ea3a8dadfbd1dcfe295ddf28bc2236141 (diff)
Changed semantic of recently added start_frame
Now it's indicates at which scene frame number movie clip starts playing back. This this setting is still belongs to clip datavlock and used by all users of clip such as movie compositor nodes, constraints and so. After long discussion and thoughts about this it was decided that this would match image's current behavior (which initially seen a bit crappy), but that's actually allows: - Keep semantics of start frame in image and clip datablocks in sync - Allows to support features like support of loading image sequences with crappy numbers in suffix which doesn't fit long int. - Allows to eliminate extra boolean checkbox to control such kind of offset. Hopefully from pipeline POV it wouldn't hurt because idea of having this things implemented in original way was working only if sequence before processing started naming form 001.
Diffstat (limited to 'source/blender/blenloader')
-rw-r--r--source/blender/blenloader/intern/readfile.c53
1 files changed, 32 insertions, 21 deletions
diff --git a/source/blender/blenloader/intern/readfile.c b/source/blender/blenloader/intern/readfile.c
index f1150d8f00a..8fccae91870 100644
--- a/source/blender/blenloader/intern/readfile.c
+++ b/source/blender/blenloader/intern/readfile.c
@@ -7636,42 +7636,53 @@ static void do_versions(FileData *fd, Library *lib, Main *main)
ntreetype->foreach_nodetree(main, NULL, do_version_ntree_image_user_264);
}
- /* WATCH IT!!!: pointers from libdata have not been converted yet here! */
- /* WATCH IT 2!: Userdef struct init has to be in editors/interface/resources.c! */
- {
- Scene *scene;
- // composite redesign
- for (scene=main->scene.first; scene; scene=scene->id.next) {
- if (scene->nodetree) {
- if (scene->nodetree->chunksize == 0) {
- scene->nodetree->chunksize = 256;
+ if (main->versionfile < 263 || (main->versionfile == 263 && main->subversionfile < 10)) {
+ {
+ Scene *scene;
+ // composite redesign
+ for (scene=main->scene.first; scene; scene=scene->id.next) {
+ if (scene->nodetree) {
+ if (scene->nodetree->chunksize == 0) {
+ scene->nodetree->chunksize = 256;
+ }
}
}
}
- }
- {
- bScreen *sc;
+ {
+ bScreen *sc;
- for (sc = main->screen.first; sc; sc = sc->id.next) {
- ScrArea *sa;
+ for (sc = main->screen.first; sc; sc = sc->id.next) {
+ ScrArea *sa;
- for (sa = sc->areabase.first; sa; sa = sa->next) {
- SpaceLink *sl;
+ for (sa = sc->areabase.first; sa; sa = sa->next) {
+ SpaceLink *sl;
- for (sl = sa->spacedata.first; sl; sl = sl->next) {
- if (sl->spacetype == SPACE_CLIP) {
- SpaceClip *sclip = (SpaceClip *)sl;
+ for (sl = sa->spacedata.first; sl; sl = sl->next) {
+ if (sl->spacetype == SPACE_CLIP) {
+ SpaceClip *sclip = (SpaceClip *)sl;
- if (sclip->around == 0) {
- sclip->around = V3D_CENTROID;
+ if (sclip->around == 0) {
+ sclip->around = V3D_CENTROID;
+ }
}
}
}
}
}
+
+ {
+ MovieClip *clip;
+
+ for (clip = main->movieclip.first; clip; clip = clip->id.next) {
+ clip->start_frame = 1;
+ }
+ }
}
+ /* WATCH IT!!!: pointers from libdata have not been converted yet here! */
+ /* WATCH IT 2!: Userdef struct init has to be in editors/interface/resources.c! */
+
/* don't forget to set version number in blender.c! */
}