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authorCampbell Barton <ideasman42@gmail.com>2015-09-13 19:21:15 +0300
committerCampbell Barton <ideasman42@gmail.com>2015-09-13 19:22:22 +0300
commit09e40a4956494655a2d544ab654372455882dbc3 (patch)
tree374693c00e55445f373d02a02d96339609ea76fa /source/blender/blenloader
parent7900d697f0ade0be21dbb3757d59f1a07268b242 (diff)
Cleanup: spelling
Diffstat (limited to 'source/blender/blenloader')
-rw-r--r--source/blender/blenloader/intern/writefile.c2
1 files changed, 1 insertions, 1 deletions
diff --git a/source/blender/blenloader/intern/writefile.c b/source/blender/blenloader/intern/writefile.c
index 6f7157e1a56..47ca7731877 100644
--- a/source/blender/blenloader/intern/writefile.c
+++ b/source/blender/blenloader/intern/writefile.c
@@ -2079,7 +2079,7 @@ static void write_meshes(WriteData *wd, ListBase *idbase)
/* now fill in polys to mfaces */
/* XXX This breaks writing desing, by using temp allocated memory, which will likely generate
- * doublons in stored 'old' addresses.
+ * duplicates in stored 'old' addresses.
* This is very bad, but do not see easy way to avoid this, aside from generating those data
* outside of save process itself.
* Maybe we can live with this, though?