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author | Antony Riakiotakis <kalast@gmail.com> | 2015-08-20 16:23:33 +0300 |
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committer | Antony Riakiotakis <kalast@gmail.com> | 2015-08-20 16:23:33 +0300 |
commit | 10edaff5c1a18ca7e91743b3244a6007363b592c (patch) | |
tree | 16ef3f25594b23de3e38d50be7b63c5109f35cb6 /source/blender/blenloader | |
parent | 3fd89df6e7f3cecb108bb604100218e1bea85c63 (diff) |
Fix ATI part of T45708, crash when enabling opensubdiv.
In fact exit was getting called because we
had an error in shader compilation:
Uniform buffer objects are in fact required.
Since it looks like original intent was to
write the shader against older GLSL version,
I will be adding an extension here instead
of a version.
Thanks to Anshu Arya for letting me borrow his machine through
VPN to do the debugging :)
Diffstat (limited to 'source/blender/blenloader')
0 files changed, 0 insertions, 0 deletions