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authorYiming Wu <xp8110@outlook.com>2022-06-29 17:54:29 +0300
committerYiming Wu <xp8110@outlook.com>2022-06-29 17:54:29 +0300
commit6dd8ceef2a21f64cbb61a96560c50c162f9dae39 (patch)
treedff82af871b36d7df37213cdcc2a94dfd1ca70b2 /source/blender/blenloader
parent2ac5b55289d361de7fccc9be188b98df358ab932 (diff)
LineArt: Shadow and related functionalities.
This patch includes the full shadow functionality for LineArt: - Light contour and cast shadow lines. - Lit/shaded region selection. - Enclosed light/shadow shape calculation. - Silhouette/anti-silhouette selection. - Intersection priority based on shadow edge identifier. Reviewed By: Sebastian Parborg (zeddb) Differential Revision: https://developer.blender.org/D15109
Diffstat (limited to 'source/blender/blenloader')
-rw-r--r--source/blender/blenloader/intern/versioning_300.c11
1 files changed, 11 insertions, 0 deletions
diff --git a/source/blender/blenloader/intern/versioning_300.c b/source/blender/blenloader/intern/versioning_300.c
index 9514f1667b1..ea8653bd0f4 100644
--- a/source/blender/blenloader/intern/versioning_300.c
+++ b/source/blender/blenloader/intern/versioning_300.c
@@ -3126,6 +3126,17 @@ void blo_do_versions_300(FileData *fd, Library *UNUSED(lib), Main *bmain)
}
}
FOREACH_NODETREE_END;
+
+ LISTBASE_FOREACH (Object *, ob, &bmain->objects) {
+ LISTBASE_FOREACH (GpencilModifierData *, gpd, &ob->greasepencil_modifiers) {
+ if (gpd->type == eGpencilModifierType_Lineart) {
+ LineartGpencilModifierData *lmd = (LineartGpencilModifierData *)gpd;
+ lmd->shadow_camera_near = 0.1f;
+ lmd->shadow_camera_far = 200.0f;
+ lmd->shadow_camera_size = 200.0f;
+ }
+ }
+ }
}
if (!MAIN_VERSION_ATLEAST(bmain, 303, 2)) {