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authorJacques Lucke <jacques@blender.org>2022-04-14 17:31:09 +0300
committerJacques Lucke <jacques@blender.org>2022-04-14 17:31:09 +0300
commitc71013082d096968d33ba977a0fdbcfbfb0690d1 (patch)
treedf09bab6e0405ab79779fe74a21991381ed137e6 /source/blender/blenloader
parenta9b94e5f81ced89381033fd8d13ef6e3489e2665 (diff)
Geometry Nodes: show used named attributes in nodes
This adds a new node editor overlay that helps users to see where named attributes are used. This is important, because named attributes can have name collisions between independent node groups which can lead to hard to find issues. Differential Revision: https://developer.blender.org/D14618
Diffstat (limited to 'source/blender/blenloader')
-rw-r--r--source/blender/blenloader/intern/versioning_300.c12
1 files changed, 12 insertions, 0 deletions
diff --git a/source/blender/blenloader/intern/versioning_300.c b/source/blender/blenloader/intern/versioning_300.c
index 95851c0e9ff..ec60183218c 100644
--- a/source/blender/blenloader/intern/versioning_300.c
+++ b/source/blender/blenloader/intern/versioning_300.c
@@ -2677,5 +2677,17 @@ void blo_do_versions_300(FileData *fd, Library *UNUSED(lib), Main *bmain)
*/
{
/* Keep this block, even when empty. */
+
+ /* Enable named attributes overlay in node editor. */
+ LISTBASE_FOREACH (bScreen *, screen, &bmain->screens) {
+ LISTBASE_FOREACH (ScrArea *, area, &screen->areabase) {
+ LISTBASE_FOREACH (SpaceLink *, space, &area->spacedata) {
+ if (space->spacetype == SPACE_NODE) {
+ SpaceNode *snode = (SpaceNode *)space;
+ snode->overlay.flag |= SN_OVERLAY_SHOW_NAMED_ATTRIBUTES;
+ }
+ }
+ }
+ }
}
}