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authorKévin Dietrich <kevin.dietrich@mailoo.org>2022-05-04 19:59:08 +0300
committerKévin Dietrich <kevin.dietrich@mailoo.org>2022-05-04 19:59:08 +0300
commit1a98bec40ec2f97617189e84834d025079969594 (patch)
tree61d09de2a6d9851eb01b35acb22469388f43dbd6 /source/blender/blenloader
parent82df48227bb7742466d429a5b465e0ada95d959d (diff)
Subdivision node: add input for vertex creases
This adds an input to the Subdivision node to specify a field to use for controling vertex creases. Common code with edge creasing was extracted into utility functions to avoid redundancy. Differential Revision: https://developer.blender.org/D14199
Diffstat (limited to 'source/blender/blenloader')
-rw-r--r--source/blender/blenloader/intern/versioning_300.c7
1 files changed, 7 insertions, 0 deletions
diff --git a/source/blender/blenloader/intern/versioning_300.c b/source/blender/blenloader/intern/versioning_300.c
index 0a69ef5f7cd..1708b532b91 100644
--- a/source/blender/blenloader/intern/versioning_300.c
+++ b/source/blender/blenloader/intern/versioning_300.c
@@ -2735,6 +2735,13 @@ void blo_do_versions_300(FileData *fd, Library *UNUSED(lib), Main *bmain)
}
}
FOREACH_NODETREE_END;
+
+ LISTBASE_FOREACH (bNodeTree *, ntree, &bmain->nodetrees) {
+ if (ntree->type == NTREE_GEOMETRY) {
+ version_node_input_socket_name(
+ ntree, GEO_NODE_SUBDIVISION_SURFACE, "Crease", "Edge Crease");
+ }
+ }
}
if (!MAIN_VERSION_ATLEAST(bmain, 302, 13)) {