diff options
author | Jeroen Bakker <j.bakker@atmind.nl> | 2018-05-15 18:03:59 +0300 |
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committer | Jeroen Bakker <j.bakker@atmind.nl> | 2018-05-15 18:03:59 +0300 |
commit | 87cd4de3babdfcf3e7de43a4d8a6dc113f5fe3cc (patch) | |
tree | eb8ba6698b865ff91acce86c9e8c2238f8a555a4 /source/blender/blenloader | |
parent | a95d417db0fe4ff18e22e833951a08805c7a91e7 (diff) |
Workbench: Renamed Overlap to Outline
Outline is reserved for the Overlap Overlay
Diffstat (limited to 'source/blender/blenloader')
-rw-r--r-- | source/blender/blenloader/intern/versioning_280.c | 2 |
1 files changed, 1 insertions, 1 deletions
diff --git a/source/blender/blenloader/intern/versioning_280.c b/source/blender/blenloader/intern/versioning_280.c index 39cd4426618..4668241d9dd 100644 --- a/source/blender/blenloader/intern/versioning_280.c +++ b/source/blender/blenloader/intern/versioning_280.c @@ -928,7 +928,7 @@ void blo_do_versions_280(FileData *fd, Library *UNUSED(lib), Main *main) if (sl->spacetype == SPACE_VIEW3D) { View3D *v3d = (View3D *)sl; v3d->shading.light = V3D_LIGHTING_STUDIO; - v3d->shading.flag |= V3D_SHADING_OBJECT_OVERLAP; + v3d->shading.flag |= V3D_SHADING_OBJECT_OUTLINE; /* Assume (demo) files written with 2.8 want to show * Eevee renders in the viewport. */ |