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author | Julian Eisel <eiseljulian@gmail.com> | 2020-02-14 17:36:12 +0300 |
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committer | Julian Eisel <eiseljulian@gmail.com> | 2020-02-14 17:59:30 +0300 |
commit | c4b9cb0af0ae50c5bdb4246b30aceadb12ec97d9 (patch) | |
tree | 362f9b837c596cff681a145695999ac6a5e556d4 /source/blender/blenloader | |
parent | 8645b73cd8c0c9768b1de332bfeeac3a80388e28 (diff) |
UI: Allow gizmo-only redraw tagging
NOTE: This change shouldn't have any visible effect. It's just the
first (easiest) step towards decoupling gizmo redraws from viewport
redraws.
We currently redraw the entire region whenever a gizmo needs redrawing,
which would be nice to avoid in the future, see T73198. The first step
towards this would be having a separate tag for them, which is what
this patch implements.
The term "editor-overlays" was chosen because for the forseeable future,
we'll also have to redraw non-gizmo overlays in-between drawing 3D and
2D gizmos. Namely annotations.
Reviewed By: brecht
Differential Revision: https://developer.blender.org/D6838
Diffstat (limited to 'source/blender/blenloader')
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