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author | Campbell Barton <ideasman42@gmail.com> | 2010-10-27 14:36:22 +0400 |
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committer | Campbell Barton <ideasman42@gmail.com> | 2010-10-27 14:36:22 +0400 |
commit | 7b8db3fab7bc6c7f2d5c53796f7311b6df216406 (patch) | |
tree | f5e33457379f93be4c0efb709506e4e9416ec9da /source/blender/blenloader | |
parent | defc47bcb923984f27f9e2b72db16ac1f8a7c46a (diff) |
[#24414] Render hanging on small render border.
large render sizes could cause an the threaded tile processor to hang because winx * winy wrapped into a negative value.
also convert winx/winy to floats before multiplying for vector passs.
Diffstat (limited to 'source/blender/blenloader')
0 files changed, 0 insertions, 0 deletions