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authorCampbell Barton <ideasman42@gmail.com>2010-07-05 14:18:59 +0400
committerCampbell Barton <ideasman42@gmail.com>2010-07-05 14:18:59 +0400
commitc9f667a92e492636ee6989c9cefda3c6caafc843 (patch)
tree51a553d6bc3bd86627f596e0958a02dfc80de179 /source/blender/blenloader
parent0f58a4c798a01975b78d17d8dc25efa4ec3a1cdf (diff)
texture saturation option.
we'll need a do-version bump soon or this will convert 0.0 saturation to 1.0 on load.
Diffstat (limited to 'source/blender/blenloader')
-rw-r--r--source/blender/blenloader/intern/readfile.c8
1 files changed, 8 insertions, 0 deletions
diff --git a/source/blender/blenloader/intern/readfile.c b/source/blender/blenloader/intern/readfile.c
index def7b0cdcce..d078b83c653 100644
--- a/source/blender/blenloader/intern/readfile.c
+++ b/source/blender/blenloader/intern/readfile.c
@@ -10855,6 +10855,7 @@ static void do_versions(FileData *fd, Library *lib, Main *main)
Object *ob;
Scene *scene;
bScreen *sc;
+ Tex *tex;
for (sc= main->screen.first; sc; sc= sc->id.next) {
ScrArea *sa;
@@ -10945,6 +10946,13 @@ static void do_versions(FileData *fd, Library *lib, Main *main)
}
}
+ for(tex= main->tex.first; tex; tex= tex->id.next) {
+ /* if youre picky, this isn't correct until we do a version bump
+ * since you could set saturation to be 0.0*/
+ if(tex->saturation==0.0f)
+ tex->saturation= 1.0f;
+ }
+
}
/* WATCH IT!!!: pointers from libdata have not been converted yet here! */