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authorJoshua Leung <aligorith@gmail.com>2012-01-22 07:42:49 +0400
committerJoshua Leung <aligorith@gmail.com>2012-01-22 07:42:49 +0400
commitcfab40b65235a4cf55f74af1da45a9bc4511a3fd (patch)
tree733c7822fe68821e7bc4ad757720666e732305bd /source/blender/blenloader
parentb1667911ef88e067817cb1702695a0d1e350dd78 (diff)
Fluidsim - Restoring simulation speed control (ZanQdo request)
This commit restores support for freezing or speeding up physics sims. Animate the "Speed" parameter under Domain->Time, which controls a multiplier factor for the rate at which the sim proceeds (i.e. the old "Fac-Tim" setting). Notes: * Subversion bumped to 4 to patch up defaults for new value so that old sim files will still run correctly * Names/descriptions could do with some tweaking * Porting this across was not that obvious since quite a bit of stuff had changed (as in, been cleaned up). However, from tests so far, it seems to work well.
Diffstat (limited to 'source/blender/blenloader')
-rw-r--r--source/blender/blenloader/intern/readfile.c17
1 files changed, 17 insertions, 0 deletions
diff --git a/source/blender/blenloader/intern/readfile.c b/source/blender/blenloader/intern/readfile.c
index fb49f3974b4..28f00f355de 100644
--- a/source/blender/blenloader/intern/readfile.c
+++ b/source/blender/blenloader/intern/readfile.c
@@ -13019,6 +13019,23 @@ static void do_versions(FileData *fd, Library *lib, Main *main)
}
}
+ if (main->versionfile < 261 || (main->versionfile == 261 && main->subversionfile < 4))
+ {
+ {
+ /* set fluidsim rate */
+ Object *ob;
+ for (ob = main->object.first; ob; ob = ob->id.next) {
+ ModifierData *md;
+ for (md = ob->modifiers.first; md; md = md->next) {
+ if (md->type == eModifierType_Fluidsim) {
+ FluidsimSettings *fss = (FluidsimSettings *)md;
+ fss->animRate = 1.0f;
+ }
+ }
+ }
+ }
+ }
+
/* put compatibility code here until next subversion bump */
{
}