diff options
author | Brecht Van Lommel <brechtvanlommel@pandora.be> | 2013-02-21 23:33:04 +0400 |
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committer | Brecht Van Lommel <brechtvanlommel@pandora.be> | 2013-02-21 23:33:04 +0400 |
commit | 20220d47e38c4ad22ad89481fd40b804cc2fd1ef (patch) | |
tree | 5e01f917fa80465bb6401d63f8057641813983d9 /source/blender/blenloader | |
parent | 074565330db93ceb2304247f9bf6499b05cb3b80 (diff) |
Dependency Graph: some refactoring which should have no user visible impact
besides performance in some cases.
* DAG_scene_sort is now removed and replaced by DAG_relations_tag_update in
most cases. This will clear the dependency graph, and only rebuild it right
before it's needed again when the scene is re-evaluated.
This is done because DAG_scene_sort is slow when called many times from
python operators. Further the scene argument is not needed because most
operations can potentially affect more than the current scene.
* DAG_scene_relations_update will now rebuild the dependency graph if it's not
there yet, and DAG_scene_relations_rebuild will force a rebuild for the rare
cases that need it.
* Remove various places where ob->recalc was set manually. This should go
through DAG_id_tag_update() in nearly all cases instead since this is now
a fast operation. Also removed DAG_ids_flush_update that goes along with
such manual tagging of ob->recalc.
Diffstat (limited to 'source/blender/blenloader')
-rw-r--r-- | source/blender/blenloader/intern/readfile.c | 6 |
1 files changed, 3 insertions, 3 deletions
diff --git a/source/blender/blenloader/intern/readfile.c b/source/blender/blenloader/intern/readfile.c index 4471e45be1d..0e799b3d951 100644 --- a/source/blender/blenloader/intern/readfile.c +++ b/source/blender/blenloader/intern/readfile.c @@ -117,6 +117,7 @@ #include "BKE_context.h" #include "BKE_curve.h" #include "BKE_deform.h" +#include "BKE_depsgraph.h" #include "BKE_effect.h" #include "BKE_fcurve.h" #include "BKE_global.h" // for G @@ -2754,7 +2755,7 @@ static void lib_link_pose(FileData *fd, Object *ob, bPose *pose) } if (rebuild) { - ob->recalc = (OB_RECALC_OB | OB_RECALC_DATA | OB_RECALC_TIME); + DAG_id_tag_update(&ob->id, OB_RECALC_OB | OB_RECALC_DATA | OB_RECALC_TIME); pose->flag |= POSE_RECALC; } } @@ -5115,7 +5116,6 @@ static void direct_link_scene(FileData *fd, Scene *sce) RigidBodyWorld *rbw; sce->theDag = NULL; - sce->dagisvalid = 0; sce->obedit = NULL; sce->stats = NULL; sce->fps_info = NULL; @@ -10114,7 +10114,7 @@ static void give_base_to_groups(Main *mainvar, Scene *scene) base = BKE_scene_base_add(scene, ob); base->flag |= SELECT; base->object->flag= base->flag; - ob->recalc |= OB_RECALC_OB|OB_RECALC_DATA|OB_RECALC_TIME; + DAG_id_tag_update(&ob->id, OB_RECALC_OB | OB_RECALC_DATA | OB_RECALC_TIME); scene->basact = base; /* assign the group */ |