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authorJulian Eisel <eiseljulian@gmail.com>2019-11-04 20:59:59 +0300
committerJulian Eisel <eiseljulian@gmail.com>2019-11-04 23:01:38 +0300
commitef7fd50f8a9317f363eaeb29101cd7fce1111ff4 (patch)
tree367647df55a77e5a825b776b6a7e2d33c6f8d081 /source/blender/blenloader
parent4b337a86f1dc230d6eb1720c8896b6cca26a2e72 (diff)
UI: Rewrite stacked full-screen logic, fixing issues
To recreate the main issue: * Set render and file browser to show in full-screen in the preferences * Default scene, press F12 in 3D View * Press Alt+S to save the image * Escape the file browser * Escape the image editor The former 3D View would now show the image editor. This is a common use-case that should work. Full-screen code is a hassle to get to work as expected. There are reports from 2.5, I did lots of work years ago to get these kind of use-cases to work fine. But apparently I broke this one with a fix for another common use-case in March (0a28bb14222c). This now stores hints in the space, rather than the area, which should make things much more controlable and hopefully help us fix issues like this. Here are a few references describing further common issues (all should work fine now): 0a28bb14222c, e61588c5a544, T19296 Checked over this with Bastien, we agreed that at some point we should do a big rewrite of all of this, for now this is acceptable.
Diffstat (limited to 'source/blender/blenloader')
-rw-r--r--source/blender/blenloader/intern/versioning_280.c5
1 files changed, 5 insertions, 0 deletions
diff --git a/source/blender/blenloader/intern/versioning_280.c b/source/blender/blenloader/intern/versioning_280.c
index 9e0d3b7a419..50363e3f42a 100644
--- a/source/blender/blenloader/intern/versioning_280.c
+++ b/source/blender/blenloader/intern/versioning_280.c
@@ -3932,5 +3932,10 @@ void blo_do_versions_280(FileData *fd, Library *UNUSED(lib), Main *bmain)
{
/* Versioning code until next subversion bump goes here. */
+ for (bScreen *screen = bmain->screens.first; screen; screen = screen->id.next) {
+ for (ScrArea *sa = screen->areabase.first; sa; sa = sa->next) {
+ sa->flag &= ~AREA_FLAG_UNUSED_6;
+ }
+ }
}
}