diff options
author | Lukas Stockner <lukas.stockner@freenet.de> | 2018-06-15 12:03:29 +0300 |
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committer | Brecht Van Lommel <brechtvanlommel@gmail.com> | 2018-06-15 23:16:06 +0300 |
commit | 799779d432309e518922d23e3a1d1b5baaece71d (patch) | |
tree | df190f684ce9b86f412913bc0dc4b8dd07491e57 /source/blender/blenloader | |
parent | 2b9edbc98becb540f1f907b7c31d7971b1603079 (diff) |
Cycles: change Ambient Occlusion shader to output colors.
This means the shader can now be used for procedural texturing. New
settings on the node are Samples, Inside, Local Only and Distance.
Original patch by Lukas with further changes by Brecht.
Differential Revision: https://developer.blender.org/D3479
Diffstat (limited to 'source/blender/blenloader')
-rw-r--r-- | source/blender/blenloader/intern/versioning_270.c | 2 |
1 files changed, 1 insertions, 1 deletions
diff --git a/source/blender/blenloader/intern/versioning_270.c b/source/blender/blenloader/intern/versioning_270.c index e1b91726821..6d352bd7b13 100644 --- a/source/blender/blenloader/intern/versioning_270.c +++ b/source/blender/blenloader/intern/versioning_270.c @@ -1753,7 +1753,7 @@ void blo_do_versions_270(FileData *fd, Library *UNUSED(lib), Main *bmain) } } - { + if (!MAIN_VERSION_ATLEAST(bmain, 279, 4)) { /* Fix for invalid state of screen due to bug in older versions. */ for (bScreen *sc = bmain->screen.first; sc; sc = sc->id.next) { for (ScrArea *sa = sc->areabase.first; sa; sa = sa->next) { |