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authorCampbell Barton <ideasman42@gmail.com>2018-11-26 05:49:17 +0300
committerCampbell Barton <ideasman42@gmail.com>2018-11-26 06:02:09 +0300
commit74938480083a908a5d1fad448f1214b214727bf3 (patch)
treecbc5ddb594a7676e87a10fa9f2ddcbc6acef2316 /source/blender/blenloader
parentb4e037fe14052619e23863ca08524c97181b3292 (diff)
3D View: remove 3D cursor
Use 3D cursor from the scene (was previously used for local-view).
Diffstat (limited to 'source/blender/blenloader')
-rw-r--r--source/blender/blenloader/intern/versioning_280.c10
1 files changed, 0 insertions, 10 deletions
diff --git a/source/blender/blenloader/intern/versioning_280.c b/source/blender/blenloader/intern/versioning_280.c
index a844a2dc91b..8870b346efc 100644
--- a/source/blender/blenloader/intern/versioning_280.c
+++ b/source/blender/blenloader/intern/versioning_280.c
@@ -1374,16 +1374,6 @@ void blo_do_versions_280(FileData *fd, Library *UNUSED(lib), Main *bmain)
for (Scene *scene = bmain->scene.first; scene; scene = scene->id.next) {
unit_qt(scene->cursor.rotation);
}
- for (bScreen *screen = bmain->screen.first; screen; screen = screen->id.next) {
- for (ScrArea *sa = screen->areabase.first; sa; sa = sa->next) {
- for (SpaceLink *sl = sa->spacedata.first; sl; sl = sl->next) {
- if (sl->spacetype == SPACE_VIEW3D) {
- View3D *v3d = (View3D *)sl;
- unit_qt(v3d->cursor.rotation);
- }
- }
- }
- }
}
}