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authorCampbell Barton <ideasman42@gmail.com>2010-02-02 21:24:10 +0300
committerCampbell Barton <ideasman42@gmail.com>2010-02-02 21:24:10 +0300
commit104f46afdd4f2b3f66a73ddc14582bcb2854ef36 (patch)
treea18ade33270d55820dd3df58649b0c1892451e9d /source/blender/blenloader
parent21f1625fd537ea439e464e1d2cbd12ad770526ee (diff)
linking in mesh data with animation crashed blender. also fixed some warnings.
Diffstat (limited to 'source/blender/blenloader')
-rw-r--r--source/blender/blenloader/intern/readfile.c4
1 files changed, 4 insertions, 0 deletions
diff --git a/source/blender/blenloader/intern/readfile.c b/source/blender/blenloader/intern/readfile.c
index bdd0d89410d..051bc1851b8 100644
--- a/source/blender/blenloader/intern/readfile.c
+++ b/source/blender/blenloader/intern/readfile.c
@@ -3310,6 +3310,7 @@ static void lib_link_mesh(FileData *fd, Main *main)
/*Link ID Properties -- and copy this comment EXACTLY for easy finding
of library blocks that implement this.*/
if (me->id.properties) IDP_LibLinkProperty(me->id.properties, (fd->flags & FD_FLAGS_SWITCH_ENDIAN), fd);
+ if (me->adt) lib_link_animdata(fd, &me->id, me->adt);
/* this check added for python created meshes */
if(me->mat) {
@@ -3397,6 +3398,9 @@ static void direct_link_mesh(FileData *fd, Mesh *mesh)
mesh->msticky= newdataadr(fd, mesh->msticky);
mesh->dvert= newdataadr(fd, mesh->dvert);
+ mesh->adt= newdataadr(fd, mesh->adt);
+ direct_link_animdata(fd, mesh->adt);
+
/* Partial-mesh visibility (do this before using totvert, totface, or totedge!) */
mesh->pv= newdataadr(fd, mesh->pv);
if(mesh->pv) {