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authorJulian Eisel <julian@blender.org>2020-04-24 16:19:54 +0300
committerJulian Eisel <julian@blender.org>2020-04-24 17:17:47 +0300
commit246d59ff0ff2b4848d9b3b57e5c01dde3f2246e3 (patch)
treee3ca3385f20b6ef05e20e7b953a86df380ceb02a /source/blender/blenloader
parent47ae0affc8f29df92c82f2a9580b58f84819df7d (diff)
Defaults: Reduce near-clipping in factory settings
For newly opened 3D Views, the default would actually be 0.01m. But the code to update the default for all existing 3D Views in the startup.blend was missing. So the defaults were out-of-sync. 0.01m is the more reasonable default as agreed on by the UI team.
Diffstat (limited to 'source/blender/blenloader')
-rw-r--r--source/blender/blenloader/intern/versioning_defaults.c1
1 files changed, 1 insertions, 0 deletions
diff --git a/source/blender/blenloader/intern/versioning_defaults.c b/source/blender/blenloader/intern/versioning_defaults.c
index aa34bfd0de1..291713bc973 100644
--- a/source/blender/blenloader/intern/versioning_defaults.c
+++ b/source/blender/blenloader/intern/versioning_defaults.c
@@ -197,6 +197,7 @@ static void blo_update_defaults_screen(bScreen *screen,
v3d->gp_flag |= V3D_GP_SHOW_EDIT_LINES;
/* Remove dither pattern in wireframe mode. */
v3d->shading.xray_alpha_wire = 0.0f;
+ v3d->clip_start = 0.01f;
/* Skip startups that use the viewport color by default. */
if (v3d->shading.background_type != V3D_SHADING_BACKGROUND_VIEWPORT) {
copy_v3_fl(v3d->shading.background_color, 0.05f);