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authorBrecht Van Lommel <brechtvanlommel@pandora.be>2007-11-27 01:09:57 +0300
committerBrecht Van Lommel <brechtvanlommel@pandora.be>2007-11-27 01:09:57 +0300
commit7da56f4a9ba0bdd0cdcd40b8ca6e69d776d26abe (patch)
tree663c13aae5606937571ac1e7a4c77ca2866e75dd /source/blender/blenloader
parent121dab1bcd9467bd8e11d0a82e83a1621758fd8e (diff)
parent770291b9ea1ec03d98b6bae4fd2a2d3f0091be41 (diff)
Particles
========= Merge of the famous particle patch by Janne Karhu, a full rewrite of the Blender particle system. This includes: - Emitter, Hair and Reactor particle types. - Newtonian, Keyed and Boids physics. - Various particle visualisation and rendering types. - Vertex group and texture control for various properties. - Interpolated child particles from parents. - Hair editing with combing, growing, cutting, .. . - Explode modifier. - Harmonic, Magnetic fields, and multiple falloff types. .. and lots of other things, some more info is here: http://wiki.blender.org/index.php/BlenderDev/Particles_Rewrite http://wiki.blender.org/index.php/BlenderDev/Particles_Rewrite_Doc The new particle system cannot be backwards compatible. Old particle systems are being converted to the new system, but will require tweaking to get them looking the same as before. Point Cache =========== The new system to replace manual baking, based on automatic caching on disk. This is currently used by softbodies and the particle system. See the Cache API section on: http://wiki.blender.org/index.php/BlenderDev/PhysicsSprint Documentation ============= These new features still need good docs for the release logs, help for this is appreciated.
Diffstat (limited to 'source/blender/blenloader')
-rw-r--r--source/blender/blenloader/intern/readfile.c327
-rw-r--r--source/blender/blenloader/intern/writefile.c50
2 files changed, 365 insertions, 12 deletions
diff --git a/source/blender/blenloader/intern/readfile.c b/source/blender/blenloader/intern/readfile.c
index 0903062461b..65608507d0e 100644
--- a/source/blender/blenloader/intern/readfile.c
+++ b/source/blender/blenloader/intern/readfile.c
@@ -86,6 +86,7 @@
#include "DNA_oops_types.h"
#include "DNA_object_force.h"
#include "DNA_packedFile_types.h"
+#include "DNA_particle_types.h"
#include "DNA_property_types.h"
#include "DNA_text_types.h"
#include "DNA_view3d_types.h"
@@ -122,6 +123,7 @@
#include "BKE_global.h" // for G
#include "BKE_group.h"
#include "BKE_image.h"
+#include "BKE_key.h" //void set_four_ipo
#include "BKE_lattice.h"
#include "BKE_library.h" // for wich_libbase
#include "BKE_main.h" // for Main
@@ -129,6 +131,7 @@
#include "BKE_modifier.h"
#include "BKE_node.h" // for tree type defines
#include "BKE_object.h"
+#include "BKE_particle.h"
#include "BKE_property.h" // for get_property
#include "BKE_sca.h" // for init_actuator
#include "BKE_scene.h"
@@ -2451,6 +2454,79 @@ static void direct_link_material(FileData *fd, Material *ma)
ma->preview = direct_link_preview_image(fd, ma->preview);
}
+/* ************ READ PARTICLE SETTINGS ***************** */
+
+static void lib_link_particlesettings(FileData *fd, Main *main)
+{
+ ParticleSettings *part;
+
+ part= main->particle.first;
+ while(part) {
+ if(part->id.flag & LIB_NEEDLINK) {
+ part->ipo= newlibadr_us(fd, part->id.lib, part->ipo);
+ part->dup_ob = newlibadr(fd, part->id.lib, part->dup_ob);
+ part->dup_group = newlibadr(fd, part->id.lib, part->dup_group);
+ part->eff_group = newlibadr(fd, part->id.lib, part->eff_group);
+ part->bb_ob = newlibadr(fd, part->id.lib, part->bb_ob);
+ part->id.flag -= LIB_NEEDLINK;
+ }
+ part= part->id.next;
+ }
+}
+
+static void direct_link_particlesettings(FileData *fd, ParticleSettings *part)
+{
+ part->pd= newdataadr(fd, part->pd);
+}
+
+static void lib_link_particlesystems(FileData *fd, ID *id, ListBase *particles)
+{
+ ParticleSystem *psys;
+ int a;
+
+ for(psys=particles->first; psys; psys=psys->next){
+ ParticleData *pa;
+ psys->part = newlibadr_us(fd, id->lib, psys->part);
+ psys->target_ob = newlibadr(fd, id->lib, psys->target_ob);
+ psys->keyed_ob = newlibadr(fd, id->lib, psys->keyed_ob);
+
+ for(a=0,pa=psys->particles; a<psys->totpart; a++,pa++){
+ pa->stick_ob=newlibadr(fd, id->lib, pa->stick_ob);
+ }
+ }
+}
+static void direct_link_particlesystems(FileData *fd, ListBase *particles)
+{
+ ParticleSystem *psys;
+ int a;
+
+ for(psys=particles->first; psys; psys=psys->next) {
+ psys->particles=newdataadr(fd,psys->particles);
+ if(psys->particles && psys->particles->hair){
+ ParticleData *pa = psys->particles;
+ for(a=0; a<psys->totpart; a++, pa++)
+ pa->hair=newdataadr(fd,pa->hair);
+ }
+ psys->child=newdataadr(fd,psys->child);
+ psys->effectors.first=psys->effectors.last=0;
+
+ psys->soft= newdataadr(fd, psys->soft);
+ if(psys->soft) {
+ SoftBody *sb = psys->soft;
+ sb->particles = psys;
+ sb->bpoint= NULL; // init pointers so it gets rebuilt nicely
+ sb->bspring= NULL;
+ sb->scratch= NULL;
+ }
+
+ psys->edit = 0;
+ psys->pathcache = 0;
+ psys->childcache = 0;
+ psys->reactevents.first = psys->reactevents.last = 0;
+ }
+ return;
+}
+
/* ************ READ MESH ***************** */
static void lib_link_mtface(FileData *fd, Mesh *me, MTFace *mtface, int totface)
@@ -2830,8 +2906,14 @@ static void lib_link_object(FileData *fd, Main *main)
if(ob->fluidsimSettings) {
ob->fluidsimSettings->ipo = newlibadr_us(fd, ob->id.lib, ob->fluidsimSettings->ipo);
}
+
+ /* texture field */
+ if(ob->pd)
+ if(ob->pd->tex)
+ ob->pd->tex=newlibadr_us(fd, ob->id.lib, ob->pd->tex);
lib_link_scriptlink(fd, &ob->id, &ob->scriptlink);
+ lib_link_particlesystems(fd, &ob->id, &ob->particlesystem);
lib_link_modifiers(fd, ob);
}
ob= ob->id.next;
@@ -2888,6 +2970,16 @@ static void direct_link_modifiers(FileData *fd, ListBase *lb)
SWITCH_INT(hmd->indexar[a]);
}
}
+ } else if (md->type==eModifierType_ParticleSystem) {
+ ParticleSystemModifierData *psmd = (ParticleSystemModifierData*) md;
+
+ psmd->dm=0;
+ psmd->psys=newdataadr(fd, psmd->psys);
+ psmd->flag|=eParticleSystemFlag_Loaded;
+ } else if (md->type==eModifierType_Explode) {
+ ExplodeModifierData *psmd = (ExplodeModifierData*) md;
+
+ psmd->facepa=0;
}
else if (md->type==eModifierType_MeshDeform) {
MeshDeformModifierData *mmd = (MeshDeformModifierData*) md;
@@ -3014,7 +3106,8 @@ static void direct_link_object(FileData *fd, Object *ob)
sb->bspring= NULL;
sb->scratch= NULL;
-
+ /* although not used anymore */
+ /* still have to be loaded to be compatible with old files */
sb->keys= newdataadr(fd, sb->keys);
test_pointer_array(fd, (void **)&sb->keys);
if(sb->keys) {
@@ -3031,6 +3124,9 @@ static void direct_link_object(FileData *fd, Object *ob)
ob->fluidsimSettings->meshBB = NULL;
ob->fluidsimSettings->meshSurfNormals = NULL;
}
+
+ link_list(fd, &ob->particlesystem);
+ direct_link_particlesystems(fd,&ob->particlesystem);
link_list(fd, &ob->prop);
prop= ob->prop.first;
@@ -3958,6 +4054,7 @@ static char *dataname(short id_code)
case ID_SO: return "Data from SO";
case ID_NT: return "Data from NT";
case ID_BR: return "Data from BR";
+ case ID_PA: return "Data from PA";
}
return "Data from Lib Block";
@@ -4094,6 +4191,9 @@ static BHead *read_libblock(FileData *fd, Main *main, BHead *bhead, int flag, ID
case ID_BR:
direct_link_brush(fd, (Brush*)id);
break;
+ case ID_PA:
+ direct_link_particlesettings(fd, (ParticleSettings*)id);
+ break;
}
/*link direct data of ID properties*/
@@ -6845,10 +6945,228 @@ static void do_versions(FileData *fd, Library *lib, Main *main)
con->headtail = 1.0f;
}
}
+
+ if(ob->soft && ob->soft->keys) {
+ SoftBody *sb = ob->soft;
+ int k;
+
+ for(k=0; k<sb->totkey; k++) {
+ if(sb->keys[k])
+ MEM_freeN(sb->keys[k]);
+ }
+
+ MEM_freeN(sb->keys);
+
+ sb->keys = NULL;
+ sb->totkey = 0;
+ ob->softflag &= ~OB_SB_BAKESET;
+ }
}
}
-
+ if ((main->versionfile < 245) || (main->versionfile == 245 && main->subversionfile < 7)) {
+ Object *ob;
+ bPoseChannel *pchan;
+ bConstraint *con;
+ bConstraintTarget *ct;
+
+ for(ob = main->object.first; ob; ob= ob->id.next) {
+ if(ob->pose) {
+ for(pchan=ob->pose->chanbase.first; pchan; pchan=pchan->next) {
+ for(con=pchan->constraints.first; con; con=con->next) {
+ if(con->type==CONSTRAINT_TYPE_PYTHON) {
+ bPythonConstraint *data= (bPythonConstraint *)con->data;
+ if (data->tar) {
+ /* version patching needs to be done */
+ ct= MEM_callocN(sizeof(bConstraintTarget), "PyConTarget");
+
+ ct->tar = data->tar;
+ strcpy(ct->subtarget, data->subtarget);
+ ct->space = con->tarspace;
+
+ BLI_addtail(&data->targets, ct);
+ data->tarnum++;
+
+ /* clear old targets to avoid problems */
+ data->tar = NULL;
+ strcpy(data->subtarget, "");
+ }
+ }
+ }
+ }
+ }
+
+ for(con=ob->constraints.first; con; con=con->next) {
+ if(con->type==CONSTRAINT_TYPE_PYTHON) {
+ bPythonConstraint *data= (bPythonConstraint *)con->data;
+ if (data->tar) {
+ /* version patching needs to be done */
+ ct= MEM_callocN(sizeof(bConstraintTarget), "PyConTarget");
+
+ ct->tar = data->tar;
+ strcpy(ct->subtarget, data->subtarget);
+ ct->space = con->tarspace;
+
+ BLI_addtail(&data->targets, ct);
+ data->tarnum++;
+
+ /* clear old targets to avoid problems */
+ data->tar = NULL;
+ strcpy(data->subtarget, "");
+ }
+ }
+ }
+ }
+ }
+
+ if ((main->versionfile < 245) || (main->versionfile == 245 && main->subversionfile < 8)) {
+ Scene *sce;
+ Object *ob;
+ PartEff *paf=0;
+
+ for(ob = main->object.first; ob; ob= ob->id.next) {
+ if(ob->soft && ob->soft->keys) {
+ SoftBody *sb = ob->soft;
+ int k;
+
+ for(k=0; k<sb->totkey; k++) {
+ if(sb->keys[k])
+ MEM_freeN(sb->keys[k]);
+ }
+
+ MEM_freeN(sb->keys);
+
+ sb->keys = NULL;
+ sb->totkey = 0;
+ ob->softflag &= ~OB_SB_BAKESET;
+ }
+
+ /* convert old particles to new system */
+ if((paf = give_parteff(ob))) {
+ ParticleSystem *psys;
+ ModifierData *md;
+ ParticleSystemModifierData *psmd;
+ ParticleSettings *part;
+
+ /* create new particle system */
+ psys = MEM_callocN(sizeof(ParticleSystem), "particle_system");
+
+ part = psys->part = psys_new_settings("PSys", main);
+
+ /* needed for proper libdata lookup */
+ oldnewmap_insert(fd->libmap, psys->part, psys->part, 0);
+
+ part->id.us--;
+
+ psys->totpart=0;
+ psys->flag=PSYS_ENABLED|PSYS_CURRENT;
+
+ BLI_addtail(&ob->particlesystem, psys);
+
+ md= modifier_new(eModifierType_ParticleSystem);
+ sprintf(md->name, "ParticleSystem %i", BLI_countlist(&ob->particlesystem));
+ psmd= (ParticleSystemModifierData*) md;
+ psmd->psys=psys;
+ BLI_addtail(&ob->modifiers, md);
+
+ /* convert settings from old particle system */
+ /* general settings */
+ part->totpart = paf->totpart;
+ part->sta = paf->sta;
+ part->end = paf->end;
+ part->lifetime = paf->lifetime;
+ part->randlife = paf->randlife;
+ psys->seed = paf->seed;
+ part->disp = paf->disp;
+ part->omat = paf->mat[0];
+ part->hair_step = paf->totkey;
+
+ part->eff_group = paf->group;
+
+ /* physics */
+ part->normfac = paf->normfac * 25.0f;
+ part->obfac = paf->obfac;
+ part->randfac = paf->randfac * 25.0f;
+ part->dampfac = paf->damp;
+ VECCOPY(part->acc, paf->force);
+
+ /* flags */
+ if(paf->stype & PAF_VECT) {
+ if(paf->flag & PAF_STATIC) {
+ /* new hair lifetime is always 100.0f */
+ float fac = paf->lifetime / 100.0f;
+
+ part->draw_as = PART_DRAW_PATH;
+ part->type = PART_HAIR;
+ psys->recalc |= PSYS_RECALC_HAIR;
+
+ part->normfac *= fac;
+ part->randfac *= fac;
+ }
+ else {
+ part->draw_as = PART_DRAW_LINE;
+ part->draw |= PART_DRAW_VEL_LENGTH;
+ part->draw_line[1] = 0.04f;
+ }
+ }
+
+ part->rotmode = PART_ROT_VEL;
+
+ part->flag |= (paf->flag & PAF_BSPLINE) ? PART_HAIR_BSPLINE : 0;
+ part->flag |= (paf->flag & PAF_TRAND) ? PART_TRAND : 0;
+ part->flag |= (paf->flag & PAF_EDISTR) ? PART_EDISTR : 0;
+ part->flag |= (paf->flag & PAF_UNBORN) ? PART_UNBORN : 0;
+ part->flag |= (paf->flag & PAF_DIED) ? PART_DIED : 0;
+ part->from |= (paf->flag & PAF_FACE) ? PART_FROM_FACE : 0;
+ part->draw |= (paf->flag & PAF_SHOWE) ? PART_DRAW_EMITTER : 0;
+
+ psys->vgroup[PSYS_VG_DENSITY] = paf->vertgroup;
+ psys->vgroup[PSYS_VG_VEL] = paf->vertgroup_v;
+ psys->vgroup[PSYS_VG_LENGTH] = paf->vertgroup_v;
+
+ /* dupliobjects */
+ if(ob->transflag & OB_DUPLIVERTS) {
+ Object *dup = main->object.first;
+
+ for(; dup; dup= dup->id.next) {
+ if(ob == newlibadr(fd, lib, dup->parent)) {
+ part->dup_ob = dup;
+ ob->transflag |= OB_DUPLIPARTS;
+ ob->transflag &= ~OB_DUPLIVERTS;
+
+ part->draw_as = PART_DRAW_OB;
+ }
+ }
+ }
+
+ free_effects(&ob->effect);
+
+ printf("Old particle system converted to new system.\n");
+ }
+ }
+
+
+ for(sce= main->scene.first; sce; sce=sce->id.next) {
+ ParticleEditSettings *pset= &sce->toolsettings->particle;
+ int a;
+
+ if(pset->brush[0].size == 0) {
+ pset->flag= PE_KEEP_LENGTHS|PE_LOCK_FIRST|PE_DEFLECT_EMITTER;
+ pset->emitterdist= 0.25f;
+ pset->totrekey= 5;
+ pset->totaddkey= 5;
+ pset->brushtype= PE_BRUSH_NONE;
+
+ for(a=0; a<PE_TOT_BRUSH; a++) {
+ pset->brush[a].strength= 50;
+ pset->brush[a].size= 50;
+ pset->brush[a].step= 10;
+ }
+
+ pset->brush[PE_BRUSH_CUT].strength= 100;
+ }
+ }
+ }
/* WATCH IT!!!: pointers from libdata have not been converted yet here! */
/* WATCH IT 2!: Userdef struct init has to be in src/usiblender.c! */
@@ -6882,6 +7200,7 @@ static void lib_link_all(FileData *fd, Main *main)
lib_link_screen_sequence_ipos(main);
lib_link_nodetree(fd, main); /* has to be done after scene/materials, this will verify group nodes */
lib_link_brush(fd, main);
+ lib_link_particlesettings(fd, main);
lib_link_mesh(fd, main); /* as last: tpage images with users at zero */
@@ -7433,6 +7752,7 @@ static void expand_scriptlink(FileData *fd, Main *mainvar, ScriptLink *slink)
static void expand_object(FileData *fd, Main *mainvar, Object *ob)
{
ModifierData *md;
+ ParticleSystem *psys;
bSensor *sens;
bController *cont;
bActuator *act;
@@ -7475,6 +7795,9 @@ static void expand_object(FileData *fd, Main *mainvar, Object *ob)
if(ob->proxy_group)
expand_doit(fd, mainvar, ob->proxy_group);
+ for(psys=ob->particlesystem.first; psys; psys=psys->next)
+ expand_doit(fd, mainvar, psys->part);
+
sens= ob->sensors.first;
while(sens) {
for(a=0; a<sens->totlinks; a++) {
diff --git a/source/blender/blenloader/intern/writefile.c b/source/blender/blenloader/intern/writefile.c
index bf70098c7b5..cfaae977bdd 100644
--- a/source/blender/blenloader/intern/writefile.c
+++ b/source/blender/blenloader/intern/writefile.c
@@ -132,6 +132,7 @@ Important to know is that 'streaming' has been added to files, for Blender Publi
#include "DNA_object_force.h"
#include "DNA_oops_types.h"
#include "DNA_packedFile_types.h"
+#include "DNA_particle_types.h"
#include "DNA_property_types.h"
#include "DNA_scene_types.h"
#include "DNA_sdna_types.h"
@@ -526,6 +527,43 @@ static void write_effects(WriteData *wd, ListBase *lb)
}
}
+static void write_particlesettings(WriteData *wd, ListBase *idbase)
+{
+ ParticleSettings *part;
+
+ part= idbase->first;
+ while(part) {
+ if(part->id.us>0 || wd->current) {
+ /* write LibData */
+ writestruct(wd, ID_PA, "ParticleSettings", 1, part);
+ writestruct(wd, DATA, "PartDeflect", 1, part->pd);
+ }
+ part= part->id.next;
+ }
+}
+static void write_particlesystems(WriteData *wd, ListBase *particles)
+{
+ ParticleSystem *psys= particles->first;
+ int a;
+
+ for(; psys; psys=psys->next) {
+ writestruct(wd, DATA, "ParticleSystem", 1, psys);
+
+ if(psys->particles) {
+ writestruct(wd, DATA, "ParticleData", psys->totpart ,psys->particles);
+
+ if(psys->particles->hair) {
+ ParticleData *pa = psys->particles;
+
+ for(a=0; a<psys->totpart; a++, pa++)
+ writedata(wd, DATA, MEM_allocN_len(pa->hair),pa->hair);
+ }
+ }
+ if(psys->child) writestruct(wd, DATA, "ChildParticle", psys->totchild ,psys->child);
+ writestruct(wd, DATA, "SoftBody", 1, psys->soft);
+ }
+}
+
static void write_properties(WriteData *wd, ListBase *lb)
{
bProperty *prop;
@@ -803,7 +841,6 @@ static void write_modifiers(WriteData *wd, ListBase *modbase)
static void write_objects(WriteData *wd, ListBase *idbase)
{
Object *ob;
- int a;
ob= idbase->first;
while(ob) {
@@ -839,17 +876,9 @@ static void write_objects(WriteData *wd, ListBase *idbase)
writestruct(wd, DATA, "PartDeflect", 1, ob->pd);
writestruct(wd, DATA, "SoftBody", 1, ob->soft);
- if(ob->soft) {
- SoftBody *sb= ob->soft;
- if(sb->keys) {
- writedata(wd, DATA, sizeof(void *)*sb->totkey, sb->keys);
- for(a=0; a<sb->totkey; a++) {
- writestruct(wd, DATA, "SBVertex", sb->totpoint, sb->keys[a]);
- }
- }
- }
writestruct(wd, DATA, "FluidsimSettings", 1, ob->fluidsimSettings); // NT
+ write_particlesystems(wd, &ob->particlesystem);
write_modifiers(wd, &ob->modifiers);
}
ob= ob->id.next;
@@ -1909,6 +1938,7 @@ static int write_file_handle(int handle, MemFile *compare, MemFile *current, int
write_materials(wd, &G.main->mat);
write_textures (wd, &G.main->tex);
write_meshs (wd, &G.main->mesh);
+ write_particlesettings(wd, &G.main->particle);
write_nodetrees(wd, &G.main->nodetree);
write_brushes (wd, &G.main->brush);
if(current==NULL)