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authorCampbell Barton <ideasman42@gmail.com>2011-06-15 04:16:30 +0400
committerCampbell Barton <ideasman42@gmail.com>2011-06-15 04:16:30 +0400
commit62ba2d4c6811c1b2b27163c46f9bbc0e696f63ee (patch)
tree485108419b8d2a6df3cb737e2fe3b9e16bbd1da1 /source/blender/blenpluginapi
parent3fe26d7093b86c6e3bd83be178f2bce5361f0fa3 (diff)
Changes to quick explode
- fix python error when the object had an empty material slot - initialize start frame from the current frame - set frame range to 300000 max (which is blenders own maximum) - mesh order was arbitrary, instead use selected -> active, removed invert option. also fix for missing include in bpy_extras.view3d_utils
Diffstat (limited to 'source/blender/blenpluginapi')
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