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authorCampbell Barton <ideasman42@gmail.com>2007-10-20 20:17:27 +0400
committerCampbell Barton <ideasman42@gmail.com>2007-10-20 20:17:27 +0400
commit46deddcc62784dab47b1f14dda0d802f5f341b18 (patch)
treee3542a1b2d10f1c77e4ac5f7078f485d5b4e1006 /source/blender/blenpluginapi
parente5a9e0b12a6d6aa334561edaf8a839f3f1a8d7d4 (diff)
Image Stamping patch by Diego (and peach request)- stamps image info into metadata and optionally
draws into the frame. This patch includes some changes I made... * use blenders bitmap fonts (rather then own fonts) * select font size * user interface layout changes * Marker as another image stamp option Also added some new API calls BMF_GetFontHeight(font); BMF_DrawStringBuf(...); - so we can draw text into an imbuf's image buffer. get_frame_marker(frame) - get the last marker from the frame. IMB_rectfill_area(...) - fill in an image buffer with a rectangle area of color. TODO - draw stamp info in 3d view, at the moment it just displays in the animation.
Diffstat (limited to 'source/blender/blenpluginapi')
-rw-r--r--source/blender/blenpluginapi/iff.h1
1 files changed, 1 insertions, 0 deletions
diff --git a/source/blender/blenpluginapi/iff.h b/source/blender/blenpluginapi/iff.h
index 8e5b538eda6..f63f753e553 100644
--- a/source/blender/blenpluginapi/iff.h
+++ b/source/blender/blenpluginapi/iff.h
@@ -208,6 +208,7 @@ LIBEXPORT void IMB_rectcpy(struct ImBuf *dbuf, struct ImBuf *sbuf,
int destx, int desty, int srcx, int srcy, int width, int height);
LIBEXPORT void IMB_rectfill(struct ImBuf *drect, float col[4]);
+LIBEXPORT void IMB_rectfill_area(struct ImBuf *ibuf, float *col, int x1, int y1, int x2, int y2);
#endif /* IFF_H */